Wittman <axis>vs Inno <allies>9 Bids + Black Sea Close Game 5</allies></axis>
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Seems my side is falling apart…Will try how many rounds I can hold before falling…
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It is a different game.
The naval battles are so important and change so much of the outcome
of the land battles.
Just like one unlucky battle can sometimes be hard to come back from. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 7 Sea Zone
1 bomber and 2 fighters moved from France to 7 Sea Zone
1 fighter moved from 17 Sea Zone to 34 Sea Zone
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Egypt
1 infantry moved from 17 Sea Zone to Egypt
1 artillery and 3 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Belorussia to Archangel
1 armour moved from Caucasus to Kazakh S.S.R.
1 armour moved from West Russia to Kazakh S.S.R.Combat - Germans
Battle in Egypt
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour
Germans win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 34 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 7 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 submarines
British defend with 1 carrier, 1 destroyer and 1 transport; Americans defend with 2 fighters
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 37
Casualties for Germans: 2 submarines
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Casualties for Americans: 2 fighters
Battle in Kazakh S.S.R.
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Kazakh S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
1 armour owned by the Germans retreated to Karelia S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 armour moved from West Russia to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Belorussia to West Russia
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
3 infantry moved from Poland to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Germany to Poland
1 armour moved from Poland to Belorussia
1 aaGun moved from Belorussia to West Russia
1 fighter moved from 34 Sea Zone to 17 Sea Zone
2 bombers and 2 fighters moved from 7 Sea Zone to FrancePlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 fighter placed in Germany
1 artillery and 1 infantry placed in Italy
Germans undo move 2.
1 fighter placed in Italy
1 submarine placed in 5 Sea Zone
2 artilleries and 2 infantry placed in Caucasus
1 submarine placed in 5 Sea Zone
Germans undo move 6.
Germans undo move 3.
1 fighter placed in Germany
1 submarine placed in 15 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 1 submarine; Remaining resources: 5 PUs;Combat Move - British
1 bomber moved from Anglo-Egyptian Sudan to Burma
1 fighter moved from India to Burma
4 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 5 infantry
Japanese defend with 1 armour, 2 artilleries and 2 infantry
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Burma to IndiaPlace Units - British
1 armour, 1 artillery and 1 fighter placed in India
1 submarine placed in 8 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship, 1 destroyer and 2 fighters moved from 61 Sea Zone to 49 Sea Zone
1 submarine moved from 51 Sea Zone to 49 Sea Zone
1 fighter moved from Japan to 50 Sea Zone
1 fighter moved from 50 Sea Zone to 49 Sea Zone
1 bomber moved from Kwangtung to 49 Sea Zone
1 armour moved from Manchuria to Buryatia S.S.R.
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 60 Sea Zone to 50 Sea Zone
1 carrier moved from 61 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 49 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship remaining. Battle score for attacker is 5
Casualties for Japanese: 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transportNon Combat Move - Japanese
1 infantry moved from Kwangtung to Yunnan
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Kwangtung to Yunnan
5 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Kwangtung to KiangsuPlace Units - Japanese
1 submarine placed in 60 Sea Zone
1 destroyer placed in 62 Sea Zone
1 fighter placed in Japan
1 armour, 1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
1 unit repaired. -
Pacific fleet anyone? Never thought I would lose so much there.
India and UK still in it though.
I am after Moscow now. Good luck ! -
Will come back to look at this after working hours - we had national holiday last week so this Sat is working day :(…
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That seems a bit unfair!
I am busy tonight as it is Saturday. Talk soon. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;Non Combat Move - Americans
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
2 destroyers moved from 11 Sea Zone to 2 Sea Zone
1 cruiser moved from 12 Sea Zone to 2 Sea Zone
1 carrier moved from 12 Sea Zone to 2 Sea Zone
1 fighter moved from 12 Sea Zone to 2 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 fighter moved from French West Africa to Persia
1 bomber moved from French West Africa to Persia
3 infantry moved from 2 Sea Zone to Greenland
1 artillery moved from 2 Sea Zone to Greenland
1 infantry moved from Western United States to Central United States
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Alaska
1 destroyer moved from 50 Sea Zone to 57 Sea Zone
1 aaGun moved from Western United States to Western CanadaPlace Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total -
For some reason it seems I missed to upload the Russia fight before I quit the AA so I have to redo the match one more time. really sorry for this.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery moved from Russia to Kazakh S.S.R.
