14L - G40 BOLD (axis) vs. JWW (allies +15), No tech, 1 unit per territory


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                1 artillery and 2 infantry moved from Kenya to Ethiopia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from India to Burma
                1 armour moved from Trans-Jordan to Syria

    Combat - British
                Battle in Burma
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Syria
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Syria, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Syria
                    British win, taking Syria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 :  2/2 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Northwest Persia
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Ethiopia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport; Italians defend with 1 cruiser, 1 destroyer and 2 transports
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 3 transports in 95 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                    Italians win with 1 cruiser and 3 transports remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 artillery moved from Tunisia to Libya
                2 fighters moved from United Kingdom to Morocco
                2 fighters moved from United Kingdom to Morocco
                1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from West India to Afghanistan
                      British take Afghanistan from Neutral_True
                1 armour moved from India to Afghanistan
                1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Northwest Persia to 80 Sea Zone
                1 tactical_bomber moved from Northwest Persia to Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from India to West India
                1 aaGun and 1 infantry moved from India to West India
                1 mech_infantry moved from Trans-Jordan to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 armour moved from Trans-Jordan to Persia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 mech_infantry placed in Union of South Africa
                1 fighter placed in 80 Sea Zone
                2 infantry placed in Persia
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                British collect 37 PUs (1 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 mech_infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 fighters and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British, UK_Pacific :

    Burma : 3 infantry
        India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
        Java : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 submarine
        West India : 1 aaGun, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery, 4 fighters and 2 infantry
        Syria : 1 flag, 1 armour and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery
        Ethiopia : 1 flag, 1 artillery and 1 infantry
        Afghanistan : 1 flag, 1 armour and 5 infantry
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        Saudi Arabia : 1 flag, 2 infantry and 1 mech_infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 3 infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        72 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 1 tactical_bomber
        91 Sea Zone : 1 destroyer and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 40 / 51
        Japanese : 49 / 50
        Americans : 54 / 79
        Chinese : 0 / 2
        British : 38 / 37
        UK_Pacific : 18 / 18
        Italians : 8 / 23
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.538
            Median : 2.000
            Variance : 1.917
            Standard Deviation : 1.384
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • FYI…just in case you miss this. am i crazy or are you in serious trouble here?

    @JWW:

    @Boldfresh:

    legal by arguing that you could lose aircraft in the battles I mean

    I asked G-man this earlier and he said that all planes must be able to land safely. I noticed that another top player did this, flew many planes into a battle, and then when the battle was over rather than ncm the cv into place to land them he splashed them and took the cv out of harms way. I was told that all planes must have a safe place to land and that af couldn’t be kama K’d�.ask G-man, I would be interested in knowing. If we can assume losses in the way you describe it would/could change some of my tactics�.

    I would appreciate you him�.

  • '12

    @JWW:

    FYI�just in case you miss this. am i crazy or are you in serious trouble here?

    @JWW:

    @Boldfresh:

    legal by arguing that you could lose aircraft in the battles I mean

    I asked G-man this earlier and he said that all planes must be able to land safely. I noticed that another top player did this, flew many planes into a battle, and then when the battle was over rather than ncm the cv into place to land them he splashed them and took the cv out of harms way. I was told that all planes must have a safe place to land and that af couldn’t be kama K’d�.ask G-man, I would be interested in knowing. If we can assume losses in the way you describe it would/could change some of my tactics�.

    I would appreciate you him�.

    What trouble you talking about?


  • the axis are in trouble……

  • '12

    @JWW:

    the axis are in trouble�…

    Hmmm I dont recall it that way but I havent looked hard at the map for a while.  :wink:


  • @Boldfresh:

    @JWW:

    the axis are in trouble�…

    Hmmm I dont recall it that way but I havent looked hard at the map for a while.   :wink:

    come on, after those crazy UK 1 dice and my subsequent capitulation you said you would give me your A game…I was afraid you would mail this in……

  • '12

    @JWW:

    @Boldfresh:

    @JWW:

    the axis are in trouble�…

    Hmmm I dont recall it that way but I havent looked hard at the map for a while.   :wink:

    come on, after those crazy UK 1 dice and my subsequent capitulation you said you would give me your A game�I was afraid you would mail this in�…

    Ha u r crackin me up jim.  As I recall you are toast  :wink:


  • Then I don’t see it….which could be accurate…ok, ur up…show me…


  • your ducking me again…. :wink:

  • '12

    might be able to move today

  • '12

    yeah, i just checked - axis aren’t even breathing hard.  :wink:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 1 fighter moved from Greece to Syria
                1 bomber moved from Southern Italy to Syria

    Combat - Italians
                Battle in Egypt
                Battle in Syria
                    Italians attack with 2 bombers, 1 fighter and 2 infantry
                    British defend with 1 armour and 1 infantry
                    Italians win, taking Egypt from British, taking Syria from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Syria to Southern Italy
                1 fighter moved from Syria to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 artillery
                EDIT: Adding units owned by Italians to Kenya: 1 artillery
                EDIT: Changing PUs for Italians from 23 to 24
                EDIT: Turning off Edit Mode

  • '12

    i had the kenya walkin on a prior map but had to change the buy and then didn’t
    duplicate.

  • '12

    FYI, in games i think i am going to win easily, i let Russia get huge - nothing more fun than chopping down a huge Russia.  :wink:

  • '12

    who is ducking who?  :-P


  • i was just teasing you….i am traveling and might not get to this right away….

  • '12

    @JWW:

    i was just teasing you�.i am traveling and might not get to this right away�.

    I know u were teasing so was I…. and if you couldn’t tell I am super busy so trust me there is no rush


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to Queensland
                2 fighters moved from 46 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 2 infantry
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 1 carrier and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 40 / 51
        Japanese : 49 / 50
        Americans : 54 / 79
        Chinese : 0 / 2
        British : 34 / 37
        UK_Pacific : 18 / 18
        Italians : 12 / 24
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 40 / 51
        Japanese : 49 / 50
        Americans : 54 / 79
        Chinese : 0 / 2
        British : 34 / 37
        UK_Pacific : 18 / 18
        Italians : 12 / 24
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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