@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Carthage
1 spearman and 1 swordman moved from Carthago to SZ 36
1 spearman and 1 swordman moved from SZ 36 to Lilybaeum
10 biremes and 8 triremes moved from SZ 40 to SZ 35
7 hoplites, 1 spearman, 3 swordmen and 7 warelephants moved from Syracuse to Messana
1 swordman moved from Salmantica to Palantia
Carthage take Palantia from RomanRepublic
1 swordman moved from Salmantica to Toletum
1 hoplite moved from Castulo to Toletum
5 cavalrys, 1 hoplite and 1 warelephant moved from Valentia to Toletum
2 cavalrys moved from Carthago Nova to Tarraco
1 spearman moved from Valentia to Tarraco
2 spearmen moved from Caralis to SZ 24
2 spearmen moved from Aleria to SZ 24
1 spearman moved from Caralis to SZ 24
2 biremes, 5 spearmen and 1 trireme moved from SZ 24 to SZ 20
5 spearmen moved from SZ 20 to Massilia
Purchase Units - Carthage
Carthage buy 2 cavalrys, 5 hoplites, 4 spearmen, 3 swordmen and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Messana
Carthage attack with 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants
RomanRepublic defend with 1 city, 8 forts, 7 legionaires and 2 onagers
Carthage roll dice for 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants in Messana, round 2 : 5/18 hits
Units damaged: 5 forts owned by the RomanRepublic
RomanRepublic roll dice for 8 forts, 7 legionaires and 2 onagers in Messana, round 2 : 7/17 hits
Units damaged: 7 warelephants owned by the Carthage
Carthage roll dice for 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants in Messana, round 3 : 8/18 hits
Units damaged: 3 forts owned by the RomanRepublic
RomanRepublic roll dice for 8 forts, 7 legionaires and 2 onagers in Messana, round 3 : 11/17 hits
3 swordmen owned by the Carthage, 7 hoplites owned by the Carthage, 5 legionaires owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Messana
Carthage roll dice for 7 warelephants in Messana, round 4 : 1/7 hits
RomanRepublic roll dice for 8 forts, 2 legionaires and 2 onagers in Messana, round 4 : 9/12 hits
7 warelephants owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Messana
RomanRepublic win with 8 forts, 1 legionaire and 2 onagers remaining. Battle score for attacker is -124
Casualties for RomanRepublic: 6 legionaires
Casualties for Carthage: 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants
Battle in Toletum
Carthage attack with 5 cavalrys, 2 hoplites, 1 swordman and 1 warelephant
RomanRepublic defend with 1 ballista, 6 cavalrys, 2 legionaires and 1 onager
Carthage roll dice for 5 cavalrys, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 2 : 1/9 hits
RomanRepublic roll dice for 1 ballista, 6 cavalrys, 2 legionaires and 1 onager in Toletum, round 2 : 2/9 hits
Units damaged: 1 warelephant owned by the Carthage
1 ballista owned by the RomanRepublic and 1 cavalry owned by the Carthage lost in Toletum
Carthage roll dice for 4 cavalrys, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 3 : 3/8 hits
RomanRepublic roll dice for 6 cavalrys, 2 legionaires and 1 onager in Toletum, round 3 : 2/9 hits
2 cavalrys owned by the Carthage and 3 cavalrys owned by the RomanRepublic lost in Toletum
Carthage roll dice for 2 cavalrys, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 4 : 1/6 hits
RomanRepublic roll dice for 3 cavalrys, 2 legionaires and 1 onager in Toletum, round 4 : 1/6 hits
1 cavalry owned by the Carthage and 1 cavalry owned by the RomanRepublic lost in Toletum
Carthage roll dice for 1 cavalry, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 5 : 2/5 hits
RomanRepublic roll dice for 2 cavalrys, 2 legionaires and 1 onager in Toletum, round 5 : 1/5 hits
1 cavalry owned by the Carthage and 2 cavalrys owned by the RomanRepublic lost in Toletum
Carthage roll dice for 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 6 : 2/4 hits
RomanRepublic roll dice for 2 legionaires and 1 onager in Toletum, round 6 : 1/3 hits
1 swordman owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Toletum
Carthage roll dice for 2 hoplites and 1 warelephant in Toletum, round 7 : 3/3 hits
RomanRepublic roll dice for 1 onager in Toletum, round 7 : 0/1 hits
1 onager owned by the RomanRepublic lost in Toletum
Carthage win, taking Toletum from RomanRepublic with 2 hoplites and 1 warelephant remaining. Battle score for attacker is 20
Casualties for RomanRepublic: 1 ballista, 6 cavalrys, 2 legionaires and 1 onager
Casualties for Carthage: 5 cavalrys and 1 swordman
Battle in Tarraco
Carthage attack with 2 cavalrys and 1 spearman
RomanRepublic defend with 1 velites
Carthage roll dice for 2 cavalrys and 1 spearman in Tarraco, round 2 : 1/3 hits
RomanRepublic roll dice for 1 velites in Tarraco, round 2 : 1/1 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Tarraco
Carthage win, taking Tarraco from RomanRepublic with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman
Battle in Massilia
Carthage attack with 5 spearmen
RomanRepublic defend with 2 cavalrys, 1 city, 1 onager and 1 velites
Carthage roll dice for 5 spearmen in Massilia, round 2 : 2/5 hits
RomanRepublic roll dice for 2 cavalrys, 1 onager and 1 velites in Massilia, round 2 : 1/4 hits
2 cavalrys owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Massilia
Carthage roll dice for 4 spearmen in Massilia, round 3 : 1/4 hits
RomanRepublic roll dice for 1 onager and 1 velites in Massilia, round 3 : 1/2 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Massilia
Carthage roll dice for 3 spearmen in Massilia, round 4 : 1/3 hits
RomanRepublic roll dice for 1 onager in Massilia, round 4 : 1/1 hits
1 spearman owned by the Carthage and 1 onager owned by the RomanRepublic lost in Massilia
Carthage win, taking Massilia from RomanRepublic with 2 spearmen remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 2 cavalrys, 1 onager and 1 velites
Casualties for Carthage: 3 spearmen
Battle in Lilybaeum
Carthage attack with 1 spearman and 1 swordman
RomanRepublic defend with 1 legionaire
Carthage roll dice for 1 spearman and 1 swordman in Lilybaeum, round 2 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 2 : 0/1 hits
Carthage roll dice for 1 spearman and 1 swordman in Lilybaeum, round 3 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 3 : 1/1 hits
1 spearman owned by the Carthage lost in Lilybaeum
Carthage roll dice for 1 swordman in Lilybaeum, round 4 : 1/1 hits
RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 4 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 1 swordman remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 1 legionaire
Casualties for Carthage: 1 spearman
Battle in SZ 35
Carthage attack with 10 biremes and 8 triremes
RomanRepublic defend with 12 biremes and 4 triremes
Carthage roll dice for 10 biremes and 8 triremes in SZ 35, round 2 : 5/18 hits
RomanRepublic roll dice for 12 biremes and 4 triremes in SZ 35, round 2 : 6/16 hits
6 biremes owned by the Carthage and 5 biremes owned by the RomanRepublic lost in SZ 35
Carthage roll dice for 4 biremes and 8 triremes in SZ 35, round 3 : 6/12 hits
RomanRepublic roll dice for 7 biremes and 4 triremes in SZ 35, round 3 : 6/11 hits
2 triremes owned by the Carthage, 4 biremes owned by the Carthage and 6 biremes owned by the RomanRepublic lost in SZ 35
Carthage roll dice for 6 triremes in SZ 35, round 4 : 4/6 hits
RomanRepublic roll dice for 1 bireme and 4 triremes in SZ 35, round 4 : 1/5 hits
1 trireme owned by the Carthage, 1 bireme owned by the RomanRepublic and 3 triremes owned by the RomanRepublic lost in SZ 35
Carthage roll dice for 5 triremes in SZ 35, round 5 : 2/5 hits
RomanRepublic roll dice for 1 trireme in SZ 35, round 5 : 0/1 hits
1 trireme owned by the RomanRepublic lost in SZ 35
Carthage win with 5 triremes remaining. Battle score for attacker is 26
Casualties for RomanRepublic: 12 biremes and 4 triremes
Casualties for Carthage: 10 biremes and 3 triremes
Non Combat Move - Carthage
2 spearmen moved from Carthago Nova to Valentia
1 spearman and 2 swordmen moved from Corduba to Castulo
Place Units - Carthage
5 hoplites and 1 warelephant placed in Syracuse
2 cavalrys and 3 spearmen placed in Corduba
1 spearman and 3 swordmen placed in Carthago Nova
Turn Complete - Carthage
Carthage collect 81 PUs; end with 81 PUs total
9 units repaired.
Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag
Palantia : 1 flag, 1 swordman
Tarraco : 1 flag, 2 cavalrys
Castulo : 1 flag, 1 spearman and 2 swordmen
Carthago Nova : 1 city, 1 spearman and 3 swordmen
Toletum : 1 flag, 2 hoplites and 1 warelephant
Massilia : 1 flag, 1 city and 2 spearmen
Carthago : 1 city and 3 spearmen
Syracuse : 1 flag, 1 city, 5 hoplites and 1 warelephant
SZ 36 : 1 bireme and 1 trireme
SZ 35 : 5 triremes
SZ 20 : 2 biremes and 1 trireme
Lilybaeum : 1 swordman
Valentia : 1 flag, 2 spearmen
Emerita Augusta : 1 flag
Corduba : 2 cavalrys, 1 city and 5 spearmen
Production/PUs Summary :
Carthage : 81 / 81
RomanRepublic : 100 / 117
GreekCityStates : 59 / 59
Macedonia : 0 / 0
Egypt : 60 / 61
Seleucid : 11 / 0
Parthia : 103 / 103
Numidia : 25 / 38
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - RomanRepublic
1 cavalry moved from Vindonissa to Massilia
2 cavalrys moved from Logdunum to Massilia
1 onager moved from Genua to Massilia
1 velites moved from Genua to Massilia
1 cavalry, 4 legionaires and 1 onager moved from Pella to Sardica
1 legionaire and 1 onager moved from Messana to Lilybaeum
1 velites moved from Roma to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 cavalry moved from Roma to SZ 25
1 cavalry and 1 trireme moved from SZ 25 to SZ 24
1 cavalry moved from SZ 24 to Aleria
RomanRepublic take Aleria from Carthage
4 cavalrys, 1 legionaire, 2 onagers and 1 velites moved from Barcino to Tarraco
3 cavalrys and 1 onager moved from Logdunum to Stabula
2 cavalrys and 1 onager moved from Vindonissa to Stabula
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - RomanRepublic
1 cavalry moved from Vindonissa to Massilia
2 cavalrys moved from Logdunum to Massilia
1 onager moved from Genua to Massilia
1 velites moved from Genua to Massilia
1 cavalry, 4 legionaires and 1 onager moved from Pella to Sardica
1 legionaire and 1 onager moved from Messana to Lilybaeum
1 velites moved from Roma to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 cavalry moved from Roma to SZ 25
1 cavalry and 1 trireme moved from SZ 25 to SZ 24
1 cavalry moved from SZ 24 to Aleria
RomanRepublic take Aleria from Carthage
4 cavalrys, 1 legionaire, 2 onagers and 1 velites moved from Barcino to Tarraco
3 cavalrys and 1 onager moved from Logdunum to Stabula
2 cavalrys and 1 onager moved from Vindonissa to Stabula
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 19 cavalrys, 1 fort, 1 onager, 1 trireme and 3 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Stabula
RomanRepublic attack with 5 cavalrys and 2 onagers
Neutral defend with 2 axemen and 1 barbarian
RomanRepublic win, taking Stabula from Neutral with 4 cavalrys and 2 onagers remaining. Battle score for attacker is 4
Casualties for Neutral: 2 axemen and 1 barbarian
Casualties for RomanRepublic: 1 cavalry
Battle in Massilia
RomanRepublic attack with 3 cavalrys, 1 onager and 1 velites
Carthage defend with 1 city and 2 spearmen
RomanRepublic win, taking Massilia from Carthage with 3 cavalrys and 1 onager remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 2 spearmen
Battle in Lilybaeum
RomanRepublic attack with 1 legionaire and 1 onager
Carthage defend with 1 swordman
RomanRepublic win, taking Lilybaeum from Carthage with 1 legionaire and 1 onager remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordman
Battle in Tarraco
RomanRepublic attack with 4 cavalrys, 1 legionaire, 2 onagers and 1 velites
