270BC dawgoneit v. entek
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Seleucid
4 biremes and 3 triremes moved from SZ 59 to SZ 63Non Combat Move - Seleucid
Turn Complete - Seleucid
Territory Summary for Seleucid :
Salamis : 1 flag
SZ 63 : 4 biremes and 3 triremes -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Parthia
3 cataphracts, 1 cavalry and 5 horsearchers moved from Bostra to Pharan
5 horsearchers moved from Pharan to Memphis
1 cataphract and 1 horsearcher moved from Thamea to Jerusalem
1 horsearcher moved from Jerusalem to Pharan
6 cataphracts, 1 cavalry and 4 horsearchers moved from Antioch to Jerusalem
4 horsearchers moved from Jerusalem to Pharan
1 cataphract, 1 cavalry and 3 horsearchers moved from Edessa to Sidon
3 horsearchers moved from Sidon to Jerusalem
5 cataphracts and 6 horsearchers moved from Tarsus to Sidon
6 horsearchers moved from Sidon to Jerusalem
4 cataphracts and 3 horsearchers moved from Melitene to Sidon
3 horsearchers moved from Sidon to Jerusalem
5 cataphracts and 2 horsearchers moved from Amida to Antioch
2 horsearchers moved from Antioch to Sidon
6 cataphracts, 3 cavalrys and 1 horsearcher moved from Seleucia to Damascus
1 archer and 1 horsearcher moved from Damascus to Jerusalem
3 horsearchers moved from Gerrha to Jerusalem
2 spearmen moved from Vologesia to Euphrates
2 archers moved from Vologesia to Euphrates
4 horsearchers moved from Persepolis to EuphratesPurchase Units - Parthia
Parthia buy 1 cataphract and 16 horsearchers; Remaining resources: 0 PUs;Non Combat Move - Parthia
Place Units - Parthia
1 cataphract and 10 horsearchers placed in Antioch
5 horsearchers placed in Tarsus
Parthia undo move 2.
6 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 103 PUs; end with 103 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Numidia
1 archer moved from Leptis Magna to SZ 41
1 archer moved from SZ 41 to Cyrene
Numidia take Cyrene from Egypt
1 spearman moved from Sabrata to Oea
1 archer, 3 spearmen and 3 swordmen moved from Thenae to Sabrata
2 cavalrys moved from Cirta to CapsaPurchase Units - Numidia
Numidia buy 4 cavalrys, 4 spearmen and 2 swordmen; Remaining resources: 2 PUs;Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
Turning on Edit Mode
EDIT: Removing units owned by Numidia from Cirta: 2 cavalrys
EDIT: Adding units owned by Numidia to Capsa: 2 cavalrys
EDIT: Turning off Edit Mode
4 spearmen placed in Leptis Magna
4 cavalrys placed in Cirta
2 swordmen placed in TingisTurn Complete - Numidia
Numidia collect 29 PUs; end with 31 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 spearman
Siga : 1 flag
Thenae : 1 flag
Cartenna : 1 flag
Volubilis : 1 flag
Sabrata : 1 flag, 1 archer, 3 spearmen and 3 swordmen
Banasa : 1 flag
Cyrene : 1 flag, 1 archer
Auzia : 1 flag
Capsa : 4 cavalrys
Cirta : 4 cavalrys and 1 city
SZ 41 : 2 biremes
Leptis Magna : 12 archers, 6 cavalrys, 1 city, 4 spearmen and 9 swordmen
Tingis : 1 flag, 1 city and 2 swordmen
SZ 12 : 2 biremes and 1 triremeProduction/PUs Summary :
Carthage : 61 / 81
RomanRepublic : 124 / 124
GreekCityStates : 74 / 74
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 29 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Carthage
3 spearmen moved from Carthago to SZ 36
3 spearmen moved from SZ 36 to Lilybaeum
1 warelephant moved from Syracuse to Lilybaeum
1 hoplite moved from Syracuse to Lilybaeum
5 triremes moved from SZ 35 to SZ 34
2 biremes and 1 trireme moved from SZ 20 to SZ 24
1 swordman moved from Palantia to Cesaraugusta
Carthage take Cesaraugusta from RomanRepublicPurchase Units - Carthage
Carthage buy 4 cavalrys, 4 hoplites, 6 spearmen, 3 swordmen and 1 warelephant; Remaining resources: 1 PUs;Combat - Carthage
