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Wittman <axis>vs Inno <allies>9 Bids + Black Sea Close Game 5</allies></axis>

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Philippine Islands to Burma
                1 armour moved from Szechwan to Burma
                1 armour moved from Szechwan to Persia
                1 bomber moved from Malaya to Persia
                1 bomber moved from Japan to Burma
                1 fighter moved from 34 Sea Zone to Persia

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 1 bomber and 1 fighter
                    British defend with 1 infantry
                    Japanese win, taking Burma from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 1 bomber and 1 fighter
                    British defend with 2 infantry
                    Japanese win, taking Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 34 Sea Zone to 37 Sea Zone
                1 fighter moved from Persia to 37 Sea Zone
                1 artillery moved from Szechwan to Kazakh S.S.R.
                1 fighter moved from Burma to French Indo-China Thailand
                1 bomber moved from Burma to French Indo-China Thailand
                1 submarine moved from 60 Sea Zone to 57 Sea Zone
                1 bomber moved from Persia to Caucasus
                1 armour moved from Manchuria to Sinkiang
                2 armour moved from Manchuria to Sinkiang

    Place Units - Japanese
                1 armour, 1 artillery and 1 bomber placed in East Indies
                2 armour and 1 infantry placed in Manchuria
                1 transport placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Had a great time thank you. Saw my football team(Fiorentina) beat our arch rivals(Juventus) in the grudge game of the season. I also had a pizza a day(my fav food) and countless beers.
    I love my native city.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 6 Sea Zone to Germany
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from Karelia S.S.R. to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Germany
                3 fighters moved from Karelia S.S.R. to Germany
                1 fighter moved from Archangel to Germany
                1 bomber moved from Russia to Germany
                1 destroyer moved from 11 Sea Zone to 9 Sea Zone
                1 fighter moved from 11 Sea Zone to 9 Sea Zone
                1 destroyer moved from 11 Sea Zone to 12 Sea Zone
                1 fighter moved from 11 Sea Zone to 12 Sea Zone

    Combat - Americans
                Battle in 9 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 12 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Germany
                    Americans attack with 1 armour, 1 bomber and 6 fighters
                    Germans defend with 4 artilleries, 1 factory and 1 fighter
                    Americans captures 52PUs while taking Germans capital
                    Americans win, taking Germany from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 artilleries and 1 fighter
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from Germany to 5 Sea Zone
                1 carrier moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from Germany to 5 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
                1 fighter moved from 9 Sea Zone to United Kingdom
                1 fighter moved from 12 Sea Zone to United Kingdom
                2 fighters moved from New Guinea to Western Australia
                1 bomber moved from Germany to Finland

    Place Units - Americans
                1 submarine placed in 56 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 fighters placed in 11 Sea Zone
                1 destroyer placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 102 PUs total

  • 19 18 17 16 15

    Sounds like a great time.  I love watching football to when I was in college.  (In the past we watch soccer more).  It is particularly satisfying when you see your home team winning  :lol:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Nice move. Did not see the Karelian Armour loading up on your Transport. Missed that, although I had attacked it in order to Eliminate your Tanks.
    Can I not recover do you think?
    Have not downloaded game.

  • 19 18 17 16 15

    Thank you.    :lol:  I think in order for you to recover you need to either take out Russia immediately, or try to hold 3 VCs by end of a turn.  My India will fall likely from what it looks now, and if you hold the top Russia land that means you just need 1 more after Germany is recaptured.

    I haven’t played with the Russia round yet, will do it later after work.

    Cheers,

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 9

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters moved from Russia to Kazakh S.S.R.
                2 infantry moved from Russia to Kazakh S.S.R.
                1 artillery moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Novosibirsk
                1 artillery moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery; Germans defend with 1 armour and 1 artillery
                    Russians win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 9

    Combat Move - Germans
                1 artillery and 1 infantry moved from Belorussia to Karelia S.S.R.
                1 fighter and 5 infantry moved from France to Germany
                3 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry moved from Caucasus to Russia
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      Germans take French Equatorial Africa from British
                1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa
                1 artillery moved from Baltic States to Germany
                1 infantry moved from Baltic States to Germany
                1 armour moved from Baltic States to Germany
                1 armour moved from Baltic States to Germany
                1 infantry moved from Baltic States to Karelia S.S.R.
                1 armour moved from West Russia to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Russia

