@captainwalker öone Anzac TT at Sumatra ought to join the fleet… will edit soon
Witt and Dowgoneit(Baddies) vs Unknown and Mallery(Goodies).
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Konichawa bitches from Narita airport! Waiting to pick up the relatives….time for death!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 3 submarines
Japanese defend with 2 destroyers
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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I have to say, you guys are real good at this game. I am honored to be playing against you. I haven’t played a lot of games yet so I hope to play again.


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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Tambov to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 armour and 3 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Holland BelgiumCombat - Germans
Battle in Iraq
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Persia
Germans attack with 2 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
4 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
3 artilleries moved from Volgograd to Tambov
3 artilleries moved from Rostov to Tambov
1 armour moved from Ukraine to Tambov
1 armour, 1 artillery and 2 infantry moved from Archangel to Novgorod
5 mech_infantrys moved from Ukraine to Tambov
3 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Northwest Persia to Persia
1 tactical_bomber moved from Smolensk to Rostov
1 artillery and 1 infantry moved from Finland to KareliaPlace Units - Germans
1 carrier and 2 fighters placed in 112 Sea Zone
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 68 PUs (1 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs -
I have to say, you guys are real good at this game. I am honored to be playing against you. I haven’t played a lot of games yet so I hope to play again.
I will say it has been a blast! :-)
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In Mother Russia, blast gets you!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Vologda to Samara
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 10 infantry moved from Vologda to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hunan to Kiangsi
5 armour moved from Hopei to Kiangsi
3 armour moved from Kiangsu to Kiangsi
2 infantry moved from Hopei to Kweichow
4 armour moved from Tsinghai to Kweichow
4 artilleries and 5 infantry moved from Kansu to Shensi
1 artillery and 1 infantry moved from Timguska to Yenisey
2 artilleries and 2 infantry moved from Ulaanbaatar to Amur
1 armour moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hunan to Kiangsi
5 armour moved from Hopei to Kiangsi
3 armour moved from Kiangsu to Kiangsi
2 infantry moved from Hopei to Kweichow
4 armour moved from Tsinghai to Kweichow
4 artilleries and 5 infantry moved from Kansu to Shensi
1 artillery and 1 infantry moved from Timguska to Yenisey
2 artilleries and 2 infantry moved from Ulaanbaatar to Amur
1 armour moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 destroyers
ANZAC defend with 3 submarines
Japanese win, taking 42 Sea Zone from ANZAC with 2 destroyers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 3 submarinesNon Combat Move - Japanese
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 5 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from 4 Sea Zone to Siberia
2 fighters moved from 4 Sea Zone to AmurCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Siberia, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Siberia, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 armour and 2 fighters in Siberia, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits
Americans roll dice for 1 armour and 2 fighters in Siberia, round 5 : 2/3 hits
Japanese roll dice for 1 infantry in Siberia, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Siberia
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Amur
Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Japanese defend with 1 armour, 2 artilleries and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Amur, round 2 : 2/8 hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Amur, round 2 : 2/6 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Amur, round 3 : 2/6 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Amur, round 3 : 1/4 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Amur
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Amur, round 4 : 2/5 hits
Japanese roll dice for 1 armour and 1 artillery in Amur, round 4 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
Casualties for Americans: 4 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 3 : 3/3 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 7 Sea Zone to 4 Sea Zone
2 fighters moved from Siberia to 4 Sea Zone
2 fighters moved from Amur to 4 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
2 fighters moved from Shan State to India
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
9 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 2 fighters
Borneo : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Amur : 1 armour and 1 artillery
26 Sea Zone : 1 flag, 1 destroyer
4 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
5 Sea Zone : 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 4 artilleries and 4 infantry
United Kingdom : 2 aaGuns, 2 artilleries and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 2 infantry
