the file opens fine so i will roll tomorrow. thanks for the fix
14L G40 JWW v MrRoboto Allies (+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 transports; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Southern France to United Kingdom
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 mech_infantrys moved from Germany to Baltic States
2 artilleries moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
5 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Tobruk to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
4 armour, 3 artilleries and 16 infantry moved from Poland to Eastern PolandCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Scotland
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Scotland from British, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Baltic States, round 2 : 1/8 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Baltic States, round 3 : 1/8 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 3 artilleries and 21 infantry
Russians defend with 2 infantry
Germans roll dice for 5 armour, 3 artilleries and 21 infantry in Eastern Poland, round 2 : 10/29 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries and 21 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 83 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from 105 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 armour moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to France
1 aaGun, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Germany to Western Germany
1 armour moved from Poland to Western Germany
1 artillery moved from Western Germany to Germany
5 infantry moved from Finland to Norway
2 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from Bessarabia to Yugoslavia
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Germans
7 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 7 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Romania : 1 mech_infantry
Germany : 1 artillery, 1 factory_major and 3 infantry
Norway : 5 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 2 artilleries, 1 infantry and 4 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 aaGuns, 5 armour, 5 artilleries, 25 infantry and 4 mech_infantrys
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 7 transports
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 bomber
Finland : 1 flag
105 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 53
Russians : 32 / 36
Japanese : 39 / 46
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 34
UK_Pacific : 21 / 21
Italians : 21 / 41
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.484
Median : 3.000
Variance : 0.603
Standard Deviation : 0.777
Total rolls : 64Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.382
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 55Russians Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 2 bombers; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
18 infantry moved from Amur to Siberia
1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to BessarabiaCombat - Russians
Battle in Siberia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
4 infantry moved from Bryansk to Belarus
2 aaGuns, 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 aaGuns moved from Amur to SiberiaPlace Units - Russians
3 artilleries placed in Ukraine
2 bombers placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
need to give this some thought
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kweichow to Hopei
1 armour moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kweichow to Hopei
1 armour moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to HopeiCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans and 1 destroyer owned by the French lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from French with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery and 4 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Amur
2 bombers moved from Shensi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to KwangsiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters and 6 tactical_bombers
Korea : 1 aaGun, 1 artillery and 6 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 armour, 1 artillery and 2 infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun, 1 artillery and 11 infantry
French Indo China : 1 flag
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 46 / 53
Russians : 32 / 33
Japanese : 42 / 42
Americans : 50 / 70
Chinese : 5 / 9
British : 30 / 34
UK_Pacific : 21 / 21
Italians : 21 / 41
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.643
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.783
Median : 4.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Kenya
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from India to Yunnan
1 artillery and 2 infantry moved from Shan State to YunnanCombat - British
Battle in Belgian Congo
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 artillery and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Kenya from Italians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
6 mech_infantrys moved from India to Shan State
1 fighter moved from Yunnan to India
3 infantry moved from Persia to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from French West Africa to Egypt
1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
3 artilleries placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,2,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
UK_Pacific collect 23 PUs (1 lost to blockades); end with 24 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to Alexandria
1 bomber moved from Southern Italy to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to Alexandria
1 bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Syria
Battle in Alexandria
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Syria from French, taking Alexandria from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Greece
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Romania to Eastern Poland
1 aaGun, 1 armour and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Albania
1 artillery moved from Tunisia to LibyaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 fighters placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
French Equatorial Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 aaGun and 3 infantry
Tunisia : 1 flag
Albania : 1 aaGun and 3 artilleries
Northern Italy : 1 factory_major and 2 infantry
Libya : 1 artillery
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Eastern Poland : 1 aaGun, 2 armour and 3 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 armour, 1 bomber and 5 infantry
99 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 53
Russians : 32 / 33
Japanese : 35 / 42
Americans : 52 / 77
Chinese : 7 / 6
British : 32 / 30
UK_Pacific : 24 / 24
Italians : 20 / 33
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Null / Other
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
French take French Equatorial Africa from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from French West Africa to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Yugoslavia to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
5 infantry moved from Norway to 112 Sea Zone