4 infantry moved from Sinkiang to Kazakh S.S.R.
2 artilleries moved from Russia to Caucasus
7 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 fighter moved from India to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 artilleries, 2 fighters and 7 infantry
Germans defend with 3 armour, 2 artilleries, 1 factory and 3 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour, 2 artilleries and 3 infantry
Casualties for Russians: 2 artilleries and 7 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 4 infantry
Japanese defend with 5 infantry; Germans defend with 1 armour
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 aaGun moved from Russia to NovosibirskPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total -
End up I have a worse result on 2nd rerun…. :cry: Justified for my careless mistake!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by Russians to Caucasus: 2 artilleries and 1 infantry
EDIT: Adding units owned by Japanese to Kazakh S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
3 infantry moved from Ukraine S.S.R. to Caucasus
2 infantry moved from West Russia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Karelia S.S.R. to Caucasus
1 fighter moved from Germany to Archangel
1 fighter moved from 17 Sea Zone to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 battleship, 1 carrier and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
1 battleship, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Kazakh S.S.R. to Sinkiang
Germans take Sinkiang from Americans
1 armour moved from Sinkiang to NovosibirskCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 5 infantry
Russians defend with 2 artilleries, 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour
Russians defend with 1 aaGun
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGunNon Combat Move - Germans
1 aaGun moved from West Russia to Caucasus
1 fighter moved from Archangel to Karelia S.S.R.
1 aaGun, 1 artillery and 1 infantry moved from Italy to France
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from Anglo-Egyptian Sudan to Libya
1 fighter moved from France to 14 Sea Zone
1 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Belorussia
1 infantry moved from Poland to Belorussia
1 infantry moved from Poland to Ukraine S.S.R.Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 1 artillery, 1 fighter and 4 infantry placed in Germany
1 artillery and 1 infantry placed in Italy
1 submarine placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 11 PUs;Combat Move - British
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to French Indo-China Thailand
British take French Indo-China Thailand from Japanese
1 bomber moved from India to YunnanCombat - British
British creates battle in territory 8 Sea Zone
Battle in Yunnan
British attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 2 infantry
Casualties for British: 1 bomber and 1 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 armour moved from India to Persia
1 artillery moved from India to Persia
1 aaGun moved from India to PersiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 60 Sea Zone to 57 Sea Zone
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Yakut S.S.R. to Evenki National OkrugCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 artillery and 3 infantry moved from Manchuria to 62 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Kiangsu to Kwangtung
1 armour moved from Manchuria to Sinkiang
1 battleship moved from 49 Sea Zone to 61 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to CaucasusPlace Units - Japanese
3 infantry placed in Manchuria
2 infantry placed in Japan
1 carrier and 1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total -
Hey,
It seems although the land of Caucasus is in Russia hand, the production didn’t add up. Russia would have 18 PU available instead of 14PU (additional 4 from Caucasus).
I will add the PU back to Russia later before starting the US round.
Cheers,
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Meant to tell you to edit an Art when you placed your units.
Seems the easiest way. -
I see you should have had 18, so if you wanted 6 Inf, spend all your money(14), then amend edit to 6 Inf when the turn is over.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Greenland to 2 Sea Zone
1 infantry moved from Greenland to 2 Sea Zone
1 infantry moved from Greenland to 2 Sea Zone
1 artillery moved from Greenland to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 cruiser moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from 2 Sea Zone to Karelia S.S.R.
1 bomber moved from Persia to Karelia S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.Combat - Americans
Battle in Karelia S.S.R.
Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 factory, 1 fighter and 3 infantry
Americans win, taking Karelia S.S.R. from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
1 bomber moved from Karelia S.S.R. to Russia
2 infantry moved from Alaska to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western United States
2 destroyers moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Archangel to Russia
1 artillery moved from Russia to VologdaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total





