i am away for the weekend, so maybe sunday night
G40 14L ArtofWar1947 (Allies+18) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 carriers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Hawaiian Islands to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from Suiyuyan to Russia
1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.Place Units - Americans
4 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Queensland : 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Yakut S.S.R. : 1 artillery and 3 infantry
10 Sea Zone : 1 carrier and 1 destroyer
6 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 8 fighters, 4 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Trans-Jordan : 1 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys
Tunisia : 1 flag
Russia : 6 fighters and 1 tactical_bomber
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
92 Sea Zone : 1 destroyer
Brazil : 1 flag
98 Sea Zone : 5 transports
91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarinesProduction/PUs Summary :
Germans : 55 / 71
Russians : 24 / 26
Japanese : 59 / 64
Americans : 53 / 73
Chinese : 6 / 17
British : 31 / 31
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
3 infantry moved from Suiyuyan to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
3 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
3 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Yunnan : 3 infantry
Kweichow : 2 infantry
Sikang : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 55 / 71
Russians : 24 / 26
Japanese : 57 / 64
Americans : 53 / 73
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 fighters moved from 92 Sea Zone to 98 Sea Zone
5 fighters and 1 tactical_bomber moved from Iraq to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from 92 Sea Zone to 98 Sea Zone
5 fighters and 1 tactical_bomber moved from Iraq to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 7 fighters and 1 tactical_bomber; Americans loiter and taunt with
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
2 armour, 2 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from French Central Africa to Anglo Egyptian Sudan
5 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 aaGuns, 3 artilleries and 16 infantry moved from Burma to India
1 infantry moved from Shan State to YunnanPlace Units - British
1 infantry and 1 mech_infantry placed in Iraq
2 bombers placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 28 infantry
44 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 bombers, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 7 fighters, 2 infantry and 4 mech_infantrys
Syria : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 2 transports
91 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 55 / 71
Russians : 24 / 26
Japanese : 57 / 64
Americans : 53 / 73
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 7 / 8
Italians : 14 / 19
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 0.581
Standard Deviation : 0.762
Total rolls : 32Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Chinese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.500
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22 -
I figured you would not want to scramble 3 fighters against 7 UK fighters and a tac in SZ91 to defend the German transport. But I would be happy to do the roll on the Forum if you choose.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Bryansk to Rostov
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
1 artillery moved from Alexandria to Egypt
2 artilleries moved from Bryansk to Ukraine
4 aaGuns and 12 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Egypt
1 airfield placed in BryanskTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
54 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 71
Russians : 21 / 26
Japanese : 57 / 64
Americans : 53 / 73
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 7 / 8
Italians : 17 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from French Central Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 fighter
Tunisia : 2 infantryProduction/PUs Summary :
Germans : 55 / 71
Russians : 21 / 26
Japanese : 57 / 64
Americans : 53 / 73
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 7 / 8
Italians : 17 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to Tunisia
1 bomber moved from Western Germany to Tunisia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Tunisia
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to Tunisia
1 bomber moved from Western Germany to Tunisia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Tunisia
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports; Americans defend with 5 transports
Germans win with 1 fighter remaining. Battle score for attacker is 49
Casualties for British: 2 transports
Casualties for Americans: 5 transports
Battle in Tunisia
Germans attack with 4 bombers
French defend with 2 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 98 Sea Zone to Egypt
6 fighters moved from Bryansk to Egypt
3 bombers moved from Tunisia to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
3 mech_infantrys moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
9 armour moved from Bryansk to Ukraine
22 infantry moved from Bryansk to Belarus
4 aaGuns moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Bryansk
15 artilleries moved from Bryansk to Belarus
7 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
4 infantry moved from France to Western Germany
2 bombers moved from 104 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
9 infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,1,1
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to Tunisia
1 bomber moved from Western Germany to Tunisia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Tunisia
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports; Americans defend with 5 transports
Germans win with 1 fighter remaining. Battle score for attacker is 49
Casualties for British: 2 transports
Casualties for Americans: 5 transports
Battle in Tunisia
Germans attack with 4 bombers
French defend with 2 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 98 Sea Zone to Egypt
6 fighters moved from Bryansk to Egypt
3 bombers moved from Tunisia to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
3 mech_infantrys moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
9 armour moved from Bryansk to Ukraine
22 infantry moved from Bryansk to Belarus
4 aaGuns moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Bryansk
