I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
14L G40 Me1945 (+20) vs Gamerman01 (x)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 artillery and 7 infantry moved from Kansu to Shensi
1 fighter and 2 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 12 infantry
Production/PUs Summary :
Germans : 43 / 50
Russians : 25 / 26
Japanese : 62 / 61
Americans : 56 / 71
Chinese : 6 / 7
British : 34 / 43
UK_Pacific : 9 / 8
Italians : 16 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 3 cruisers and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
3 artilleries, 1 battleship, 3 cruisers, 2 infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone
3 artilleries and 2 infantry moved from 100 Sea Zone to Ukraine
1 bomber, 1 fighter and 1 infantry moved from Rostov to Ukraine
5 fighters and 2 tactical_bombers moved from Belarus to Ukraine
1 fighter moved from Greece to Ukraine
2 fighters moved from Egypt to UkraineCombat - British
Battle in Ukraine
British attack with 3 artilleries, 1 bomber, 9 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 6 armour, 2 artilleries and 3 tactical_bombers; Italians defend with 1 armour, 1 artillery and 1 factory_minor
British roll dice for 1 battleship and 3 cruisers in Ukraine, round 2 : 3/4 hits
British roll dice for 3 artilleries, 1 bomber, 9 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 8/18 hits
Italians roll dice for 7 armour, 3 artilleries and 3 tactical_bombers in Ukraine, round 2 : 5/13 hits
3 infantry owned by the British, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 6 armour owned by the Germans, 2 artilleries owned by the British, 2 artilleries owned by the Germans and 1 armour owned by the Italians lost in Ukraine
British roll dice for 1 artillery, 1 bomber, 9 fighters and 2 tactical_bombers in Ukraine, round 3 : 7/13 hits
Italians roll dice for 2 tactical_bombers in Ukraine, round 3 : 2/2 hits
2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Ukraine
British win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Germans: 6 armour, 2 artilleries and 3 tactical_bombers
Casualties for British: 3 artilleries, 1 fighter and 3 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - British
1 armour moved from Northwest Persia to Greece
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from Kenya to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 81 Sea Zone to 97 Sea Zone
4 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys moved from Scotland to United Kingdom
1 infantry moved from Western United States to British Columbia
3 aaGuns, 1 armour, 2 artilleries and 12 infantry moved from India to West India
1 armour moved from West India to Eastern Persia
1 bomber moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Greece
7 fighters and 1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from Ukraine to 100 Sea Zone
1 tactical_bomber moved from India to Eastern Persia
1 tactical_bomber moved from Eastern Persia to PersiaPlace Units - British
1 artillery, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantryTerritory Summary for British and UK_Pacific :
British Columbia : 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
West India : 3 aaGuns, 2 artilleries and 12 infantry
Belgian Congo : 1 infantry and 1 mech_infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Cyprus : 1 airfield
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Libya : 1 flag
Ethiopia : 1 flag
100 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 3 transports
106 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 submarine
Eire : 1 flag
Greece : 1 aaGun, 2 armour, 1 bomber, 7 fighters, 1 infantry and 2 tactical_bombers
99 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 tactical_bomberProduction/PUs Summary :
Germans : 43 / 50
Russians : 25 / 26
Japanese : 62 / 61
Americans : 56 / 71
Chinese : 6 / 7
British : 34 / 33
UK_Pacific : 9 / 9
Italians : 16 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
Lucky and good, that’s no fun
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 4 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Baltic States to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Yugoslavia to Switzerland
Italians take Switzerland from Neutral_True
1 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to YugoslaviaPlace Units - Italians
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 13 PUs (4 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 2 infantry
Greece : 1 fighter
Iraq : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 50
Russians : 25 / 26
Japanese : 58 / 61
Americans : 56 / 71
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 17 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
Another long delay - sorry
Moving now -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 bomber moved from Western Ukraine to Russia -
1 strat bomber doing SBR on Moscow
You have 1 fighterIntercept?
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Yes. GL to both.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 bomber moved from Western Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 123 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Vyborg to Finland
5 infantry moved from Karelia to Finland
1 infantry moved from Normandy Bordeaux to Spain
Germans take Spain from Neutral_True
2 infantry moved from Germany to Poland
1 bomber moved from Russia to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Yugoslavia
2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 3 armour, 12 artilleries, 18 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Southern Italy
7 mech_infantrys moved from Yugoslavia to Eastern Poland
1 submarine moved from 109 Sea Zone to 123 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 armour, 4 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to BryanskCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Novgorod to Karelia
4 mech_infantrys moved from Novgorod to Karelia
5 armour moved from Bryansk to Novgorod
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Urals to Vologda
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
6 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns and 9 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Russia
3 artilleries placed in Novgorod
Russians undo move 2.
3 artilleries placed in NovgorodTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Yakut S.S.R. : 2 aaGuns and 10 infantry
Karelia : 1 aaGun, 1 infantry and 4 mech_infantrys
Bryansk : 2 aaGuns, 1 armour, 14 artilleries and 30 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 5 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 1 infantry
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 49
Russians : 30 / 30
Japanese : 58 / 61
Americans : 56 / 71
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 13 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
this one carrying over to 2015 i presume?
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Unless Gamerman decides to throw in the towel next week.