    Combat - Germans
                Germans creates battle in territory 5 Sea Zone
                Battle in 5 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 artillery, 1 carrier, 2 infantry and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Karelia S.S.R.
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 armour; Russians defend with 1 factory and 1 infantry
                    Russians win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Germany
                    Germans attack with 2 armour, 1 artillery, 1 fighter and 6 infantry
                    Americans defend with 1 armour and 1 factory
                    Germans win, taking Germany from Americans with 2 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Russia
                    Germans attack with 4 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry
                    British defend with 2 fighters; Russians defend with 1 aaGun, 1 factory, 2 fighters and 10 infantry; Americans defend with 1 fighter
                    1 armour owned by the Germans retreated to Caucasus
                    Russians win with 5 fighters and 6 infantry remaining. Battle score for attacker is -32
                    Casualties for Germans: 3 armour, 3 artilleries, 1 fighter and 3 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                1 aaGun moved from France to Germany
                1 fighter moved from Russia to Caucasus
                1 bomber moved from Russia to Sinkiang
                1 bomber moved from Sinkiang to Anhwei
                1 fighter moved from Germany to Poland

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    That was a disaster!

  • 19 18 17 16 15

    Sorry for seeing this happen.  If it were me I would be frustrating too.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I had half a chance of taking Moscow with Japan afterwards. opportunity lost now.
    You cleverly sent your US TT to Canada and have 2 units to drop in France, so I was never going to win, but was the plan until I lost Germany. Am happy to play on, but I cannot turn it around, as long as you build in the Pacific as the US, of course!

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Russia to Persia
                1 artillery moved from India to Persia
                1 infantry moved from 5 Sea Zone to Baltic States
                      British take Baltic States from Germans
                1 armour moved from Karelia S.S.R. to West Russia
                      British take West Russia from Germans
                1 armour moved from West Russia to Russia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to France
                      British take France from Germans
                1 infantry moved from Finland to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                      British take Northwestern Europe from Germans

    Combat - British
                Battle in Persia
                    British attack with 1 artillery and 2 fighters
                    Japanese defend with 1 armour
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 artillery

    Non Combat Move - British
                2 fighters moved from Persia to Russia
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 fighters moved from United Kingdom to Karelia S.S.R.
                1 carrier and 2 fighters moved from 5 Sea Zone to 6 Sea Zone

    Place Units - British
                1 transport placed in 6 Sea Zone
                1 armour and 3 infantry placed in United Kingdom
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Russia to Persia
                1 artillery moved from India to Persia
                1 infantry moved from 5 Sea Zone to Baltic States
                      British take Baltic States from Germans
                1 armour moved from Karelia S.S.R. to West Russia
                      British take West Russia from Germans
                1 armour moved from West Russia to Russia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to France
                      British take France from Germans
                1 infantry moved from Finland to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                      British take Northwestern Europe from Germans

    Combat - British
                Battle in Persia
                    British attack with 1 artillery and 2 fighters
                    Japanese defend with 1 armour
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 artillery

    Non Combat Move - British
                2 fighters moved from Persia to Russia
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 fighters moved from United Kingdom to Karelia S.S.R.
                1 carrier and 2 fighters moved from 5 Sea Zone to 6 Sea Zone

    Place Units - British
                1 transport placed in 6 Sea Zone
                1 armour and 3 infantry placed in United Kingdom
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 6 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to 5 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 5 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    I made an edit by not moving the British cruiser but keep at the same same zone where it starts at the beginning.

    I think it is still possible for you to make a come back.  Although Germany is weakened, Japan is now advancing…I need to think how to defense  :lol:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I messed up by not attacking with Tank, Art and Inf.
    I attacked with Art and 2 Inf.
    It has cost me Karelia and 4 IPCs. Stupid of me.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Burma to India
                1 infantry moved from Vologda to Novosibirsk
                2 armour moved from Sinkiang to Novosibirsk
                1 armour moved from Sinkiang to Novosibirsk
                1 bomber moved from Caucasus to Russia
                1 bomber moved from French Indo-China Thailand to Russia
                1 armour moved from East Indies to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 artillery moved from East Indies to 37 Sea Zone
                1 bomber moved from East Indies to Western Australia
                1 fighter moved from 37 Sea Zone to Western Australia
                1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 46 Sea Zone to Western Australia

