Scramble German fighter
14L G40 Me1945 (+20) vs Gamerman01 (x)
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Gamerman,
I think the game will go slow from my side now - very hard Allies’ decisions plus another stage in the playoff. I hope you are ok with giving me more days than I usually take for my turns here .Sure, don’t worry about it. Good luck against Ghost - beat him and you get to face me again :-D
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Gamerman,
I think the game will go slow from my side now - very hard Allies’ decisions plus another stage in the playoff. I hope you are ok with giving me more days than I usually take for my turns here .Sure, don’t worry about it. Good luck against Ghost - beat him and you get to face me again :-D
That’s confidence… coming from a very credible source.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 1 harbour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to Bulgaria
1 fighter moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 bomber moved from Southeast Mexico to 63 Sea Zone
1 destroyer, 5 fighters and 1 tactical_bomber moved from 29 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 63 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 2 submarines
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 63 Sea Zone, round 2 : 2/8 hits
Japanese roll dice for 2 submarines in 63 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Neutral with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Bulgaria
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 1 fighter
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Southern France, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
1 bomber and 1 fighter moved from Southern France to Greece
1 fighter moved from 93 Sea Zone to Greece
2 fighters moved from Bulgaria to Greece
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 cruiser and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from Chile to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 11 Sea Zone
1 cruiser moved from 65 Sea Zone to 29 Sea Zone
1 fighter moved from Hawaiian Islands to 29 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 29 Sea Zone
3 fighters moved from Western United States to 29 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
1 artillery moved from South Australia to New South WalesPlace Units - Americans
1 harbour placed in Line Islands
3 fighters and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 armour and 2 infantry placed in GreeceTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
New South Wales : 1 artillery, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Line Islands : 1 harbour
Wake Island : 1 airfield
Western United States : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer
29 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 submarine
11 Sea Zone : 1 infantry and 1 transport
10 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag
63 Sea Zone : 1 flag, 1 destroyer
Central United States : 2 artilleries, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Chile : 1 flag
Turkey : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag, 1 infantry
64 Sea Zone : 1 destroyer and 1 transport
Greece : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 2 infantry
99 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
Venezuela : 1 flag
Spain : 1 flag
98 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 42 / 51
Russians : 34 / 37
Japanese : 71 / 82
Americans : 61 / 76
Chinese : 7 / 9
British : 33 / 37
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 9 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Szechwan to Yunnan
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/4 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 5 : 2/2 hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits
1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 artillery and 4 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
6 infantry moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Szechwan : 1 fighter and 9 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 34 / 37
Japanese : 70 / 82
Americans : 61 / 76
Chinese : 8 / 8
British : 33 / 37
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 9 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 bomber and 1 factory_minor; Remaining resources: 5 PUs;Combat Move - British
1 unit repaired.
1 armour, 2 artilleries and 11 infantry moved from Afghanistan to West India
1 armour moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 armour moved from Mozambique to Tanganyika TerritoryCombat - British
Battle in West India
British attack with 1 armour, 2 artilleries and 11 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 2 artilleries and 11 infantry in West India, round 2 : 3/14 hits
Japanese roll dice for 2 infantry in West India, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 aaGuns moved from Afghanistan to West India
1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Novgorod to Kazakhstan
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Spain to 98 Sea Zone
3 fighters moved from Spain to Greece
2 fighters moved from Novgorod to Greece
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 factory_minor placed in Persia
2 artilleries and 1 bomber placed in EgyptTurn Complete - British
British collect 34 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Western United States : 1 infantry
Kazakhstan : 1 fighter
West India : 3 aaGuns, 1 armour, 2 artilleries and 9 infantry
Belgian Congo : 1 mech_infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 airfield
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Tanganyika Territory : 1 armour
Libya : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
64 Sea Zone : 1 destroyer
Greece : 1 aaGun, 2 armour, 6 fighters and 4 infantry
99 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 2 fighters and 1 tactical_bomber
98 Sea Zone : 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 42 / 51
Russians : 34 / 37
Japanese : 68 / 82
Americans : 61 / 76
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 13 / 16
ANZAC : 9 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
Gamerman,
I think the game will go slow from my side now - very hard Allies’ decisions plus another stage in the playoff. I hope you are ok with giving me more days than I usually take for my turns here .Sure, don’t worry about it. Good luck against Ghost - beat him and you get to face me again :-D
That’s confidence… coming from a very credible source.
Sure thing. I don’t understand why those guys in the lower half even started playing.
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Sure thing. I don’t understand why those guys in the lower half even started playing.
Not sure how this was meant, but I’ll take it as a huuuuge compliment! Thanks!!
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Take it with a smile. :-)
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OK, problem with the clickies around Greece. Units from Yugo went to Rome when I thought they were going to Greece
Didn’t realize until seeing only 3 dice rolled.
Here are the dice for the doomed Italians who smartly went to Rome, but were ordered to Athens.