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Yeah, that’s not going to happen. I’ll miss the playoffs before I surrender a game against a good player that I can win.
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Absolutely. Although Germany stepped back, Axis keeps good chances to win. I wish you fun and interesting games in the payoff and hope you will have more time for games in 2015. And not less free time to myself.
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Thanks, Me,
This is a good game, and it was a great move to get to Ukraine by attacking the neutrals, but yes Germany is still potent and has optionsI’m actually not sure I’m going to be able to qualify with 8 games, because I don’t know that I’ll have any games completing this week…. This is in no small part due to a big marathon game with Wheatbeer and playing 3 playoff games from last year during this year.
Anyway, I really appreciate your patience at my slower pace. It’s not an attempt at gamesmanship, and it’s not because I’m studying the game for hours on end, trying to find a way to get an advantage :-P It’s more because it takes so much work, calculations, and concentration to compete with a great player.
Sorry if I don’t make the playoffs and if that disappoints you. I am trying to keep the game moving vs. JuanSpain to get my 8th game completed, but not sure I can get him to resign by weeks’ end :-D
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Sorry about the long delay. Looking to move today, finally :-P
I haven’t even looked hard at this move yet… Going to do that now -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
3 armour, 5 artilleries and 7 infantry moved from Burma to India
1 mech_infantry moved from Shan State to India
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to BorneoCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 3 armour, 5 artilleries, 8 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 5 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
1 armour moved from Buryatia to Central Mongolia
1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Malaya to Shan State
2 transports moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 cruiser and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Caroline Islands
1 bomber moved from Yunnan to Caroline Islands
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 fighter moved from Yunnan to ManchuriaPlace Units - Japanese
1 carrier and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 fighter and 2 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 2 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry moved from Gibraltar to Spain
1 artillery moved from Turkey to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from Greece to 95 Sea Zone
1 fighter moved from Cyprus to 95 Sea Zone
1 bomber moved from Greece to Southern France
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 bomber moved from Central America to Chile
2 infantry moved from 65 Sea Zone to Chile
1 fighter moved from Eastern United States to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour, 3 infantry and 1 mech_infantry moved from British Columbia to Alaska
1 tactical_bomber moved from Western United States to Alaska
1 fighter moved from Western United States to Alaska
1 fighter moved from Cyprus to 95 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Germans defend with 7 infantry
Americans roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Spain, round 2 : 1/9 hits
Germans roll dice for 7 infantry in Spain, round 2 : 2/7 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain
Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Spain, round 3 : 1/7 hits
Germans roll dice for 6 infantry in Spain, round 3 : 1/6 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Spain, round 4 : 1/6 hits
Germans roll dice for 5 infantry in Spain, round 4 : 3/5 hits
1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 1 artillery and 2 fighters in Spain, round 5 : 2/3 hits
Germans roll dice for 4 infantry in Spain, round 5 : 0/4 hits
2 infantry owned by the Germans lost in Spain
Americans roll dice for 1 artillery and 2 fighters in Spain, round 6 : 1/3 hits
Germans roll dice for 2 infantry in Spain, round 6 : 1/2 hits
1 fighter owned by the Americans and 1 infantry owned by the Germans lost in Spain
Americans roll dice for 1 artillery and 1 fighter in Spain, round 7 : 0/2 hits
Germans roll dice for 1 infantry in Spain, round 7 : 0/1 hits
Americans roll dice for 1 artillery and 1 fighter in Spain, round 8 : 2/2 hits
Germans roll dice for 1 infantry in Spain, round 8 : 0/1 hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 7 infantry
Casualties for Americans: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Battle in Alaska
Americans attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 4 infantry
Americans roll dice for 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Alaska, round 2 : 1/8 hits
Japanese roll dice for 2 artilleries and 4 infantry in Alaska, round 2 : 4/6 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alaska, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 3 infantry in Alaska, round 3 : 4/5 hits
1 fighter owned by the Americans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 tactical_bomber owned by the Americans lost in Alaska
Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -38
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Chile
Americans attack with 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Chile, round 2 : 1/1 hits
Americans roll dice for 1 bomber and 2 infantry in Chile, round 2 : 2/3 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern ItalyNon Combat Move - Americans
1 fighter moved from 1 Sea Zone to 10 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 29 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 29 Sea Zone
1 bomber moved from Chile to Southeast Mexico
1 aaGun moved from British Columbia to Western United States
1 fighter moved from Spain to Gibraltar
1 fighter moved from 95 Sea Zone to Greece
1 bomber moved from Southern France to Gibraltar
1 mech_infantry moved from Queensland to New South WalesPlace Units - Americans
1 infantry placed in Western United States
3 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
1 airfield, 1 artillery and 1 infantry placed in GreeceTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
New South Wales : 1 mech_infantry
South Australia : 1 artillery
Wake Island : 1 airfield
Western United States : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
29 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
10 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
1 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Southeast Mexico : 1 bomber
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Chile : 1 flag, 1 infantry
65 Sea Zone : 1 cruiser and 1 transport
Turkey : 1 flag
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 transport
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Brazil : 1 flag
Venezuela : 1 flag
Spain : 1 flag, 1 artillery
91 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 39 / 49
Russians : 30 / 30
Japanese : 70 / 89
Americans : 67 / 82
Chinese : 5 / 7
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 9 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0