Carthage defend with 2 cavalrys
RomanRepublic win, taking Tarraco from Carthage with 4 cavalrys, 1 legionaire and 2 onagers remaining. Battle score for attacker is 5
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 2 cavalrys
Battle in Sardica
RomanRepublic attack with 1 cavalry, 4 legionaires and 1 onager
Neutral defend with 3 barbarians and 2 swordmen
RomanRepublic win, taking Sardica from Neutral with 3 legionaires and 1 onager remaining. Battle score for attacker is 6
Casualties for Neutral: 3 barbarians and 2 swordmen
Casualties for RomanRepublic: 1 cavalry and 1 legionaire
Non Combat Move - RomanRepublic
6 cavalrys moved from Roma to Genua
1 onager moved from Roma to Capua
2 cavalrys moved from Capua to Salapia
Place Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 28
1 fort and 3 velitess placed in Messana
3 cavalrys and 1 onager placed in Barcino
7 cavalrys placed in Roma
8 cavalrys placed in Patavium
1 cavalry were produced but were not placed
Turn Complete - RomanRepublic
RomanRepublic collect 124 PUs; end with 124 PUs total
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - GreekCityStates
3 cavalrys and 9 hoplites moved from Odessus to Axiopolis
11 cavalrys moved from Thessalonica to Istropolis
1 hoplite moved from Larissa to Athens
1 archer, 8 cavalrys and 2 hoplites moved from Attalia to Halicarnassus
6 cavalrys moved from Pergamum to Halicarnassus
1 cavalry moved from Athens to SZ 67
1 bireme, 1 cavalry and 2 triremes moved from SZ 67 to SZ 66
1 cavalry moved from SZ 66 to Rhodos
GreekCityStates take Rhodos from Seleucid
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - GreekCityStates
3 cavalrys and 9 hoplites moved from Odessus to Axiopolis
11 cavalrys moved from Thessalonica to Istropolis
1 hoplite moved from Larissa to Athens
1 archer, 8 cavalrys and 2 hoplites moved from Attalia to Halicarnassus
6 cavalrys moved from Pergamum to Halicarnassus
1 cavalry moved from Athens to SZ 67
1 bireme, 1 cavalry and 2 triremes moved from SZ 67 to SZ 66
1 cavalry moved from SZ 66 to Rhodos
GreekCityStates take Rhodos from Seleucid
Purchase Units - GreekCityStates
GreekCityStates buy 2 biremes, 1 cavalry, 1 hoplite and 3 triremes; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Axiopolis
GreekCityStates attack with 3 cavalrys and 9 hoplites
Neutral defend with 2 cavalrys and 3 swordmen
GreekCityStates win, taking Axiopolis from Neutral with 9 hoplites remaining. Battle score for attacker is 8
Casualties for GreekCityStates: 3 cavalrys
Casualties for Neutral: 2 cavalrys and 3 swordmen
Battle in Istropolis
GreekCityStates attack with 11 cavalrys
Neutral defend with 4 swordmen
GreekCityStates win, taking Istropolis from Neutral with 11 cavalrys remaining. Battle score for attacker is 16
Casualties for Neutral: 4 swordmen
Battle in Halicarnassus
GreekCityStates attack with 1 archer, 14 cavalrys and 2 hoplites
Neutral defend with 3 archers and 5 spearmen
GreekCityStates win, taking Halicarnassus from Neutral with 10 cavalrys and 2 hoplites remaining. Battle score for attacker is 7
Casualties for GreekCityStates: 1 archer and 4 cavalrys
Casualties for Neutral: 3 archers and 5 spearmen
Non Combat Move - GreekCityStates
1 cavalry moved from Athens to Sparta
Place Units - GreekCityStates
2 biremes and 3 triremes placed in SZ 67
1 cavalry and 1 hoplite placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 74 PUs; end with 74 PUs total
