14L G40 JWW v MrCunego Allies (+11)


  • and this time with the file

    russianturn7.tsvg

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    this one is complicated again….will take a bit more time

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    OK, i think i am ready….aussie’s scramble?

    JPN7 scramble.tsvg


  • no scramble

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Siberia
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 carrier moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from Japan to Siberia
                1 tactical_bomber moved from Manchuria to Siberia
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Manchuria to Korea
                1 fighter moved from Japan to Korea
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Buyant-Uhaa to Chahar
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Szechwan to Shensi
                1 bomber moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                1 tactical_bomber moved from French Indo China to 20 Sea Zone
                1 bomber moved from Philippines to 19 Sea Zone
                1 fighter moved from Manchuria to 20 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                7 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Manchuria to Chahar
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from Kweichow to Hopei
                1 armour moved from Kweichow to Shensi
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Siberia
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 carrier moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from Japan to Siberia
                1 tactical_bomber moved from Manchuria to Siberia
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Manchuria to Korea
                1 fighter moved from Japan to Korea
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Buyant-Uhaa to Chahar
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Szechwan to Shensi
                1 bomber moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                1 tactical_bomber moved from French Indo China to 20 Sea Zone
                1 bomber moved from Philippines to 19 Sea Zone
                1 fighter moved from Manchuria to 20 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                7 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Manchuria to Chahar
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from Kweichow to Hopei
                1 armour moved from Kweichow to Shensi
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Siberia, round 2 :  3/7 hits
                        Russians roll dice for 3 infantry in Siberia, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Korea, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 19 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 19 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 :  8/11 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 carrier in 54 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Americans with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 submarines and 3 transports moved from 46 Sea Zone to 35 Sea Zone
                6 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to French Indo China
                1 infantry moved from Yunnan to Shan State
                2 artilleries and 3 infantry moved from Yunnan to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Siberia to 5 Sea Zone
                1 fighter moved from Siberia to 5 Sea Zone
                1 tactical_bomber moved from Siberia to Manchuria
                1 fighter moved from Siberia to Manchuria
                1 fighter moved from Korea to Japan
                1 bomber moved from 19 Sea Zone to French Indo China
                1 bomber moved from Shensi to French Indo China
                1 tactical_bomber moved from Hopei to Anhwe
                1 fighter moved from Hopei to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe
                1 aaGun and 3 infantry moved from Manchuria to Amur

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 infantry placed in French Indo China
                4 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
                Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 artillery and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Siam : 1 airfield
        Manchuria : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour and 1 artillery
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 artillery and 2 infantry
        Sikang : 1 flag
        Anhwe : 1 flag, 1 fighter and 2 tactical_bombers
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun and 4 infantry
        Siberia : 1 flag, 1 armour and 2 infantry
        French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 4 transports
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer
        5 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag
        54 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 49 / 72
        Russians : 26 / 34
        Japanese : 64 / 67
        Americans : 52 / 74
        Chinese : 3 / 8
        British : 31 / 31
        UK_Pacific : 6 / 8
        Italians : 19 / 31
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 15 times
            Average roll : 3.342
            Median : 3.000
            Variance : 1.493
            Standard Deviation : 1.222
            Total rolls : 76

    Null / Other
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.900
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.340
            Median : 3.000
            Variance : 0.848
            Standard Deviation : 0.921
            Total rolls : 47

    Russians Combat
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.500
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.900
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 fighter, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 bombers and 1 fighter moved from Queensland to 54 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in 54 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                2 bombers and 1 fighter moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
                2 fighters moved from 26 Sea Zone to Queensland
                1 destroyer moved from 28 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                3 carriers, 1 cruiser and 8 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 destroyers, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 submarines placed in 86 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 armour, 3 artilleries, 19 infantry and 1 mech_infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from India to Yunnan
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry in Shan State, round 2 :  1/24 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 submarine; Russians loiter and taunt with
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Iraq to Eastern Persia
                1 armour moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                2 aaGuns moved from Burma to Shan State
                4 fighters moved from United Kingdom to Finland
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from India to Burma
                1 armour moved from Iraq to Northwest Persia

    Place Units - British
                3 transports placed in 110 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 artilleries

