Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
14 League G40 Karl7 (Allies + 12) vs JuanSpain (Axis) GAME 5
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
I will be on for a bit so post move and let me see.
:-P
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 1 factory_major; Remaining resources: 75 PUs;
Germans buy 1 carrier, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Caucasus to Russia
2 bombers moved from Caucasus to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
3 bombers moved from Germany to Archangel -
5 to 3?
hmm something tells me you’ll shoot down a bunch of my planes!
let me AA guns do the work. Planes hang back
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 1 factory_major; Remaining resources: 75 PUs;
Germans buy 1 carrier, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Caucasus to Russia
2 bombers moved from Caucasus to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
3 bombers moved from Germany to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,7,3,4 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Novgorod
3 bombers moved from Archangel to Novgorod
2 infantry moved from Baltic States to Belarus
2 armour, 19 artilleries and 46 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Belarus
2 bombers moved from Western Ukraine to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
2 armour and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour moved from 98 Sea Zone to Egypt
3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports moved from 104 Sea Zone to 110 Sea Zone
3 artilleries moved from Persia to Northwest Persia
4 infantry moved from Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 fighter moved from Caucasus to Novgorod
3 infantry moved from France to Western Germany
3 infantry moved from Southern France to Northern ItalyPlace Units - Germans
1 carrier and 2 fighters placed in 110 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Persia
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 1 factory_major; Remaining resources: 75 PUs;
Germans buy 1 carrier, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Caucasus to Russia
2 bombers moved from Caucasus to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
3 bombers moved from Germany to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,7,3,4 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Novgorod
3 bombers moved from Archangel to Novgorod
2 infantry moved from Baltic States to Belarus
2 armour, 19 artilleries and 46 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Belarus
2 bombers moved from Western Ukraine to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
2 armour and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour moved from 98 Sea Zone to Egypt
3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports moved from 104 Sea Zone to 110 Sea Zone
3 artilleries moved from Persia to Northwest Persia
4 infantry moved from Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 fighter moved from Caucasus to Novgorod
3 infantry moved from France to Western Germany
3 infantry moved from Southern France to Northern ItalyPlace Units - Germans
1 carrier and 2 fighters placed in 110 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Persia
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Belarus: 1 aaGun
EDIT: Turning off Edit Mode -
5 to 3?
hmm something tells me you’ll shoot down a bunch of my planes!Â
let me AA guns do the work. Planes hang back
Jaja, they did it, I launched one vs the airfield and four vs the Factory, perhaps the system decided that the one killed, was the one vs the airfield.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 17 PUs;
Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Timguska to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 armour moved from Tambov to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Tambov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Tambov to VolgogradCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking 125 Sea Zone from Germans, taking Volgograd from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour and 1 factory_minor
retreated to Ukraine
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
17 infantry moved from Bryansk to Tambov
2 aaGuns, 4 artilleries and 53 infantry moved from Bryansk to RussiaPlace Units - Russians
1 artillery, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Kansu
1 fighter moved from Szechwan to Kansu
1 tactical_bomber moved from Szechwan to Kansu
2 armour moved from Buryatia to Manchuria
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Hunan to Anhwe
2 armour moved from Anhwe to Shantung
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from Japan to Shantung
1 bomber moved from Japan to Shantung
10 fighters moved from Kwangtung to Shantung
3 infantry moved from Burma to India
1 tactical_bomber moved from Szechwan to India
5 fighters moved from Szechwan to India
1 fighter moved from Burma to India
2 tactical_bombers moved from Burma to India
2 infantry moved from Ceylon to 39 Sea Zone
2 battleships, 4 carriers, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 armour, 1 bomber and 11 fighters
Chinese defend with 1 fighter and 8 infantry
Japanese win with 1 bomber and 9 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 2 armour and 2 fighters
Casualties for Chinese: 1 fighter and 8 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 6 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 tactical_bomber moved from India to Burma
5 fighters moved from India to Burma
1 bomber moved from Shantung to Kwangtung
9 fighters moved from Shantung to Kiangsi
2 armour moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kansu to Szechwan
1 fighter moved from Kansu to SzechwanPlace Units - Japanese
3 armour placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,5,4,4,5,4
Japanese collect 41 PUs (11 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Kansu