Battle in Lilybaeum
Carthage attack with 1 hoplite, 3 spearmen and 1 warelephant
RomanRepublic defend with 1 legionaire and 1 onager
Carthage roll dice for 1 hoplite, 3 spearmen and 1 warelephant in Lilybaeum, round 2 : 1/5 hits
RomanRepublic roll dice for 1 legionaire and 1 onager in Lilybaeum, round 2 : 0/2 hits
1 legionaire owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 1 hoplite, 3 spearmen and 1 warelephant in Lilybaeum, round 3 : 1/5 hits
RomanRepublic roll dice for 1 onager in Lilybaeum, round 3 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
1 onager owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 1 hoplite, 3 spearmen and 1 warelephant remaining. Battle score for attacker is 11
Casualties for RomanRepublic: 1 legionaire and 1 onager
Battle in SZ 24
Carthage attack with 2 biremes and 1 trireme
RomanRepublic defend with 1 bireme and 1 trireme
Carthage roll dice for 2 biremes and 1 trireme in SZ 24, round 2 : 1/3 hits
RomanRepublic roll dice for 1 bireme and 1 trireme in SZ 24, round 2 : 1/2 hits
1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 24
Carthage roll dice for 1 bireme and 1 trireme in SZ 24, round 3 : 1/2 hits
RomanRepublic roll dice for 1 trireme in SZ 24, round 3 : 0/1 hits
1 trireme owned by the RomanRepublic lost in SZ 24
Carthage win with 1 bireme and 1 trireme remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 1 bireme and 1 trireme
Casualties for Carthage: 1 biremeNon Combat Move - Carthage
1 spearman and 3 swordmen moved from Carthago Nova to Valentia
1 spearman and 2 swordmen moved from Castulo to Toletum
2 cavalrys moved from Corduba to Toletum
1 spearman moved from Corduba to Carthago Nova
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to CastuloPlace Units - Carthage
1 hoplite, 2 spearmen, 2 swordmen and 1 warelephant placed in Syracuse
1 hoplite and 1 swordman placed in Carthago
4 cavalrys and 1 hoplite placed in Corduba
4 spearmen placed in Carthago Nova
1 hoplite placed in CarthagoTurn Complete - Carthage
Carthage collect 67 PUs; end with 68 PUs total
1 unit repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag
Palantia : 1 flag
Castulo : 1 flag, 4 spearmen
Carthago Nova : 1 city and 5 spearmen
Toletum : 1 flag, 2 cavalrys, 2 hoplites, 1 spearman, 2 swordmen and 1 warelephant
Carthago : 1 city, 2 hoplites and 1 swordman
Syracuse : 1 flag, 1 city, 5 hoplites, 2 spearmen, 2 swordmen and 1 warelephant
SZ 36 : 1 bireme and 1 trireme
SZ 34 : 5 triremes
SZ 24 : 1 bireme and 1 trireme
Lilybaeum : 1 hoplite, 3 spearmen and 1 warelephant
Valentia : 1 flag, 3 spearmen and 3 swordmen
Emerita Augusta : 1 flag
Cesaraugusta : 1 flag, 1 swordman
Corduba : 4 cavalrys, 1 city and 1 hopliteProduction/PUs Summary :
Carthage : 67 / 68
RomanRepublic : 118 / 124
GreekCityStates : 74 / 74
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 29 / 31 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - RomanRepublic
3 legionaires and 1 onager moved from Sardica to Sirmium
2 cavalrys moved from Patavium to Sirmium
4 cavalrys and 2 onagers moved from Stabula to Alesia
3 cavalrys moved from Massilia to Augustoritum
6 cavalrys moved from Genua to Narbo
1 onager moved from Massilia to Narbo
2 cavalrys moved from Salapia to Verona
4 cavalrys moved from Patavium to Verona
2 cavalrys moved from Patavium to Verona
3 cavalrys moved from Barcino to Toletum
2 onagers moved from Tarraco to Toletum
1 legionaire moved from Tarraco to Cesaraugusta
1 onager moved from Barcino to Cesaraugusta
3 cavalrys moved from Tarraco to Toletum
1 cavalry moved from Tarraco to Cesaraugusta -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - RomanRepublic
