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G40 14L ArtofWar1947 (Allies+18) vs JuanSpain (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                2 infantry moved from Hunan to Anhwe
                9 infantry moved from Manchuria to Korea
                1 armour moved from Manchuria to Korea
                3 artilleries moved from Manchuria to Korea
                1 bomber moved from Philippines to Kweichow
                1 bomber moved from Philippines to Kweichow
                1 tactical_bomber moved from Manchuria to Anhwe
                1 fighter moved from Manchuria to Anhwe
                1 tactical_bomber moved from Manchuria to Anhwe
                1 fighter moved from Manchuria to Anhwe
                7 fighters moved from Japan to Korea
                1 tactical_bomber moved from Manchuria to Anhwe
                1 fighter moved from Manchuria to Anhwe
                2 tactical_bombers moved from Manchuria to Anhwe
                2 fighters moved from Manchuria to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 3 artilleries, 7 fighters and 9 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 7 fighters and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Korea
                7 fighters moved from Korea to Manchuria
                1 fighter moved from New Guinea to 35 Sea Zone
                1 tactical_bomber moved from New Guinea to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                3 infantry moved from Java to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                3 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                3 artilleries moved from Philippines to 35 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                2 bombers moved from Kweichow to Kwangsi
                3 mech_infantrys moved from French Indo China to Kwangsi
                2 fighters moved from Anhwe to 20 Sea Zone
                2 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                3 artilleries, 1 battleship, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
                3 infantry moved from 20 Sea Zone to Kiangsi
                3 artilleries moved from 20 Sea Zone to Kiangsi
                3 tactical_bombers moved from Anhwe to Manchuria
                3 fighters moved from Anhwe to Manchuria

    Place Units - Japanese
                3 artilleries placed in Manchuria
                3 infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber and 3 fighters moved from Hawaiian Islands to 30 Sea Zone
                1 bomber and 3 fighters moved from 30 Sea Zone to 54 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber and 3 fighters moved from Hawaiian Islands to 30 Sea Zone
                1 bomber and 3 fighters moved from 30 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from Western United States to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Amur to Buryatia
                6 fighters and 1 tactical_bomber moved from Amur to Suiyuyan
                1 bomber moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Suiyuyan : 6 fighters and 1 tactical_bomber
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        Buryatia : 1 artillery and 3 infantry
        26 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        6 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 3 infantry and 3 mech_infantrys
        Morocco : 1 armour, 1 artillery and 2 infantry
        Tunisia : 1 flag
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 5 transports
        101 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 31 / 34
        Japanese : 55 / 60
        Americans : 53 / 74
        Chinese : 8 / 11
        British : 29 / 30
        UK_Pacific : 7 / 6
        Italians : 14 / 19
        ANZAC : 10 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter and 1 infantry moved from Shensi to Kweichow

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter and 1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Suiyuyan : 3 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 31 / 34
        Japanese : 54 / 60
        Americans : 53 / 74
        Chinese : 9 / 17
        British : 29 / 30
        UK_Pacific : 7 / 6
        Italians : 14 / 19
        ANZAC : 10 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Burma to Shan State
                1 aaGun and 9 infantry moved from Burma to India
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 carrier and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to French Central Africa

    Place Units - British
                3 fighters placed in Iraq

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,4,1
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 2 aaGuns, 3 artilleries and 16 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 12 infantry
        44 Sea Zone : 1 flag
        Belgian Congo : 2 armour, 2 infantry and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 armour and 1 mech_infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 armour and 1 infantry
        French Central Africa : 2 fighters
        Syria : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor, 5 fighters and 1 tactical_bomber
        92 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 31 / 34
        Japanese : 54 / 60
        Americans : 53 / 74
        Chinese : 9 / 17
        British : 31 / 31
        UK_Pacific : 7 / 5
        Italians : 13 / 19
        ANZAC : 10 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Belarus to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 artillery moved from Tobruk to Alexandria
                2 artilleries moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 5 artilleries, 4 fighters, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 30 / 34
        Japanese : 54 / 60
        Americans : 53 / 74
        Chinese : 9 / 17
        British : 31 / 31
        UK_Pacific : 7 / 5
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Morocco to French Central Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        French Central Africa : 1 fighter
        Tunisia : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 30 / 34
        Japanese : 54 / 60
        Americans : 53 / 74
        Chinese : 9 / 17
        British : 31 / 31
        UK_Pacific : 7 / 5
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Belarus to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 tactical_bombers moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                2 bombers moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Southern Italy to Trans-Jordan
                3 fighters moved from Western Germany to Western Ukraine
                3 fighters moved from Belarus to Western Ukraine
                1 bomber moved from Southern Italy to Trans-Jordan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Belarus to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 tactical_bombers moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                2 bombers moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Southern Italy to Trans-Jordan
                3 fighters moved from Western Germany to Western Ukraine
                3 fighters moved from Belarus to Western Ukraine
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 6 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 armour and 1 mech_infantry
                    Germans win, taking Trans-Jordan from British with 3 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 armour and 1 mech_infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Trans-Jordan to Egypt
                2 fighters moved from Trans-Jordan to Egypt
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                6 fighters moved from Western Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                5 aaGuns, 9 armour, 15 artilleries, 23 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                7 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                2 infantry moved from Finland to Karelia
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Yugoslavia to Southern Italy
                5 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                7 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Northern Italy
                2 bombers moved from Trans-Jordan to Southern Italy
                1 infantry moved from Bulgaria to Greece

