13L G40 MrRoboto (Axis) vs Dawgoneit (Allies+10) Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Italians defend with 2 aaGuns
                    Germans win with 2 aaGuns, 2 armour and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    I need an OOL please. 3 hits.


  • leave the fighters

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Northern Italy to 97 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 bombers and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway
                2 infantry moved from Finland to Norway

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 125 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Norway
                    Germans attack with 6 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 cruiser in Norway, round 2 :  0/1 hits
                        Germans roll dice for 6 infantry in Norway, round 2 :  2/6 hits
                        British roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                        Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 97 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 :  1/4 hits
                        1 cruiser owned by the British , 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier and 1 cruiser
                    2 fighters owned by the British could not land and were killed

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Normandy Bordeaux from French to Germans
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 armour
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
                1 bomber and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                2 armour moved from Southern France to Yugoslavia
                3 armour moved from France to Yugoslavia
                1 bomber moved from 97 Sea Zone to Western Germany
                3 aaGuns moved from Western Germany to Germany
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                1 transport placed in 93 Sea Zone
                1 destroyer and 4 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 37
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '19 '18

    wrong decision :-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Siberia to Soviet Far East
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                7 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                2 armour, 5 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters moved from Kwangsi to Szechwan
                2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers
                    Chinese defend with 1 fighter and 5 infantry
                    Japanese win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 fighter and 5 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Chinese defend with 7 infantry
                    1 artillery owned by the Japanese retreated to Kwangsi
                    Chinese win with 5 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 5 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Chahar to Hopei
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 harbour placed in Hainan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 cruisers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Wake Island
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Wake Island

    Non Combat Move - Americans

    Place Units - Americans
                2 destroyers and 1 submarine placed in 101 Sea Zone
                2 cruisers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Yunnan to Szechwan
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 mech_infantry moved from Ethiopia to Egypt
                1 armour moved from Ethiopia to Egypt
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 mech_infantry moved from Ethiopia to Egypt
                1 armour moved from Ethiopia to Egypt
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 armour and 1 harbour
                    British win, taking Egypt from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                5 infantry moved from Burma to India
                5 infantry moved from Shan State to Burma

    Place Units - British
                2 fighters and 1 infantry placed in United Kingdom
                1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Yugoslavia to Greece
                1 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 fighter and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 2 :  1/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 3 :  2/6 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  2/3 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Greece, round 4 :  3/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 :  2/6 hits
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 :  3/3 hits
                        1 artillery owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 :  0/3 hits
                        British roll dice for 1 armour in Egypt, round 3 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 4 :  1/3 hits
                        British roll dice for 1 armour in Egypt, round 4 :  0/1 hits
                        1 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from Greece to Southern Italy
                2 aaGuns moved from Southern France to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 artillery, 2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from Queensland to Shan State
                1 fighter moved from Shan State to India

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tunisia
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from United Kingdom to Scotland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tunisia
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 mech_infantry moved from Southern France to 93 Sea Zone
                1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                5 armour moved from Yugoslavia to Poland
                3 aaGuns moved from Germany to Poland
                1 cruiser, 1 destroyer, 4 submarines and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 84 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                2 tactical_bombers moved from Western Germany to Southern Italy
                2 bombers moved from Western Germany to Southern Italy
                1 armour moved from Normandy Bordeaux to Western Germany
                5 infantry moved from Norway to Finland

    Place Units - Germans
                2 submarines placed in 110 Sea Zone
                1 fighter placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 36 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 18 / 18
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                1 infantry moved from Buryatia to Sakha
                4 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yenisey to Evenkiyskiy
                5 infantry moved from Yenisey to Timguska
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Vologda
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Russia to Samara
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Smolensk to Belarus
                3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total

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