14L G40 Me1945 (+20) vs Gamerman01 (x)

  • '21 '20 '18 '17 '16 '15 '14 '13

    No scramble.


  • Thanks a lot, now I can finish this turn right now


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 2 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from British Columbia to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Amur to Buryatia
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Malaya to Shan State
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                2 artilleries and 4 infantry moved from British Columbia to Alaska
                3 fighters moved from Yunnan to Shan State
                3 tactical_bombers moved from Yunnan to Shan State
                2 fighters moved from 41 Sea Zone to Shan State
                1 bomber moved from Kiangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Tsagaan Olom to Hopei
                1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Alaska
                    Japanese attack with 2 artilleries and 4 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Alaska from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hopei to Yunnan
                2 armour, 2 artilleries and 4 infantry moved from Yunnan to Burma
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Olgiy to Tsagaan Olom
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to Caroline Islands
                1 armour moved from Malaya to Burma
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 carrier moved from 41 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 38 Sea Zone
                1 fighter moved from 55 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Korea to Amur
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 mech_infantry moved from Olgiy to Central Mongolia
                1 mech_infantry moved from Korea to Buyant-Uhaa
                1 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                4 fighters and 3 tactical_bombers moved from Shan State to Yunnan
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                2 destroyers moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 bomber moved from Hopei to Yunnan
                1 bomber moved from 16 Sea Zone to Kwangsi
                1 submarine moved from 35 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 armour placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5,2,5,2
                Japanese collect 60 PUs (3 lost to blockades); end with 61 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 cruiser and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Turkey
                1 artillery and 2 infantry moved from Greece to Turkey
                1 fighter moved from Tobruk to Turkey
                2 fighters moved from Rostov to Turkey
                1 bomber moved from Belarus to Turkey
                1 fighter and 1 tactical_bomber moved from 1 Sea Zone to British Columbia
                1 armour, 3 infantry and 1 mech_infantry moved from Western United States to British Columbia
                1 carrier, 1 cruiser and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Northern Territory to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Venezuela
                1 bomber moved from Scotland to Venezuela

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Venezuela, round 2 :  0/5 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Venezuela, round 3 :  1/5 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                        Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Venezuela, round 4 :  2/4 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Venezuela
                    Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in British Columbia
                    Americans attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in British Columbia, round 2 :  0/7 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in British Columbia, round 3 :  2/7 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Turkey
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
                    Neutral_True defend with 8 infantry
                        Americans roll dice for 1 cruiser in Turkey, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Turkey, round 2 :  2/8 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  2/8 hits
                        2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey
                        Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Turkey, round 3 :  4/6 hits
                        Neutral_True roll dice for 5 infantry in Turkey, round 3 :  1/5 hits
                        1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey
                        Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Turkey, round 4 :  3/5 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    Americans win, taking Turkey from Neutral_True with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 8 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Queensland to 26 Sea Zone
                1 mech_infantry moved from Northern Territory to Queensland
                1 artillery moved from Northern Territory to South Australia
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from British Columbia to Western United States
                1 tactical_bomber moved from British Columbia to Western United States
                3 aaGuns moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 fighter moved from 55 Sea Zone to 48 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
                1 carrier moved from 54 Sea Zone to 48 Sea Zone
                1 tactical_bomber moved from Queensland to 48 Sea Zone
                1 bomber moved from Venezuela to Central America
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 bomber moved from Turkey to Greece
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Turkey to 99 Sea Zone
                1 infantry moved from Tunisia to Libya
                1 fighter moved from 99 Sea Zone to Cyprus
                1 fighter moved from Turkey to Greece
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Turkey to Cyprus

    Place Units - Americans
                1 factory_minor placed in Greece
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    British Columbia : 3 aaGuns, 1 armour, 3 infantry and 1 mech_infantry
        Borneo : 1 infantry
        Queensland : 1 fighter and 1 mech_infantry
        South Australia : 1 artillery
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        48 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Central United States : 1 artillery, 1 factory_major and 1 infantry
        Central America : 1 bomber
        Southeast Mexico : 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 2 fighters and 1 infantry
        Cyprus : 2 fighters
        Libya : 1 infantry
        123 Sea Zone : 1 submarine
        Turkey : 1 flag, 1 artillery
        89 Sea Zone : 2 transports
        Greece : 1 flag, 1 bomber, 1 factory_minor and 1 fighter
        99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        Venezuela : 1 flag, 1 artillery and 2 infantry
        98 Sea Zone : 1 transport
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 25 / 26
        Japanese : 62 / 61
        Americans : 56 / 71
        Chinese : 6 / 7
        British : 34 / 43
        UK_Pacific : 9 / 8
        Italians : 16 / 10
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 artillery and 7 infantry moved from Kansu to Shensi
                1 fighter and 2 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 25 / 26
        Japanese : 62 / 61
        Americans : 56 / 71
        Chinese : 6 / 7
        British : 34 / 43
        UK_Pacific : 9 / 8
        Italians : 16 / 10
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 3 cruisers and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries and 1 infantry moved from Syria to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                3 artilleries, 1 battleship, 3 cruisers, 2 infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone
                3 artilleries and 2 infantry moved from 100 Sea Zone to Ukraine
                1 bomber, 1 fighter and 1 infantry moved from Rostov to Ukraine
                5 fighters and 2 tactical_bombers moved from Belarus to Ukraine
                1 fighter moved from Greece to Ukraine
                2 fighters moved from Egypt to Ukraine

