@pacifiersboard Sounds good, just ping me whenever you want a match
14 League G40 Karl7 (Allies + 12) vs JuanSpain (Axis) GAME 5
-
are you seriously going to tell me I did not land those troops in Canada?��
That is BS on me.�� �� :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P
I thought you had not seen that the subs in gibraltar were Italian
no, I saw the Italian ones…. I was just absent minded… you ALWAYS land your troops when you can… I think I must have zoned out on this…
ugh, oh well… kill them if you must.� Shame on me!� :cry: :cry: :cry: :cry:
Ok Karl, the operation is not so worthy for me in that case, but I think it is fair that you return the land troops with Edit, I understand it is a mistake of those that I should accept you to correct, you have always been fair and generous with me.
cool, I will set back the troops but the tranports are dead. That was a idiot move by me!
I owe you one!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Iraq to Caucasus
2 tactical_bombers moved from Greece to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
4 artilleries moved from Trans-Jordan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 4 artilleries and 4 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 airfield, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Battle in Caucasus
Italians attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Italians win, taking Caucasus from Russians with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 tactical_bombers moved from Caucasus to Greece
2 fighters moved from Caucasus to Northwest Persia
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 destroyers placed in 95 Sea Zone
2 armour and 1 mech_infantry placed in IraqTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Guam to Anhwe
1 fighter moved from Hawaiian Islands to Central United States
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to Western Australia
1 fighter moved from 35 Sea Zone to AnhweCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
-
edit
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Greece to Volgograd
1 tactical_bomber moved from Greece to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Southern France to Belarus
8 bombers moved from Western Germany to Volgograd
1 infantry moved from Trans-Jordan to EgyptCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber and 1 infantry
Battle in Volgograd
Germans attack with 8 bombers, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 fighter; British defend with 2 fighters and 2 tactical_bombers; Russians defend with 1 factory_minor and 3 infantry
Germans win with 7 bombers and 1 fighter remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Russians: 3 infantry
Casualties for British: 2 fighters and 2 tactical_bombersNon Combat Move - Germans
1 fighter moved from Volgograd to Caucasus
7 bombers moved from Volgograd to Caucasus
3 artilleries moved from Iraq to Persia
2 artilleries moved from Trans-Jordan to Iraq
2 armour moved from Greece to 97 Sea Zone
2 armour, 2 carriers, 1 fighter, 3 tactical_bombers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 armour, 2 carriers, 1 fighter, 2 infantry, 3 tactical_bombers and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
3 tactical_bombers moved from 92 Sea Zone to Gibraltar
2 armour moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 85 Sea Zone to 66 Sea Zone
1 submarine moved from 66 Sea Zone to 52 Sea Zone
1 artillery moved from Baltic States to Eastern Poland
2 armour moved from Baltic States to Eastern Poland
6 infantry moved from Poland to Eastern Poland
1 infantry moved from Finland to Karelia
1 armour moved from Greece to RomaniaPlace Units - Germans
3 bombers placed in Germany
3 infantry placed in Persia
3 infantry placed in Southern France
3 infantry placed in Novgorod
3 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Vologda to Timguska
Russians take Timguska from Japanese
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians winGermans win with no units remaining, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Germans to Russians
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
8 infantry moved from Russia to Tambov
2 aaGuns moved from Bryansk to Tambov
1 infantry moved from Samara to Tambov
3 armour moved from Russia to TambovPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 fighter moved from 79 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 44 Sea Zone
2 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
2 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
2 fighters moved from Japan to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
2 mech_infantrys moved from Burma to Hunan
1 infantry moved from Tsinghai to Shensi
2 tactical_bombers moved from Kwangtung to Kweichow
2 fighters moved from Kwangtung to Kweichow
2 fighters moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 fighter moved from Kweichow to Shensi
1 fighter moved from Kwangtung to Shensi
2 fighters moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kiangsi
3 fighters moved from Kwangtung to Hunan
2 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 battleships moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 6 fighters and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 2 fighters
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 2 armour, 5 fighters, 2 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 armour, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ceylon
Battle in Kiangsi
Japanese attack with 4 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
4 fighters moved from Kweichow to Szechwan
2 tactical_bombers moved from Kweichow to Szechwan
2 fighters moved from Shensi to Szechwan
5 fighters moved from Hunan to Kwangtung
4 fighters moved from Kiangsi to Kwangtung
1 fighter moved from 44 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 79 Sea Zone to 41 Sea Zone
4 carriers moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to Burma
2 tactical_bombers moved from 79 Sea Zone to BurmaPlace Units - Japanese
2 armour and 1 fighter placed in Kwangtung
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,4,2
Japanese collect 30 PUs (20 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 fighter moved from 79 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 44 Sea Zone
2 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
2 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
2 fighters moved from Japan to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
2 mech_infantrys moved from Burma to Hunan
1 infantry moved from Tsinghai to Shensi
2 tactical_bombers moved from Kwangtung to Kweichow
2 fighters moved from Kwangtung to Kweichow
2 fighters moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 fighter moved from Kweichow to Shensi
1 fighter moved from Kwangtung to Shensi
2 fighters moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kiangsi
3 fighters moved from Kwangtung to Hunan
2 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 battleships moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 6 fighters and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 2 fighters
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 2 armour, 5 fighters, 2 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 armour, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ceylon
