TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Kweichow to Olgiy
2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry moved from South Australia to Northern Territory
2 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Northern Territory
Combat - ANZAC
Battle in Olgiy
ANZAC attack with 1 fighter
Germans defend with 1 bomber; Italians defend with 1 bomber
ANZAC roll dice for 1 fighter in Olgiy, round 2 : 1/1 hits
Japanese roll dice for 2 bombers in Olgiy, round 2 : 0/2 hits
1 bomber owned by the Italians lost in Olgiy
ANZAC roll dice for 1 fighter in Olgiy, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in Olgiy, round 3 : 1/1 hits
1 fighter owned by the ANZAC lost in Olgiy
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 bomber
Battle in Northern Territory
ANZAC attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries and 4 infantry
AA fire in Northern Territory : 1/2 hits
1 fighter owned by the ANZAC lost in Northern Territory
ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Northern Territory, round 2 : 6/9 hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 4 infantry in Northern Territory, round 2 : 0/7 hits
4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory
ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Northern Territory, round 3 : 3/9 hits
Japanese roll dice for 1 armour and 1 artillery in Northern Territory, round 3 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to New South Wales
2 aaGuns moved from South Australia to New South Wales
1 fighter moved from Novgorod to Greece
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,5,2,6,5,6,6,1,6,2,4,3,5,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,2,5
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 airfield, 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
29 Sea Zone : 1 cruiser, 1 fighter and 1 submarine
Greece : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 34 / 37
Japanese : 67 / 82
Americans : 60 / 76
Chinese : 8 / 8
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 15 / 15
ANZAC : 10 / 5
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0