0% for April

Witt and Dowgoneit(Baddies) vs Unknown and Mallery(Goodies).

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                6 infantry moved from Shan State to Malaya
                1 armour moved from French Indo China to Malaya
                1 fighter moved from Burma to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                2 artilleries and 3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Malaya
                    British attack with 1 armour, 1 fighter, 6 infantry and 1 mech_infantry
                    Japanese defend with 2 armour, 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 1 armour, 1 fighter, 6 infantry and 1 mech_infantry in Malaya, round 2 :  1/9 hits
                        Japanese roll dice for 2 armour and 3 infantry in Malaya, round 2 :  2/5 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Malaya, round 3 :  2/7 hits
                        Japanese roll dice for 2 armour and 2 infantry in Malaya, round 3 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Malaya, round 4 :  3/6 hits
                        Japanese roll dice for 2 armour in Malaya, round 4 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour and 3 infantry
                    Casualties for British: 4 infantry
                Battle in Kwangsi
                    British attack with 3 artilleries and 6 infantry
                    Japanese defend with 1 armour
                        British roll dice for 3 artilleries and 6 infantry in Kwangsi, round 2 :  3/9 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                2 aaGuns and 2 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                1 infantry moved from India to Burma
                3 artilleries and 3 infantry moved from Yunnan to Shan State
                1 fighter moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 92 Sea Zone to 109 Sea Zone
                1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Eastern Persia

    Place Units - British
                3 armour placed in Egypt
                1 destroyer and 2 submarines placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5,6,5
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 3 artilleries and 6 infantry
        Siam : 1 flag, 1 mech_infantry
        Shan State : 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
        Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag, 1 artillery and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 mech_infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 5 destroyers and 6 submarines

    Production/PUs Summary :

    Germans : 59 / 86
        Russians : 6 / 7
        Japanese : 55 / 61
        Americans : 57 / 81
        Chinese : 2 / 4
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 10 / 6
        ANZAC : 17 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Western Germany
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • should be able to get my turn in a few hours (as long as the ship’s wifi is working.) Die Japan, DIE!  :evil:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Japan is making sacrifices so Greater Germany can be masters of Europe. We salute our brave and noble allies!

    On a side note, Churchill has implied to us that he is happy if Communist Russia can be eradicated. Peace in Europe may follow……
    We are also sure that disabled  old man( surely dead by now) will meet us at the peace table when this happens.
    The  Reich will last 1000 years.

  • 13

    Never! No peace for the oppressive people of the Reich!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Not sure if you are speaking as that fat, bald, old alcoholic or as the President of that corrupt and socially unfair democracy, but we know better.
    We will all soon be friends and joining forces to ensure Communism never again rears its ugly head.

  • 13

    :lol:


  • Konichawa bitches from Narita airport! Waiting to pick up the relatives….time for death!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 3 submarines
                    Japanese defend with 2 destroyers
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    I have to say, you guys are real good at this game. I am honored to be playing against you. I haven’t played a lot of games yet so I hope to play again.

    nuke.jpg
    who's laughing now.jpg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Archangel to Smolensk
                1 tactical_bomber moved from Tambov to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Northwest Persia to Iraq
                1 artillery moved from Northwest Persia to Iraq
                2 armour and 3 mech_infantrys moved from Northwest Persia to Persia
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Iraq
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Germans win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Persia
                    Germans attack with 2 armour and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 bomber moved from Normandy Bordeaux to Western Germany
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                3 artilleries moved from Volgograd to Tambov
                3 artilleries moved from Rostov to Tambov
                1 armour moved from Ukraine to Tambov
                1 armour, 1 artillery and 2 infantry moved from Archangel to Novgorod
                5 mech_infantrys moved from Ukraine to Tambov
                3 mech_infantrys moved from Romania to Ukraine
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Northwest Persia to Persia
                1 tactical_bomber moved from Smolensk to Rostov
                1 artillery and 1 infantry moved from Finland to Karelia

    Place Units - Germans
                1 carrier and 2 fighters placed in 112 Sea Zone
                3 artilleries placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 68 PUs (1 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs

  • 13

    @dawgoneit:

    I have to say, you guys are real good at this game. I am honored to be playing against you. I haven’t played a lot of games yet so I hope to play again.

