No intercept
#4: 14L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to KansuNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 artillery moved from Egypt to Alexandria
6 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from 98 Sea Zone to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 artillery moved from Egypt to Alexandria
6 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from 98 Sea Zone to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 tactical_bombers moved from Alexandria to Egypt
6 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 fighter moved from French West Africa to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from India to Burma
2 artilleries moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
17 infantry moved from India to Burma
2 infantry moved from India to Burma
1 tactical_bomber moved from United Kingdom to French West AfricaPlace Units - British
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,5,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern France
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Romania to BulgariaPlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 aaGun
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 2 armour
95 Sea Zone : 1 cruiser, 2 submarines and 2 transports
Bulgaria : 1 armour, 2 artilleries and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 32
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 31
UK_Pacific : 7 / 7
Italians : 16 / 21
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern France
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Romania to BulgariaPlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 aaGun
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 2 armour
95 Sea Zone : 1 cruiser, 2 submarines and 2 transports
Bulgaria : 1 armour, 2 artilleries and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 32
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 31
UK_Pacific : 7 / 7
Italians : 16 / 21
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry for the question the destroyer in sz45 where did it come from. it wasn’t there last night when I did my American moves. it would have altered my moves.
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I don’t see where it was taken from either. just put there on the Italian move. I kind of had plans. sorry for the inquiry
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The Japanese started the turn with 5 DDs and purchased 1 more. I noticed that only 5 total were on the board. I accidentally off loaded 1, instead of 2 Japanese infantry, from SZ 45 onto Dutch New Guinea. When I edited SZ 45 (at the end of the Japanese turn) to place the second infantry unit on Dutch New Guinea, I accidentally removed the DD I previously placed there. If you want to disallow landing the second infantry onto Dutch New Guinea, I will understand. However, the Japanese DD should be in SZ 45.
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If it changes your plan and you wish, you can remove the Japanese DD from SZ 45 and put it back in SZ 20.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 2 fighters
EDIT: Adding units owned by Americans to 31 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 2 fighters
EDIT: Adding units owned by Americans to 31 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 22 Sea Zone
2 fighters moved from Queensland to Wake Island
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 37 Sea Zone to Shan State
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 9 artilleries, 1 bomber, 6 fighters, 20 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
5 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Romania to Bryansk
4 bombers moved from Western Germany to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
2 artilleries and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 9 artilleries, 1 bomber, 6 fighters, 20 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
5 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Romania to Bryansk
4 bombers moved from Western Germany to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
2 artilleries and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 8 armour, 9 artilleries, 5 bombers, 6 fighters, 20 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 2 armour, 2 artilleries, 5 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Bryansk : 1/9 hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 9 artilleries, 5 bombers, 5 fighters, 20 infantry, 2 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 19/53 hits
Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 5 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 12/41 hits
16 infantry owned by the Russians, 12 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 8 armour, 9 artilleries, 5 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 4 tactical_bombers in Bryansk, round 3 : 21/41 hits
Russians roll dice for 2 armour, 2 artilleries, 5 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 11/25 hits
14 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 8 infantry owned by the Germans, 2 artilleries owned by the Russians, 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 8 artilleries, 5 bombers, 5 fighters and 4 tactical_bombers in Bryansk, round 4 : 19/30 hits
Russians roll dice for 4 fighters in Bryansk, round 4 : 2/4 hits
4 fighters owned by the Russians and 2 fighters owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 8 artilleries, 5 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Germans: 1 artillery, 3 fighters, 20 infantry and 2 mech_infantrys
Casualties for Russians: 3 aaGuns, 2 armour, 2 artilleries, 5 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 91 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western Ukraine to Bryansk
2 aaGuns moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Western Germany to Germany
1 armour moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Southern France to France
5 bombers, 3 fighters and 4 tactical_bombers moved from Bryansk to Western UkrainePlace Units - Germans
2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys placed in Germany
Germans undo move 1.
