Attacking SZ110 w/ 2 bomb, 3 tac, 4 fight, 2 sub
Scramble?
(Also, my first forum game – so if there’s a better way to post combat move summaries, let me know)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 artillery moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 6 armour and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 artillery moved from 43 Sea Zone to Borneo
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Borneo
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 armour moved from Eastern Persia to India
1 artillery moved from Persia to Eastern Persia
6 armour moved from Iraq to Eastern Persia
6 armour moved from Egypt to Iraq
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Union of South Africa
3 armour placed in Egypt
1 infantry placed in Quebec
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Marianas : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 3 artilleries and 5 infantry
54 Sea Zone : 1 submarine
62 Sea Zone : 2 destroyers
Iraq : 2 infantry
Production/PUs Summary :
Germans : 62 / 68
Russians : 18 / 20
Japanese : 58 / 63
Americans : 54 / 74
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 14 / 14
Italians : 9 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 2 infantry
Eire : 1 flag
Iraq : 2 infantry
Production/PUs Summary :
Germans : 62 / 68
Russians : 18 / 20
Japanese : 58 / 63
Americans : 54 / 74
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 14 / 14
Italians : 9 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Vologda to Russia
2 infantry moved from Smolensk to Russia
54 artilleries, 38 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 armour moved from Ukraine to Russia
2 mech_infantrys moved from Ukraine to Russia
3 bombers moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
9 bombers moved from Southern Italy to Russia
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Battle in Russia
Germans attack with 1 armour, 54 artilleries, 15 bombers, 41 infantry and 7 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major and 79 infantry
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Gibraltar from British, taking Russia from Russians with 1 armour, 49 artilleries, 12 bombers and 4 mech_infantrys remaining. Battle score for attacker is 120
Casualties for Germans: 5 artilleries, 3 bombers, 41 infantry and 3 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 12 artilleries and 79 infantry
Non Combat Move - Germans
1 fighter moved from Southern Italy to 91 Sea Zone
3 bombers moved from Russia to Ukraine
9 bombers moved from Russia to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
6 infantry moved from Romania to Bessarabia
5 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Western Germany
7 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Romania
Place Units - Germans
3 destroyers placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
2 fighters placed in Western Germany
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 69 PUs; end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship, 4 carriers, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
8 fighters moved from 6 Sea Zone to 43 Sea Zone
1 battleship, 6 carriers, 4 fighters and 1 transport moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Formosa to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 13 fighters, 2 tactical_bombers and 1 transport
British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports; Americans defend with 2 battleships
Units damaged: 2 battleships owned by the Americans, 1 battleship owned by the British and 1 carrier owned by the British
Japanese win, taking Sumatra from UK_Pacific, taking 43 Sea Zone from Neutral with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 1
Casualties for Japanese: 4 carriers, 11 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
Casualties for Americans: 2 battleships
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 fighters moved from 43 Sea Zone to Shan State
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from French Indo China to Shan State
3 artilleries moved from French Indo China to Shan State
3 mech_infantrys moved from Kwangtung to French Indo China
3 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
Place Units - Japanese
3 artilleries placed in Malaya
2 artilleries and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
12 fighters moved from 4 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 armour moved from Burma to Yunnan
3 armour moved from West India to India
1 armour moved from Burma to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
12 fighters moved from 4 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 armour moved from Burma to Yunnan
3 armour moved from West India to India
1 armour moved from Burma to India
Combat - Americans
Battle in Yunnan
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Americans roll dice for 2 armour in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 battleship, 6 carriers, 4 fighters and 3 transports
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 12 fighters in 19 Sea Zone, round 2 : 7/12 hits
Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 4 fighters in 19 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 battleship, 6 carriers and 3 transports in 19 Sea Zone, round 2 : 2/7 hits
1 submarine owned by the Americans and 4 fighters owned by the Americans lost in 19 Sea Zone
Americans roll dice for 8 fighters in 19 Sea Zone, round 3 : 5/8 hits
Japanese roll dice for 1 battleship, 6 carriers, 4 fighters and 3 transports in 19 Sea Zone, round 3 : 5/11 hits
5 fighters owned by the Americans and 5 carriers owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 3 fighters in 19 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 4 fighters and 3 transports in 19 Sea Zone, round 4 : 3/6 hits
3 fighters owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -20
Casualties for Japanese: 6 carriers and 1 fighter
Casualties for Americans: 12 fighters and 1 submarine
3 fighters owned by the Japanese forced to land in Manchuria
Non Combat Move - Americans
6 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
