Made a NCM adjustment, please use latest file.
14L G40 JWW v MrCunego Allies (+11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 2 PUs;Combat Move - British
1 armour, 3 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 3 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 armour, 3 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/28 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
1 artillery moved from India to West India
1 infantry moved from Ethiopia to 76 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from South West Africa to Belgian Congo
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 aaGun moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
2 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Algeria to Morocco
3 fighters moved from Gibraltar to Morocco
2 fighters moved from 92 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Algeria to Morocco
3 fighters moved from Gibraltar to Morocco
2 fighters moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Morocco
Italians attack with 5 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 5 fighters and 2 infantry in Morocco, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
3 fighters moved from Morocco to Gibraltar
2 fighters moved from Morocco to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Tunisia to Libya
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 bomber moved from Rostov to UkrainePlace Units - Italians
2 destroyers placed in 95 Sea Zone
3 infantry placed in Ukraine
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 10 infantry
Morocco : 1 flag, 2 infantry
Algeria : 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Libya : 1 armour
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor and 5 infantry
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 4 transports
93 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 28 / 35
Japanese : 61 / 64
Americans : 52 / 74
Chinese : 6 / 8
British : 31 / 31
UK_Pacific : 6 / 8
Italians : 21 / 31
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Americans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from India to Burma
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
2 bombers moved from Ukraine to Russia
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 fighter moved from 115 Sea Zone to Belarus
1 infantry moved from Baltic States to Belarus
1 armour, 1 artillery, 8 infantry and 13 mech_infantrys moved from Baltic States to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
2 bombers moved from Ukraine to Russia
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 fighter moved from 115 Sea Zone to Belarus
1 infantry moved from Baltic States to Belarus
1 armour, 1 artillery, 8 infantry and 13 mech_infantrys moved from Baltic States to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 11 infantry and 13 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries, 11 infantry and 13 mech_infantrys in Novgorod, round 2 : 10/27 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 11 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Kazakhstan
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 2/2 hits
Russians roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Kazakhstan
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Russia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
1 tactical_bomber moved from Kazakhstan to Sikang
2 fighters moved from Western Germany to Ukraine
2 fighters moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
1 aaGun moved from Baltic States to Novgorod
4 mech_infantrys moved from Germany to Romania
1 infantry moved from Germany to Poland
1 aaGun and 2 infantry moved from Southern France to Northern Italy
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
5 mech_infantrys placed in Germany
3 infantry placed in France
Germans undo move 2.
3 mech_infantrys placed in Western Germany
2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Germans :
Sikang : 1 tactical_bomber
Gibraltar : 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tunisia : 1 mech_infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
Romania : 4 mech_infantrys
Poland : 1 infantry
Germany : 1 factory_major, 2 infantry and 2 mech_infantrys
Northern Italy : 1 aaGun and 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 3 aaGuns, 6 armour, 5 artilleries, 1 bomber, 6 fighters, 31 infantry and 3 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 13 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
113 Sea Zone : 1 submarine
95 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 2 infantry
115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 72
Russians : 21 / 35
Japanese : 61 / 64
Americans : 52 / 74
Chinese : 6 / 8
British : 31 / 31
UK_Pacific : 6 / 8
Italians : 21 / 31
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.222
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.140
Median : 3.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 43Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
2 bombers moved from Ukraine to Russia
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 fighter moved from 115 Sea Zone to Belarus
1 infantry moved from Baltic States to Belarus
1 armour, 1 artillery, 8 infantry and 13 mech_infantrys moved from Baltic States to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 11 infantry and 13 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries, 11 infantry and 13 mech_infantrys in Novgorod, round 2 : 10/27 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 11 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Kazakhstan
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 2/2 hits
Russians roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Kazakhstan
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Russia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
1 tactical_bomber moved from Kazakhstan to Sikang
2 fighters moved from Western Germany to Ukraine
2 fighters moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
1 aaGun moved from Baltic States to Novgorod
4 mech_infantrys moved from Germany to Romania
1 infantry moved from Germany to Poland
1 aaGun and 2 infantry moved from Southern France to Northern Italy
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
5 mech_infantrys placed in Germany
3 infantry placed in France
Germans undo move 2.
