#4: 14L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 11)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
                1 artillery moved from 22 Sea Zone to Marianas
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from 22 Sea Zone to Marianas

    Combat - Americans
                Battle in Marianas
                Battle in 91 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 2 transports
                    Americans win, taking Marianas from Japanese with 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser moved from 101 Sea Zone to 86 Sea Zone
                1 bomber moved from Hawaiian Islands to Wake Island
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to Wake Island
                1 fighter moved from 31 Sea Zone to Wake Island
                1 fighter moved from 26 Sea Zone to Wake Island
                3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 2 submarines moved from 26 Sea Zone to 22 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 3.
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 armour moved from Egypt to Iraq
                      British take Iraq from Neutral_Axis
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                1 artillery moved from Egypt to Alexandria
                6 fighters and 2 tactical_bombers moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 mech_infantry moved from 98 Sea Zone to Alexandria

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Iraq
                      British take Iraq from Neutral_Axis
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                1 artillery moved from Egypt to Alexandria
                6 fighters and 2 tactical_bombers moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 mech_infantry moved from 98 Sea Zone to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 tactical_bombers moved from Alexandria to Egypt
                6 fighters moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                1 fighter moved from French West Africa to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                3 armour moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from India to Burma
                2 artilleries moved from India to Burma
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                17 infantry moved from India to Burma
                2 infantry moved from India to Burma
                1 tactical_bomber moved from United Kingdom to French West Africa

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,5,4
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 8 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                1 armour, 2 artilleries and 3 infantry moved from Romania to Bulgaria

    Place Units - Italians
                2 fighters and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 artillery and 1 infantry
        Morocco : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 aaGun
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 2 armour
        95 Sea Zone : 1 cruiser, 2 submarines and 2 transports
        Bulgaria : 1 armour, 2 artilleries and 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 33 / 31
        UK_Pacific : 7 / 7
        Italians : 16 / 21
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                1 armour, 2 artilleries and 3 infantry moved from Romania to Bulgaria

    Place Units - Italians
                2 fighters and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Gibraltar : 1 artillery and 1 infantry
        Morocco : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 aaGun
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 2 armour
        95 Sea Zone : 1 cruiser, 2 submarines and 2 transports
        Bulgaria : 1 armour, 2 artilleries and 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 33 / 31
        UK_Pacific : 7 / 7
        Italians : 16 / 21
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    sorry for the question the destroyer in sz45 where did it come from. it wasn’t there last night when I did my American moves. it would have altered my moves.

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    I don’t see where it was taken from either. just put there on the Italian move. I kind of had plans. sorry for the inquiry

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    The Japanese started the turn with 5 DDs and purchased 1 more. I noticed that only 5 total were on the board. I accidentally off loaded 1, instead of 2 Japanese infantry, from SZ 45 onto Dutch New Guinea. When I edited SZ 45 (at the end of the Japanese turn) to place the second infantry unit on Dutch New Guinea, I accidentally removed the DD I previously placed there. If you want to disallow landing the second infantry onto Dutch New Guinea, I will understand. However, the Japanese DD should be in SZ 45.