3 legionaires and 1 onager moved from Sardica to Sirmium
2 cavalrys moved from Patavium to Sirmium
4 cavalrys and 2 onagers moved from Stabula to Alesia
3 cavalrys moved from Massilia to Augustoritum
6 cavalrys moved from Genua to Narbo
1 onager moved from Massilia to Narbo
2 cavalrys moved from Salapia to Verona
4 cavalrys moved from Patavium to Verona
2 cavalrys moved from Patavium to Verona
3 cavalrys moved from Barcino to Toletum
2 onagers moved from Tarraco to Toletum
1 legionaire moved from Tarraco to Cesaraugusta
1 onager moved from Barcino to Cesaraugusta
3 cavalrys moved from Tarraco to Toletum
1 cavalry moved from Tarraco to CesaraugustaPurchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 6 cavalrys, 6 legionaires, 4 onagers, 1 trireme and 5 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Alesia
RomanRepublic attack with 4 cavalrys and 2 onagers
Neutral defend with 3 barbarians and 2 swordmen
RomanRepublic win, taking Alesia from Neutral with 2 cavalrys and 2 onagers remaining. Battle score for attacker is 6
Casualties for Neutral: 3 barbarians and 2 swordmen
Casualties for RomanRepublic: 2 cavalrys
Battle in Verona
RomanRepublic attack with 8 cavalrys
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic win, taking Verona from Neutral with 6 cavalrys remaining. Battle score for attacker is 10
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 2 cavalrys
Battle in Sirmium
RomanRepublic attack with 2 cavalrys, 3 legionaires and 1 onager
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Sirmium from Neutral with 2 cavalrys, 3 legionaires and 1 onager remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Augustoritum
RomanRepublic attack with 3 cavalrys
Neutral defend with 2 axemen
RomanRepublic win, taking Augustoritum from Neutral with 3 cavalrys remaining. Battle score for attacker is 6
Casualties for Neutral: 2 axemen
Battle in Toletum
RomanRepublic attack with 6 cavalrys and 2 onagers
Carthage defend with 2 cavalrys, 2 hoplites, 1 spearman, 2 swordmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
Carthage win with 2 hoplites, 1 swordman and 1 warelephant remaining. Battle score for attacker is -23
Casualties for RomanRepublic: 6 cavalrys and 2 onagers
Casualties for Carthage: 2 cavalrys, 1 spearman and 1 swordman
Battle in Cesaraugusta
RomanRepublic attack with 1 cavalry, 1 legionaire and 1 onager
Carthage defend with 1 swordman
RomanRepublic win, taking Cesaraugusta from Carthage with 1 cavalry, 1 legionaire and 1 onager remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordmanNon Combat Move - RomanRepublic
7 cavalrys moved from Roma to Genua
1 velites moved from Capua to Roma
1 legionaire and 1 velites moved from Capua to Croton
1 legionaire and 1 velites moved from Capua to Croton
1 onager moved from Capua to Croton
1 velites moved from Capua to CrotonPlace Units - RomanRepublic
3 biremes and 1 trireme placed in SZ 28
2 legionaires and 2 velitess placed in Messana
2 cavalrys, 1 legionaire and 1 onager placed in Barcino
2 legionaires, 1 onager and 1 velites placed in Massilia
2 cavalrys, 1 onager and 1 velites placed in Roma
2 cavalrys, 1 legionaire, 1 onager and 1 velites placed in PataviumTurn Complete - RomanRepublic
RomanRepublic collect 128 PUs; end with 128 PUs total
1 unit repaired. -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - GreekCityStates
10 cavalrys moved from Halicarnassus to Pessinus
2 hoplites moved from Halicarnassus to Sardis
6 cavalrys moved from Istropolis to Tyras
5 hoplites moved from Axiopolis to Durostorum
4 hoplites moved from Axiopolis to Sarmizegetusa
2 cavalrys moved from Istropolis to Durostorum
2 cavalrys moved from Istropolis to Sarmizegetusa
