@mikawagunichi Edit on US turn to NCM inf to W. USA
14L G50 hobo (axis) vs jww (allies +12)
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guess I should have landed my af in egy….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Malta
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Holland Belgium to Southern France
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
3 armour moved from Yugoslavia to Greece
2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to GreeceCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
French defend with 1 cruiser
Germans win with 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Malta
Germans attack with 2 bombers
British defend with 1 fighter
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 3 armour, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 armour and 2 infantryNon Combat Move - Germans
1 fighter moved from Greece to Egypt
1 bomber moved from Malta to Egypt
2 fighters and 3 tactical_bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Southern France to Western Germany
6 artilleries and 2 infantry moved from Germany to Poland
6 armour and 4 mech_infantrys moved from France to Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from Yugoslavia to Romania
3 infantry moved from Bulgaria to RomaniaPlace Units - Germans
10 mech_infantrys placed in Germany
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Jdubs! Takin on the monster! You will find out where you are at for sure! Good luck!
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Jdubs! Takin on the monster! You will find out where you are at for sure! Good luck!
THE MONSTER!?
I did learn a few tricks from Hobo the last time he “schooled” me. Hopefully he can teach me something else/new….I believe I am a serious underdog here and I can’t afford any more poor dice, even though I don’t believe that will decide things…I don’t think I can expect hobo to make many silly mistakes……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Belarus
2 aaGuns and 1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 artillery moved from Belarus to Bryansk
3 infantry moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry
Bryansk : 1 artillery and 6 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 2 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
109 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 38
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 8 / 8
British : 24 / 30
UK_Pacific : 21 / 21
Italians : 15 / 15
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 6 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 6 Sea Zone to 33 Sea Zone
5 infantry moved from Jehol to Chahar
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kiangsu to YunnanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Central United States
Americans undo move 2.
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
2 infantry moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Shensi to Kansu
1 fighter moved from Szechwan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 7 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 38
Japanese : 35 / 47
Americans : 52 / 52
Chinese : 6 / 8
British : 24 / 30
UK_Pacific : 21 / 21
Italians : 15 / 15
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 118 Sea Zone
British take 106 Sea Zone from Germans
1 fighter moved from 106 Sea Zone to 118 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 bomber moved from United Kingdom to 118 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 3 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 3/3 hits
1 tactical_bomber owned by the British , 2 fighters owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the British lost in 98 Sea Zone
British roll dice for 1 tactical_bomber in 98 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -28
Casualties for British: 3 fighters and 2 tactical_bombers
Casualties for Italians: 2 cruisers
Battle in 118 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 118 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Germans lost in 118 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 118 Sea Zone to United Kingdom
1 bomber moved from 118 Sea Zone to United Kingdom
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
1 destroyer placed in 106 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 28 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 artilleries and 4 infantryTerritory Summary for British, UK_Pacific :
Shan State : 2 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag
36 Sea Zone : 1 destroyer
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Gibraltar : 1 aaGun and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Tobruk : 1 flag
118 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 carrier and 1 destroyer
86 Sea Zone : 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
79 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 battleship, 1 carrier, 3 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 38
Japanese : 35 / 47
Americans : 52 / 52
Chinese : 6 / 8
British : 28 / 30
UK_Pacific : 21 / 22
Italians : 15 / 15
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.086
Median : 3.000
Variance : 1.794
Standard Deviation : 1.339
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
I guess, you would need to see the last posting tonight in a game with Juan……attacked with 3 bmb’s, tac’s, fgt’s had +80% chance…got 3 hits out of 8 dice at 4, lost the battle hard…here, another big battle, 89% chance to win rolled 0-3 for 4.
it’s simply more than I can bear…
I need to withdraw, concede…
I apologize if I let you down…thanks for the game…
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yeah that was brutal but maybe a bit premature to call it since the battle isn’t a game breaker imho, but I know how you feel seeing how I lost a 95% battle to take uk in my first 14 league game :lol:
I just started my first low luck game, sure makes up for the craxy dice marti throws… they really need to fix their random dice generator.
anyways thanks for the game.