    Combat - British
                Battle in Ukraine
                    British attack with 3 artilleries, 1 bomber, 9 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 6 armour, 2 artilleries and 3 tactical_bombers; Italians defend with 1 armour, 1 artillery and 1 factory_minor
                        British roll dice for 1 battleship and 3 cruisers in Ukraine, round 2 :  3/4 hits
                        British roll dice for 3 artilleries, 1 bomber, 9 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 :  8/18 hits
                        Italians roll dice for 7 armour, 3 artilleries and 3 tactical_bombers in Ukraine, round 2 :  5/13 hits
                        3 infantry owned by the British, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 6 armour owned by the Germans, 2 artilleries owned by the British, 2 artilleries owned by the Germans and 1 armour owned by the Italians lost in Ukraine
                        British roll dice for 1 artillery, 1 bomber, 9 fighters and 2 tactical_bombers in Ukraine, round 3 :  7/13 hits
                        Italians roll dice for 2 tactical_bombers in Ukraine, round 3 :  2/2 hits
                        2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Ukraine
                    British win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 6 armour, 2 artilleries and 3 tactical_bombers
                    Casualties for British: 3 artilleries, 1 fighter and 3 infantry
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - British
                1 armour moved from Northwest Persia to Greece
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 100 Sea Zone
                1 infantry moved from Kenya to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                4 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys moved from Scotland to United Kingdom
                1 infantry moved from Western United States to British Columbia
                3 aaGuns, 1 armour, 2 artilleries and 12 infantry moved from India to West India
                1 armour moved from West India to Eastern Persia
                1 bomber moved from Ukraine to Greece
                1 tactical_bomber moved from Ukraine to Greece
                7 fighters and 1 tactical_bomber moved from Ukraine to Greece
                1 fighter moved from Ukraine to 100 Sea Zone
                1 tactical_bomber moved from India to Eastern Persia
                1 tactical_bomber moved from Eastern Persia to Persia

    Place Units - British
                1 artillery, 1 fighter and 1 mech_infantry placed in Union of South Africa
                1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    British Columbia : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
        West India : 3 aaGuns, 2 artilleries and 12 infantry
        Belgian Congo : 1 infantry and 1 mech_infantry
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Cyprus : 1 airfield
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
        Libya : 1 flag
        Ethiopia : 1 flag
        100 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 3 transports
        106 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 submarine
        Eire : 1 flag
        Greece : 1 aaGun, 2 armour, 1 bomber, 7 fighters, 1 infantry and 2 tactical_bombers
        99 Sea Zone : 1 destroyer and 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 tactical_bomber

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 25 / 26
        Japanese : 62 / 61
        Americans : 56 / 71
        Chinese : 6 / 7
        British : 34 / 33
        UK_Pacific : 9 / 9
        Italians : 16 / 10
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0


  • Lucky and good, that’s no fun


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 4 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Ethiopia from British to Italians
                EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Baltic States to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Switzerland
                      Italians take Switzerland from Neutral_True
                1 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 armour placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 13 PUs (4 lost to blockades); end with 17 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 2 infantry
        Greece : 1 fighter
        Iraq : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 25 / 26
        Japanese : 58 / 61
        Americans : 56 / 71
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 9 / 9
        Italians : 17 / 17
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0


  • Another long delay - sorry
    Moving now


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 112 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Ukraine to Russia


  • 1 strat bomber doing SBR on Moscow
    You have 1 fighter

    Intercept?

  • '21 '20 '18 '17 '16 '15 '14 '13

    Yes. GL to both.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 112 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Ukraine to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 1 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in 123 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Vyborg to Finland
                5 infantry moved from Karelia to Finland
                1 infantry moved from Normandy Bordeaux to Spain
                      Germans take Spain from Neutral_True
                2 infantry moved from Germany to Poland
                1 bomber moved from Russia to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Yugoslavia
                2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun, 3 armour, 12 artilleries, 18 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Southern Italy
                7 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 submarine moved from 109 Sea Zone to 123 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 armour, 4 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour moved from Western Ukraine to Bryansk

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Karelia
                4 mech_infantrys moved from Novgorod to Karelia
                5 armour moved from Bryansk to Novgorod
                1 infantry moved from Kazakhstan to Caucasus
                2 infantry moved from Urals to Vologda
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod
                6 artilleries and 4 infantry moved from Russia to Bryansk
                2 aaGuns and 9 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Urals to Evenkiyskiy
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Russia
                3 artilleries placed in Novgorod
                Russians undo move 2.
                3 artilleries placed in Novgorod

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Yakut S.S.R. : 2 aaGuns and 10 infantry
        Karelia : 1 aaGun, 1 infantry and 4 mech_infantrys
        Bryansk : 2 aaGuns, 1 armour, 14 artilleries and 30 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 5 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 30
        Japanese : 58 / 61
        Americans : 56 / 71
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 9 / 9
        Italians : 13 / 17
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • '12

    this one carrying over to 2015 i presume?

  • '21 '20 '18 '17 '16 '15 '14 '13

    Unless Gamerman decides to throw in the towel next week.

  • '12

    @Me1945:

    Unless Gamerman decides to throw in the towel next week.

    2015 then.  :-D


  • Yeah, that’s not going to happen.  I’ll miss the playoffs before I surrender a game against a good player that I can win.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Absolutely. Although Germany stepped back, Axis keeps good chances to win. I wish you fun and interesting games in the payoff and hope you will have more time for games in 2015. And not less free time to myself.

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