1 cavalry moved from Istropolis to Tyras
1 cavalry moved from Rhodos to SZ 66
1 bireme, 1 cavalry and 2 triremes moved from SZ 66 to SZ 67
1 hoplite moved from Athens to SZ 67
1 hoplite moved from Corinth to SZ 67
1 hoplite moved from Sparta to SZ 67
1 cavalry moved from Sparta to SZ 67
1 cavalry moved from Sparta to SZ 67
1 cavalry moved from Sparta to SZ 67
4 cavalrys and 3 hoplites moved from SZ 67 to Cydonia -
TripleA Manual Gamesave Post for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Macedonia
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 65 to SZ 64Non Combat Move - Macedonia
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 64 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 66 / 68
RomanRepublic : 128 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 29 / 31 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Egypt
2 axemen moved from Berenice to Cyrene
1 archer moved from Berenice to Cyrene -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Egypt
2 axemen moved from Berenice to Cyrene
1 archer moved from Berenice to CyrenePurchase Units - Egypt
Egypt buy 14 axemen and 3 chariots; Remaining resources: 0 PUs;Combat - Egypt
Battle in Cyrene
Egypt attack with 1 archer and 2 axemen
Numidia defend with 1 archer
Egypt win, taking Cyrene from Numidia with 2 axemen remaining. Battle score for attacker is 0
Casualties for Egypt: 1 archer
Casualties for Numidia: 1 archerNon Combat Move - Egypt
3 archers and 4 axemen moved from Siwa to Berenice
12 axemen moved from Paraetonium to Paliurus
18 axemen and 1 spearman moved from Alexandria to Paraetonium
1 archer, 4 axemen and 3 chariots moved from Memphis to Alexandria
3 chariots moved from Alexandria to Paraetonium
20 axemen moved from Pharan to Memphis
6 axemen moved from Jerusalem to PharanPlace Units - Egypt
9 axemen placed in Alexandria
5 axemen and 3 chariots placed in MemphisTurn Complete - Egypt
Egypt collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Seleucid
4 biremes and 3 triremes moved from SZ 63 to SZ 64Non Combat Move - Seleucid
Turn Complete - Seleucid
Territory Summary for Seleucid :
Salamis : 1 flag
SZ 64 : 4 biremes and 3 triremesProduction/PUs Summary :
Carthage : 66 / 68
RomanRepublic : 128 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Parthia
5 horsearchers moved from Memphis to Paliurus
3 cataphracts, 1 cavalry and 5 horsearchers moved from Pharan to Alexandria
5 horsearchers moved from Alexandria to Paraetonium
7 cataphracts, 1 cavalry and 16 horsearchers moved from Jerusalem to Memphis
16 horsearchers moved from Memphis to Alexandria
1 archer moved from Jerusalem to Pharan
10 cataphracts, 1 cavalry and 2 horsearchers moved from Sidon to Pharan
2 horsearchers moved from Pharan to Memphis
6 cataphracts and 3 cavalrys moved from Damascus to Pharan
6 cataphracts moved from Antioch to Jerusalem
10 horsearchers moved from Antioch to Pharan
2 archers and 2 spearmen moved from Euphrates to Thamea
4 horsearchers moved from Euphrates to Jerusalem
6 horsearchers moved from Seleucia to BostraPurchase Units - Parthia
Parthia buy 1 cataphract and 16 horsearchers; Remaining resources: 0 PUs;Non Combat Move - Parthia
Place Units - Parthia
1 cataphract and 10 horsearchers placed in Antioch
6 horsearchers placed in Seleucia
Parthia undo move 2.
5 horsearchers placed in Tarsus
1 horsearcher placed in EdessaTurn Complete - Parthia
Parthia collect 103 PUs; end with 103 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Purchase Units - Numidia
Numidia buy 4 archers, 3 cavalrys and 1 spearman; Remaining resources: 0 PUs;Non Combat Move - Numidia
1 spearman moved from Oea to Leptis Magna
1 archer, 3 spearmen and 3 swordmen moved from Sabrata to Oea
