@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 99 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,4,2,6,4,3
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caucasus to Volgograd
ANZAC take Volgograd from Germans
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
ANZAC creates battle in territory 36 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 infantry placed in New South Wales
1 armour placed in Queensland
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
Paulau Island : 1 flag
Marianas : 1 flag, 1 infantry
Borneo : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 aaGun
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
33 Sea Zone : 1 destroyer, 5 submarines and 1 transport
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
54 Sea Zone : 2 transports
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Production/PUs Summary :
Germans : 60 / 78
Russians : 10 / 0
Japanese : 37 / 39
Americans : 57 / 77
Chinese : 8 / 9
British : 35 / 38
UK_Pacific : 25 / 20
Italians : 12 / 5
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Caucasus : 3 infantry
Production/PUs Summary :
Germans : 60 / 78
Russians : 10 / 0
Japanese : 37 / 39
Americans : 57 / 77
Chinese : 8 / 9
British : 35 / 38
UK_Pacific : 25 / 20
Italians : 12 / 5
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 artillery and 4 infantry moved from Russia to Tambov
9 armour, 6 artilleries, 2 bombers, 4 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber, 4 fighters and 1 tactical_bomber moved from Russia to Caucasus
2 fighters and 2 tactical_bombers moved from Southern Italy to Caucasus
OOL for the attack on the Caucasus?
the move?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 artillery and 4 infantry moved from Russia to Tambov
9 armour, 6 artilleries, 2 bombers, 4 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber, 4 fighters and 1 tactical_bomber moved from Russia to Caucasus
2 fighters and 2 tactical_bombers moved from Southern Italy to Caucasus
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Caucasus
Germans attack with 10 armour, 6 artilleries, 3 bombers, 10 fighters, 2 infantry, 9 mech_infantrys and 5 tactical_bombers
ANZAC defend with 1 infantry; French defend with 3 infantry; British defend with 4 aaGuns, 2 armour, 9 artilleries, 1 bomber, 1 fighter, 11 infantry, 11 mech_infantrys and 2 tactical_bombers; Americans defend with 4 bombers
AA fire in Caucasus : 2/0 hits
2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 10 armour, 6 artilleries, 3 bombers, 8 fighters, 2 infantry, 9 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 19/1 hits
British roll dice for 4 aaGuns, 2 armour, 9 artilleries, 5 bombers, 1 fighter, 15 infantry, 11 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 15/1 hits
1 bomber owned by the British , 9 infantry owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Germans , 4 bombers owned by the Americans , 4 artilleries owned by the Germans , 9 mech_infantrys owned by the Germans and 4 aaGuns owned by the British lost in Caucasus
Germans roll dice for 10 armour, 2 artilleries, 3 bombers, 8 fighters and 5 tactical_bombers in Caucasus, round 3 : 15/0 hits
British roll dice for 2 armour, 9 artilleries, 1 fighter, 5 infantry, 11 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 11/0 hits
2 infantry owned by the British , 3 infantry owned by the French , 9 armour owned by the Germans , 10 mech_infantrys owned by the British and 2 artilleries owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 3 bombers, 8 fighters and 5 tactical_bombers in Caucasus, round 4 : 10/1 hits
British roll dice for 2 armour, 9 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 4 : 6/0 hits
1 tactical_bomber owned by the Germans , 9 artilleries owned by the British , 1 mech_infantry owned by the British and 5 fighters owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 3 bombers, 3 fighters and 4 tactical_bombers in Caucasus, round 5 : 7/1 hits
British roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Caucasus, round 5 : 3/1 hits
2 tactical_bombers owned by the British , 2 armour owned by the British , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 2 fighters owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 infantry
Casualties for Germans: 9 armour, 6 artilleries, 9 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers
Casualties for French: 3 infantry
Casualties for British: 4 aaGuns, 2 armour, 9 artilleries, 1 bomber, 1 fighter, 11 infantry, 11 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 4 bombers
Battle in Tambov
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 armour in Tambov, round 2 : 0/1 hits
1 armour owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
3 bombers, 1 fighter and 3 tactical_bombers moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Smolensk to Rostov
2 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Archangel to Vologda
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Novgorod to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry and 3 mech_infantrys moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from France to Yugoslavia
7 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
3 fighters moved from Western Germany to Southern Italy
