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Cow Allies +15 -VS- dawgoneit Axis

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Nenetsia to Vologda
                3 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Archangel to Vologda
                1 mech_infantry moved from Archangel to Urals
                      Germans take Urals from Russians
                2 armour moved from Archangel to Urals
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 tactical_bomber moved from Southern France to 91 Sea Zone
                1 fighter moved from Southern France to 91 Sea Zone

  • TripleA

    Points per game I get 6 for beating tier 1, 5 tier 2, 4 tier 3, 3 tier 4.

    Since you are tier 4… I get 3 points. My points per game right now is 4.00, getting into playoffs depends on my points per game. Getting 3 lowers it for me LOL.

    So I pretty much have to play tier 1 or tier 2 opponents. I just realized this today when I took the time to read the league rules. Boldfresh kept ranting about tier 1 tier 1 tier 1 to me… I was like what the hell is tier 1? LOL. Then I realized oh I am tier 1 in the rankings. So I was curious how I got there. LOL

  • TripleA

    I always thought players were ranked arbitrarily because I see some players with 1 win and they are tier 1…. LOL

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Nenetsia to Vologda
                3 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Archangel to Vologda
                1 mech_infantry moved from Archangel to Urals
                      Germans take Urals from Russians
                2 armour moved from Archangel to Urals
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 tactical_bomber moved from Southern France to 91 Sea Zone
                1 fighter moved from Southern France to 91 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Scotland
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 2 destroyers
                    Americans win, taking Scotland from British with 1 destroyer remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun, 2 artilleries and 6 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                2 aaGuns, 2 artilleries and 4 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery and 6 infantry moved from Germany to Poland
                3 infantry moved from Karelia to Novgorod
                2 bombers moved from Southern France to Eastern Poland
                1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
                2 infantry moved from Southern France to France
                2 artilleries moved from Southern France to France
                1 fighter moved from Southern France to 111 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 111 Sea Zone
                1 artillery moved from France to Holland Belgium
                1 artillery moved from Southern France to France
                3 infantry moved from Southern France to France

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 infantry
                EDIT: Adding units owned by Germans to Spain: 1 infantry
                EDIT: Changing ownership of Spain from British to Germans
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in France
                2 artilleries and 8 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

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    @Cow:

    Points per game I get 6 for beating tier 1, 5 tier 2, 4 tier 3, 3 tier 4.

    Since you are tier 4… I get 3 points. My points per game right now is 4.00, getting into playoffs depends on my points per game. Getting 3 lowers it for me LOL.

    So I pretty much have to play tier 1 or tier 2 opponents. I just realized this today when I took the time to read the league rules. Boldfresh kept ranting about tier 1 tier 1 tier 1 to me… I was like what the hell is tier 1? LOL. Then I realized oh I am tier 1 in the rankings. So I was curious how I got there. LOL

    HUH          WHA              HUH.  LOL

  • TripleA

    So basically 3 is lower than 4 so my PPG goes down.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Kazakhstan to Vologda
                3 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Olgiy
                1 infantry moved from Tsagaan Olom to Olgiy
                9 infantry moved from Turkey to Greece
                2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
                2 infantry moved from Persia to Northwest Persia
                1 tactical_bomber moved from Kazakhstan to Vologda
                1 fighter moved from Kazakhstan to Smolensk
                2 infantry moved from Bryansk to Smolensk
                1 artillery and 4 infantry moved from Russia to Vologda
                5 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Greece
                    Russians attack with 9 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Greece from Germans with 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 aaGuns, 9 artilleries, 29 infantry and 4 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Tambov
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 aaGun moved from Russia to Vologda
                1 mech_infantry moved from Persia to Afghanistan
                      Russians take Afghanistan from Neutral_True

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

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    @Cow:

    So basically 3 is lower than 4 so my PPG goes down.

    I do understand. im just being a koo koo head LOL

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 2 carriers, 2 cruisers, 4 fighters and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 artilleries and 1 infantry moved from Amur to Buryatia
                3 fighters moved from Siberia to Buryatia
                1 bomber moved from Siberia to Shensi
                1 infantry moved from Hopei to Shensi
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Hunan
                1 bomber moved from Siberia to Buryatia
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 2 carriers, 2 cruisers, 4 fighters and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 artilleries and 1 infantry moved from Amur to Buryatia
                3 fighters moved from Siberia to Buryatia
                1 bomber moved from Siberia to Shensi
                1 infantry moved from Hopei to Shensi
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Hunan
                1 bomber moved from Siberia to Buryatia
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 2 aaGuns and 4 infantry; Americans defend with 1 bomber
                    Japanese win with 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 artilleries, 3 fighters and 1 infantry
                    Casualties for Russians: 2 aaGuns and 4 infantry
                    Casualties for Americans: 1 bomber
                Battle in 34 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    ANZAC win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine; Americans defend with 3 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 55
                    Casualties for Japanese: 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 3 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport
                Battle in Hunan
                    Japanese attack with 2 armour
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Hopei
                1 aaGun moved from Chahar to Hopei
                1 bomber moved from Buryatia to Japan

    Place Units - Japanese
                1 destroyer and 5 submarines placed in 6 Sea Zone
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Chile to 66 Sea Zone
                2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                5 infantry moved from Argentina to Brazil
                1 mech_infantry moved from Chile to Brazil
                1 mech_infantry moved from Southeast Mexico to Venezuela
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 2 Sea Zone to 7 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone

  • TripleA

    kamikaze orders?

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    yeah hit each carrier 1 time each. and the destroyer 3 times

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Chile to 66 Sea Zone
                2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                5 infantry moved from Argentina to Brazil
                1 mech_infantry moved from Chile to Brazil
                1 mech_infantry moved from Southeast Mexico to Venezuela
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 2 Sea Zone to 7 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,3,3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports
                    Japanese defend with 1 destroyer and 5 submarines
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 destroyer and 5 submarines
                    Casualties for Americans: 1 carrier and 1 cruiser
                Battle in Soviet Far East
                Battle in Korea

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Buryatia
                1 armour and 1 infantry moved from 25 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island

    Place Units - Americans
                1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3,3
                Americans collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery, 3 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Hunan to Kiangsi
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - British
                Battle in Kiangsi
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                    British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Hunan
                    British attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Hunan from Japanese with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 aaGun moved from Yunnan to Hunan
                1 fighter moved from Kiangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                7 infantry moved from Burma to Yunnan
                2 armour moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Turkey to Greece
                1 bomber and 6 fighters moved from Turkey to Greece
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Egypt to 98 Sea Zone
                2 fighters moved from Egypt to Greece
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to Greece
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 armour moved from Mozambique to Kenya
                1 mech_infantry moved from Angola to Anglo Egyptian Sudan
                2 infantry moved from Mozambique to Union of South Africa
                2 infantry moved from Angola to Belgian Congo

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 factory_minor placed in Iraq
                British undo move 3.
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Rostov
                1 armour moved from Ukraine to Bryansk

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Rostov
                1 armour moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Ukraine
                3 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Romania
                7 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,1
                Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    boy oh boy that accidental hit of that button really killed this game.
    it put my nuts in a vise. LOL :-D

    nuts in a vice.jpg

  • TripleA

    Forgot to hit post.

    France.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Scotland to Eire
                      Germans take Eire from British
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Eastern Poland to Bryansk
                1 bomber moved from Eastern Poland to Smolensk

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