106 Sea Zone : 4 transports
109 Sea Zone : 1 flag, 4 artilleries, 4 infantry and 4 transports
97 Sea Zone : 1 submarine
101 Sea Zone : 9 submarines
Brazil : 1 flag
110 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 62 / 94
Russians : 7 / 7
Japanese : 56 / 57
Americans : 57 / 77
Chinese : 1 / 4
British : 33 / 42
UK_Pacific : 17 / 17
Italians : 10 / 17
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Production/PUs Summary :
Germans : 62 / 94
Russians : 7 / 7
Japanese : 56 / 57
Americans : 57 / 77
Chinese : 1 / 2
British : 33 / 42
UK_Pacific : 17 / 17
Italians : 10 / 17
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 2 destroyers, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Shan State to Hunan
2 infantry moved from Kwangsi to Hunan
3 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
3 artilleries and 5 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Shan State to YunnanCombat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 armour, 6 artilleries, 9 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 6 artilleries, 9 infantry and 3 mech_infantrys in Yunnan, round 2 : 6/20 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 6 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 3 armour and 3 mech_infantrys
Germans defend with 1 artillery
British roll dice for 3 armour and 3 mech_infantrys in Iraq, round 2 : 1/6 hits
Germans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Libya to Tobruk
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
1 aaGun, 1 artillery and 3 infantry moved from India to West India
1 fighter moved from Hunan to Shan StatePlace Units - British
2 destroyers and 2 transports placed in 110 Sea Zone
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3,1,6
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns, 2 armour, 6 artilleries, 8 infantry and 3 mech_infantrys
Hunan : 2 infantry
Shan State : 1 fighter and 2 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 harbour and 1 infantry
Kazakhstan : 1 mech_infantry
French Indo China : 1 flag
West India : 1 aaGun, 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery and 2 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
109 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 3 armour and 3 mech_infantrys
Eastern Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 7 destroyers, 6 submarines and 2 transportsProduction/PUs Summary :
Germans : 60 / 94
Russians : 8 / 7
Japanese : 50 / 57
Americans : 57 / 77
Chinese : 3 / 2
British : 35 / 38
UK_Pacific : 20 / 25
Italians : 10 / 17
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1
Italians collect 6 PUs (4 lost to blockades); end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for Italians :
France : 2 artilleries and 2 infantry
Western Germany : 1 fighter
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Bessarabia : 1 flag
70 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 60 / 94
Russians : 8 / 7
Japanese : 50 / 57
Americans : 57 / 77
Chinese : 3 / 2
British : 35 / 38
UK_Pacific : 20 / 25
Italians : 10 / 12
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Northern Territory to Java
1 destroyer and 6 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 6 submarines and 1 transport
Japanese defend with 2 destroyers
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 submarine
Battle in Java
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 aaGuns and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 4 destroyers, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Tambov to Kazakhstan
1 mech_infantry moved from Tambov to Kazakhstan
1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Rostov to Smolensk
1 mech_infantry moved from Ukraine to SmolenskCombat - Germans
Battle in 119 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 aaGun moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 artillery moved from Volgograd to Tambov
1 artillery moved from Volgograd to Caucasus
1 armour moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Tambov
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Tambov to Bryansk
1 armour moved from Novgorod to Karelia
1 artillery and 5 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Smolensk to TambovPlace Units - Germans
4 destroyers placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 2.
2 artilleries and 1 mech_infantry placed in Volgograd
Germans undo move 2.
2 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in France
Germans undo move 2.
1 infantry placed in France
2 artilleries and 3 infantry placed in Western Germany
Germans undo move 6.
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,2
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
I just noticed I forgot to unload my US troops into the UK and thus interrupting my transport cycle :oops:
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I thought those Mid West boys were bait.
And I decided to withhold… I was tempted! Maybe Mallery can unload them on his Russian go.
I would hate for them to miss out on the Normandy Express Mincing Machine.I do fear that I have missed my opportunity to take Moscow and that your endless stream of Allied troops will soon have foothold in Europe.
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I just noticed I forgot to unload my US troops into the UK and thus interrupting my transport cycle :oops:
Am I doing something about this?