3 mech_infantrys placed in Western Germany
2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Sikang: 1 fighter
EDIT: Removing units owned by Germans from Sikang: 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Sikang : 1 fighter
Gibraltar : 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tunisia : 1 mech_infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
Romania : 4 mech_infantrys
Poland : 1 infantry
Germany : 1 factory_major, 2 infantry and 2 mech_infantrys
Northern Italy : 1 aaGun and 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 3 aaGuns, 6 armour, 5 artilleries, 1 bomber, 6 fighters, 31 infantry and 3 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 13 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
113 Sea Zone : 1 submarine
95 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 2 infantry
115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 72
Russians : 21 / 35
Japanese : 61 / 64
Americans : 52 / 74
Chinese : 6 / 8
British : 31 / 31
UK_Pacific : 6 / 8
Italians : 21 / 31
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.222
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.140
Median : 3.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 43Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
sorry about this but making one more change, putting my german ss back in z125….use this file please, thanks again
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Passed the “post turn summary” bottom by a mistake. And I can’t figure out how to go back and generate it again. So here is a save game instead
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and this time with the file
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this one is complicated again….will take a bit more time
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OK, i think i am ready….aussie’s scramble?
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no scramble
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to Siberia
1 tactical_bomber moved from Manchuria to Siberia
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 2 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 bomber moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
7 fighters moved from 46 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Manchuria to Chahar
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kweichow to Hopei
1 armour moved from Kweichow to Shensi
1 destroyer moved from 46 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to Siberia
1 tactical_bomber moved from Manchuria to Siberia
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 2 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 bomber moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
7 fighters moved from 46 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Manchuria to Chahar
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kweichow to Hopei
1 armour moved from Kweichow to Shensi
1 destroyer moved from 46 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Siberia, round 2 : 3/7 hits
Russians roll dice for 3 infantry in Siberia, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Korea, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 19 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 19 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 8/11 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier in 54 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 submarines and 3 transports moved from 46 Sea Zone to 35 Sea Zone
6 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo China
1 infantry moved from Yunnan to Shan State
2 artilleries and 3 infantry moved from Yunnan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Siberia to 5 Sea Zone
1 fighter moved from Siberia to 5 Sea Zone
1 tactical_bomber moved from Siberia to Manchuria
1 fighter moved from Siberia to Manchuria
1 fighter moved from Korea to Japan
1 bomber moved from 19 Sea Zone to French Indo China
1 bomber moved from Shensi to French Indo China
1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 aaGun and 3 infantry moved from Manchuria to AmurPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
4 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Siam : 1 airfield
Manchuria : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag, 1 armour and 1 artillery
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery and 2 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 fighter and 2 tactical_bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun and 4 infantry
Siberia : 1 flag, 1 armour and 2 infantry
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 4 transports
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
5 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag
54 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 49 / 72
Russians : 26 / 34
Japanese : 64 / 67
Americans : 52 / 74
Chinese : 3 / 8
British : 31 / 31
UK_Pacific : 6 / 8
Italians : 19 / 31
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.342
Median : 3.000
Variance : 1.493
Standard Deviation : 1.222
Total rolls : 76Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.900
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.340
Median : 3.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 47Russians Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.900
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 bombers and 1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 54 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy BordeauxNon Combat Move - Americans
2 bombers and 1 fighter moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from 26 Sea Zone to Queensland
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
3 carriers, 1 cruiser and 8 submarines moved from 91 Sea Zone to 110 Sea Zone
2 destroyers, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 submarines placed in 86 Sea Zone
3 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 3 infantry and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 infantry moved from Burma to Yunnan
1 armour, 3 artilleries, 19 infantry and 1 mech_infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to Yunnan
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry in Shan State, round 2 : 1/24 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine; Russians loiter and taunt with
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from 125 Sea Zone to United Kingdom
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Belgian Congo to Egypt
1 armour moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 aaGuns moved from Burma to Shan State
4 fighters moved from United Kingdom to Finland
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from India to Burma
1 armour moved from Iraq to Northwest PersiaPlace Units - British
3 transports placed in 110 Sea Zone
3 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from 95 Sea Zone to Alexandria
1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from French
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber and 5 infantry moved from Ukraine to Rostov
1 destroyer moved from 95 Sea Zone to 98 Sea Zone





