• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                3 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                17 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 5 armour
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/8 hits
                        Germans roll dice for 5 armour in Eastern Poland, round 2 :  3/5 hits
                        3 infantry owned by the Russians and 3 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  1/5 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 :  2/4 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 5 armour
                    Casualties for Russians: 4 infantry
                Battle in Korea
                    Russians attack with 17 infantry
                    Japanese defend with 1 aaGun and 9 infantry
                        Russians roll dice for 17 infantry in Korea, round 2 :  3/17 hits
                        Japanese roll dice for 1 aaGun and 9 infantry in Korea, round 2 :  2/9 hits
                        2 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                        Russians roll dice for 15 infantry in Korea, round 3 :  4/15 hits
                        Japanese roll dice for 7 infantry in Korea, round 3 :  4/7 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 11 infantry in Korea, round 4 :  1/11 hits
                        Japanese roll dice for 3 infantry in Korea, round 4 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 10 infantry in Korea, round 5 :  1/10 hits
                        Japanese roll dice for 2 infantry in Korea, round 5 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 9 infantry in Korea, round 6 :  2/9 hits
                        Japanese roll dice for 1 infantry in Korea, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 9 infantry
                    Casualties for Russians: 9 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                4 aaGuns, 1 armour and 1 artillery moved from Belarus to Smolensk
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
                8 infantry moved from Russia to Smolensk
                1 artillery moved from Rostov to Ukraine
                2 infantry moved from Rostov to Ukraine
                2 aaGuns moved from Amur to Korea
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 8 infantry
        Manchuria : 1 infantry
        Eastern Poland : 1 artillery
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 6 infantry
        Ukraine : 2 armour, 3 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 4 aaGuns, 1 armour, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 36
        Japanese : 26 / 43
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 35 / 40
        UK_Pacific : 20 / 20
        Italians : 12 / 18
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 30 times
                3 was rolled 22 times
                4 was rolled 16 times
                5 was rolled 21 times
                6 was rolled 25 times
            Average roll : 3.489
            Median : 3.000
            Variance : 0.902
            Standard Deviation : 0.949
            Total rolls : 133

    Null / Other
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Russians Combat
                1 was rolled 13 times
                2 was rolled 15 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 17 times
            Average roll : 3.532
            Median : 3.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 79

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Kweichow to Szechwan
                3 artilleries and 5 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/12 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 :  3/12 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 :  3/8 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 :  4/9 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 :  2/5 hits
                        4 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Szechwan, round 4 :  5/7 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 4 :  1/1 hits
                        1 fighter owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 7 infantry

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                4 transports moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                3 armour placed in Kiangsu
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 4 fighters and 4 tactical_bombers
        Kiangsu : 1 flag, 3 armour, 1 factory_minor and 1 fighter
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 artilleries and 4 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
        19 Sea Zone : 1 destroyer and 5 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 36
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 3 / 12
        British : 35 / 40
        UK_Pacific : 20 / 20
        Italians : 12 / 18
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                1 cruiser and 1 submarine placed in 101 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 submarine and 2 transports placed in 101 Sea Zone
                1 cruiser placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        101 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 7 submarines and 3 transports

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 36
        Japanese : 32 / 42
        Americans : 52 / 77
        Chinese : 3 / 12
        British : 35 / 40
        UK_Pacific : 20 / 20
        Italians : 12 / 18
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 4 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 36
        Japanese : 32 / 42
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 35 / 40
        UK_Pacific : 20 / 20
        Italians : 12 / 18
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                4 fighters moved from Gibraltar to Malta
                1 bomber moved from Egypt to Iraq
                2 fighters and 2 tactical_bombers moved from Egypt to Malta
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Burma to India
                2 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                4 fighters moved from Gibraltar to Malta
                1 bomber moved from Egypt to Iraq
                2 fighters and 2 tactical_bombers moved from Egypt to Malta
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Burma to India
                2 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Iraq, round 3 :  1/6 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Iraq, round 4 :  1/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Malta
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from 56 Sea Zone to Western Australia

    Place Units - British
                1 factory_minor placed in Persia
                3 armour placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Western Australia : 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 destroyer
        56 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship and 1 cruiser
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 3 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 36
        Japanese : 32 / 42
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 37 / 42
        UK_Pacific : 20 / 20
        Italians : 12 / 18
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 4.375
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 24

    Neutral_Axis Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 18


  • you no you and I are in the same boat. I have played these 4 guys for years, I thought I was pretty darn good. well I have played a few on here and thought I was starting to do pretty well. and then I play some one that killed me in 4 rounds. darn

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 artillery in Alexandria, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                    1 artillery owned by the Italians retreated to Tobruk
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in Trans-Jordan