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 68 to SZ 65
Non Combat Move - Macedonia
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 65 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 61 / 81
RomanRepublic : 124 / 124
GreekCityStates : 74 / 74
Macedonia : 0 / 0
Egypt : 60 / 61
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 38
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Egypt
6 archers, 15 axemen and 4 chariots moved from Cyrene to Berenice
3 archers, 3 axemen, 2 chariots and 1 spearman moved from Siwa to Berenice
3 archers and 4 axemen moved from Paraetonium to Siwa
12 axemen moved from Alexandria to Paraetonium
9 axemen and 1 spearman moved from Memphis to Alexandria
20 axemen moved from Jerusalem to Pharan
6 axemen moved from Damascus to Jerusalem
Purchase Units - Egypt
Egypt buy 1 archer, 13 axemen and 3 chariots; Remaining resources: 0 PUs;
Non Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
1 archer, 4 axemen and 3 chariots placed in Memphis
Turn Complete - Egypt
Egypt collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Seleucid
4 biremes and 3 triremes moved from SZ 59 to SZ 63
Non Combat Move - Seleucid
Turn Complete - Seleucid
Territory Summary for Seleucid :
Salamis : 1 flag
SZ 63 : 4 biremes and 3 triremes
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Parthia
3 cataphracts, 1 cavalry and 5 horsearchers moved from Bostra to Pharan
5 horsearchers moved from Pharan to Memphis
1 cataphract and 1 horsearcher moved from Thamea to Jerusalem
1 horsearcher moved from Jerusalem to Pharan
6 cataphracts, 1 cavalry and 4 horsearchers moved from Antioch to Jerusalem
4 horsearchers moved from Jerusalem to Pharan
1 cataphract, 1 cavalry and 3 horsearchers moved from Edessa to Sidon
3 horsearchers moved from Sidon to Jerusalem
5 cataphracts and 6 horsearchers moved from Tarsus to Sidon
6 horsearchers moved from Sidon to Jerusalem
4 cataphracts and 3 horsearchers moved from Melitene to Sidon
3 horsearchers moved from Sidon to Jerusalem
5 cataphracts and 2 horsearchers moved from Amida to Antioch
2 horsearchers moved from Antioch to Sidon
6 cataphracts, 3 cavalrys and 1 horsearcher moved from Seleucia to Damascus
1 archer and 1 horsearcher moved from Damascus to Jerusalem
3 horsearchers moved from Gerrha to Jerusalem
2 spearmen moved from Vologesia to Euphrates
2 archers moved from Vologesia to Euphrates
4 horsearchers moved from Persepolis to Euphrates
Purchase Units - Parthia
Parthia buy 1 cataphract and 16 horsearchers; Remaining resources: 0 PUs;
Non Combat Move - Parthia
Place Units - Parthia
1 cataphract and 10 horsearchers placed in Antioch
5 horsearchers placed in Tarsus
Parthia undo move 2.
6 horsearchers placed in Seleucia
Turn Complete - Parthia
Parthia collect 103 PUs; end with 103 PUs total
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Numidia
1 archer moved from Leptis Magna to SZ 41
1 archer moved from SZ 41 to Cyrene
Numidia take Cyrene from Egypt
1 spearman moved from Sabrata to Oea
1 archer, 3 spearmen and 3 swordmen moved from Thenae to Sabrata
2 cavalrys moved from Cirta to Capsa
Purchase Units - Numidia
Numidia buy 4 cavalrys, 4 spearmen and 2 swordmen; Remaining resources: 2 PUs;
Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
Turning on Edit Mode
EDIT: Removing units owned by Numidia from Cirta: 2 cavalrys
EDIT: Adding units owned by Numidia to Capsa: 2 cavalrys