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 fighter and 1 tactical_bomber placed in Novgorod
1 mech_infantry placed in France
1 fighter and 1 tactical_bomber placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,2,1,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 59 PUs (6 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major
Northern Italy : 8 infantry
Southern Italy : 3 fighters and 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry and 1 mech_infantry
Rostov : 5 aaGuns, 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag, 1 artillery and 4 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
119 Sea Zone : 1 submarine
96 Sea Zone : 1 submarine
95 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 submarine
115 Sea Zone : 2 transports
Yugoslavia : 1 flag, 1 infantry and 7 mech_infantrys
Finland : 1 flag, 8 infantry
Production/PUs Summary :
Germans : 65 / 79
Russians : 7 / 0
Japanese : 37 / 39
Americans : 57 / 77
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 25 / 20
Italians : 12 / 5
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.882
Median : 2.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17
Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.900
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Does Russia want to move its 4 AA in Tsinghai or its army in the Soviet Far East?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Combat Move - Russians
Non Combat Move - Russians
4 aaGuns moved from Tsinghai to Shensi
Turn Complete - Russians
Territory Summary for Russians :
Shensi : 4 aaGuns
Soviet Far East : 2 aaGuns and 14 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Production/PUs Summary :
Germans : 65 / 79
Russians : 7 / 0
Japanese : 37 / 39
Americans : 57 / 77
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 25 / 20
Italians : 12 / 5
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter moved from 19 Sea Zone to Suiyuyan
6 armour, 2 bombers, 2 fighters, 10 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kiangsu to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter moved from 19 Sea Zone to Suiyuyan
6 armour, 2 bombers, 2 fighters, 10 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kiangsu to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 6 armour, 2 bombers, 4 fighters, 10 mech_infantrys and 1 tactical_bomber
British defend with 5 aaGuns, 5 armour, 6 artilleries and 6 mech_infantrys
AA fire in Yunnan : 1/1 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 6 armour, 2 bombers, 3 fighters, 10 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 9/1 hits
Chinese roll dice for 5 aaGuns, 5 armour, 6 artilleries and 6 mech_infantrys in Yunnan, round 2 : 6/1 hits
4 mech_infantrys owned by the British , 5 aaGuns owned by the British and 6 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 6 armour, 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 7/1 hits
Chinese roll dice for 5 armour, 6 artilleries and 2 mech_infantrys in Yunnan, round 3 : 6/1 hits
2 armour owned by the Japanese , 5 artilleries owned by the British , 2 mech_infantrys owned by the British and 4 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 4 armour, 2 bombers, 3 fighters and 1 tactical_bomber in Yunnan, round 4 : 5/1 hits
Chinese roll dice for 5 armour and 1 artillery in Yunnan, round 4 : 3/1 hits
4 armour owned by the British , 3 armour owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 1 tactical_bomber in Yunnan, round 5 : 4/0 hits
Chinese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 5 armour, 2 fighters and 10 mech_infantrys
Casualties for British: 5 aaGuns, 5 armour, 6 artilleries and 6 mech_infantrys
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 mech_infantrys moved from Shantung to Hunan
3 armour moved from Kiangsu to Hunan
1 fighter moved from Yunnan to Hunan
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
2 infantry moved from Okinawa to 19 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Suiyuyan to Central Mongolia
1 mech_infantry moved from Yakut S.S.R. to Amur
Place Units - Japanese
1 fighter placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Japanese collect 33 PUs (7 lost to blockades); end with 34 PUs total
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour
Hunan : 1 flag, 3 armour, 1 fighter and 3 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 armour, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag, 1 aaGun, 7 infantry and 3 mech_infantrys
Buryatia : 1 flag
37 Sea Zone : 1 flag, 1 submarine
Central Mongolia : 1 flag, 1 fighter
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Production/PUs Summary :
Germans : 65 / 79
Russians : 5 / 0
Japanese : 40 / 34
Americans : 57 / 77
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 25 / 20
Italians : 12 / 5
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.583
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 5 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 armour and 3 artilleries moved from Gibraltar to 92 Sea Zone
3 armour, 4 artilleries, 2 infantry and 7 transports moved from 92 Sea Zone to 110 Sea Zone
2 armour and 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 3 submarines
Germans defend with 1 submarine
3 submarines owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Battle in Holland Belgium