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 2)1@3: (4) -
Dang it.
I chose a UK infantry for the lone Allied casualty, that I paid 2 fighters, a tank, 2 mech, and an infantry for.
You may change it to a USA bomber or AA gun or different nationality’s infantry if you want during ANZAC’s turn -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Kenya to Belgian Congo
1 bomber moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Yugoslavia to Southern Italy
1 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 armour moved from Eastern Poland to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians win, taking Bulgaria from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belgian Congo
Italians attack with 1 infantry
British defend with 1 mech_infantry
Italians win, taking Belgian Congo from British with 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Greece
Italians attack with 2 fighters and 1 infantry
British defend with 1 aaGun, 2 armour, 6 fighters and 4 infantry; French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 2 infantry; ANZAC defend with 2 infantry
Americans win with 1 aaGun, 3 armour, 1 artillery, 1 bomber, 11 fighters and 7 infantry remaining. Battle score for attacker is -20
Casualties for Italians: 2 fighters and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 bomber moved from Bulgaria to Olgiy
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from France to Southern FrancePlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,1
Italians collect 13 PUs (2 lost to blockades); end with 15 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Kenya to Belgian Congo
1 bomber moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Yugoslavia to Southern Italy
1 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 armour moved from Eastern Poland to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians win, taking Bulgaria from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belgian Congo
Italians attack with 1 infantry
British defend with 1 mech_infantry
Italians win, taking Belgian Congo from British with 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Greece
Italians attack with 2 fighters and 1 infantry
British defend with 1 aaGun, 2 armour, 6 fighters and 4 infantry; French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 2 infantry; ANZAC defend with 2 infantry
Americans win with 1 aaGun, 3 armour, 1 artillery, 1 bomber, 11 fighters and 7 infantry remaining. Battle score for attacker is -20
Casualties for Italians: 2 fighters and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 bomber moved from Bulgaria to Olgiy
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from France to Southern FrancePlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,1
Italians collect 13 PUs (2 lost to blockades); end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Italians to Poland: 1 infantry
EDIT: Turning off Edit Mode -
Sorry dude. Leaving the core forces in Greece was one of my hard decisions because of the Italian suicide move that would make sense from my view (no very credible source :-) ) only if Axis is confident of winning in Pacific in 2-3 turns. Let’s see.
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No need to be sorry before seeing the G9 dice
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Kweichow to Olgiy
2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry moved from South Australia to Northern Territory
2 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Northern TerritoryCombat - ANZAC
Battle in Olgiy
ANZAC attack with 1 fighter
Germans defend with 1 bomber; Italians defend with 1 bomber
ANZAC roll dice for 1 fighter in Olgiy, round 2 : 1/1 hits
Japanese roll dice for 2 bombers in Olgiy, round 2 : 0/2 hits
1 bomber owned by the Italians lost in Olgiy
ANZAC roll dice for 1 fighter in Olgiy, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in Olgiy, round 3 : 1/1 hits
1 fighter owned by the ANZAC lost in Olgiy
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 bomber
Battle in Northern Territory
ANZAC attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries and 4 infantry
AA fire in Northern Territory : 1/2 hits
1 fighter owned by the ANZAC lost in Northern Territory
ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Northern Territory, round 2 : 6/9 hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 4 infantry in Northern Territory, round 2 : 0/7 hits
4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory
ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Northern Territory, round 3 : 3/9 hits
Japanese roll dice for 1 armour and 1 artillery in Northern Territory, round 3 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Northern Territory to New South Wales
2 aaGuns moved from South Australia to New South Wales
1 fighter moved from Novgorod to GreecePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,5,2,6,5,6,6,1,6,2,4,3,5,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,2,5
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 airfield, 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
29 Sea Zone : 1 cruiser, 1 fighter and 1 submarine
Greece : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 34 / 37
Japanese : 67 / 82
Americans : 60 / 76
Chinese : 8 / 8
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 15 / 15
ANZAC : 10 / 5
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern PersiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yugoslavia to Southern Italy
3 armour, 1 fighter and 24 mech_infantrys moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to Greece
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
4 infantry moved from Sweden to Finland
1 infantry moved from Normandy Bordeaux to Spain
Germans take Spain from Americans
8 infantry moved from Sweden to FinlandCombat - Germans
Battle in Finland
Germans attack with 12 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 3 armour, 1 bomber, 3 fighters, 24 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 2 armour, 6 fighters and 3 infantry; French defend with 1 fighter and 1 infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 2 infantry; ANZAC defend with 1 fighter and 2 infantry -
Casualty choice Greece, thanks
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9 hits, right? Lose AA, sbmb, art, and 6 inf (3 ANZAC/Fre, 2 US, 1UK).
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My turn to get lucky again… so far
You have 8 fighters left after round 2… Please let me know what you lose/keep, thanks. Maybe you will get a blistering roll back, who knows.