2 armour moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 armour moved from Western Germany to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
3 armour, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour and 9 infantry moved from 110 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Yugoslavia to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
5 infantry moved from Norway to 112 Sea Zone
2 armour moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 armour moved from Western Germany to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
3 armour, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour and 9 infantry moved from 110 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 2 artilleries, 1 bomber, 4 fighters, 11 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
AA fire in United Kingdom : 2/7 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 2 fighters, 11 infantry and 2 tactical_bombers in United Kingdom, round 2 : 7/22 hits
British roll dice for 5 aaGuns and 12 infantry in United Kingdom, round 2 : 3/12 hits
2 infantry owned by the French , 3 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers in United Kingdom, round 3 : 3/19 hits
British roll dice for 10 infantry in United Kingdom, round 3 : 2/10 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in United Kingdom, round 4 : 9/17 hits
British roll dice for 7 infantry in United Kingdom, round 4 : 1/7 hits
7 infantry owned by the British and 1 infantry owned by the Germans lost in United Kingdom
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters and 6 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 10 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 2/5 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
2 artilleries, 1 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland
1 destroyer and 1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 carrier and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 aaGun moved from France to Normandy Bordeaux
4 armour moved from Western Germany to Germany
4 armour moved from Germany to Slovakia HungaryPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 armour
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 aaGuns, 5 armour, 7 artilleries, 1 bomber, 1 fighter, 23 infantry, 9 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 tactical_bombers and 8 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 95
Russians : 30 / 33
Japanese : 35 / 42
Americans : 52 / 77
Chinese : 7 / 6
British : 26 / 0
UK_Pacific : 24 / 24
Italians : 19 / 33
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.700
Median : 4.000
Variance : 0.440
Standard Deviation : 0.664
Total rolls : 110Germans Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.544
Median : 4.000
Variance : 0.209
Standard Deviation : 0.457
Total rolls : 68Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 36 -
here comes russia
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will get to this today
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this is a big turn for japan…I need to expend a bit more brain power on this than originally thought…sorry for the delay.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 6 infantry moved from Korea to 6 Sea Zone
1 artillery, 4 carriers, 3 destroyers, 6 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Jehol
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Hopei to Chahar
1 armour moved from Hopei to Jehol
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Chahar
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Ulaanbaatar
1 fighter moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from Kwangsi to 43 Sea Zone
3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Philippines
1 fighter moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 4 carriers, 3 destroyers and 4 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 4 carriers, 3 destroyers and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 6 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 6 infantry in Philippines, round 2 : 2/9 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 battleships, 2 cruisers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Korea to Manchuria
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
3 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Philippines to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
2 tactical_bombers moved from Yunnan to Kiangsi
1 tactical_bomber moved from Chahar to Manchuria
1 fighter moved from Jehol to Manchuria
1 aaGun, 1 artillery and 6 infantry moved from Amur to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag, 1 armour and 1 mech_infantry
Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 armour, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 95
Russians : 32 / 34
Japanese : 42 / 42
Americans : 50 / 77
Chinese : 5 / 6
British : 26 / 0
UK_Pacific : 22 / 24
Italians : 19 / 33
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.540
Median : 4.000
Variance : 0.204
Standard Deviation : 0.452
Total rolls : 50Japanese Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 40ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Shan State to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Alexandria
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 aaGuns, 6 infantry and 10 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Siam to Burma
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Burma
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Yunnan to IndiaPlace Units - UK_Pacific
2 artilleries, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from 99 Sea Zone to Alexandria
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from 99 Sea Zone to Alexandria
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Alexandria, round 2 : 3/9 hits
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits
2 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Alexandria to Greece
1 aaGun and 2 artilleries moved from Albania to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Libya to Tobruk
1 infantry moved from Northern Italy to Yugoslavia
1 carrier moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
1 aaGun and 1 infantry moved from Greece to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to SyriaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag, 1 artillery and 2 infantry
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 aaGuns and 3 infantry
Tunisia : 1 flag
Tobruk : 1 artillery and 2 fighters
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 aaGun, 1 armour and 2 infantry
Baltic States : 1 flag, 1 armour and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Yugoslavia : 1 infantry
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 51 / 95
Russians : 30 / 34
Japanese : 36 / 42
Americans : 50 / 71
Chinese : 9 / 8
British : 26 / 0
UK_Pacific : 24 / 24
Italians : 21 / 33
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.296
Median : 3.000
Variance : 3.192
Standard Deviation : 1.787
Total rolls : 27Null / Other
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Russians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 89 PUs;
Germans buy 10 armour, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
3 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
5 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia





