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14L G40 TheWell-KnownSoldier(axis) vs Karl7(allies+12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Tanganyika Territory
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                    Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Alexandria
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 bomber moved from Greece to Southern Italy
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Yugoslavia to Eastern Poland

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
                1 fighter moved from India to Iraq

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    @TheWell-KnownSoldier:

    My new version had two dd’s from sz36 in sz56 and sz46. I also moved one ss from sz42 to sz36. I suppose it is easiest if you list the battles and roll them in the forum and edit in the result? Feel free to redo the Caro battles if you think you would have opted to use that fighter to dd hunt instead if given the option…  :-)

    Well you was to fast for me once again!!  :roll:
    My guess is you don’t have the ss move on your map so I’ll edit it in.
    Unless you think you would have used the Caro fighter for your dd hunt in that case feel free to add it to the only rolled battle and see if the result changes or if my luck sticks…  :evil:

    huh, you had 2 dd’s in there?  Crap, I didn’t check the map, I just followed what you posted.

    that will change a lot of stuff and I’ll have to go back to US since I obviously would not have attacked 2 dd’s with 1 ss and 1 ftr…

    or do you just want to go forward?

  • 22 20 19 18 17 16 15 14 12

    Did you even post the edited map?

    I don’t see it on the thread


  • No you got it right I moved two dd to two seazones so one to each, but I’m fine either so if you want me to rededit the version you started with that’s fine. I didn’t post my version since we were past it. In any event none of this will change my German move so if you want things different you can edit it on Russias turn.

  • 22 20 19 18 17 16 15 14 12

    @TheWell-KnownSoldier:

    No you got it right I moved two dd to two seazones so one to each, but I’m fine either so if you want me to rededit the version you started with that’s fine. I didn’t post my version since we were past it. In any event none of this will change my German move so if you want things different you can edit it on Russias turn.

    well, given the battles as is, you have only 1 ss that needs to be edited in as far as I understand.  Everything else should be ok.  I never attacked with a DD, so couldn’t hit your sub anyway… all hits were with the ftr for me.

  • 22 20 19 18 17 16 15 14 12

    @Karl7:

    @TheWell-KnownSoldier:

    No you got it right I moved two dd to two seazones so one to each, but I’m fine either so if you want me to rededit the version you started with that’s fine. I didn’t post my version since we were past it. In any event none of this will change my German move so if you want things different you can edit it on Russias turn.

    well, given the battles as is, you have only 1 ss that needs to be edited in as far as I understand.  Everything else should be ok.  I never attacked with a DD, so couldn’t hit your sub anyway… all hits were with the ftr for me.

    by this I mean, the map I just posted should be correct except for 1 ss you have


  • I edited in the ss on your UK DD map before I did Italy, the ss went to from sz42 to sz36 so it was not part of any battle, so everything is as it should be.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 1 harbour; Remaining resources: 52 PUs;
                Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 aaGun moved from Poland to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun and 1 infantry moved from 115 Sea Zone to Finland
                2 fighters moved from Western Germany to Finland
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 carrier and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Tobruk to 98 Sea Zone
                1 tactical_bomber moved from Greece to 98 Sea Zone
                2 aaGuns, 7 artilleries and 21 infantry moved from Poland to Eastern Poland
                2 artilleries and 3 infantry moved from Romania to Eastern Poland
                6 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 artilleries and 9 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                1 infantry moved from France to Western Germany
                3 artilleries and 3 infantry moved from Tobruk to Alexandria
                3 transports moved from 96 Sea Zone to 99 Sea Zone
                3 armour and 3 infantry moved from Greece to 99 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 armour and 3 infantry moved from 98 Sea Zone to Alexandria
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                3 armour moved from Yugoslavia to Greece
                3 infantry moved from Bulgaria to Greece

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Russians creates battle in territory 115 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in 115 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 transport
                    Russians winGermans win with no units remaining with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Russians
                2 infantry moved from Russia to Samara
                1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                2 armour and 7 infantry moved from Karelia to Novgorod
                1 aaGun moved from Belarus to Novgorod
                2 armour moved from Novgorod to Belarus
                9 infantry moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                2 bombers moved from Kwangsi to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Siam to Sumatra
                1 fighter moved from Siam to Malaya
                1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                3 artilleries and 3 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                4 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries and 4 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 :  5/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                2 bombers moved from 34 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from Siam to Philippines
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Kweichow
                1 artillery moved from Hopei to Kweichow
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Szechwan to Kweichow

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 6 artilleries, 1 factory_minor, 12 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 submarine
        37 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        34 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer
        25 Sea Zone : 1 submarine
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 36
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 31 / 32
        UK_Pacific : 6 / 16
        Italians : 15 / 22
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Wake Island to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                    Americans win, taking 106 Sea Zone from Germans, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Celebes
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Americans
                1 bomber moved from 23 Sea Zone to Queensland
                1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 17 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 bomber moved from Nigeria to Tanganyika Territory
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                3 fighters moved from United Kingdom to 112 Sea Zone

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 cruiser
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 fighter
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber moved from Tanganyika Territory to Rhodesia
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 cruiser and 1 transport moved from 83 Sea Zone to 86 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 aaGun, 2 artilleries and 3 infantry moved from Burma to India

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                1 transport placed in 109 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,4,2,5,1,3,4
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry

  • 22 20 19 18 17 16 15 14 12

    well… that’s probably the game…

    Battle in Celebes
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Americans: 1 artillery and 3 infantry

    If I can break up Japan’s march, ain’t nothing going to stop it…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                1 infantry moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 3 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 :  0/4 hits
                        British roll dice for 3 armour, 3 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  7/18 hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Egypt
                    British win with 3 armour, 3 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 aaGuns and 3 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                2 armour and 1 mech_infantry moved from Eastern Poland to Baltic States

    Place Units - Italians
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Alexandria : 1 flag, 2 artilleries and 8 infantry
        Kenya : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Baltic States : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 3 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 36
        Japanese : 60 / 67
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 32 / 29
        UK_Pacific : 7 / 6
        Italians : 17 / 21
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yes with those dice breaking Japan’s advance should prove hard.  :evil:

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

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