    Combat - Japanese
                Battle in Western Australia
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry; Americans defend with 2 fighters
                    Japanese win, taking Western Australia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Americans: 2 fighters
                Battle in Novosibirsk
                    Japanese attack with 3 armour and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in India
                    Japanese attack with 1 armour
                    British defend with 1 aaGun and 1 factory
                    Japanese win, taking India from British with 1 armour remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,2 and costs: 6 production.
                    Bombing raid costs 6  production in Russia

    Non Combat Move - Japanese
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 fighter moved from Western Australia to 47 Sea Zone
                1 carrier and 1 destroyer moved from 37 Sea Zone to 47 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 aaGun moved from Japan to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
                1 aaGun moved from 51 Sea Zone to Okinawa
                1 infantry moved from 51 Sea Zone to Okinawa
                1 bomber moved from Russia to Manchuria
                1 bomber moved from Russia to Szechwan
                1 fighter moved from French Indo-China Thailand to Szechwan
                1 armour moved from Manchuria to Szechwan
                1 armour moved from Manchuria to Szechwan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 60 Sea Zone
                2 fighters placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 fighter moved from 5 Sea Zone to Caucasus
                1 fighter moved from 5 Sea Zone to Caucasus
                1 fighter moved from 5 Sea Zone to Poland
                1 bomber moved from Finland to Poland
                1 bomber moved from Poland to Caucasus
                1 fighter moved from 5 Sea Zone to Poland
                1 fighter moved from Russia to Caucasus
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Archangel
                      Russians take Archangel from Germans
                1 artillery moved from 4 Sea Zone to Archangel

    Combat - Americans
                Battle in Caucasus
                    Americans attack with 1 bomber and 3 fighters
                    Germans defend with 1 aaGun, 1 armour, 1 factory and 1 fighter
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 aaGun, 1 armour and 1 fighter
                    Casualties for Americans: 2 fighters
                Battle in Poland
                    Americans attack with 2 fighters
                    Germans defend with 1 fighter
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 bomber moved from Caucasus to Russia
                1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                1 destroyer moved from 9 Sea Zone to 13 Sea Zone
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 carrier moved from 11 Sea Zone to 13 Sea Zone
                2 fighters moved from 11 Sea Zone to 13 Sea Zone
                1 fighter moved from Caucasus to Russia
                2 fighters moved from United Kingdom to Karelia S.S.R.
                1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Poland to Karelia S.S.R.

    Place Units - Americans
                1 carrier and 1 destroyer placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone
                1 transport placed in 56 Sea Zone
                Americans undo move 3.
                1 bomber placed in Western United States
                1 bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern Canada: 1 aaGun
                EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
                EDIT: Turning off Edit Mode
                1 fighter placed in Eastern United States
                1 destroyer placed in 56 Sea Zone
                1 transport placed in 11 Sea Zone
                1 transport placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 44 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Russia to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Germans
                4 infantry moved from Russia to Novosibirsk
                2 fighters moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 fighters and 4 infantry
                    Japanese defend with 3 armour and 1 infantry
                    retreated to Novosibirsk
                    Japanese win with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                2 fighters moved from Novosibirsk to Russia

    Place Units - Russians
                2 infantry placed in Russia
                2 infantry placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Germany to France
                1 infantry moved from Germany to France
                1 infantry moved from Germany to France
                1 infantry moved from Germany to France
                1 infantry moved from Germany to Baltic States
                1 infantry moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                1 infantry moved from French Equatorial Africa to French West Africa
                      Germans take French West Africa from British
                1 bomber moved from Anhwei to Kazakh S.S.R.

    Combat - Germans
                Battle in France
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                    Germans win, taking France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakh S.S.R.
                    Germans attack with 1 bomber
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Baltic States from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Kazakh S.S.R. to Germany
                1 armour moved from Germany to Ukraine S.S.R.
                1 aaGun moved from Germany to France

    Place Units - Germans
                1 fighter placed in 15 Sea Zone
                1 infantry placed in Italy
                1 aaGun, 2 armour, 3 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I should have taken back Holland, not the Baltic States.Silly of me:  I cannot help but be fascinated by the Eastern Front and the subjugation of the Russian people.
    Go England!

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