@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Dawgoneit +10 Allies vs. Entek Axis (Rnd 3)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
French attack with 1 fighter
Germans defend with 2 fighters and 1 transport
French roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 0/2 hits
1 fighter owned by the Germans lost in 112 Sea Zone
French roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the French lost in 112 Sea Zone
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for French: 1 fighter
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 58
Russians : 37 / 40
Japanese : 43 / 48
Americans : 50 / 70
Chinese : 13 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
4 was rolled 3 times
6 was rolled 5 times
Average roll : 4.167
Median : 4.000
Variance : 2.364
Standard Deviation : 1.537
Total rolls : 12Germans Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3French Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 submarine and 2 transports moved from 125 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Poland to Bessarabia
1 bomber moved from Germany to Bessarabia
1 armour moved from Baltic States to Bessarabia
1 artillery and 2 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 armour and 1 artillery moved from Germany to 113 Sea Zone
1 armour and 1 artillery moved from 113 Sea Zone to Norway
2 bombers moved from Western Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Battle in Novgorod
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Finland from Russians, taking Novgorod from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bessarabia
Germans attack with 4 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 armour, 2 artilleries and 5 infantry
Germans roll dice for 4 armour, 3 bombers and 1 mech_infantry in Bessarabia, round 2 : 4/8 hits
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Bessarabia, round 2 : 6/8 hits
4 infantry owned by the Russians, 1 bomber owned by the Germans, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 4 armour, 1 bomber and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in 98 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Norway
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Norway, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Norway to Western Germany
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Bessarabia to Germany
1 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
3 aaGuns, 4 armour, 3 artilleries and 8 infantry moved from Belarus to Eastern Poland
3 aaGuns moved from Baltic States to Novgorod
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
1 armour, 2 infantry and 3 mech_infantrys placed in Western Germany
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
Romania : 1 infantry
Germany : 1 artillery, 2 bombers, 1 factory_major and 4 infantry
Norway : 1 armour and 1 artillery
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 5 artilleries, 10 infantry and 4 mech_infantrys
Western Ukraine : 1 flag, 1 armour and 2 mech_infantrys
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 battleship, 1 submarine and 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 fighter and 1 tactical_bomber
127 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 28 / 40
Japanese : 43 / 48
Americans : 50 / 70
Chinese : 13 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Karelia to Finland
5 infantry moved from Manchuria to Jehol
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
2 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 armour and 2 artilleries moved from Bessarabia to Romania
1 artillery moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
3 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Belarus
1 infantry moved from Volgograd to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Karelia to Finland
5 infantry moved from Manchuria to Jehol
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
2 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 armour and 2 artilleries moved from Bessarabia to Romania
1 artillery moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
3 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Belarus
1 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Romania
Russians attack with 1 armour and 2 artilleries
Germans defend with 1 infantry; Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 2 artilleries in Romania, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 armour and 2 artilleries in Romania, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
Russians roll dice for 1 armour and 2 artilleries in Romania, round 4 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour and 2 artilleries in Romania, round 5 : 1/3 hits
Germans roll dice for 1 artillery in Romania, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Jehol
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 4 infantry in Jehol, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 5 infantry
Germans defend with 2 infantry
Russians roll dice for 5 infantry in Finland, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 4 infantry in Finland, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Russians roll dice for 4 infantry in Finland, round 4 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
Russians roll dice for 4 infantry in Finland, round 5 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits
Russians roll dice for 4 infantry in Finland, round 6 : 1/4 hits
Germans roll dice for 1 infantry in Finland, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 17 infantry and 1 mech_infantry in Bryansk, round 2 : 3/20 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Archangel
Russians attack with 1 armour, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Archangel, round 2 : 1/9 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 aaGun moved from Manchuria to Amur
4 infantry moved from Manchuria to AmurPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Jehol : 3 infantry
Manchuria : 1 aaGun and 5 infantry
Amur : 1 aaGun and 4 infantry
Romania : 1 flag, 1 armour and 2 artilleries
Belarus : 3 infantry
Bryansk : 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
Archangel : 1 armour, 6 infantry and 2 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 2 aaGuns, 2 fighters and 1 tactical_bomber
115 Sea Zone : 1 submarine
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 42 / 48
Americans : 50 / 70
Chinese : 14 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 19 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.816
Median : 4.000
Variance : 0.726
Standard Deviation : 0.852
Total rolls : 114Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 4.000
Variance : 1.565
Standard Deviation : 1.251
Total rolls : 24Russians Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 22 times
6 was rolled 20 times
Average roll : 3.920
Median : 4.000
Variance : 1.540
Standard Deviation : 1.241
Total rolls : 88 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Chahar to Jehol
1 armour and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
2 bombers moved from Kwangsi to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 fighters moved from Japan to Manchuria
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Russians defend with 1 aaGun and 5 infantry
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Manchuria, round 2 : 3/8 hits
Chinese roll dice for 1 aaGun and 5 infantry in Manchuria, round 2 : 4/5 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 aaGun owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Manchuria, round 3 : 2/4 hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers and 1 infantry in Manchuria, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is -29
Casualties for Japanese: 1 artillery, 1 bomber, 3 fighters and 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Anhwe
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 3 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 0/3 hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 3 : 0/3 hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits
1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 4 : 2/2 hits
Chinese roll dice for 3 infantry in Jehol, round 4 : 2/3 hits
2 infantry owned by the Russians, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 artilleries and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 0/5 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits
Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits
2 artilleries owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 3 artilleries and 2 infantry
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Celebes from Dutch, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from Kwangsi to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
3 infantry placed in Malaya
3 armour placed in Kiangsu
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 fighter and 1 tactical_bomber
Korea : 1 artillery and 3 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 transport
16 Sea Zone : 2 destroyers
7 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 54 / 59
Americans : 50 / 70
Chinese : 9 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 cruisers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
3 fighters moved from 5 Sea Zone to 16 Sea Zone
1 fighter moved from 5 Sea Zone to 16 Sea Zone
2 fighters moved from 5 Sea Zone to Korea
2 infantry moved from Amur to Manchuria
2 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
1 armour moved from Amur to Korea
1 bomber moved from Amur to Manchuria
1 bomber moved from Manchuria to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 destroyers moved from 89 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 cruisers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
3 fighters moved from 5 Sea Zone to 16 Sea Zone
1 fighter moved from 5 Sea Zone to 16 Sea Zone
2 fighters moved from 5 Sea Zone to Korea
2 infantry moved from Amur to Manchuria
2 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
1 armour moved from Amur to Korea
1 bomber moved from Amur to Manchuria
1 bomber moved from Manchuria to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 destroyers moved from 89 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 2 destroyers
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Korea, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 2 : 3/4 hits
1 artillery owned by the Americans, 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Americans roll dice for 1 armour and 2 fighters in Korea, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits
1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 7 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Korea to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
3 fighters moved from 7 Sea Zone to 5 Sea Zone
4 fighters moved from 16 Sea Zone to 5 Sea Zone
1 bomber moved from 19 Sea Zone to Soviet Far EastPlace Units - Americans
2 cruisers, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour and 1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
British Columbia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 armour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 bomber
Amur : 1 artillery and 1 infantry
44 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 transport
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 9 fighters, 1 tactical_bomber and 3 transports
54 Sea Zone : 1 cruiser
Central United States : 1 factory_major and 2 mech_infantrys
Central America : 1 mech_infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery
89 Sea Zone : 1 flag
101 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 54 / 59
Americans : 50 / 70
Chinese : 9 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.263
Median : 3.000
Variance : 1.351
Standard Deviation : 1.162
Total rolls : 38Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.520
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Yunnan : 7 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 52 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.231
Median : 3.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 52Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.520
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 battleship and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
2 armour moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 5 infantry moved from India to Burma -
scramble orders for sz97 please
-
Scramble the fighter
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
2 armour moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 5 infantry moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 battleship and 2 destroyers
Italians defend with 1 destroyer, 1 fighter and 2 transports
British roll dice for 1 battleship and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer, 1 fighter and 2 transports in 97 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship and 1 destroyer in 97 Sea Zone, round 3 : 2/2 hits
Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 24
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer, 1 fighter and 2 transports
Battle in Iraq
British attack with 4 armour and 1 artillery
Neutral_Axis defend with 3 infantry
British roll dice for 4 armour and 1 artillery in Iraq, round 2 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 armour owned by the British, 3 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 armour remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - British
1 infantry moved from West India to India
2 armour moved from Egypt to Tobruk
1 fighter moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eire to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to ScotlandPlace Units - British
1 transport placed in 106 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 81 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Shan State : 1 artillery and 2 infantry
Burma : 1 artillery and 5 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 armour and 4 infantry
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag, 2 armour
Libya : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag, 1 battleship and 1 destroyer
Iraq : 1 flag, 3 armour
81 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.812
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Neutral_Axis Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Italians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits
British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 bomber, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
95 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 armour moved from Queensland to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 armour moved from Queensland to Western AustraliaNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun and 1 infantry
Western Australia : 1 armour
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 artillery moved from Norway to Finland
1 artillery and 3 infantry moved from Eastern Poland to Romania
2 bombers moved from Germany to Romania
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 artilleries and 3 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to FinlandCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 battleship in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Finland, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Finland, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour and 2 artilleries in Finland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 armour and 2 artilleries
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Romania, round 2 : 1/6 hits
Russians roll dice for 1 armour and 2 artilleries in Romania, round 2 : 3/3 hits
3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans roll dice for 1 artillery and 2 bombers in Romania, round 3 : 3/3 hits
Russians roll dice for 1 armour and 1 artillery in Romania, round 3 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 artilleries
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship and 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Germans roll dice for 2 bombers in 97 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 battleship in 97 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship and 1 destroyerNon Combat Move - Germans
1 bomber moved from 97 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
3 infantry moved from Germany to Poland
2 bombers moved from Romania to Western Germany
2 infantry moved from Eastern Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 artillery moved from Eastern Poland to Bessarabia
3 aaGuns moved from Eastern Poland to Bessarabia
1 armour and 3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 armour, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Romania : 1 artillery
Poland : 1 armour, 3 infantry and 3 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 5 infantry
Denmark : 2 infantry
Belarus : 1 flag, 2 artilleries and 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 aaGuns, 2 artilleries and 2 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
115 Sea Zone : 1 battleship and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 52 / 62
Russians : 28 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
5 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
4 infantry moved from Amur to Manchuria





