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Dawgoneit +10 Allies vs. Entek Axis (Rnd 3)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 95 Sea Zone
                2 armour moved from Tobruk to Tunisia
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                1 fighter moved from Malta to 95 Sea Zone
                1 tactical_bomber moved from Malta to Tunisia
                1 artillery and 5 infantry moved from Burma to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery moved from French Indo China to Shan State

    Combat - British
                Battle in Southern France
                Battle in Tunisia
                    British attack with 2 armour and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 armour and 1 tactical_bomber in Tunisia, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Tunisia
                        British roll dice for 2 armour and 1 tactical_bomber in Tunisia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Tunisia
                    British win, taking Southern France from Italians, taking Tunisia from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 2 artilleries and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 2 artilleries and 6 infantry in Shan State, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 2 artilleries and 6 infantry in Shan State, round 3 :  1/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 2 artilleries and 6 infantry in Shan State, round 4 :  2/8 hits
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 95 Sea Zone
                    British attack with 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser, 2 destroyers and 1 fighter in 95 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians, 1 submarine owned by the British and 1 transport owned by the Italians lost in 95 Sea Zone
                    British win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from Tunisia to Libya
                1 fighter moved from 95 Sea Zone to Libya
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Iraq to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Italian Somaliland to Ethiopia
                2 armour moved from Iraq to Egypt

    Place Units - British
                1 cruiser, 1 destroyer and 1 transport placed in 98 Sea Zone
                British undo move 1.
                1 cruiser, 1 destroyer and 1 transport placed in 98 Sea Zone
                British undo move 1.
                1 cruiser, 1 destroyer and 1 transport placed in 81 Sea Zone
                1 transport placed in 106 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,5,5,1
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Shan State : 2 artilleries and 6 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield, 1 armour and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag
        Libya : 1 flag, 1 fighter and 1 tactical_bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        95 Sea Zone : 1 cruiser and 2 destroyers
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag, 1 armour and 2 infantry
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 31 / 31
        Japanese : 50 / 63
        Americans : 53 / 68
        Chinese : 11 / 17
        British : 38 / 43
        UK_Pacific : 10 / 8
        Italians : 9 / 12
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 16 times
                6 was rolled 10 times
            Average roll : 3.698
            Median : 4.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 63

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 5.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 5.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    British Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.457
            Median : 3.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 110 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 110 Sea Zone to Northern Italy
                1 aaGun moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Northern Italy : 1 aaGun, 1 bomber, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        95 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 31 / 31
        Japanese : 50 / 63
        Americans : 53 / 68
        Chinese : 11 / 17
        British : 35 / 43
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from South Australia to Northern Territory

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from South Australia to Northern Territory

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 37 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        1 carrier owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 :  1/5 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 carrier owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 4 :  3/5 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 4 :  1/2 hits
                        1 cruiser owned by the Japanese, 1 destroyer owned by the ANZAC, 1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 38
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for ANZAC: 1 carrier, 2 destroyers and 1 submarine
                Battle in Sumatra
                Battle in Philippines

    Non Combat Move - ANZAC
                3 fighters moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Shan State : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun
        Western Australia : 1 armour
        Philippines : 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 cruiser
        35 Sea Zone : 1 transport
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 31 / 31
        Japanese : 44 / 63
        Americans : 55 / 68
        Chinese : 11 / 17
        British : 35 / 43
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.871
            Median : 4.000
            Variance : 0.767
            Standard Deviation : 0.876
            Total rolls : 31

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.895
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 31 / 31
        Japanese : 44 / 63
        Americans : 55 / 68
        Chinese : 11 / 17
        British : 35 / 43
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.871
            Median : 4.000
            Variance : 0.767
            Standard Deviation : 0.876
            Total rolls : 31