EDIT: Turning off Edit Mode
4 spearmen placed in Leptis Magna
4 cavalrys placed in Cirta
2 swordmen placed in Tingis
Turn Complete - Numidia
Numidia collect 29 PUs; end with 31 PUs total
Territory Summary for Numidia :
Oea : 1 flag, 1 spearman
Siga : 1 flag
Thenae : 1 flag
Cartenna : 1 flag
Volubilis : 1 flag
Sabrata : 1 flag, 1 archer, 3 spearmen and 3 swordmen
Banasa : 1 flag
Cyrene : 1 flag, 1 archer
Auzia : 1 flag
Capsa : 4 cavalrys
Cirta : 4 cavalrys and 1 city
SZ 41 : 2 biremes
Leptis Magna : 12 archers, 6 cavalrys, 1 city, 4 spearmen and 9 swordmen
Tingis : 1 flag, 1 city and 2 swordmen
SZ 12 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 61 / 81
RomanRepublic : 124 / 124
GreekCityStates : 74 / 74
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 29 / 31
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Carthage
3 spearmen moved from Carthago to SZ 36
3 spearmen moved from SZ 36 to Lilybaeum
1 warelephant moved from Syracuse to Lilybaeum
1 hoplite moved from Syracuse to Lilybaeum
5 triremes moved from SZ 35 to SZ 34
2 biremes and 1 trireme moved from SZ 20 to SZ 24
1 swordman moved from Palantia to Cesaraugusta
Carthage take Cesaraugusta from RomanRepublic
Purchase Units - Carthage
Carthage buy 4 cavalrys, 4 hoplites, 6 spearmen, 3 swordmen and 1 warelephant; Remaining resources: 1 PUs;
Combat - Carthage
Battle in Lilybaeum
Carthage attack with 1 hoplite, 3 spearmen and 1 warelephant
RomanRepublic defend with 1 legionaire and 1 onager
Carthage roll dice for 1 hoplite, 3 spearmen and 1 warelephant in Lilybaeum, round 2 : 1/5 hits
RomanRepublic roll dice for 1 legionaire and 1 onager in Lilybaeum, round 2 : 0/2 hits
1 legionaire owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 1 hoplite, 3 spearmen and 1 warelephant in Lilybaeum, round 3 : 1/5 hits
RomanRepublic roll dice for 1 onager in Lilybaeum, round 3 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
1 onager owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 1 hoplite, 3 spearmen and 1 warelephant remaining. Battle score for attacker is 11
Casualties for RomanRepublic: 1 legionaire and 1 onager
Battle in SZ 24
Carthage attack with 2 biremes and 1 trireme
RomanRepublic defend with 1 bireme and 1 trireme
Carthage roll dice for 2 biremes and 1 trireme in SZ 24, round 2 : 1/3 hits
RomanRepublic roll dice for 1 bireme and 1 trireme in SZ 24, round 2 : 1/2 hits
1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 24
Carthage roll dice for 1 bireme and 1 trireme in SZ 24, round 3 : 1/2 hits
RomanRepublic roll dice for 1 trireme in SZ 24, round 3 : 0/1 hits
1 trireme owned by the RomanRepublic lost in SZ 24
Carthage win with 1 bireme and 1 trireme remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 1 bireme and 1 trireme
Casualties for Carthage: 1 bireme
Non Combat Move - Carthage
1 spearman and 3 swordmen moved from Carthago Nova to Valentia
1 spearman and 2 swordmen moved from Castulo to Toletum
2 cavalrys moved from Corduba to Toletum
1 spearman moved from Corduba to Carthago Nova
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
Place Units - Carthage
1 hoplite, 2 spearmen, 2 swordmen and 1 warelephant placed in Syracuse
1 hoplite and 1 swordman placed in Carthago
4 cavalrys and 1 hoplite placed in Corduba
4 spearmen placed in Carthago Nova
1 hoplite placed in Carthago
Turn Complete - Carthage
Carthage collect 67 PUs; end with 68 PUs total
1 unit repaired.
Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag
Palantia : 1 flag
Castulo : 1 flag, 4 spearmen
Carthago Nova : 1 city and 5 spearmen
Toletum : 1 flag, 2 cavalrys, 2 hoplites, 1 spearman, 2 swordmen and 1 warelephant
Carthago : 1 city, 2 hoplites and 1 swordman
Syracuse : 1 flag, 1 city, 5 hoplites, 2 spearmen, 2 swordmen and 1 warelephant
SZ 36 : 1 bireme and 1 trireme
SZ 34 : 5 triremes
SZ 24 : 1 bireme and 1 trireme
Lilybaeum : 1 hoplite, 3 spearmen and 1 warelephant
Valentia : 1 flag, 3 spearmen and 3 swordmen
Emerita Augusta : 1 flag
Cesaraugusta : 1 flag, 1 swordman
Corduba : 4 cavalrys, 1 city and 1 hoplite
Production/PUs Summary :
Carthage : 67 / 68
RomanRepublic : 118 / 124
GreekCityStates : 74 / 74
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 29 / 31
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - RomanRepublic
3 legionaires and 1 onager moved from Sardica to Sirmium
2 cavalrys moved from Patavium to Sirmium
4 cavalrys and 2 onagers moved from Stabula to Alesia
3 cavalrys moved from Massilia to Augustoritum
6 cavalrys moved from Genua to Narbo
1 onager moved from Massilia to Narbo
2 cavalrys moved from Salapia to Verona
4 cavalrys moved from Patavium to Verona
2 cavalrys moved from Patavium to Verona
3 cavalrys moved from Barcino to Toletum
2 onagers moved from Tarraco to Toletum
1 legionaire moved from Tarraco to Cesaraugusta
1 onager moved from Barcino to Cesaraugusta
3 cavalrys moved from Tarraco to Toletum
1 cavalry moved from Tarraco to Cesaraugusta
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - RomanRepublic
3 legionaires and 1 onager moved from Sardica to Sirmium
2 cavalrys moved from Patavium to Sirmium
4 cavalrys and 2 onagers moved from Stabula to Alesia
3 cavalrys moved from Massilia to Augustoritum
6 cavalrys moved from Genua to Narbo
1 onager moved from Massilia to Narbo
2 cavalrys moved from Salapia to Verona
4 cavalrys moved from Patavium to Verona
2 cavalrys moved from Patavium to Verona
3 cavalrys moved from Barcino to Toletum
2 onagers moved from Tarraco to Toletum
1 legionaire moved from Tarraco to Cesaraugusta
1 onager moved from Barcino to Cesaraugusta
3 cavalrys moved from Tarraco to Toletum
1 cavalry moved from Tarraco to Cesaraugusta
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 6 cavalrys, 6 legionaires, 4 onagers, 1 trireme and 5 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Alesia
RomanRepublic attack with 4 cavalrys and 2 onagers
Neutral defend with 3 barbarians and 2 swordmen
RomanRepublic win, taking Alesia from Neutral with 2 cavalrys and 2 onagers remaining. Battle score for attacker is 6
Casualties for Neutral: 3 barbarians and 2 swordmen
Casualties for RomanRepublic: 2 cavalrys
Battle in Verona
RomanRepublic attack with 8 cavalrys
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic win, taking Verona from Neutral with 6 cavalrys remaining. Battle score for attacker is 10
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 2 cavalrys
Battle in Sirmium
RomanRepublic attack with 2 cavalrys, 3 legionaires and 1 onager
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Sirmium from Neutral with 2 cavalrys, 3 legionaires and 1 onager remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Augustoritum
RomanRepublic attack with 3 cavalrys
Neutral defend with 2 axemen
RomanRepublic win, taking Augustoritum from Neutral with 3 cavalrys remaining. Battle score for attacker is 6
Casualties for Neutral: 2 axemen
Battle in Toletum
RomanRepublic attack with 6 cavalrys and 2 onagers
Carthage defend with 2 cavalrys, 2 hoplites, 1 spearman, 2 swordmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
Carthage win with 2 hoplites, 1 swordman and 1 warelephant remaining. Battle score for attacker is -23
Casualties for RomanRepublic: 6 cavalrys and 2 onagers
Casualties for Carthage: 2 cavalrys, 1 spearman and 1 swordman
Battle in Cesaraugusta
RomanRepublic attack with 1 cavalry, 1 legionaire and 1 onager
Carthage defend with 1 swordman
RomanRepublic win, taking Cesaraugusta from Carthage with 1 cavalry, 1 legionaire and 1 onager remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordman
Non Combat Move - RomanRepublic
7 cavalrys moved from Roma to Genua
1 velites moved from Capua to Roma
1 legionaire and 1 velites moved from Capua to Croton
1 legionaire and 1 velites moved from Capua to Croton
1 onager moved from Capua to Croton
1 velites moved from Capua to Croton
Place Units - RomanRepublic
3 biremes and 1 trireme placed in SZ 28
2 legionaires and 2 velitess placed in Messana
2 cavalrys, 1 legionaire and 1 onager placed in Barcino
2 legionaires, 1 onager and 1 velites placed in Massilia
2 cavalrys, 1 onager and 1 velites placed in Roma
2 cavalrys, 1 legionaire, 1 onager and 1 velites placed in Patavium
Turn Complete - RomanRepublic
RomanRepublic collect 128 PUs; end with 128 PUs total
1 unit repaired.