4 cavalrys moved from Capsa to Sabrata
4 cavalrys moved from Cirta to Capsa
2 swordmen moved from Tingis to SZ 12
2 biremes, 2 swordmen and 1 trireme moved from SZ 12 to SZ 11
2 swordmen moved from SZ 11 to Pax JuliaPlace Units - Numidia
4 archers placed in Leptis Magna
3 cavalrys placed in Cirta
1 spearman placed in TingisTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 archer, 3 spearmen and 3 swordmen
Siga : 1 flag
Thenae : 1 flag
Pax Julia : 2 swordmen
Cartenna : 1 flag
Volubilis : 1 flag
Sabrata : 1 flag, 4 cavalrys
Banasa : 1 flag
Auzia : 1 flag
Capsa : 4 cavalrys
Cirta : 3 cavalrys and 1 city
SZ 41 : 2 biremes
Leptis Magna : 16 archers, 6 cavalrys, 1 city, 5 spearmen and 9 swordmen
Tingis : 1 flag, 1 city and 1 spearman
SZ 11 : 2 biremes and 1 triremeProduction/PUs Summary :
Carthage : 66 / 68
RomanRepublic : 128 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - Carthage
1 hoplite and 1 swordman moved from Carthago to SZ 36
1 bireme, 1 hoplite, 1 swordman and 1 trireme moved from SZ 36 to SZ 32
1 hoplite and 1 swordman moved from SZ 32 to Caralis
5 triremes moved from SZ 34 to SZ 33
3 spearmen and 3 swordmen moved from Valentia to Tarraco
Carthage take Tarraco from RomanRepublic
2 hoplites, 1 swordman and 1 warelephant moved from Toletum to CesaraugustaPurchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 1 hoplite, 2 swordmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat - Carthage
Battle in Cesaraugusta
Carthage attack with 2 hoplites, 1 swordman and 1 warelephant
RomanRepublic defend with 1 cavalry, 1 legionaire and 1 onager
Carthage roll dice for 2 hoplites, 1 swordman and 1 warelephant in Cesaraugusta, round 2 : 1/4 hits
RomanRepublic roll dice for 1 cavalry, 1 legionaire and 1 onager in Cesaraugusta, round 2 : 1/3 hits
Units damaged: 1 warelephant owned by the Carthage
1 cavalry owned by the RomanRepublic lost in Cesaraugusta
Carthage roll dice for 2 hoplites, 1 swordman and 1 warelephant in Cesaraugusta, round 3 : 2/4 hits
RomanRepublic roll dice for 1 legionaire and 1 onager in Cesaraugusta, round 3 : 1/2 hits
1 swordman owned by the Carthage, 1 legionaire owned by the RomanRepublic and 1 onager owned by the RomanRepublic lost in Cesaraugusta
Carthage win, taking Cesaraugusta from RomanRepublic with 2 hoplites and 1 warelephant remaining. Battle score for attacker is 11
Casualties for RomanRepublic: 1 cavalry, 1 legionaire and 1 onager
Casualties for Carthage: 1 swordman
Battle in Caralis
Carthage attack with 1 hoplite and 1 swordman
RomanRepublic defend with 1 velites
Carthage roll dice for 1 hoplite and 1 swordman in Caralis, round 2 : 1/2 hits
RomanRepublic roll dice for 1 velites in Caralis, round 2 : 1/1 hits
1 velites owned by the RomanRepublic and 1 swordman owned by the Carthage lost in Caralis
Carthage win, taking Caralis from RomanRepublic with 1 hoplite remaining. Battle score for attacker is -1
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 swordmanNon Combat Move - Carthage
4 spearmen moved from Castulo to Toletum
5 spearmen moved from Carthago Nova to Valentia
4 cavalrys moved from Corduba to Toletum
1 hoplite moved from Corduba to CastuloPlace Units - Carthage
1 hoplite, 2 swordmen and 1 warelephant placed in Syracuse
2 cavalrys and 1 warelephant placed in Carthago Nova
1 bireme and 1 trireme placed in SZ 32
Turning on Edit Mode
EDIT: Removing units owned by Carthage from SZ 24: 1 bireme and 1 trireme
EDIT: Adding units owned by Carthage to SZ 26: 1 bireme and 1 trireme
EDIT: Turning off Edit ModeTurn Complete - Carthage
Carthage collect 75 PUs; end with 75 PUs total
1 unit repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag
Caralis : 1 hoplite
Palantia : 1 flag
Tarraco : 1 flag, 3 spearmen and 3 swordmen
Castulo : 1 flag, 1 hoplite
Carthago Nova : 2 cavalrys, 1 city and 1 warelephant
Toletum : 1 flag, 4 cavalrys and 4 spearmen
Carthago : 1 city and 1 hoplite
Syracuse : 1 flag, 1 city, 6 hoplites, 2 spearmen, 4 swordmen and 2 warelephants
SZ 33 : 5 triremes
SZ 32 : 2 biremes and 2 triremes
SZ 26 : 1 bireme and 1 trireme
Lilybaeum : 1 hoplite, 3 spearmen and 1 warelephant
Valentia : 1 flag, 5 spearmen
Emerita Augusta : 1 flag
Cesaraugusta : 1 flag, 2 hoplites and 1 warelephant
Corduba : 1 cityProduction/PUs Summary :
Carthage : 75 / 75
RomanRepublic : 119 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - RomanRepublic
2 cavalrys, 3 legionaires and 1 onager moved from Sirmium to Aemona
1 onager moved from Patavium to Aemona
1 cavalry moved from Verona to Aemona
1 legionaire moved from Patavium to Veldidena
1 velites moved from Patavium to Veldidena
2 cavalrys moved from Patavium to Veldidena
5 cavalrys moved from Verona to Veldidena
1 legionaire moved from Barcino to Tarraco
2 cavalrys and 1 onager moved from Barcino to Tarraco
6 cavalrys moved from Narbo to Tarraco -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - RomanRepublic
2 cavalrys, 3 legionaires and 1 onager moved from Sirmium to Aemona
1 onager moved from Patavium to Aemona
1 cavalry moved from Verona to Aemona
1 legionaire moved from Patavium to Veldidena
1 velites moved from Patavium to Veldidena
2 cavalrys moved from Patavium to Veldidena
5 cavalrys moved from Verona to Veldidena
1 legionaire moved from Barcino to Tarraco
2 cavalrys and 1 onager moved from Barcino to Tarraco
6 cavalrys moved from Narbo to TarracoPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 9 cavalrys, 2 forts, 3 legionaires, 3 onagers, 2 triremes and 3 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Veldidena
RomanRepublic attack with 7 cavalrys, 1 legionaire and 1 velites
Neutral defend with 1 axeman and 1 swordman
RomanRepublic win, taking Veldidena from Neutral with 7 cavalrys and 1 legionaire remaining. Battle score for attacker is 4
Casualties for Neutral: 1 axeman and 1 swordman
Casualties for RomanRepublic: 1 velites
Battle in Aemona
RomanRepublic attack with 3 cavalrys, 3 legionaires and 2 onagers
Neutral defend with 3 archers, 1 axeman and 2 swordmen
RomanRepublic win, taking Aemona from Neutral with 2 legionaires and 2 onagers remaining. Battle score for attacker is 7
Casualties for Neutral: 3 archers, 1 axeman and 2 swordmen
Casualties for RomanRepublic: 3 cavalrys and 1 legionaire
Battle in Tarraco
RomanRepublic attack with 8 cavalrys, 1 legionaire and 1 onager
Carthage defend with 3 spearmen and 3 swordmen
RomanRepublic win, taking Tarraco from Carthage with 6 cavalrys, 1 legionaire and 1 onager remaining. Battle score for attacker is 13
Casualties for RomanRepublic: 2 cavalrys
Casualties for Carthage: 3 spearmen and 3 swordmenNon Combat Move - RomanRepublic
1 onager moved from Narbo to Barcino
3 cavalrys moved from Augustoritum to Barcino
2 legionaires, 1 onager and 1 velites moved from Massilia to Narbo
5 biremes and 3 triremes moved from SZ 28 to SZ 27
2 cavalrys and 2 onagers moved from Alesia to Stabula
3 cavalrys moved from Genua to Veldidena
4 cavalrys moved from Genua to Narbo
2 cavalrys moved from Roma to Genua
2 velitess moved from Roma to Arretium
1 onager moved from Roma to ArretiumPlace Units - RomanRepublic
2 forts and 2 velitess placed in Messana
1 cavalry, 1 legionaire and 2 onagers placed in Barcino
4 cavalrys placed in Massilia
2 cavalrys, 2 legionaires, 1 onager and 1 velites placed in Roma
2 cavalrys placed in Patavium
RomanRepublic undo move 4.
