Assumed no intercept.
13L G40 Gargantua v. Gamerman01, sides and tech TBD
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Finishing up combat moves -
Changing purchase
CV instead of 3 INF, TP -
Yeah, planet killing beam isn’t aimed at London, 110, or Russia…… just shooting aimlessly…
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Ah, but you are an Axis specialist, arathorn
What you are seeing is 2 guys who aren’t comfortable with the Axis, but love to snipe at the Axis from every direction with the Allies…I know :) It’s just unusual to see the Axis getting a bid. You guys must REALLY like Allies ;)
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Test summary from TripleA, engine version: 1.7.0.3, time: 13:15:38
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
2 artilleries moved from Greater Southern Germany to Yugoslavia
3 armour moved from Greater Southern Germany to France
3 infantry moved from Western Germany to France
4 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia -
Scramble to 111?
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No Scramble.
Interesting opener…
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Finishing up combat moves -
Changing purchase
CV instead of 3 INF, TPNot that it really matters, but what purchase is happening here? the 3 inf trn, or the carrier? Game currently shows 3 inf trn.
The post came 15 min later so I’m not sure. :P
For the record - I play a friendly game, I like to see my opponents show me their best. So long as a bunch of dice haven’t been rolled, or the move is aggregiously game changing, I normally like to allow small edits etc. Hope you feel the same!
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I’m reasonable about allowing edits - for me you don’t even have to ask permission if you’re changing buys before rolling dice, or noncoms after purchase placements as long as you catch me before I start making a move that is affected by your change.
If you want to change other stuff after the fact, I am quite reasonable, but of course there is a boundary.I am buying a sub, destroyer, and carrier
I could have stopped where I was and started over and changed my buy and you would have never known the difference. I was putting my change out there to establish that I was changing my buy before rolling dice - that’s all. So I don’t even consider that an “edit”, again, because I could have pulled it off without edit mode (could have reloaded and started over)
So I’m purchasing a carrier instead of 3 infantry and a transport.
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I will allow changes to your USA noncoms/placements in most cases even during your UK combat movement, assuming China didn’t make a difference. Anyway, just ask and I’m confident you’ll find I’m quite reasonable, but not stupid
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Close to my favourite G1 build. :)
Proceed!
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No Scramble.
Interesting opener…
Sure, you want to save your PRECIOUS UK air!
(Bah! Can’t find a good you-tube clip)I spit in the face of convention as I seal my own doom in the way I so choose!
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FYI and IMO, Attacking Normandy, both fleets, and making atleast one transport G1 is a better build. It allows you to land an extra 4 ground units against England should you threaten sealion.
Not that you care at your “master” level. :P
No I’m not saying “I told you so”, and I have every confidence that you know what you’re doing, but as one allied player to another, that’s the build/attack I fear more!
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As our two parties have never met before on the field of conflict. I have but one promise to make you.
Victory or defeat, I will make this game as painful and difficult for you as possible.
That is my firm commitment. :)
I expect you to do the same.
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I am not a master Axis player
However, with the beauteous dice I just received, and having not lost a single aircraft and only 1 sub, I say hah! Fear this!
I really have to win now - my bid just increased from about 7 to 37
Your French suck, your British suck, and your neutral allies suck :-D
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Painful and difficult is what you’ll be encountering when you see this post
I’m lucky and I know it :-)
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I do not live in fear.
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Wow I really did get bad G1 dice.
Now there are no excuses for when you lose.
:)
I look forward to quoting myself.
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As one allied player to another, I invite Sealion
Don’t worry, I have reasons for everything, and it’s never easy to beat me :-) -
Man, it’s been like a year and a half since I played Boldfresh, but you’re bringing back memories!