Battle in Midway
Battle in Normandy Bordeaux
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans winGermans win with no units remaining, taking Holland Belgium from Germans, taking Midway from Japanese, taking Normandy Bordeaux from Germans, taking 93 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 96 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 3 submarines
Japanese defend with 1 carrier, 1 submarine and 1 transport
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/0 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/1 hits
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 94 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Johnston Island to Iwo Jima
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 submarine moved from 48 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Gibraltar
1 armour moved from Libya to Alexandria
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
4 carriers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 7 infantry and 6 transports moved from 101 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 6 transports moved from 89 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Brazil to British Guiana
1 tactical_bomber moved from British Guiana to Gibraltar
1 armour moved from Southeast Mexico to Central America
Place Units - Americans
5 bombers placed in Western United States
1 infantry placed in Central United States
1 armour, 1 artillery and 1 mech_infantry placed in Brazil
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 artillery and 1 infantry
Iwo Jima : 1 flag, 1 bomber and 2 infantry
Marshall Islands : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery and 1 harbour
33 Sea Zone : 1 destroyer, 2 submarines and 1 transport
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
25 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major and 1 infantry
Central America : 1 armour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 armour
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
British Guiana : 1 armour, 1 artillery and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 tactical_bomber
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery
Libya : 1 flag
119 Sea Zone : 1 flag, 1 destroyer and 1 submarine
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
97 Sea Zone : 3 submarines
92 Sea Zone : 1 destroyer
Brazil : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 6 transports
110 Sea Zone : 4 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 79
Russians : 5 / 0
Japanese : 40 / 34
Americans : 62 / 82
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 25 / 20
Italians : 12 / 5
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kansu
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Territory Summary for Chinese :
Kweichow : 1 infantry
Kansu : 2 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 60 / 79
Russians : 5 / 0
Japanese : 37 / 34
Americans : 62 / 82
Chinese : 10 / 10
British : 33 / 38
UK_Pacific : 25 / 20
Italians : 12 / 5
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 2 submarines moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Siam to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in Caucasus
British attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 1/1 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in 99 Sea Zone
British attack with 1 destroyer and 2 submarines
Italians defend with 1 submarine
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
2 mech_infantrys moved from Iraq to Persia
1 aaGun moved from Persia to Northwest Persia
1 mech_infantry moved from India to Shan State
1 infantry moved from Burma to Shan State
1 armour moved from India to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Persia to Northwest Persia
2 armour moved from India to Shan State
1 fighter and 2 tactical_bombers moved from India to Shensi
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
UK_Pacific collect 23 PUs (2 lost to blockades); end with 23 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Kwangsi : 1 mech_infantry
Siam : 1 flag
Hainan : 1 flag, 1 mech_infantry
Shensi : 1 fighter and 2 tactical_bombers
Yunnan : 1 artillery
Shan State : 2 armour, 1 infantry and 1 mech_infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
Normandy Bordeaux : 1 armour, 1 artillery and 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 artillery and 1 mech_infantry
Eire : 1 flag
99 Sea Zone : 1 flag, 1 destroyer and 2 submarines
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 3 artilleries and 1 factory_minor
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag, 4 aaGuns, 2 artilleries and 3 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 3 aaGuns and 3 infantry
Production/PUs Summary :
Germans : 58 / 79
Russians : 5 / 0
Japanese : 35 / 34
Americans : 62 / 82
Chinese : 12 / 10
British : 35 / 40
UK_Pacific : 25 / 23
Italians : 12 / 5
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
ANZAC has Volgograd :lol: 8-)
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,6,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,6,4,3,1
Italians collect 2 PUs (10 lost to blockades); end with 4 PUs total
Man U re fast :)
Why havent U placed ur inf?
Edit Italy 16 so that all Inf in N.Italy are now in south ital