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Alexandria
                2 fighters moved from 95 Sea Zone to Alexandria
                1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from French
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 bomber and 5 infantry moved from Ukraine to Rostov
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Alexandria
                2 fighters moved from 95 Sea Zone to Alexandria
                1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from French
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 bomber and 5 infantry moved from Ukraine to Rostov
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 fighters and 3 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 2 fighters and 3 infantry in Alexandria, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 bomber and 5 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 bomber and 5 infantry in Rostov, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  3/4 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 bomber and 2 infantry in Rostov, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 bomber and 1 infantry in Rostov, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Rostov, round 5 :  0/2 hits
                        Russians roll dice for 1 artillery in Rostov, round 5 :  1/1 hits
                        1 infantry owned by the Italians lost in Rostov
                    retreated to Rostov
                    Russians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 5 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                2 fighters moved from Alexandria to 98 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Southern Italy
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Southern France
                1 infantry placed in Northern Italy
                Italians undo move 2.
                3 infantry placed in Southern France
                1 artillery and 2 infantry placed in Northern Italy
                Italians undo move 4.
                1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                Italians undo move 5.
                Italians undo move 3.
                1 artillery and 2 infantry placed in Southern France
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag, 2 infantry
        Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 10 infantry
        Morocco : 1 flag
        Algeria : 1 artillery and 2 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Libya : 1 armour
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor and 3 infantry
        95 Sea Zone : 1 destroyer and 2 transports
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 47 / 72
        Russians : 26 / 34
        Japanese : 59 / 67
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 31 / 32
        UK_Pacific : 11 / 11
        Italians : 19 / 34
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.484
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.125
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from Burma to Shan State
                5 fighters moved from Queensland to Shan State
                4 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Vyborg
                1 bomber moved from Ukraine to Vyborg
                2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
                1 mech_infantry moved from Volgograd to Tambov
                2 fighters moved from Ukraine to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                2 infantry moved from Ukraine to Rostov
                2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
                1 fighter moved from Sikang to Rostov
                1 mech_infantry moved from Novgorod to Karelia
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                2 artilleries, 8 infantry and 6 mech_infantrys moved from Novgorod to Karelia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Vyborg
                1 bomber moved from Ukraine to Vyborg
                2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
                1 mech_infantry moved from Volgograd to Tambov
                2 fighters moved from Ukraine to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                2 infantry moved from Ukraine to Rostov
                2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
                1 fighter moved from Sikang to Rostov
                1 mech_infantry moved from Novgorod to Karelia
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                2 artilleries, 8 infantry and 6 mech_infantrys moved from Novgorod to Karelia

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 cruiser in Vyborg, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 3 infantry in Vyborg, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 2 artilleries, 8 infantry and 7 mech_infantrys
                    Russians defend with 2 aaGuns and 1 infantry
                        Germans roll dice for 2 artilleries, 8 infantry and 7 mech_infantrys in Karelia, round 2 :  5/17 hits
                        Russians roll dice for 2 aaGuns and 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 2 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Battle in Belarus
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Rostov
                    Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Syria
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/10 hits
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        1 infantry owned by the British , 1 artillery owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/8 hits
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  2/2 hits
                        1 infantry owned by the Germans , 1 artillery owned by the British , 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Syria from French, taking Normandy Bordeaux from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun and 2 infantry moved from Northern Italy to France
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Romania to Ukraine
                2 fighters and 1 tactical_bomber moved from Tambov to Ukraine
                3 fighters and 1 tactical_bomber moved from Rostov to Ukraine
                1 fighter moved from Belarus to 115 Sea Zone
                1 bomber moved from Vyborg to Novgorod
                5 mech_infantrys moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Belarus to 115 Sea Zone
                1 fighter moved from Belarus to Ukraine

    Place Units - Germans
                3 fighters placed in Novgorod
                3 infantry placed in France
                3 infantry placed in Volgograd
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,3,6,2
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Germans :

    Gibraltar : 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Algeria : 1 flag, 1 artillery
        Syria : 1 flag, 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
        Tunisia : 1 mech_infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag, 2 artilleries, 8 infantry and 7 mech_infantrys
        Baltic States : 1 flag
        Rostov : 1 flag, 2 infantry
        Nenetsia : 1 flag, 1 armour and 1 mech_infantry
        Vyborg : 1 flag, 2 infantry
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 7 mech_infantrys
        Ukraine : 3 aaGuns, 6 armour, 5 artilleries, 6 fighters, 29 infantry, 4 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        Caucasus : 1 flag
        95 Sea Zone : 1 carrier
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 2 infantry
        115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 21 / 34
        Japanese : 59 / 67
        Americans : 52 / 74
        Chinese : 3 / 5
        British : 31 / 32
        UK_Pacific : 11 / 11
        Italians : 19 / 34
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 18 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 18 times
                6 was rolled 13 times
            Average roll : 3.494
            Median : 3.000
            Variance : 0.768
            Standard Deviation : 0.877
            Total rolls : 83

    Null / Other
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.981
            Standard Deviation : 0.991
            Total rolls : 55

    Russians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries and 2 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 infantry moved from Samara to Volgograd
                1 artillery and 6 infantry moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Rostov
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                3 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                4 infantry moved from Buryatia to Amur
                4 infantry moved from Ulaanbaatar to Amur
                5 infantry moved from Sakha to Amur

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 3 armour, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Volgograd, round 2 :  1/7 hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 :  3/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 3 armour and 1 mech_infantry in Volgograd, round 3 :  2/4 hits
                        Germans roll dice for 2 infantry in Volgograd, round 3 :  1/2 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry and 2 mech_infantrys
                Battle in Amur
                    Russians attack with 13 infantry
                    Japanese defend with 1 aaGun and 4 infantry
                        Russians roll dice for 13 infantry in Amur, round 2 :  1/13 hits
                        Japanese roll dice for 1 aaGun and 4 infantry in Amur, round 2 :  4/4 hits
                        4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
                        Russians roll dice for 9 infantry in Amur, round 3 :  1/9 hits
                        Japanese roll dice for 4 infantry in Amur, round 3 :  2/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 7 infantry in Amur, round 4 :  0/7 hits
                        Japanese roll dice for 3 infantry in Amur, round 4 :  2/3 hits
                        2 infantry owned by the Russians lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 5 :  1/5 hits
                        Japanese roll dice for 3 infantry in Amur, round 5 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    3 infantry owned by the Russians retreated to Ulaanbaatar
                    Japanese win with 2 infantry remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Russians: 10 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 6 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Rostov, round 2 :  2/8 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Vologda
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 infantry moved from Suiyuyan to Kansu
                1 aaGun moved from Timguska to Kansu
                1 aaGun moved from Buryatia to Ulaanbaatar
                1 fighter moved from Rostov to Russia
                2 aaGuns, 2 armour, 16 artilleries, 22 infantry and 3 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                2 armour, 1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                3 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
                3 infantry moved from 41 Sea Zone to Sumatra
                2 battleships and 2 cruisers moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                3 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
                3 infantry moved from 41 Sea Zone to Sumatra
                2 battleships and 2 cruisers moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                5 fighters moved from Japan to French Indo China
                1 fighter and 2 tactical_bombers moved from Anhwe to French Indo China
                1 mech_infantry moved from Hopei to Hunan
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Chahar to Hopei
                2 infantry moved from Siberia to 5 Sea Zone
                1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
                2 fighters moved from 35 Sea Zone to French Indo China
                3 infantry moved from Manchuria to Amur
                4 carriers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 fighters and 1 infantry placed in Japan
                1 destroyer, 2 fighters and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 artillery and 4 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Siam : 1 airfield
        Manchuria : 1 flag, 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 artillery and 1 infantry
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 3 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour and 2 infantry
        French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 10 fighters, 8 infantry, 3 mech_infantrys and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
        44 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
        Buyant-Uhaa : 1 flag
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 72
        Russians : 27 / 43
        Japanese : 67 / 72
        Americans : 52 / 74
        Chinese : 1 / 5
        British : 31 / 32
        UK_Pacific : 7 / 11
        Italians : 19 / 34
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in New Guinea

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 102 Sea Zone to 106 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
                3 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 110 Sea Zone to 118 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                2 bombers moved from Queensland to India

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

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