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    If it changes your plan and you wish, you can remove the Japanese DD from SZ 45 and put it back in SZ 20.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Wake Island: 2 fighters
                EDIT: Adding units owned by Americans to 31 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Wake Island: 2 fighters
                EDIT: Adding units owned by Americans to 31 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Japanese win with 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to 22 Sea Zone
                2 fighters moved from Queensland to Wake Island
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 fighter moved from 37 Sea Zone to Shan State
                2 aaGuns moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 9 artilleries, 1 bomber, 6 fighters, 20 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                5 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 tactical_bombers moved from Romania to Bryansk
                4 bombers moved from Western Germany to Bryansk
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                2 artilleries and 9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 9 artilleries, 1 bomber, 6 fighters, 20 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                5 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 tactical_bombers moved from Romania to Bryansk
                4 bombers moved from Western Germany to Bryansk
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                2 artilleries and 9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 8 armour, 9 artilleries, 5 bombers, 6 fighters, 20 infantry, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 2 armour, 2 artilleries, 5 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Bryansk :  1/9 hits
                        1 fighter owned by the Germans lost in Bryansk
                        Germans roll dice for 8 armour, 9 artilleries, 5 bombers, 5 fighters, 20 infantry, 2 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 :  19/53 hits
                        Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 5 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  12/41 hits
                        16 infantry owned by the Russians, 12 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 8 armour, 9 artilleries, 5 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 4 tactical_bombers in Bryansk, round 3 :  21/41 hits
                        Russians roll dice for 2 armour, 2 artilleries, 5 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 :  11/25 hits
                        14 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 8 infantry owned by the Germans, 2 artilleries owned by the Russians, 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Germans roll dice for 8 armour, 8 artilleries, 5 bombers, 5 fighters and 4 tactical_bombers in Bryansk, round 4 :  19/30 hits
                        Russians roll dice for 4 fighters in Bryansk, round 4 :  2/4 hits
                        4 fighters owned by the Russians and 2 fighters owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 8 armour, 8 artilleries, 5 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 88
                    Casualties for Germans: 1 artillery, 3 fighters, 20 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 2 armour, 2 artilleries, 5 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in 91 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Western Ukraine to Bryansk
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Western Germany to Germany
                1 armour moved from Germany to Slovakia Hungary
                2 artilleries and 2 infantry moved from Southern France to France
                5 bombers, 3 fighters and 4 tactical_bombers moved from Bryansk to Western Ukraine

    Place Units - Germans
                2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys placed in Germany
                Germans undo move 1.
                1 factory_minor placed in Yugoslavia
                2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Ukraine from Russians to Germans
                EDIT: Changing PUs for Germans from 50 to 52
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Morocco : 1 aaGun, 1 fighter and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Slovakia Hungary : 1 armour
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 aaGun, 2 armour, 3 artilleries, 1 factory_major, 2 infantry and 4 mech_infantrys
        Southern Italy : 1 fighter
        Karelia : 1 flag, 2 artilleries and 9 infantry
        Bryansk : 1 flag, 1 aaGun, 8 armour and 8 artilleries
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 2 aaGuns, 1 armour, 5 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 factory_minor
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 27 / 32
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 33 / 31
        UK_Pacific : 7 / 7
        Italians : 16 / 21
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 45 times
                2 was rolled 49 times
                3 was rolled 68 times
                4 was rolled 39 times
                5 was rolled 37 times
                6 was rolled 53 times
            Average roll : 3.457
            Median : 3.000
            Variance : 2.197
            Standard Deviation : 1.482
            Total rolls : 291

    Null / Other
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 19 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 18 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.088
            Standard Deviation : 1.043
            Total rolls : 81

    Germans Combat
                1 was rolled 25 times
                2 was rolled 23 times
                3 was rolled 29 times
                4 was rolled 21 times
                5 was rolled 13 times
                6 was rolled 17 times
            Average roll : 3.195
            Median : 3.000
            Variance : 1.291
            Standard Deviation : 1.136
            Total rolls : 128

    Russians Combat
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 19 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 18 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.088
            Standard Deviation : 1.043
            Total rolls : 81

