13L G40 Gargantua v. Gamerman01, sides and tech TBD

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I will allow changes to your USA noncoms/placements in most cases even during your UK combat movement, assuming China didn’t make a difference.  Anyway, just ask and I’m confident you’ll find I’m quite reasonable, but not stupid

  • Liaison TripleA 11 10

    Close to my favourite G1 build. :)

    Proceed!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gargantua:

    No Scramble.

    Interesting opener…

    Sure, you want to save your PRECIOUS UK air!
    (Bah!  Can’t find a good you-tube clip)

    I spit in the face of convention as I seal my own doom in the way I so choose!

  • Liaison TripleA 11 10

    FYI and IMO, Attacking Normandy, both fleets, and making atleast one transport G1 is a better build.  It allows you to land an extra 4 ground units against England should you threaten sealion.

    Not that you care at your “master” level. :P

    No I’m not saying “I told you so”, and I have every confidence that you know what you’re doing, but as one allied player to another, that’s the build/attack I fear more!

  • Liaison TripleA 11 10

    As our two parties have never met before on the field of conflict.  I have but one promise to make you.

    Victory or defeat, I will make this game as painful and difficult for you as possible.

    That is my firm commitment. :)

    I expect you to do the same.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I am not a master Axis player

    However, with the beauteous dice I just received, and having not lost a single aircraft and only 1 sub, I say hah!  Fear this!

    I really have to win now - my bid just increased from about 7 to 37

    Your French suck, your British suck, and your neutral allies suck  :-D

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Painful and difficult is what you’ll be encountering when you see this post

    I’m lucky and I know it  :-)

  • Liaison TripleA 11 10

    I do not live in fear.

  • Liaison TripleA 11 10

    Wow I really did get bad G1 dice.

    Now there are no excuses for when you lose.

    :)

    I look forward to quoting myself.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    As one allied player to another, I invite Sealion
    Don’t worry, I have reasons for everything, and it’s never easy to beat me  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Man, it’s been like a year and a half since I played Boldfresh, but you’re bringing back memories!

  • Liaison TripleA 11 10

    @Gamerman01:

    As one allied player to another, I invite Sealion
    Don’t worry, I have reasons for everything, and it’s never easy to beat me  :-)

    That comment is mutual. :)

    This has already begun as a sunday classic.

  • Liaison TripleA 11 10

    Whats taking so long to get the post out!? :P

  • 12

    @Gargantua:

    You may fire when ready.

    http://www.youtube.com/watch?v=2fwy7v7BK2Q

    there is only ONE DEATHSTAR!!!  :-D

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                3 armour moved from Greater Southern Germany to France
                3 infantry moved from Western Germany to France
                4 infantry moved from Holland Belgium to France
                2 artilleries moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                4 mech_infantrys moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to Yugoslavia
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 5 infantry
                    5 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Germans: 1 infantry
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans win with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Yugoslavia to Southern Italy
                2 infantry moved from Slovakia Hungary to Romania
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                2 bombers moved from 111 Sea Zone to Western Germany
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Norway to Finland
                2 infantry moved from Denmark to Western Germany
                3 aaGuns moved from Western Germany to Germany
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                4 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
                2 tactical_bombers moved from Yugoslavia to Southern Italy
                1 fighter moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in Germany
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from Germany: 3 infantry
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 37 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gargantua:

    Whats taking so long to get the post out!? :P

    Classics aren’t quickies
    Plus you were yakkin’ at me  :lol:
    I’ll say it a hundred times, I’m not very experienced with the Axis.  All the pressure is still on you, even after great G1 dice.  We’re both Allied specialists…… and you, my friend, have the Allies
    I have the Axis with a 37 bid  :-)

    And Bold is right, I’m not building any death star.  There will be no Italian attacks on Gibraltar.
    And no I don’t attack Normandy, I make sure i TAKE CARE OF BUSINESS in Paris

  • 12

    i love that i have something to watch while veq and cow sweat out the rest of round 6!!  no playing any other games for me until cow is dead and buried!

  • 12

    man, those were like COWDICE gamer!!! geez!  you sure picked the right time to get hot!

    i think garg is gonna bring some tough game on you, but after that G1 opener and a stiffened italian fleet, i put his chances at about 30%.  let’s see how the next couple of rounds go.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yeah, just wait til you see my cluelessness play out
    Didn’t lose a single aircraft (not even close) - is a real luxury
    Also, he can only get 2 of my subs, max

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Hitting 110 is over-rated

Suggested Topics

  • 32
  • 111
  • 162
  • 79
  • 208
  • 82
  • 118
  • 155
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

18.0k

Users

40.8k

Topics

1.8m

Posts