@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
JWW (Allies + 12) vs MiamiUMike - G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
3 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
3 infantry moved from Russia to Vologda
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Volgograd
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Archangel to Belarus
2 armour, 2 artilleries and 14 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Volgograd
Russians attack with 2 armour, 2 artilleries and 15 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 2 artilleries and 15 infantry in Volgograd, round 2 : 6/19 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Yenisey to Yakut S.S.R.
1 aaGun and 3 infantry moved from Yenisey to Timguska
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to RussiaPlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Yakut S.S.R. : 1 aaGun and 3 infantry
Timguska : 1 aaGun and 6 infantry
Kazakhstan : 1 infantry
Belarus : 1 armour and 1 mech_infantry
Bryansk : 3 infantry
Rostov : 2 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 1 infantry
Vologda : 3 infantry
Volgograd : 2 armour, 2 artilleries, 1 factory_minor and 14 infantry
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Samara : 2 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 73
Russians : 23 / 23
Japanese : 53 / 62
Americans : 60 / 81
Chinese : 1 / 6
British : 35 / 43
UK_Pacific : 11 / 10
Italians : 16 / 13
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.680
Median : 3.500
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 50Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.775
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 40 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 mech_infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Northwest Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour, 3 artilleries and 6 mech_infantrys moved from Hunan to Yunnan
1 armour, 4 infantry and 3 mech_infantrys moved from Malaya to Shan State
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 artillery moved from Soviet Far East to Siberia
6 mech_infantrys moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Caucasus to Rostov
1 bomber moved from Northwest Persia to RostovCombat - Japanese
Battle in Caroline Islands
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries and 12 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Caroline Islands from Americans, taking Yunnan from Chinese with 1 armour, 3 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Rostov to Ukraine
1 armour moved from Northwest Persia to Persia
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Malaya to Philippines
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 tactical_bomber moved from 37 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter moved from Malaya to Philippines
3 mech_infantrys moved from Manchuria to BuryatiaPlace Units - Japanese
2 artilleries placed in Japan
6 submarines and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 cruisers, 4 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from Archangel to Volgograd
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 fighter moved from Norway to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 cruisers, 4 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from Archangel to Volgograd
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 fighter moved from Norway to Western GermanyCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 4 destroyers, 5 submarines and 2 transports
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers and 2 transports in 26 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 93 Sea Zone from Italians, taking 26 Sea Zone from Neutral with 1 battleship, 2 cruisers, 4 destroyers, 5 submarines and 2 transports remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Hawaiian Islands
Americans attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Hawaiian Islands, round 2 : 2/8 hits
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 3/4 hits
2 fighters owned by the Americans , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Hawaiian Islands, round 3 : 1/5 hits
Japanese roll dice for 2 artilleries in Hawaiian Islands, round 3 : 2/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Hawaiian Islands, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Hawaiian Islands, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -32
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 4 fighters and 2 infantry
Battle in 98 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Denmark
Battle in Western Germany
Americans attack with 2 bombers, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Western Germany, round 2 : 3/7 hits
Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Western Germany
Americans win, taking Denmark from Germans, taking Western Germany from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 fighters moved from Norway to Vologda
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
1 bomber moved from Eastern United States to Western United States
4 carriers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
6 fighters moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Line Islands
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Borneo : 1 infantry
Line Islands : 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 2 transports
11 Sea Zone : 4 infantry and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 3 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
United Kingdom : 2 bombers
Morocco : 1 flag, 1 aaGun
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Denmark : 1 flag, 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag
Vologda : 3 fighters
Volgograd : 3 fighters
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 2 destroyers and 1 submarine
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 5 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 39 / 73
Russians : 23 / 23
Japanese : 56 / 62
Americans : 67 / 87
Chinese : 0 / 6
British : 34 / 43
UK_Pacific : 10 / 10
Italians : 16 / 13
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 1.347
Standard Deviation : 1.161
Total rolls : 50Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.711
Median : 4.000
Variance : 1.514
Standard Deviation : 1.230
Total rolls : 38 -
that battle in Hawaii was stupid……wow…you got your karma back there
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - British
1 unit repaired.
