14701947-d39a-4810-90dd-0469b380e556-image.png
Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 cruisers and 2 transports
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 50 / 59
Russians : 35 / 36
Japanese : 51 / 63
Americans : 53 / 73
Chinese : 9 / 11
British : 30 / 30
UK_Pacific : 7 / 6
Italians : 14 / 19
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Morocco
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter
Tunisia : 2 infantry
Production/PUs Summary :
Germans : 50 / 59
Russians : 35 / 36
Japanese : 51 / 63
Americans : 53 / 73
Chinese : 9 / 11
British : 30 / 30
UK_Pacific : 7 / 6
Italians : 14 / 19
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 tactical_bombers moved from Ethiopia to Trans-Jordan
2 bombers moved from Ethiopia to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
Combat - Germans
Battle in Trans-Jordan
Germans attack with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; Russians defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Trans-Jordan to Southern Italy
2 bombers moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Egypt to Southern Italy
4 fighters moved from Trans-Jordan to Egypt
5 aaGuns, 9 armour, 15 artilleries, 23 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
3 fighters moved from Western Germany to Belarus
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Romania to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
2 infantry moved from Norway to Finland
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
5 infantry moved from Germany to Poland
1 infantry moved from France to Southern France
Place Units - Germans
7 infantry and 2 mech_infantrys placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Battle in Trans-Jordan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Trans-Jordan
retreated to Trans-Jordan
Germans win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
3 aaGuns, 1 armour, 12 artilleries, 37 infantry and 1 mech_infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Volgograd to Samara
1 aaGun, 3 artilleries and 4 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 aaGuns and 18 infantry moved from Korea to Amur
Place Units - Russians
2 infantry placed in Korea
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Territory Summary for Russians :
Korea : 1 flag, 1 factory_minor and 2 infantry
Sikang : 1 mech_infantry
Amur : 2 aaGuns and 18 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 2 fighters, 51 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Vologda : 1 aaGun, 3 artilleries and 4 infantry
Volgograd : 1 factory_minor
Samara : 1 artillery and 1 infantry
Iraq : 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
114 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 69
Russians : 34 / 34
Japanese : 50 / 63
Americans : 53 / 73
Chinese : 10 / 11
British : 29 / 30
UK_Pacific : 7 / 6
Italians : 14 / 19
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Anhwe
9 infantry moved from Manchuria to Korea
1 armour moved from Manchuria to Korea
3 artilleries moved from Manchuria to Korea
1 bomber moved from Philippines to Kweichow
1 bomber moved from Philippines to Kweichow
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Anhwe
7 fighters moved from Japan to Korea
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Anhwe
2 tactical_bombers moved from Manchuria to Anhwe
2 fighters moved from Manchuria to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 armour, 3 artilleries, 7 fighters and 9 infantry
Russians defend with 1 factory_minor and 2 infantry
Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 7 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Korea
7 fighters moved from Korea to Manchuria
1 fighter moved from New Guinea to 35 Sea Zone
1 tactical_bomber moved from New Guinea to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Java to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 armour, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
3 artilleries moved from Philippines to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
2 bombers moved from Kweichow to Kwangsi
3 mech_infantrys moved from French Indo China to Kwangsi
2 fighters moved from Anhwe to 20 Sea Zone
2 tactical_bombers moved from Anhwe to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kiangsi
3 artilleries moved from 20 Sea Zone to Kiangsi
3 tactical_bombers moved from Anhwe to Manchuria
3 fighters moved from Anhwe to Manchuria
Place Units - Japanese
3 artilleries placed in Manchuria
3 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 30 Sea Zone
1 bomber and 3 fighters moved from 30 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 30 Sea Zone
1 bomber and 3 fighters moved from 30 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 submarines moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Amur to Buryatia
6 fighters and 1 tactical_bomber moved from Amur to Suiyuyan
1 bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Suiyuyan : 6 fighters and 1 tactical_bomber