2 fighters moved from 10 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 infantry and 5 transports moved from 82 Sea Zone to 71 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 cruiser moved from 83 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from Eastern United States to Central United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 cruiser and 1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Yunnan : 2 armour
India : 4 armour
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Siberia : 1 armour and 1 infantry
10 Sea Zone : 1 cruiser and 1 destroyer
1 Sea Zone : 1 transport
4 Sea Zone : 1 carrier and 1 destroyer
6 Sea Zone : 1 flag, 6 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
54 Sea Zone : 1 flag
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
87 Sea Zone : 1 destroyer
86 Sea Zone : 1 cruiser
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
71 Sea Zone : 1 armour, 1 infantry and 5 transports
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 5 submarines
88 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 69 / 114
Russians : 10 / 0
Japanese : 66 / 73
Americans : 54 / 74
Chinese : 1 / 5
British : 34 / 39
UK_Pacific : 6 / 14
Italians : 9 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.448
Median : 3.000
Variance : 1.930
Standard Deviation : 1.389
Total rolls : 58
Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 30
Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.571
Median : 3.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
Territory Summary for Chinese :
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 69 / 114
Russians : 10 / 0
Japanese : 66 / 73
Americans : 54 / 74
Chinese : 1 / 3
British : 34 / 39
UK_Pacific : 6 / 14
Italians : 9 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.448
Median : 3.000
Variance : 1.930
Standard Deviation : 1.389
Total rolls : 58
Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 30
Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.571
Median : 3.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 28
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 armour moved from Eastern Persia to Kazakhstan
1 artillery moved from Eastern Persia to Turkmenistan
4 armour moved from Eastern Persia to India
5 armour moved from Iraq to Persia
6 armour moved from Egypt to Iraq
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 6 armour and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 armour moved from Eastern Persia to Kazakhstan
1 artillery moved from Eastern Persia to Turkmenistan
4 armour moved from Eastern Persia to India
5 armour moved from Iraq to Persia
6 armour moved from Egypt to Iraq
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 94 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Kazakhstan
British attack with 2 armour
Japanese defend with 1 artillery
British roll dice for 2 armour in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the British lost in Kazakhstan
British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits
British roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Non Combat Move - British
1 infantry moved from India to Burma
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 armour and 2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 2 artilleries
Territory Summary for British and UK_Pacific :
Burma : 1 harbour and 1 infantry
India : 1 airfield, 22 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Kazakhstan : 1 flag, 1 armour
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 6 armour, 1 factory_minor and 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 artillery
93 Sea Zone : 1 flag
Iraq : 1 flag, 6 armour
Northwest Persia : 1 flag
Persia : 6 armour
Production/PUs Summary :
Germans : 69 / 114
Russians : 10 / 0
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 1 / 3
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 9 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 17 times
Average roll : 3.463
Median : 3.000
Variance : 1.924
Standard Deviation : 1.387
Total rolls : 67
Japanese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33
British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.571
Median : 3.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 destroyers and 1 fighter
Americans defend with 5 submarines
Italians win, taking 98 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 30
Casualties for Americans: 5 submarines
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from South Australia to New South Wales
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from South Australia to New South Wales
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 107 PUs;
Germans buy 9 armour, 1 carrier, 1 factory_minor and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Germans
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 fighter moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
3 bombers moved from Ukraine to Northwest Persia
3 bombers moved from Bryansk to Kazakhstan
6 bombers moved from Bryansk to Northwest Persia
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Morocco
Battle in Northwest Persia
Germans attack with 9 bombers and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 2 infantry
Germans win, taking 93 Sea Zone from British, taking Morocco from French with 8 bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Kazakhstan
Germans attack with 3 bombers and 1 infantry
British defend with 1 armour
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 87 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
3 bombers moved from Kazakhstan to Volgograd
8 bombers moved from Northwest Persia to Ukraine
3 bombers moved from Volgograd to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Russia to Urals
5 artilleries moved from Russia to Samara
43 artilleries moved from Russia to Tambov
4 mech_infantrys moved from Russia to Volgograd
3 armour moved from Ukraine to Volgograd
6 infantry moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
3 infantry moved from Bulgaria to Romania
5 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Karelia to Novgorod
1 mech_infantry moved from Novgorod to Belarus
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Western Germany to Gibraltar
Place Units - Germans
1 carrier placed in 93 Sea Zone
2 fighters placed in 93 Sea Zone
1 factory_minor placed in Rostov
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Russia
Turn Complete - Germans
Germans collect 71 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians