@crockett36 Alright thanks for the help really appreciate the hospitality. I will take my turn tomorrow. Adios!
Dawgoneit +10 Allies vs. Entek Axis (Rnd 3)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
French attack with 1 fighter
Germans defend with 2 fighters and 1 transport
French roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 0/2 hits
1 fighter owned by the Germans lost in 112 Sea Zone
French roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the French lost in 112 Sea Zone
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for French: 1 fighter
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 58
Russians : 37 / 40
Japanese : 43 / 48
Americans : 50 / 70
Chinese : 13 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
4 was rolled 3 times
6 was rolled 5 times
Average roll : 4.167
Median : 4.000
Variance : 2.364
Standard Deviation : 1.537
Total rolls : 12Germans Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3French Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 submarine and 2 transports moved from 125 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Poland to Bessarabia
1 bomber moved from Germany to Bessarabia
1 armour moved from Baltic States to Bessarabia
1 artillery and 2 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 armour and 1 artillery moved from Germany to 113 Sea Zone
1 armour and 1 artillery moved from 113 Sea Zone to Norway
2 bombers moved from Western Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Battle in Novgorod
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Finland from Russians, taking Novgorod from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bessarabia
Germans attack with 4 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 armour, 2 artilleries and 5 infantry
Germans roll dice for 4 armour, 3 bombers and 1 mech_infantry in Bessarabia, round 2 : 4/8 hits
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Bessarabia, round 2 : 6/8 hits
4 infantry owned by the Russians, 1 bomber owned by the Germans, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 4 armour, 1 bomber and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in 98 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Norway
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Norway, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Norway to Western Germany
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Bessarabia to Germany
1 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
3 aaGuns, 4 armour, 3 artilleries and 8 infantry moved from Belarus to Eastern Poland
3 aaGuns moved from Baltic States to Novgorod
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
1 armour, 2 infantry and 3 mech_infantrys placed in Western Germany
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
Romania : 1 infantry
Germany : 1 artillery, 2 bombers, 1 factory_major and 4 infantry
Norway : 1 armour and 1 artillery
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 5 artilleries, 10 infantry and 4 mech_infantrys
Western Ukraine : 1 flag, 1 armour and 2 mech_infantrys
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 battleship, 1 submarine and 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 fighter and 1 tactical_bomber
127 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 28 / 40
Japanese : 43 / 48
Americans : 50 / 70
Chinese : 13 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Karelia to Finland
5 infantry moved from Manchuria to Jehol
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
2 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 armour and 2 artilleries moved from Bessarabia to Romania
1 artillery moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
3 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Belarus
1 infantry moved from Volgograd to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Karelia to Finland
5 infantry moved from Manchuria to Jehol
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
2 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 armour and 2 artilleries moved from Bessarabia to Romania
1 artillery moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
3 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Belarus
1 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Romania
Russians attack with 1 armour and 2 artilleries
Germans defend with 1 infantry; Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 2 artilleries in Romania, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 armour and 2 artilleries in Romania, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
Russians roll dice for 1 armour and 2 artilleries in Romania, round 4 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour and 2 artilleries in Romania, round 5 : 1/3 hits
Germans roll dice for 1 artillery in Romania, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Jehol
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 4 infantry in Jehol, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 5 infantry
Germans defend with 2 infantry
Russians roll dice for 5 infantry in Finland, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 4 infantry in Finland, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Russians roll dice for 4 infantry in Finland, round 4 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
Russians roll dice for 4 infantry in Finland, round 5 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits
Russians roll dice for 4 infantry in Finland, round 6 : 1/4 hits
Germans roll dice for 1 infantry in Finland, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 17 infantry and 1 mech_infantry in Bryansk, round 2 : 3/20 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Archangel
Russians attack with 1 armour, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Archangel, round 2 : 1/9 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 aaGun moved from Manchuria to Amur
4 infantry moved from Manchuria to AmurPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Jehol : 3 infantry
Manchuria : 1 aaGun and 5 infantry
Amur : 1 aaGun and 4 infantry
Romania : 1 flag, 1 armour and 2 artilleries
Belarus : 3 infantry
Bryansk : 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
Archangel : 1 armour, 6 infantry and 2 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 2 aaGuns, 2 fighters and 1 tactical_bomber
115 Sea Zone : 1 submarine
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 42 / 48
Americans : 50 / 70
Chinese : 14 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 19 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.816
Median : 4.000
Variance : 0.726
Standard Deviation : 0.852
Total rolls : 114Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 4.000
Variance : 1.565
Standard Deviation : 1.251
Total rolls : 24Russians Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 22 times
6 was rolled 20 times
Average roll : 3.920
Median : 4.000
Variance : 1.540
Standard Deviation : 1.241
Total rolls : 88 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Chahar to Jehol
1 armour and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
2 bombers moved from Kwangsi to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 fighters moved from Japan to Manchuria
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Russians defend with 1 aaGun and 5 infantry
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Manchuria, round 2 : 3/8 hits
Chinese roll dice for 1 aaGun and 5 infantry in Manchuria, round 2 : 4/5 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 aaGun owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Manchuria, round 3 : 2/4 hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers and 1 infantry in Manchuria, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is -29
Casualties for Japanese: 1 artillery, 1 bomber, 3 fighters and 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Anhwe
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 3 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 0/3 hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 3 : 0/3 hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits
1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 4 : 2/2 hits
Chinese roll dice for 3 infantry in Jehol, round 4 : 2/3 hits
2 infantry owned by the Russians, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 artilleries and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 0/5 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits
Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits
2 artilleries owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 3 artilleries and 2 infantry
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Celebes from Dutch, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from Kwangsi to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
3 infantry placed in Malaya
3 armour placed in Kiangsu
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 fighter and 1 tactical_bomber
Korea : 1 artillery and 3 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 transport
16 Sea Zone : 2 destroyers
7 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 54 / 59
Americans : 50 / 70
Chinese : 9 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 cruisers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
3 fighters moved from 5 Sea Zone to 16 Sea Zone
1 fighter moved from 5 Sea Zone to 16 Sea Zone
2 fighters moved from 5 Sea Zone to Korea
2 infantry moved from Amur to Manchuria
2 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
1 armour moved from Amur to Korea
1 bomber moved from Amur to Manchuria
1 bomber moved from Manchuria to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 destroyers moved from 89 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 cruisers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
3 fighters moved from 5 Sea Zone to 16 Sea Zone
1 fighter moved from 5 Sea Zone to 16 Sea Zone
2 fighters moved from 5 Sea Zone to Korea
2 infantry moved from Amur to Manchuria
2 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
1 armour moved from Amur to Korea
1 bomber moved from Amur to Manchuria
1 bomber moved from Manchuria to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 destroyers moved from 89 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 2 destroyers
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Korea, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 2 : 3/4 hits
1 artillery owned by the Americans, 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Americans roll dice for 1 armour and 2 fighters in Korea, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits
1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 7 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Korea to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
3 fighters moved from 7 Sea Zone to 5 Sea Zone
4 fighters moved from 16 Sea Zone to 5 Sea Zone
1 bomber moved from 19 Sea Zone to Soviet Far EastPlace Units - Americans
2 cruisers, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour and 1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
British Columbia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 armour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 bomber
Amur : 1 artillery and 1 infantry
44 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 transport
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 9 fighters, 1 tactical_bomber and 3 transports
54 Sea Zone : 1 cruiser
Central United States : 1 factory_major and 2 mech_infantrys
Central America : 1 mech_infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery
89 Sea Zone : 1 flag
101 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 54 / 59
Americans : 50 / 70
Chinese : 9 / 13
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.263
Median : 3.000
Variance : 1.351
Standard Deviation : 1.162
Total rolls : 38Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.520
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Yunnan : 7 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 52 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 30 / 33
UK_Pacific : 7 / 7
Italians : 14 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.231
Median : 3.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 52Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.520
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 battleship and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
2 armour moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 5 infantry moved from India to Burma -
scramble orders for sz97 please
-
Scramble the fighter
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
2 armour moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 5 infantry moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 battleship and 2 destroyers
Italians defend with 1 destroyer, 1 fighter and 2 transports
British roll dice for 1 battleship and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer, 1 fighter and 2 transports in 97 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship and 1 destroyer in 97 Sea Zone, round 3 : 2/2 hits
Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 24
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer, 1 fighter and 2 transports
Battle in Iraq
British attack with 4 armour and 1 artillery
Neutral_Axis defend with 3 infantry
British roll dice for 4 armour and 1 artillery in Iraq, round 2 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 armour owned by the British, 3 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 armour remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - British
1 infantry moved from West India to India
2 armour moved from Egypt to Tobruk
1 fighter moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eire to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to ScotlandPlace Units - British
1 transport placed in 106 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 81 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Shan State : 1 artillery and 2 infantry
Burma : 1 artillery and 5 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 armour and 4 infantry
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag, 2 armour
Libya : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag, 1 battleship and 1 destroyer
Iraq : 1 flag, 3 armour
81 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.812
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Neutral_Axis Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Italians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits
British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 bomber, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
95 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 armour moved from Queensland to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 armour moved from Queensland to Western AustraliaNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun and 1 infantry
Western Australia : 1 armour
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 62
Russians : 36 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 artillery moved from Norway to Finland
1 artillery and 3 infantry moved from Eastern Poland to Romania
2 bombers moved from Germany to Romania
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 artilleries and 3 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to FinlandCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 battleship in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Finland, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Finland, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour and 2 artilleries in Finland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 armour and 2 artilleries
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Romania, round 2 : 1/6 hits
Russians roll dice for 1 armour and 2 artilleries in Romania, round 2 : 3/3 hits
3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans roll dice for 1 artillery and 2 bombers in Romania, round 3 : 3/3 hits
Russians roll dice for 1 armour and 1 artillery in Romania, round 3 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 artilleries
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship and 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Germans roll dice for 2 bombers in 97 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 battleship in 97 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship and 1 destroyerNon Combat Move - Germans
1 bomber moved from 97 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
3 infantry moved from Germany to Poland
2 bombers moved from Romania to Western Germany
2 infantry moved from Eastern Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 artillery moved from Eastern Poland to Bessarabia
3 aaGuns moved from Eastern Poland to Bessarabia
1 armour and 3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 armour, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Romania : 1 artillery
Poland : 1 armour, 3 infantry and 3 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 5 infantry
Denmark : 2 infantry
Belarus : 1 flag, 2 artilleries and 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 aaGuns, 2 artilleries and 2 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
115 Sea Zone : 1 battleship and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 52 / 62
Russians : 28 / 42
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 11 / 18
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
5 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
4 infantry moved from Amur to Manchuria