    Non Combat Move - Italians
                2 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Tobruk : 1 artillery
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Libya : 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        95 Sea Zone : 1 destroyer
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 36
        Japanese : 32 / 42
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 36 / 42
        UK_Pacific : 20 / 20
        Italians : 14 / 19
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 36
        Japanese : 32 / 42
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 36 / 42
        UK_Pacific : 20 / 20
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 36
        Japanese : 32 / 42
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 36 / 42
        UK_Pacific : 20 / 20
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Germany to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bessarabia
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Bessarabia, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Bessarabia to Germany
                1 fighter moved from Eastern Poland to Germany
                1 tactical_bomber moved from Eastern Poland to Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                3 armour and 4 mech_infantrys moved from Western Germany to Poland
                3 aaGuns, 1 armour, 1 artillery and 6 infantry moved from Poland to Eastern Poland
                2 armour moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                4 artilleries moved from Germany to Poland
                1 infantry moved from Germany to Poland

    Place Units - Germans
                3 artilleries, 2 fighters and 3 infantry placed in Western Germany
                1 infantry placed in Novgorod
                2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Poland : 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
        Germany : 3 bombers, 1 factory_major, 1 fighter and 1 tactical_bomber
        Denmark : 2 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 3 armour, 3 artilleries and 9 infantry
        Bessarabia : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 33 / 36
        Japanese : 32 / 42
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 36 / 42
        UK_Pacific : 20 / 20
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 infantry moved from Korea to Manchuria
                2 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Smolensk to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Belarus
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 infantry moved from Korea to Manchuria
                2 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Smolensk to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Belarus
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 :  3/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Manchuria
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 8 infantry in Manchuria, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                5 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Smolensk to Bryansk
                2 aaGuns moved from Korea to Manchuria

    Place Units - Russians
                3 infantry placed in Ukraine
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Manchuria : 2 aaGuns and 7 infantry
        Belarus : 1 infantry
        Bryansk : 1 artillery, 1 fighter and 5 infantry
        Archangel : 1 artillery and 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
        Ukraine : 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 4 aaGuns, 1 armour, 1 artillery and 5 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 35 / 35
        Japanese : 29 / 42
        Americans : 52 / 77
        Chinese : 6 / 3
        British : 36 / 42
        UK_Pacific : 20 / 20
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.342
            Median : 3.000
            Variance : 0.432
            Standard Deviation : 0.658
            Total rolls : 38

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.167
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.960
            Standard Deviation : 0.980
            Total rolls : 26

  • '20 '19 '18 '17 '16

    Intercept in India?


  • yes

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Yunnan to Shan State
                2 infantry moved from Siam to Shan State
                2 artilleries and 3 infantry moved from Yunnan to Burma
                1 fighter moved from Kiangsu to Kwangtung
                2 armour moved from Kiangsu to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour and 5 transports moved from 19 Sea Zone to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                1 armour, 6 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 6 infantry moved from 19 Sea Zone to Manchuria
                3 fighters moved from Japan to Manchuria
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 bomber moved from Kwangsi to India
                1 bomber moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 3 fighters and 6 infantry
                    Russians defend with 2 aaGuns and 7 infantry
                        AA fire in Manchuria :  1/3 hits
                        1 fighter owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 armour, 2 fighters and 6 infantry in Manchuria, round 2 :  0/9 hits
                        Chinese roll dice for 2 aaGuns and 7 infantry in Manchuria, round 2 :  3/7 hits
                        3 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Manchuria, round 3 :  1/6 hits
                        Chinese roll dice for 2 aaGuns and 7 infantry in Manchuria, round 3 :  4/7 hits
                        1 armour owned by the Japanese, 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
                    Chinese win with 1 aaGun and 7 infantry remaining. Battle score for attacker is -29
                    Casualties for Japanese: 1 armour, 1 fighter and 6 infantry
                    Casualties for Russians: 1 aaGun
                    2 fighters owned by the Japanese retreated
                Battle in Philippines
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 armour, 2 fighters and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Kwangtung, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 1 interceptors out of India
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/1 hits
                    1 fighter owned by the British lost in India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in India causes 16 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                3 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters moved from Manchuria to Shantung

    Place Units - Japanese
                3 artilleries, 1 fighter and 2 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 fighters
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters and 4 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 2 artilleries and 2 infantry
        Kwangtung : 1 flag, 1 armour and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Timguska : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 1 infantry
        44 Sea Zone : 1 submarine
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer and 5 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 35
        Japanese : 41 / 41
        Americans : 50 / 77
        Chinese : 5 / 3
        British : 36 / 42
        UK_Pacific : 15 / 20
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 cruisers moved from 101 Sea Zone to 106 Sea Zone
                      Americans take 106 Sea Zone from Germans
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 cruisers moved from 101 Sea Zone to 106 Sea Zone
                      Americans take 106 Sea Zone from Germans
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber and 1 fighter moved from Eastern United States to Morocco
                2 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                3 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        30 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 destroyer and 1 submarine
        1 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 artillery, 1 bomber, 3 fighters and 1 infantry
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports
        101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        91 Sea Zone : 1 cruiser, 1 destroyer, 7 submarines and 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 35
        Japanese : 41 / 41
        Americans : 50 / 70
        Chinese : 5 / 3
        British : 36 / 42
        UK_Pacific : 15 / 20
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Sikang to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 35
        Japanese : 39 / 41
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 36 / 42
        UK_Pacific : 15 / 20
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

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Axis & Allies Boardgaming Custom Painted Miniatures

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