    I will say it has been a blast!  :-)


  • In Mother Russia, blast gets you!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Vologda to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Vologda to Samara
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns and 10 infantry moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Szechwan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Kweichow to Hunan
                1 artillery moved from Hunan to Kiangsi
                5 armour moved from Hopei to Kiangsi
                3 armour moved from Kiangsu to Kiangsi
                2 infantry moved from Hopei to Kweichow
                4 armour moved from Tsinghai to Kweichow
                4 artilleries and 5 infantry moved from Kansu to Shensi
                1 artillery and 1 infantry moved from Timguska to Yenisey
                2 artilleries and 2 infantry moved from Ulaanbaatar to Amur
                1 armour moved from Siberia to Amur
                1 infantry moved from Siberia to Amur
                1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
                2 destroyers moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Szechwan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Kweichow to Hunan
                1 artillery moved from Hunan to Kiangsi
                5 armour moved from Hopei to Kiangsi
                3 armour moved from Kiangsu to Kiangsi
                2 infantry moved from Hopei to Kweichow
                4 armour moved from Tsinghai to Kweichow
                4 artilleries and 5 infantry moved from Kansu to Shensi
                1 artillery and 1 infantry moved from Timguska to Yenisey
                2 artilleries and 2 infantry moved from Ulaanbaatar to Amur
                1 armour moved from Siberia to Amur
                1 infantry moved from Siberia to Amur
                1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
                2 destroyers moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 3 destroyers
                    ANZAC defend with 3 submarines
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 destroyers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 3 submarines

    Non Combat Move - Japanese

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 artilleries, 5 infantry and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Soviet Far East to 4 Sea Zone
                2 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                2 fighters moved from 4 Sea Zone to Siberia
                2 fighters moved from 4 Sea Zone to Amur

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  3/7 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Siberia
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Siberia, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Siberia, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Siberia
                        Americans roll dice for 1 armour and 2 fighters in Siberia, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Siberia, round 4 :  0/1 hits
                        Americans roll dice for 1 armour and 2 fighters in Siberia, round 5 :  2/3 hits
                        Japanese roll dice for 1 infantry in Siberia, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Siberia
                    Americans win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Amur
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    Japanese defend with 1 armour, 2 artilleries and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Amur, round 2 :  2/8 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Amur, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Amur, round 3 :  2/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Amur, round 3 :  1/4 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Amur
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Amur, round 4 :  2/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Amur, round 4 :  1/2 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
                    Casualties for Americans: 4 infantry
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 3 :  3/3 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 submarine moved from 7 Sea Zone to 4 Sea Zone
                2 fighters moved from Siberia to 4 Sea Zone
                2 fighters moved from Amur to 4 Sea Zone
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                4 transports moved from 109 Sea Zone to 106 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to Quebec
                2 fighters moved from Shan State to India
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                2 artilleries and 4 infantry placed in Eastern United States
                9 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        India : 2 fighters
        Borneo : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        Amur : 1 armour and 1 artillery
        26 Sea Zone : 1 flag, 1 destroyer
        4 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
        5 Sea Zone : 3 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Quebec : 4 artilleries and 4 infantry
        United Kingdom : 2 aaGuns, 2 artilleries and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 2 infantry
        106 Sea Zone : 4 transports
        109 Sea Zone : 1 flag, 4 artilleries, 4 infantry and 4 transports
        97 Sea Zone : 1 submarine
        101 Sea Zone : 9 submarines
        Brazil : 1 flag
        110 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 62 / 94
        Russians : 7 / 7
        Japanese : 56 / 57
        Americans : 57 / 77
        Chinese : 1 / 4
        British : 33 / 42
        UK_Pacific : 17 / 17
        Italians : 10 / 17
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 94
        Russians : 7 / 7
        Japanese : 56 / 57
        Americans : 57 / 77
        Chinese : 1 / 2
        British : 33 / 42
        UK_Pacific : 17 / 17
        Italians : 10 / 17
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 destroyers, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 fighter moved from Shan State to Hunan
                2 infantry moved from Kwangsi to Hunan
                3 artilleries and 3 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                3 artilleries and 5 infantry moved from Shan State to Yunnan
                1 armour and 1 mech_infantry moved from Shan State to Yunnan

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Hunan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 armour, 6 artilleries, 9 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour, 6 artilleries, 9 infantry and 3 mech_infantrys in Yunnan, round 2 :  6/20 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 6 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 3 armour and 3 mech_infantrys
                    Germans defend with 1 artillery
                        British roll dice for 3 armour and 3 mech_infantrys in Iraq, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Libya to Tobruk
                1 aaGun moved from Shan State to Yunnan
                1 aaGun moved from Shan State to Yunnan
                2 infantry moved from Malaya to Shan State
                1 aaGun, 1 artillery and 3 infantry moved from India to West India
                1 fighter moved from Hunan to Shan State

    Place Units - British
                2 destroyers and 2 transports placed in 110 Sea Zone
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3,1,6
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 2 armour, 6 artilleries, 8 infantry and 3 mech_infantrys
        Hunan : 2 infantry
        Shan State : 1 fighter and 2 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        Kazakhstan : 1 mech_infantry
        French Indo China : 1 flag
        West India : 1 aaGun, 1 artillery and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 artillery and 2 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 3 armour and 3 mech_infantrys
        Eastern Persia : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 7 destroyers, 6 submarines and 2 transports

    Production/PUs Summary :

    Germans : 60 / 94
        Russians : 8 / 7
        Japanese : 50 / 57
        Americans : 57 / 77
        Chinese : 3 / 2
        British : 35 / 38
        UK_Pacific : 20 / 25
        Italians : 10 / 17
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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