1 factory_minor placed in Yugoslavia
2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Changing PUs for Germans from 50 to 52
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Morocco : 1 aaGun, 1 fighter and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 armour
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 aaGun, 2 armour, 3 artilleries, 1 factory_major, 2 infantry and 4 mech_infantrys
Southern Italy : 1 fighter
Karelia : 1 flag, 2 artilleries and 9 infantry
Bryansk : 1 flag, 1 aaGun, 8 armour and 8 artilleries
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 2 aaGuns, 1 armour, 5 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 factory_minor
91 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 52
Russians : 27 / 32
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 31
UK_Pacific : 7 / 7
Italians : 16 / 21
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 45 times
2 was rolled 49 times
3 was rolled 68 times
4 was rolled 39 times
5 was rolled 37 times
6 was rolled 53 times
Average roll : 3.457
Median : 3.000
Variance : 2.197
Standard Deviation : 1.482
Total rolls : 291Null / Other
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 19 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 18 times
Average roll : 3.667
Median : 3.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 81Germans Combat
1 was rolled 25 times
2 was rolled 23 times
3 was rolled 29 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.195
Median : 3.000
Variance : 1.291
Standard Deviation : 1.136
Total rolls : 128Russians Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 19 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 18 times
Average roll : 3.667
Median : 3.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 81Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
3 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Baltic States to Belarus
5 infantry moved from Archangel to Vologda
1 infantry moved from Buryatia to Sakha
1 infantry moved from Yakut S.S.R. to Buryatia
2 aaGuns and 14 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to 22 Sea Zone
2 bombers moved from Kiangsu to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 20 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 22 Sea Zone
1 armour moved from Soviet Far East to Siberia
1 artillery and 2 infantry moved from Amur to Siberia
1 artillery and 2 infantry moved from Amur to Sakha
2 artilleries and 2 infantry moved from Amur to Buryatia
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 1 mech_infantry moved from Shensi to Kansu
2 fighters and 2 tactical_bombers moved from Szechwan to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to 22 Sea Zone
2 bombers moved from Kiangsu to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 20 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 22 Sea Zone
1 armour moved from Soviet Far East to Siberia
1 artillery and 2 infantry moved from Amur to Siberia
1 artillery and 2 infantry moved from Amur to Sakha
2 artilleries and 2 infantry moved from Amur to Buryatia
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 1 mech_infantry moved from Shensi to Kansu
2 fighters and 2 tactical_bombers moved from Szechwan to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan StateCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 6 tactical_bombers
ANZAC defend with 1 cruiser, 1 fighter and 1 transport; Americans defend with 3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 infantry, 2 submarines and 2 transports
Japanese roll dice for 3 submarines in 22 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters and 6 tactical_bombers in 22 Sea Zone, round 2 : 13/24 hits
Units damaged: 3 battleships owned by the Americans
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 3 transports in 22 Sea Zone, round 2 : 15/19 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 4 destroyers owned by the Americans, 3 carriers owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 fighters owned by the Japanese and 3 submarines owned by the Japanese lost in 22 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 6 fighters and 6 tactical_bombers in 22 Sea Zone, round 3 : 9/18 hits
Americans roll dice for 3 battleships, 3 cruisers, 6 fighters and 3 transports in 22 Sea Zone, round 3 : 7/12 hits
5 fighters owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 22 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 4 fighters and 3 tactical_bombers in 22 Sea Zone, round 4 : 9/13 hits
Americans roll dice for 3 battleships and 3 transports in 22 Sea Zone, round 4 : 0/3 hits
3 battleships owned by the Americans, 1 transport owned by the ANZAC, 2 transports owned by the Americans and 1 infantry owned by the Americans lost in 22 Sea Zone
Japanese win with 2 battleships, 2 bombers, 2 cruisers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 101
Casualties for Japanese: 3 carriers, 4 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 fighter and 1 transport
Casualties for Americans: 3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 infantry, 2 submarines and 2 transports
Battle in Siberia
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Siberia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Sakha, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 1/6 hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 : 3/6 hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 artillery and 5 infantry
ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery and 5 infantry in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 1 fighter in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
3 artilleries moved from Sikang to Szechwan
1 artillery moved from Hopei to Kweichow
1 armour and 2 mech_infantrys moved from Chahar to Kweichow
1 armour moved from Siam to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 transport moved from 43 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Kansu to Szechwan
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from 22 Sea Zone to Iwo Jima
2 fighters moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to Iwo Jima
2 bombers moved from 22 Sea Zone to KiangsuPlace Units - Japanese
2 bombers placed in Manchuria
2 fighters and 1 tactical_bomber placed in Japan
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 fighter, 1 infantry and 2 tactical_bombers
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 artillery and 3 infantry
Kiangsu : 1 flag, 2 bombers and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 bombers and 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 3 artilleries, 1 fighter and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag, 1 artillery and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 armour, 1 artillery and 2 infantry
Buryatia : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
37 Sea Zone : 1 transport
36 Sea Zone : 1 transport
38 Sea Zone : 2 transports
22 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
21 Sea Zone : 1 carrier, 2 fighters and 1 transport
19 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 52
Russians : 28 / 34
Japanese : 69 / 75
Americans : 52 / 72
Chinese : 0 / 5
British : 33 / 31
UK_Pacific : 6 / 7
Italians : 16 / 21
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 26 times
3 was rolled 24 times
4 was rolled 20 times
5 was rolled 24 times
6 was rolled 21 times
Average roll : 3.428
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 138Japanese Combat
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.544
Median : 4.000
Variance : 0.225
Standard Deviation : 0.474
Total rolls : 90Russians Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Americans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.028
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 36 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 31 Sea Zone to 22 Sea Zone
1 bomber moved from Wake Island to 22 Sea Zone
1 tactical_bomber moved from Wake Island to 22 Sea Zone -
its asking for kami’s. I thought you had to own the island that the marker was in to use it. can you confirm for me