2 biremes and 2 triremes placed in SZ 28
2 cavalrys, 2 legionaires and 1 velites placed in Roma
1 onager placed in PataviumTurn Complete - RomanRepublic
RomanRepublic collect 125 PUs; end with 125 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - GreekCityStates
3 cavalrys, 1 hoplite and 2 slingerss moved from Sparta to SZ 67
3 hoplites moved from Corinth to SZ 67
2 hoplites moved from Sardis to Nicaea
8 cavalrys moved from Pessinus to Nicaea
2 biremes, 2 cavalrys, 2 hoplites and 4 triremes moved from SZ 67 to SZ 55
3 cavalrys and 3 hoplites moved from Cydonia to SZ 55
1 hoplite moved from SZ 67 to Cydonia
1 hoplite moved from SZ 67 to Cydonia
1 cavalry moved from SZ 67 to Cydonia
2 slingerss moved from SZ 67 to Cydonia
5 cavalrys and 5 hoplites moved from SZ 55 to Paraetonium
6 cavalrys moved from Tyras to Olbia
2 hoplites moved from Sarmizegetusa to Napoca
2 hoplites moved from Durostorum to Tibiscum
1 hoplite moved from Sarmizegetusa to Napoca
1 hoplite moved from Sarmizegetusa to Tibiscum
3 hoplites moved from Durostorum to Singidinum
1 cavalry moved from Durostorum to Singidinum
1 cavalry moved from Durostorum to Tibiscum
1 cavalry moved from Sarmizegetusa to Napoca
1 cavalry moved from Sarmizegetusa to Singidinum -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - GreekCityStates
3 cavalrys, 1 hoplite and 2 slingerss moved from Sparta to SZ 67
3 hoplites moved from Corinth to SZ 67
2 hoplites moved from Sardis to Nicaea
8 cavalrys moved from Pessinus to Nicaea
2 biremes, 2 cavalrys, 2 hoplites and 4 triremes moved from SZ 67 to SZ 55
3 cavalrys and 3 hoplites moved from Cydonia to SZ 55
1 hoplite moved from SZ 67 to Cydonia
1 hoplite moved from SZ 67 to Cydonia
1 cavalry moved from SZ 67 to Cydonia
2 slingerss moved from SZ 67 to Cydonia
5 cavalrys and 5 hoplites moved from SZ 55 to Paraetonium
6 cavalrys moved from Tyras to Olbia
2 hoplites moved from Sarmizegetusa to Napoca
2 hoplites moved from Durostorum to Tibiscum
1 hoplite moved from Sarmizegetusa to Napoca
1 hoplite moved from Sarmizegetusa to Tibiscum
3 hoplites moved from Durostorum to Singidinum
1 cavalry moved from Durostorum to Singidinum
1 cavalry moved from Durostorum to Tibiscum
1 cavalry moved from Sarmizegetusa to Napoca
1 cavalry moved from Sarmizegetusa to SingidinumPurchase Units - GreekCityStates
GreekCityStates buy 3 archers, 2 biremes, 3 cavalrys, 3 hoplites, 4 slingerss and 2 triremes; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Nicaea
GreekCityStates attack with 8 cavalrys and 2 hoplites
Neutral defend with 4 spearmen
GreekCityStates win, taking Nicaea from Neutral with 7 cavalrys and 2 hoplites remaining. Battle score for attacker is 8
Casualties for GreekCityStates: 1 cavalry
Casualties for Neutral: 4 spearmen
Battle in Singidinum
GreekCityStates attack with 2 cavalrys and 3 hoplites
Neutral defend with 1 axeman, 1 cavalry and 2 swordmen
GreekCityStates win, taking Singidinum from Neutral with 1 hoplite remaining. Battle score for attacker is -3
Casualties for GreekCityStates: 2 cavalrys and 2 hoplites
Casualties for Neutral: 1 axeman, 1 cavalry and 2 swordmen
Battle in Napoca
GreekCityStates attack with 1 cavalry and 3 hoplites
Neutral defend with 2 cavalrys
GreekCityStates win, taking Napoca from Neutral with 2 hoplites remaining. Battle score for attacker is -1
Casualties for GreekCityStates: 1 cavalry and 1 hoplite
Casualties for Neutral: 2 cavalrys
Battle in Olbia
GreekCityStates attack with 6 cavalrys
Neutral defend with 2 axemen and 2 swordmen
GreekCityStates win, taking Olbia from Neutral with 5 cavalrys remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 1 cavalry
Casualties for Neutral: 2 axemen and 2 swordmen
Battle in Tibiscum
GreekCityStates attack with 1 cavalry and 3 hoplites
Neutral defend with 1 cavalry and 2 swordmen
Neutral win with 1 swordman remaining. Battle score for attacker is -11
Casualties for GreekCityStates: 1 cavalry and 3 hoplites
Casualties for Neutral: 1 cavalry and 1 swordmanNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 archer, 3 cavalrys, 1 hoplite and 1 slingers placed in Thessalonica
2 biremes and 2 triremes placed in SZ 67
2 archers, 1 hoplite and 3 slingerss placed in Sparta
1 hoplite placed in CorinthTurn Complete - GreekCityStates
GreekCityStates collect 97 PUs; end with 97 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 64 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 71 / 75
RomanRepublic : 125 / 125
GreekCityStates : 97 / 97
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25