Battle in Kiangsi
Japanese attack with 4 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
4 fighters moved from Kweichow to Szechwan
2 tactical_bombers moved from Kweichow to Szechwan
2 fighters moved from Shensi to Szechwan
5 fighters moved from Hunan to Kwangtung
4 fighters moved from Kiangsi to Kwangtung
1 fighter moved from 44 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 79 Sea Zone to 41 Sea Zone
4 carriers moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to Burma
2 tactical_bombers moved from 79 Sea Zone to BurmaPlace Units - Japanese
2 armour and 1 fighter placed in Kwangtung
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,4,2
Japanese collect 30 PUs (20 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 2 infantry
EDIT: Adding units owned by Japanese to Yunnan: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 fighter moved from 79 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 44 Sea Zone
2 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
2 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
2 fighters moved from Japan to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
2 mech_infantrys moved from Burma to Hunan
1 infantry moved from Tsinghai to Shensi
2 tactical_bombers moved from Kwangtung to Kweichow
2 fighters moved from Kwangtung to Kweichow
2 fighters moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 fighter moved from Kweichow to Shensi
1 fighter moved from Kwangtung to Shensi
2 fighters moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kiangsi
3 fighters moved from Kwangtung to Hunan
2 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 battleships moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 6 fighters and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 2 fighters
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 2 armour, 5 fighters, 2 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 armour, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ceylon
Battle in Kiangsi
Japanese attack with 4 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
4 fighters moved from Kweichow to Szechwan
2 tactical_bombers moved from Kweichow to Szechwan
2 fighters moved from Shensi to Szechwan
5 fighters moved from Hunan to Kwangtung
4 fighters moved from Kiangsi to Kwangtung
1 fighter moved from 44 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 79 Sea Zone to 41 Sea Zone
4 carriers moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to Burma
2 tactical_bombers moved from 79 Sea Zone to BurmaPlace Units - Japanese
2 armour and 1 fighter placed in Kwangtung
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,4,2
Japanese collect 30 PUs (20 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 2 infantry
EDIT: Adding units owned by Japanese to Yunnan: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier and 1 fighter
Units damaged: 1 battleship owned by the Americans
Americans win, taking 41 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier and 1 fighter
Battle in SumatraNon Combat Move - Americans
2 bombers moved from Hawaiian Islands to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 bomber moved from Hawaiian Islands to Eastern United States
1 carrier, 3 destroyers and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 116 Sea Zone to 123 Sea Zone
1 infantry moved from Newfoundland Labrador to Quebec
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 infantry and 3 mech_infantrys moved from 123 Sea Zone to Iceland
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 88 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 86 Sea Zone to 89 Sea Zone
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 armour and 2 mech_infantrys
retreated to Hunan
Japanese win with 2 armour remaining. Battle score for attacker is -13
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Shantung
2 infantry moved from Anhwe to ShantungPlace Units - Chinese
6 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from West India to India
9 armour, 5 artilleries, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea ZoneCombat - British
British creates battle in territory 39 Sea Zone
Battle in Egypt
British attack with 9 armour, 5 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 14 infantry; Italians defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 14 infantry
Casualties for British: 6 armour, 5 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Italians: 4 artilleries and 2 infantry
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 2 battleships, 4 carriers and 2 transports
1 submarine owned by the British Submerged
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British winJapanese win with 2 battleships, 4 carriers and 2 transports remaining, taking India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 battleship, 1 cruiser and 1 transport moved from 83 Sea Zone to 67 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Scotland to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 submarine placed in 109 Sea Zone
1 harbour placed in IcelandTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 fighters moved from Northwest Persia to Egypt
2 tactical_bombers moved from Greece to Egypt
1 armour moved from Caucasus to Ukraine
Italians take Rostov from Russians
Italians take Ukraine from Russians
1 mech_infantry moved from Caucasus to Volgograd
Italians take Volgograd from RussiansCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 3 armour
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
2 tactical_bombers moved from Egypt to 98 Sea Zone
2 carriers moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Caucasus to Northwest Persia
1 aaGun moved from Baltic States to NovgorodPlace Units - Italians
3 armour placed in Iraq
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 fighters moved from Northwest Persia to Egypt
2 tactical_bombers moved from Greece to Egypt
1 armour moved from Caucasus to Ukraine
Italians take Rostov from Russians
Italians take Ukraine from Russians
1 mech_infantry moved from Caucasus to Volgograd
Italians take Volgograd from RussiansCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 3 armour
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
2 tactical_bombers moved from Egypt to 98 Sea Zone
2 carriers moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Caucasus to Northwest Persia
1 aaGun moved from Baltic States to NovgorodPlace Units - Italians
3 armour placed in Iraq
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 3 destroyers
EDIT: Adding units owned by Italians to 98 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode -
I will attack with 5 Bombers on Moscow, let me know if you intercept with your fighters pls.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Western Australia to 41 Sea Zone
2 fighters moved from Anhwe to Timguska
1 fighter moved from Central United States to Eastern United StatesNon Combat Move - ANZAC
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
I will be on for a bit so post move and let me see.
:-P
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 1 factory_major; Remaining resources: 75 PUs;
Germans buy 1 carrier, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Caucasus to Russia
2 bombers moved from Caucasus to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
3 bombers moved from Germany to Archangel