2 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Belgian Congo to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to Eastern Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Belgian Congo to Trans-Jordan
1 tactical_bomber moved from Belgian Congo to Kenya
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 fighter moved from Belgian Congo to Nigeria
2 mech_infantrys moved from Anglo Egyptian Sudan to Nigeria
1 fighter moved from Belgian Congo to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Belgian Congo to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to Eastern Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Belgian Congo to Trans-Jordan
1 tactical_bomber moved from Belgian Congo to Kenya
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 fighter moved from Belgian Congo to Nigeria
2 mech_infantrys moved from Anglo Egyptian Sudan to Nigeria
1 fighter moved from Belgian Congo to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 112 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 : 3/6 hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 0/3 hits
3 mech_infantrys owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Eastern Persia
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
British attack with 5 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 2/7 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Southern France
British roll dice for 5 fighters and 2 infantry in Southern France, round 3 : 4/7 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kenya
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits
Italians roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Nigeria
British attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 1 fighter and 2 mech_infantrys in Nigeria, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Nigeria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Nigeria
British win, taking Nigeria from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland BelgiumNon Combat Move - British
1 fighter moved from Southern France to 112 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Nigeria to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Eastern Persia to 80 Sea Zone
1 infantry moved from India to West India
1 bomber moved from Iraq to Egypt
1 infantry moved from Karelia to Novgorod
1 armour moved from Finland to NovgorodPlace Units - British
1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 20 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry and 1 mech_infantry
Gibraltar : 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
Nigeria : 2 mech_infantrys
Kenya : 1 armour and 1 mech_infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 fighter
French Equatorial Africa : 1 flag
Normandy Bordeaux : 3 aaGuns, 1 artillery, 3 fighters and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Norway : 1 flag
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novgorod : 1 armour and 1 infantry
112 Sea Zone : 1 destroyer and 1 fighter
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
71 Sea Zone : 1 transport
Brazil : 1 flag
Finland : 1 flag
Suriname : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 34 / 73
Russians : 23 / 23
Japanese : 55 / 62
Americans : 67 / 87
Chinese : 0 / 6
British : 46 / 46
UK_Pacific : 10 / 11
Italians : 10 / 13
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 23 times
3 was rolled 10 times
4 was rolled 23 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.414
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 99Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.545
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37Italians Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.711
Median : 4.000
Variance : 1.514
Standard Deviation : 1.230
Total rolls : 38 -
Well, the UK results were pretty stupid as well - I hit with nothing out of all those rolls. It does not really matter - I gave up on this game 2 rounds ago - I have determined that I lose interest if the game moves too slowly - you are certainly NOT the problem, it is just my preference. I have lost all focus on this game and you have really won I think.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 infantry and 1 mech_infantry moved from France to Western Germany
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 artillery and 1 mech_infantry moved from France to Western GermanyCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Western Germany from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total -
Well, the UK results were pretty stupid as well - I hit with nothing out of all those rolls. It does not really matter - I gave up on this game 2 rounds ago - I have determined that I lose interest if the game moves too slowly - you are certainly NOT the problem, it is just my preference. I have lost all focus on this game and you have really won I think.
sorry man, I remember you saying something like this last game too. If you want to give this one up I understand. Just let me know, you don’t need to keep it alive for my benefit. I think I have this as well, it has been a good game, I have certainly enjoyed it.
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Nothing to be sorry for. I have learned through this game and a couple of others that in order for me to keep my focus and not screw up (as much), I need a game that generally flows at least a turn a day. As it is, I am probably going to step away from A&A for awhile after I wrap up the games I have - kinda burned out on it - and beginning to wonder if there really is only 1-2 ways to victory for the Axis. I have tried lots of other ‘weird’ stuff, to no avail.
At any rate, lets continue a bit more and see where we go….
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from West India to Eastern Persia
ANZAC take Eastern Persia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
2 infantry moved from South Australia to New South Wales
2 aaGuns and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Hawaiian Islands : 3 fighters
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
29 Sea Zone : 1 submarine
63 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 73
Russians : 23 / 23
Japanese : 55 / 62
Americans : 62 / 87
Chinese : 0 / 6
British : 40 / 46
UK_Pacific : 10 / 11
Italians : 13 / 11
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Production/PUs Summary :
Germans : 42 / 73
Russians : 23 / 23
Japanese : 55 / 62
Americans : 62 / 87
Chinese : 0 / 6
British : 40 / 46
UK_Pacific : 10 / 11
Italians : 13 / 11
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Nothing to be sorry for. I have learned through this game and a couple of others that in order for me to keep my focus and not screw up (as much), I need a game that generally flows at least a turn a day. As it is, I am probably going to step away from A&A for awhile after I wrap up the games I have - kinda burned out on it - and beginning to wonder if there really is only 1-2 ways to victory for the Axis. I have tried lots of other ‘weird’ stuff, to no avail.
At any rate, lets continue a bit more and see where we go….
MM
yeah, typically I go for the plodding safe, long term, strategies for both axis and allies and I have been thinking, perhaps I should go for the VC rush, that other players use. To me seems a bit extreme, get there fast and furiously or don’t get there at all……
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You win - the dice are completely stupid now - its a joke. GG to you and thanks for playing!
Regards,
MM -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from France to Denmark
1 fighter and 1 tactical_bomber moved from Germany to Denmark
3 armour and 3 mech_infantrys moved from Persia to Eastern Persia
1 bomber moved from Ukraine to Iraq
5 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Ukraine to BryanskCombat - Germans
Battle in Denmark
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 3 armour and 3 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Eastern Persia from ANZAC with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 5 mech_infantrys
British defend with 2 artilleries, 1 factory_minor and 2 infantry
retreated to Iraq
British win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber could not land in Denmark and were removed
2 tactical_bombers could not land in Bryansk and were removed
1 bomber could not land in Iraq and was removedTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3,4,2,3,5,1,6,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Thanks Mike, it was a tough game. I had to give this much thought….quite challenging. Thanks again, take care.
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At least I made you earn it I suppose :)