15 artilleries moved from Bryansk to Belarus
7 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
4 infantry moved from France to Western Germany
2 bombers moved from 104 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
9 infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,1,1
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 9 armour
EDIT: Adding units owned by Germans to Caucasus: 9 armour
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 artillery, 1 fighter and 2 infantry moved from Russia to Tambov
1 armour, 17 artilleries, 50 infantry and 3 mech_infantrys moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 artillery, 1 fighter and 2 infantry moved from Russia to Tambov
1 armour, 17 artilleries, 50 infantry and 3 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 armour, 17 artilleries, 50 infantry and 3 mech_infantrys
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 airfield
Russians roll dice for 1 armour, 17 artilleries, 50 infantry and 3 mech_infantrys in Bryansk, round 2 : 23/71 hits
Italians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 armour, 17 artilleries, 50 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantryNon Combat Move - Russians
6 infantry moved from Russia to Bryansk
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Trans-Jordan : 2 armour and 3 mech_infantrys
Anglo Egyptian Sudan : 1 fighter and 1 tactical_bomber
Bryansk : 1 airfield, 1 armour, 17 artilleries, 56 infantry and 3 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Samara : 1 artillery and 1 infantry
114 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 83
Russians : 18 / 18
Japanese : 57 / 64
Americans : 53 / 73
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 7 / 8
Italians : 15 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.284
Median : 3.000
Variance : 0.299
Standard Deviation : 0.547
Total rolls : 88Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.229
Median : 3.000
Variance : 0.573
Standard Deviation : 0.757
Total rolls : 83Italians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from French Indo China to Yunnan
5 artilleries moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
4 infantry moved from Malaya to Shan State
2 fighters moved from Hunan to Yunnan
2 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 mech_infantrys moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
6 artilleries moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
6 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
2 bombers moved from Hunan to Yunnan
1 tactical_bomber moved from Jehol to Yunnan
1 fighter moved from Jehol to Yunnan
1 tactical_bomber moved from Jehol to Kweichow
1 fighter moved from Jehol to KweichowCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Kweichow
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking 6 Sea Zone from Americans, taking Kweichow from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry; Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Yunnan to 41 Sea Zone
2 fighters moved from Yunnan to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to Philippines
1 aaGun moved from Amur to Buryatia
2 fighters moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
2 fighters moved from Kweichow to Hunan
2 tactical_bombers moved from Kweichow to Hunan
4 fighters moved from Jehol to Hunan
2 fighters moved from Jehol to Philippines
2 bombers moved from Yunnan to HunanPlace Units - Japanese
3 infantry placed in Malaya
3 artilleries placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 submarine moved from 54 Sea Zone to 42 Sea Zone
8 fighters moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 submarine moved from 54 Sea Zone to 42 Sea Zone
8 fighters moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 10 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys in Egypt, round 2 : 3/12 hits
Italians roll dice for 6 artilleries, 10 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 12/25 hits
2 fighters owned by the Americans, 3 mech_infantrys owned by the Americans, 1 artillery owned by the Americans, 1 armour owned by the Americans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Italians win with 6 artilleries, 10 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -48
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys
Battle in 42 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters in 42 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - Americans
8 fighters moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 91 Sea Zone to French Central Africa
1 fighter moved from Eastern United States to French West Africa
3 fighters moved from Eastern United States to 91 Sea Zone
6 fighters and 1 tactical_bomber moved from Russia to BryanskPlace Units - Americans
1 artillery, 3 fighters and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 1.
1 artillery, 2 fighters and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Yakut S.S.R. : 1 artillery and 3 infantry
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 transport
26 Sea Zone : 1 carrier and 1 destroyer
10 Sea Zone : 1 carrier
54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 8 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
French Central Africa : 2 fighters
French West Africa : 1 fighter
Tunisia : 1 flag
Bryansk : 6 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarinesProduction/PUs Summary :
Germans : 60 / 83
Russians : 15 / 18
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 4 / 16
British : 31 / 31
UK_Pacific : 6 / 8
Italians : 15 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.553
Median : 4.000
Variance : 1.978
Standard Deviation : 1.407
Total rolls : 47Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.440
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 25Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
5 infantry moved from Sikang to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 60 / 83
Russians : 15 / 18
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 4 / 5
British : 31 / 31
UK_Pacific : 6 / 8
Italians : 15 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.627
Median : 4.000
Variance : 1.362
Standard Deviation : 1.167
Total rolls : 59Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.440
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 25Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 bombers moved from Union of South Africa to Egypt
2 armour, 7 fighters, 2 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt