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                7 infantry placed in Germany
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Kweichow
                      Chinese take Kweichow from Japanese

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Kweichow
                      Chinese take Kweichow from Japanese
                2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Kweichow
                      Chinese take Kweichow from Japanese
                2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  2/7 hits
                        Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Germans with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 aaGun, 3 artilleries and 4 infantry moved from Vologda to Russia
                1 artillery and 1 infantry moved from Samara to Russia
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Kweichow : 1 mech_infantry
        Buryatia : 2 aaGuns and 18 infantry
        Trans-Jordan : 2 armour and 3 mech_infantrys
        Anglo Egyptian Sudan : 1 fighter and 1 tactical_bomber
        Russia : 4 aaGuns, 1 airfield, 1 armour, 19 artilleries, 1 factory_major, 2 fighters, 62 infantry, 3 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        114 Sea Zone : 1 cruiser and 1 submarine
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 26 / 26
        Japanese : 53 / 60
        Americans : 53 / 74
        Chinese : 10 / 17
        British : 31 / 31
        UK_Pacific : 7 / 5
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Korea to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Kwangsi to Kweichow
                1 fighter moved from Manchuria to Kweichow
                1 tactical_bomber moved from Manchuria to Kweichow
                1 fighter moved from Manchuria to Kweichow
                1 tactical_bomber moved from Manchuria to Kweichow
                1 fighter moved from Manchuria to Kweichow
                1 tactical_bomber moved from Manchuria to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kweichow from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 artilleries moved from Kiangsi to 20 Sea Zone
                3 infantry moved from Kiangsi to 20 Sea Zone
                3 artilleries, 1 battleship, 4 carriers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 20 Sea Zone to 41 Sea Zone
                3 infantry moved from 41 Sea Zone to Sumatra
                3 artilleries moved from 41 Sea Zone to Sumatra
                1 armour moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 armour moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Kwangsi to Hunan
                3 mech_infantrys moved from French Indo China to Hunan
                3 fighters moved from Kweichow to Hunan
                3 tactical_bombers moved from Kweichow to Hunan
                1 aaGun, 3 artilleries and 7 infantry moved from Korea to Amur
                3 artilleries moved from Manchuria to Amur
                2 tactical_bombers moved from Manchuria to Jehol
                2 fighters moved from Manchuria to 6 Sea Zone
                8 fighters moved from Manchuria to Jehol
                2 bombers moved from Yunnan to Hunan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 harbour placed in Sumatra
                3 artilleries placed in Malaya
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 carriers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                4 fighters moved from Hawaiian Islands to 54 Sea Zone
                6 fighters and 1 tactical_bomber moved from Suiyuyan to Russia
                1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Americans
                4 fighters placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Queensland : 1 bomber and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 mech_infantry
        Midway : 1 airfield
        Yakut S.S.R. : 1 artillery and 3 infantry
        10 Sea Zone : 1 carrier and 1 destroyer
        6 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 8 fighters, 4 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Trans-Jordan : 1 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys
        Tunisia : 1 flag
        Russia : 6 fighters and 1 tactical_bomber
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        98 Sea Zone : 5 transports
        91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 24 / 26
        Japanese : 59 / 64
        Americans : 53 / 73
        Chinese : 6 / 17
        British : 31 / 31
        UK_Pacific : 7 / 5
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Kweichow
                3 infantry moved from Suiyuyan to Chahar

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Kweichow
                3 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 8 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                3 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 3 infantry
        Kweichow : 2 infantry
        Sikang : 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 24 / 26
        Japanese : 57 / 64
        Americans : 53 / 73
        Chinese : 8 / 16
        British : 31 / 31
        UK_Pacific : 7 / 5
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                2 fighters moved from 92 Sea Zone to 98 Sea Zone
                5 fighters and 1 tactical_bomber moved from Iraq to 98 Sea Zone

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