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Buryatia : 1 artillery and 3 infantry
26 Sea Zone : 2 destroyers, 3 submarines and 1 transport
6 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 3 infantry and 3 mech_infantrys
Morocco : 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag
106 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 5 transports
101 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
Brazil : 1 flag
Production/PUs Summary :
Germans : 52 / 69
Russians : 31 / 34
Japanese : 55 / 60
Americans : 53 / 74
Chinese : 8 / 11
British : 29 / 30
UK_Pacific : 7 / 6
Italians : 14 / 19
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 fighter and 1 infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Yunnan : 1 infantry
Suiyuyan : 3 infantry
Szechwan : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 52 / 69
Russians : 31 / 34
Japanese : 54 / 60
Americans : 53 / 74
Chinese : 9 / 17
British : 29 / 30
UK_Pacific : 7 / 6
Italians : 14 / 19
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan State
1 aaGun and 9 infantry moved from Burma to India
2 fighters moved from United Kingdom to 92 Sea Zone
1 carrier and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to French Central Africa
Place Units - British
3 fighters placed in Iraq
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,4,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 2 aaGuns, 3 artilleries and 16 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 12 infantry
44 Sea Zone : 1 flag
Belgian Congo : 2 armour, 2 infantry and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour and 1 mech_infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour and 1 infantry
French Central Africa : 2 fighters
Syria : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor, 5 fighters and 1 tactical_bomber
92 Sea Zone : 1 carrier, 2 fighters and 2 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 51 / 69
Russians : 31 / 34
Japanese : 54 / 60
Americans : 53 / 74
Chinese : 9 / 17
British : 31 / 31
UK_Pacific : 7 / 5
Italians : 13 / 19
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 5 artilleries, 4 fighters, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 69
Russians : 30 / 34
Japanese : 54 / 60
Americans : 53 / 74
Chinese : 9 / 17
British : 31 / 31
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to French Central Africa
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Central Africa : 1 fighter
Tunisia : 2 infantry
Production/PUs Summary :
Germans : 51 / 69
Russians : 30 / 34
Japanese : 54 / 60
Americans : 53 / 74
Chinese : 9 / 17
British : 31 / 31
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 tactical_bombers moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
3 fighters moved from Western Germany to Western Ukraine
3 fighters moved from Belarus to Western Ukraine
1 bomber moved from Southern Italy to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 tactical_bombers moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
3 fighters moved from Western Germany to Western Ukraine
3 fighters moved from Belarus to Western Ukraine
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 artilleries, 6 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Germans win, taking Trans-Jordan from British with 3 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Non Combat Move - Germans
3 tactical_bombers moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Trans-Jordan to Egypt
6 fighters moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
5 aaGuns, 9 armour, 15 artilleries, 23 infantry and 2 mech_infantrys moved from Belarus to Bryansk
7 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 infantry moved from Finland to Karelia
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
5 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Northern Italy
2 bombers moved from Trans-Jordan to Southern Italy
1 infantry moved from Bulgaria to Greece
Place Units - Germans
3 mech_infantrys placed in Novgorod
7 infantry placed in Germany
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
Combat - Russians
Battle in Trans-Jordan
Russians attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
Russians win, taking Trans-Jordan from Germans with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 aaGun, 3 artilleries and 4 infantry moved from Vologda to Russia
1 artillery and 1 infantry moved from Samara to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Kweichow : 1 mech_infantry
Buryatia : 2 aaGuns and 18 infantry
Trans-Jordan : 2 armour and 3 mech_infantrys
Anglo Egyptian Sudan : 1 fighter and 1 tactical_bomber
Russia : 4 aaGuns, 1 airfield, 1 armour, 19 artilleries, 1 factory_major, 2 fighters, 62 infantry, 3 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 71
Russians : 26 / 26
Japanese : 53 / 60
Americans : 53 / 74
Chinese : 10 / 17
British : 31 / 31
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0