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.895
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
                1 armour and 3 mech_infantrys moved from Poland to Western Ukraine
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                1 armour moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Novgorod
                1 artillery moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 bombers moved from Western Germany to 95 Sea Zone
                1 bomber moved from Western Germany to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in Belarus
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers and 2 fighters; Italians loiter and taunt with
                    British defend with 1 cruiser and 2 destroyers
                        Germans roll dice for 3 bombers and 2 fighters in 95 Sea Zone, round 2 :  1/5 hits
                        British roll dice for 1 cruiser and 2 destroyers in 95 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the British lost in 95 Sea Zone
                        Germans roll dice for 3 bombers and 1 fighter in 95 Sea Zone, round 3 :  1/4 hits
                        British roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the British lost in 95 Sea Zone
                        Germans roll dice for 3 bombers and 1 fighter in 95 Sea Zone, round 4 :  4/4 hits
                        British roll dice for 1 cruiser in 95 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 cruiser and 2 destroyers
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery in Holland Belgium, round 5 :  1/1 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Western Ukraine, round 2 :  3/8 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Bessarabia to Western Ukraine
                1 artillery moved from Romania to Bessarabia
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                3 infantry moved from Poland to Eastern Poland
                1 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                3 bombers moved from 95 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Place Units - Germans
                1 destroyer and 1 submarine placed in 110 Sea Zone
                2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 armour, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Poland : 2 armour, 1 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 1 artillery
        Belarus : 1 flag, 2 artilleries
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag, 1 artillery
        Archangel : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 1 flag, 3 infantry
        Bessarabia : 1 flag, 1 artillery
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 3 aaGuns, 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 4 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 battleship and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 26 / 31
        Japanese : 44 / 63
        Americans : 52 / 68
        Chinese : 11 / 17
        British : 35 / 43
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                8 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                4 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 armour moved from Russia to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 armour moved from Smolensk to Western Ukraine
                1 armour moved from Smolensk to Western Ukraine
                3 mech_infantrys moved from Smolensk to Ukraine
                3 infantry moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Belarus
                2 infantry moved from Smolensk to Archangel
                1 fighter moved from Smolensk to Ukraine
                1 tactical_bomber moved from Smolensk to Ukraine

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                8 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                4 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 armour moved from Russia to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 armour moved from Smolensk to Western Ukraine
                1 armour moved from Smolensk to Western Ukraine
                3 mech_infantrys moved from Smolensk to Ukraine
                3 infantry moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Belarus
                2 infantry moved from Smolensk to Archangel
                1 fighter moved from Smolensk to Ukraine
                1 tactical_bomber moved from Smolensk to Ukraine

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship and 2 transports
                    1 submarine owned by the Russians Submerged
                Battle in Western Ukraine
                    Russians attack with 4 armour, 1 artillery and 8 infantry
                    Germans defend with 3 aaGuns, 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                        Russians roll dice for 4 armour, 1 artillery and 8 infantry in Western Ukraine, round 2 :  5/13 hits
                        Germans roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 :  2/7 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 4 armour, 1 artillery and 6 infantry in Western Ukraine, round 3 :  5/11 hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Western Ukraine, round 3 :  3/5 hits
                        3 infantry owned by the Russians, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
                    Russians winGermans win with 1 battleship and 2 transports remaining, taking Western Ukraine from Germans with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 3 aaGuns, 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                    Casualties for Russians: 5 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 3 infantry
                        Russians roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  3/8 hits
                        Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 :  3/4 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  2/5 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Russians attack with 7 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 7 infantry in Archangel, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 2 artilleries in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Smolensk
                1 infantry moved from Russia to Bryansk
                8 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                3 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Bryansk : 1 infantry
        Rostov : 3 infantry
        Archangel : 5 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 4 armour, 1 artillery and 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 31 / 31
        Japanese : 44 / 63
        Americans : 52 / 68
        Chinese : 11 / 17
        British : 35 / 43
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 19 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.105
            Median : 3.000
            Variance : 1.147
            Standard Deviation : 1.071
            Total rolls : 76

    Germans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.917
            Median : 2.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Russians Combat
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.192
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 52

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shantung to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour moved from Shantung to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 bomber moved from Kiangsu to Hunan
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone
                1 armour and 2 infantry moved from Chahar to Suiyuyan
                3 fighters moved from 6 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Hunan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Manchuria to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Hunan to Kwangsi
                2 fighters moved from Japan to Kwangsi
                2 fighters moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Japan to Kwangsi
                2 tactical_bombers moved from Korea to Japan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kiangsu
                2 fighters placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5
                Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 1 armour and 2 infantry
        Hunan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 armour and 1 mech_infantry
        Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 3 fighters, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 31 / 31
        Japanese : 49 / 53
        Americans : 50 / 68
        Chinese : 8 / 17
        British : 35 / 43
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to 6 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    Scramble orders for Italian fighter please

  • 20 19 18 17 16

    No scramble

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    how about sz6 and kami’s

  • 20 19 18 17 16

    Scramble 2 fighters and 1 tach in Sz 6 and 1 kami on the DD and both cruisers, 2 on the BB and the last one on one of the carriers.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to 6 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 :  4/9 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 :  3/4 hits
                        Italians roll dice for 2 aaGuns, 1 fighter and 2 infantry in Southern Italy, round 2 :  2/3 hits
                        2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 3 :  1/2 hits
                        Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 4 :  0/2 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 4 :  1/1 hits
                        1 artillery owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour in Southern Italy, round 5 :  0/1 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 5 :  1/1 hits
                        1 armour owned by the Americans lost in Southern Italy
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 aaGuns and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 :  4/14 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  4/12 hits
                    Units damaged: 4 carriers owned by the Americans
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 :  10/14 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 :  7/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 5 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 10 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 5 carriers and 1 destroyer

    Non Combat Move - Americans
                1 fighter could not land in 6 Sea Zone and was removed
                9 fighters moved from 6 Sea Zone to Guam
                1 tactical_bomber moved from 6 Sea Zone to Guam
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 bomber moved from Western United States to Wake Island
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 armour moved from Alaska to 1 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from Buryatia to Amur
                1 artillery moved from Sakha to Amur

    Place Units - Americans
                3 submarines and 2 transports placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 armour and 1 artillery placed in Western United States
                1 armour, 1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Guam : 1 airfield, 9 fighters and 1 tactical_bomber
        Wake Island : 1 airfield and 1 bomber
        Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 1 armour and 1 infantry
        Amur : 1 artillery and 1 infantry
        26 Sea Zone : 1 flag
        10 Sea Zone : 3 submarines and 2 transports
        16 Sea Zone : 1 cruiser
        3 Sea Zone : 1 transport
        4 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 3 transports
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Morocco : 1 flag
        104 Sea Zone : 1 cruiser and 2 destroyers
        95 Sea Zone : 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        101 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 31 / 31
        Japanese : 49 / 53
        Americans : 50 / 65
        Chinese : 8 / 17
        British : 35 / 43
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 12 times
                3 was rolled 16 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 17 times
            Average roll : 3.388
            Median : 3.000
            Variance : 0.798
            Standard Deviation : 0.893
            Total rolls : 85

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.037
            Standard Deviation : 1.018
            Total rolls : 28

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.562
            Median : 3.000
            Variance : 0.426
            Standard Deviation : 0.652
            Total rolls : 48

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Yunnan to Hunan
                4 infantry moved from Hopei to Anhwe

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Yunnan to Hunan
                4 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 :  3/3 hits
                        3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese retreated to Hopei
                    Japanese win with 2 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Kweichow
                1 infantry placed in Shensi
                1 artillery placed in Kansu
                1 artillery placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery and 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 artillery and 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 31 / 31
        Japanese : 48 / 53
        Americans : 50 / 65
        Chinese : 9 / 15
        British : 35 / 43
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 19 times
            Average roll : 3.340
            Median : 3.000
            Variance : 1.097
            Standard Deviation : 1.047
            Total rolls : 94

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.094
            Median : 3.000
            Variance : 1.226
            Standard Deviation : 1.107
            Total rolls : 32

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.562
            Median : 3.000
            Variance : 0.426
            Standard Deviation : 0.652
            Total rolls : 48

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                2 artilleries and 6 infantry moved from Shan State to Malaya
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery moved from 95 Sea Zone to Southern Italy
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery moved from 95 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Libya to 95 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    scramble orders in sz95 please

  • 20 19 18 17 16

    No Scramble

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