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Baltic States to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Baltic States to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                3 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Baltic States to Belarus
                5 infantry moved from Archangel to Vologda
                1 infantry moved from Buryatia to Sakha
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 22 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shantung to 22 Sea Zone
                2 bombers moved from Kiangsu to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
                1 carrier moved from 20 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 22 Sea Zone
                1 armour moved from Soviet Far East to Siberia
                1 artillery and 2 infantry moved from Amur to Siberia
                1 artillery and 2 infantry moved from Amur to Sakha
                2 artilleries and 2 infantry moved from Amur to Buryatia
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry and 1 mech_infantry moved from Shensi to Kansu
                2 fighters and 2 tactical_bombers moved from Szechwan to Kansu
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 22 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shantung to 22 Sea Zone
                2 bombers moved from Kiangsu to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
                1 carrier moved from 20 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 22 Sea Zone
                1 armour moved from Soviet Far East to Siberia
                1 artillery and 2 infantry moved from Amur to Siberia
                1 artillery and 2 infantry moved from Amur to Sakha
                2 artilleries and 2 infantry moved from Amur to Buryatia
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry and 1 mech_infantry moved from Shensi to Kansu
                2 fighters and 2 tactical_bombers moved from Szechwan to Kansu
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 6 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 fighter and 1 transport; Americans defend with 3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 infantry, 2 submarines and 2 transports
                        Japanese roll dice for 3 submarines in 22 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters and 6 tactical_bombers in 22 Sea Zone, round 2 :  13/24 hits
                    Units damaged: 3 battleships owned by the Americans
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 3 transports in 22 Sea Zone, round 2 :  15/19 hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 submarines owned by the Americans, 4 destroyers owned by the Americans, 3 carriers owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 fighters owned by the Japanese and 3 submarines owned by the Japanese lost in 22 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 6 fighters and 6 tactical_bombers in 22 Sea Zone, round 3 :  9/18 hits
                        Americans roll dice for 3 battleships, 3 cruisers, 6 fighters and 3 transports in 22 Sea Zone, round 3 :  7/12 hits
                        5 fighters owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 22 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 4 fighters and 3 tactical_bombers in 22 Sea Zone, round 4 :  9/13 hits
                        Americans roll dice for 3 battleships and 3 transports in 22 Sea Zone, round 4 :  0/3 hits
                        3 battleships owned by the Americans, 1 transport owned by the ANZAC, 2 transports owned by the Americans and 1 infantry owned by the Americans lost in 22 Sea Zone
                    Japanese win with 2 battleships, 2 bombers, 2 cruisers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 101
                    Casualties for Japanese: 3 carriers, 4 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 1 fighter and 1 transport
                    Casualties for Americans: 3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 infantry, 2 submarines and 2 transports
                Battle in Siberia
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Siberia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Sakha, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Sakha, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Buryatia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 :  1/6 hits
                        Chinese roll dice for 4 infantry in Kansu, round 2 :  0/4 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 :  3/6 hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 5 infantry
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 artillery and 5 infantry in Shan State, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                1 aaGun moved from Amur to Buryatia
                3 artilleries moved from Sikang to Szechwan
                1 artillery moved from Hopei to Kweichow
                1 armour and 2 mech_infantrys moved from Chahar to Kweichow
                1 armour moved from Siam to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                1 carrier moved from 36 Sea Zone to 21 Sea Zone
                1 transport moved from 43 Sea Zone to 21 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kansu to Szechwan
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from 22 Sea Zone to Iwo Jima
                2 fighters moved from 22 Sea Zone to 21 Sea Zone
                1 fighter moved from 22 Sea Zone to Iwo Jima
                2 bombers moved from 22 Sea Zone to Kiangsu

    Place Units - Japanese
                2 bombers placed in Manchuria
                2 fighters and 1 tactical_bomber placed in Japan
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 fighter, 1 infantry and 2 tactical_bombers
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 1 artillery and 3 infantry
        Kiangsu : 1 flag, 2 bombers and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 2 bombers and 1 factory_minor
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 3 artilleries, 1 fighter and 1 tactical_bomber
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 artillery and 4 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Sakha : 1 flag, 1 artillery and 2 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 armour, 1 artillery and 2 infantry
        Buryatia : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 transport
        38 Sea Zone : 2 transports
        22 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
        21 Sea Zone : 1 carrier, 2 fighters and 1 transport
        19 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 28 / 34
        Japanese : 69 / 75
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 33 / 31
        UK_Pacific : 6 / 7
        Italians : 16 / 21
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 26 times
                3 was rolled 24 times
                4 was rolled 20 times
                5 was rolled 24 times
                6 was rolled 21 times
            Average roll : 3.428
            Median : 3.000
            Variance : 0.175
            Standard Deviation : 0.419
            Total rolls : 138

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 18 times
                3 was rolled 14 times
                4 was rolled 16 times
                5 was rolled 15 times
                6 was rolled 15 times
            Average roll : 3.544
            Median : 4.000
            Variance : 0.225
            Standard Deviation : 0.474
            Total rolls : 90

    Russians Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Americans Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.028
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 36

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 31 Sea Zone to 22 Sea Zone
                1 bomber moved from Wake Island to 22 Sea Zone
                1 tactical_bomber moved from Wake Island to 22 Sea Zone

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