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - GreekCityStates
10 cavalrys moved from Halicarnassus to Pessinus
2 hoplites moved from Halicarnassus to Sardis
6 cavalrys moved from Istropolis to Tyras
5 hoplites moved from Axiopolis to Durostorum
4 hoplites moved from Axiopolis to Sarmizegetusa
2 cavalrys moved from Istropolis to Durostorum
2 cavalrys moved from Istropolis to Sarmizegetusa
1 cavalry moved from Istropolis to Tyras
1 cavalry moved from Rhodos to SZ 66
1 bireme, 1 cavalry and 2 triremes moved from SZ 66 to SZ 67
1 hoplite moved from Athens to SZ 67
1 hoplite moved from Corinth to SZ 67
1 hoplite moved from Sparta to SZ 67
1 cavalry moved from Sparta to SZ 67
1 cavalry moved from Sparta to SZ 67
1 cavalry moved from Sparta to SZ 67
4 cavalrys and 3 hoplites moved from SZ 67 to Cydonia
TripleA Manual Gamesave Post for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Macedonia
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 65 to SZ 64
Non Combat Move - Macedonia
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 64 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 66 / 68
RomanRepublic : 128 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 29 / 31
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Egypt
2 axemen moved from Berenice to Cyrene
1 archer moved from Berenice to Cyrene
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Egypt
2 axemen moved from Berenice to Cyrene
1 archer moved from Berenice to Cyrene
Purchase Units - Egypt
Egypt buy 14 axemen and 3 chariots; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Cyrene
Egypt attack with 1 archer and 2 axemen
Numidia defend with 1 archer
Egypt win, taking Cyrene from Numidia with 2 axemen remaining. Battle score for attacker is 0
Casualties for Egypt: 1 archer
Casualties for Numidia: 1 archer
Non Combat Move - Egypt
3 archers and 4 axemen moved from Siwa to Berenice
12 axemen moved from Paraetonium to Paliurus
18 axemen and 1 spearman moved from Alexandria to Paraetonium
1 archer, 4 axemen and 3 chariots moved from Memphis to Alexandria
3 chariots moved from Alexandria to Paraetonium
20 axemen moved from Pharan to Memphis
6 axemen moved from Jerusalem to Pharan
Place Units - Egypt
9 axemen placed in Alexandria
5 axemen and 3 chariots placed in Memphis
Turn Complete - Egypt
Egypt collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Seleucid
4 biremes and 3 triremes moved from SZ 63 to SZ 64
Non Combat Move - Seleucid
Turn Complete - Seleucid
Territory Summary for Seleucid :
Salamis : 1 flag
SZ 64 : 4 biremes and 3 triremes
Production/PUs Summary :
Carthage : 66 / 68
RomanRepublic : 128 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 31
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Parthia
5 horsearchers moved from Memphis to Paliurus
3 cataphracts, 1 cavalry and 5 horsearchers moved from Pharan to Alexandria
5 horsearchers moved from Alexandria to Paraetonium
7 cataphracts, 1 cavalry and 16 horsearchers moved from Jerusalem to Memphis
16 horsearchers moved from Memphis to Alexandria
1 archer moved from Jerusalem to Pharan
10 cataphracts, 1 cavalry and 2 horsearchers moved from Sidon to Pharan
2 horsearchers moved from Pharan to Memphis
6 cataphracts and 3 cavalrys moved from Damascus to Pharan
6 cataphracts moved from Antioch to Jerusalem
10 horsearchers moved from Antioch to Pharan
2 archers and 2 spearmen moved from Euphrates to Thamea
4 horsearchers moved from Euphrates to Jerusalem
6 horsearchers moved from Seleucia to Bostra
Purchase Units - Parthia
Parthia buy 1 cataphract and 16 horsearchers; Remaining resources: 0 PUs;
Non Combat Move - Parthia
Place Units - Parthia
1 cataphract and 10 horsearchers placed in Antioch
6 horsearchers placed in Seleucia
Parthia undo move 2.
5 horsearchers placed in Tarsus
1 horsearcher placed in Edessa
Turn Complete - Parthia
Parthia collect 103 PUs; end with 103 PUs total