1 fighter moved from Szechwan to Kansu
1 tactical_bomber moved from Szechwan to Kansu
2 armour moved from Buryatia to Manchuria
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Hunan to Anhwe
2 armour moved from Anhwe to Shantung
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from Japan to Shantung
1 bomber moved from Japan to Shantung
10 fighters moved from Kwangtung to Shantung
3 infantry moved from Burma to India
1 tactical_bomber moved from Szechwan to India
5 fighters moved from Szechwan to India
1 fighter moved from Burma to India
2 tactical_bombers moved from Burma to India
2 infantry moved from Ceylon to 39 Sea Zone
2 battleships, 4 carriers, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 armour, 1 bomber and 11 fighters
Chinese defend with 1 fighter and 8 infantry
Japanese win with 1 bomber and 9 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 2 armour and 2 fighters
Casualties for Chinese: 1 fighter and 8 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 6 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 tactical_bomber moved from India to Burma
5 fighters moved from India to Burma
1 bomber moved from Shantung to Kwangtung
9 fighters moved from Shantung to Kiangsi
2 armour moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kansu to Szechwan
1 fighter moved from Kansu to SzechwanPlace Units - Japanese
3 armour placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,5,4,4,5,4
Japanese collect 41 PUs (11 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 fighter
EDIT: Adding units owned by Japanese to Burma: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Philippines to Borneo
3 infantry and 3 mech_infantrys moved from Iceland to 123 Sea Zone
2 carriers, 4 destroyers, 4 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 123 Sea Zone to 104 Sea Zone
3 infantry and 3 mech_infantrys moved from 104 Sea Zone to Portugal
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Malaya
Battle in Borneo
Americans attack with 2 bombers
Japanese defend with 1 fighter
Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber
Battle in Portugal
Americans attack with 1 artillery, 5 infantry and 4 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Borneo to Philippines
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to Spain
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 123 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Spain
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
1 artillery and 20 infantry moved from West India to Afghanistan
1 battleship, 1 cruiser and 1 transport moved from 67 Sea Zone to 86 Sea ZoneCombat - British
Battle in Spain
British attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
British win, taking Spain from Neutral_True with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Afghanistan
British attack with 1 artillery and 20 infantry
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 artillery and 20 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from West India to Afghanistan
3 fighters moved from Spain to 104 Sea Zone
1 infantry moved from Eire to ScotlandPlace Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 14 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 armour moved from Egypt to Kenya
Italians take Anglo Egyptian Sudan from British
Italians take Kenya from British
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 armour moved from Northwest Persia to VolgogradCombat - Italians
Battle in Volgograd
Italians attack with 2 armour
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
3 armour moved from Iraq to Northwest Persia
3 armour moved from Northwest Persia to Caucasus
2 fighters moved from 98 Sea Zone to Egypt
2 tactical_bombers moved from 98 Sea Zone to Egypt
2 transports moved from 95 Sea Zone to 98 Sea Zone
6 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
10 infantry placed in Northern Italy
3 infantry placed in Ukraine
Italians undo move 1.
3 infantry placed in Egypt
3 infantry placed in Iraq
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 1 armour
EDIT: Changing ownership of Saudi Arabia from Neutral_True to Italians
EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
EDIT: Adding units owned by Italians to Saudi Arabia: 1 armour and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 14 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 armour moved from Egypt to Kenya
Italians take Anglo Egyptian Sudan from British
Italians take Kenya from British
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 armour moved from Northwest Persia to VolgogradCombat - Italians
Battle in Volgograd
Italians attack with 2 armour
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
3 armour moved from Iraq to Northwest Persia
3 armour moved from Northwest Persia to Caucasus
2 fighters moved from 98 Sea Zone to Egypt
2 tactical_bombers moved from 98 Sea Zone to Egypt
2 transports moved from 95 Sea Zone to 98 Sea Zone
6 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
10 infantry placed in Northern Italy
3 infantry placed in Ukraine
Italians undo move 1.
3 infantry placed in Egypt
3 infantry placed in Iraq
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 1 armour
EDIT: Changing ownership of Saudi Arabia from Neutral_True to Italians
EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
EDIT: Adding units owned by Italians to Saudi Arabia: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 81 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 52 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Timguska to Russia
1 fighter moved from Eastern United States to Portugal
1 cruiser moved from 41 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 52 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 harbour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
7 bombers moved from Novgorod to Yakut S.S.R.
2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone -
Intercept?
-
yes all ftrs





