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G4013LKarl7(Axis)v.Degrasse(Allies+6)

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 6 infantry moved from South Australia to Western Australia
                1 armour moved from Queensland to Western Australia
                2 fighters and 1 tactical_bomber moved from Queensland to Western Australia
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                5 submarines moved from 60 Sea Zone to 40 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 6 infantry moved from South Australia to Western Australia
                1 armour moved from Queensland to Western Australia
                2 fighters and 1 tactical_bomber moved from Queensland to Western Australia
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                5 submarines moved from 60 Sea Zone to 40 Sea Zone

    Combat - ANZAC
                Battle in 63 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                    ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Western Australia
                    ANZAC attack with 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
                    Japanese defend with 10 infantry
                        ANZAC roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Western Australia, round 2 :  6/12 hits
                        Japanese roll dice for 10 infantry in Western Australia, round 2 :  2/10 hits
                        2 infantry owned by the ANZAC and 6 infantry owned by the Japanese lost in Western Australia
                        ANZAC roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Western Australia, round 3 :  4/10 hits
                        Japanese roll dice for 4 infantry in Western Australia, round 3 :  0/4 hits
                        4 infantry owned by the Japanese lost in Western Australia
                    ANZAC win, taking Western Australia from Japanese with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 10 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Western Australia to New South Wales
                1 aaGun moved from South Australia to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                6 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 8 PUs total

    Territory Summary for ANZAC :

    Burma : 1 bomber
        Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Western Australia : 1 armour, 2 artilleries and 4 infantry
        40 Sea Zone : 5 submarines
        63 Sea Zone : 1 flag, 1 destroyer
        61 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 80 / 121
        Russians : 1 / 0
        Japanese : 48 / 71
        Americans : 53 / 68
        Chinese : 27 / 27
        British : 21 / 25
        UK_Pacific : 0 / 0
        Italians : 22 / 27
        ANZAC : 8 / 8
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.472
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 36

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 3.500
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.227
            Median : 2.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 22

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 80 / 121
        Russians : 1 / 0
        Japanese : 48 / 71
        Americans : 53 / 68
        Chinese : 27 / 27
        British : 21 / 25
        UK_Pacific : 0 / 0
        Italians : 22 / 27
        ANZAC : 8 / 8
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.472
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 36

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 3.500
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.227
            Median : 2.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 22

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 battleship, 2 carriers, 3 destroyers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Russia to 114 Sea Zone
                2 infantry moved from Germany to Poland
                3 fighters moved from Germany to Poland
                4 infantry moved from Western Germany to Denmark
                6 bombers moved from Western Germany to Denmark
                1 fighter moved from Western Germany to 112 Sea Zone
                9 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Germany to Poland
                4 armour moved from France to Holland Belgium
                1 armour and 1 mech_infantry moved from Nigeria to French West Africa
                      Germans take French West Africa from French
                1 armour and 1 mech_infantry moved from French West Africa to Gold Coast
                      Germans take Gold Coast from British
                1 armour moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from Russians
                1 armour moved from Italian Somaliland to British Somaliland
                      Germans take British Somaliland from British
                1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                1 armour moved from South West Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from France to Holland Belgium
                2 fighters moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                5 fighters and 4 tactical_bombers moved from France to Denmark
                2 armour moved from France to Holland Belgium

    Combat - Germans
                Battle in Denmark
                    Germans attack with 6 bombers, 7 fighters, 5 infantry and 4 tactical_bombers
                    Americans defend with 2 artilleries and 2 infantry
                    Germans win, taking Denmark from Americans with 6 bombers, 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 7 armour, 1 artillery and 10 infantry
                    British defend with 2 aaGuns, 1 artillery and 9 infantry
                    Germans win, taking Holland Belgium from British with 7 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 aaGuns, 1 artillery and 9 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Poland
                    Germans attack with 3 fighters and 3 infantry
                    British defend with 1 infantry
                    Germans win, taking Poland from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Germans
                3 fighters moved from Denmark to Western Germany
                3 fighters moved from Denmark to 112 Sea Zone
                1 fighter moved from Denmark to Western Germany
                6 bombers moved from Denmark to Western Germany
                4 tactical_bombers moved from Denmark to Western Germany
                5 infantry moved from Germany to Western Germany
                10 armour moved from Germany to Western Germany
                3 fighters moved from Poland to Western Germany
                3 mech_infantrys moved from France to Western Germany
                1 bomber moved from 114 Sea Zone to Western Germany
                2 armour moved from Yugoslavia to Southern Italy

    Place Units - Germans
                1 battleship, 2 carriers and 3 destroyers placed in 112 Sea Zone
                2 armour and 8 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 89 PUs; end with 89 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 105 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 125 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 55 Sea Zone
                5 transports moved from 56 Sea Zone to 44 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                2 fighters moved from 45 Sea Zone to Western Australia
                1 tactical_bomber moved from 56 Sea Zone to Western Australia
                4 fighters moved from 56 Sea Zone to Western Australia
                1 fighter moved from 56 Sea Zone to Western Australia
                1 submarine moved from 56 Sea Zone to 61 Sea Zone
                1 destroyer moved from 49 Sea Zone to 63 Sea Zone
                3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone

    Combat - Japanese
                Battle in 63 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 63 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Western Australia
                    Japanese attack with 2 artilleries, 7 fighters, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour, 2 artilleries and 4 infantry
                    Japanese win, taking Western Australia from ANZAC with 2 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 armour, 2 artilleries and 4 infantry
                Battle in 61 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Japanese
                2 submarines moved from 45 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 carrier moved from 45 Sea Zone to 44 Sea Zone
                2 destroyers moved from 45 Sea Zone to 44 Sea Zone
                2 fighters moved from Western Australia to 44 Sea Zone
                5 fighters moved from Western Australia to 56 Sea Zone
                1 tactical_bomber moved from Western Australia to 56 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
                2 transports placed in 6 Sea Zone
                2 fighters and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Algeria to Southern Italy
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 7 transports moved from 91 Sea Zone to 94 Sea Zone
                3 artilleries and 3 infantry moved from Algeria to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 94 Sea Zone to 95 Sea Zone
                7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                3 bombers moved from United Kingdom to 95 Sea Zone

  • 21 19 18 17 16

    Scramble decision for sea zone 95?

  • 22 20 19 18 17 16 15 14 12

    no

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Algeria to Southern Italy
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 7 transports moved from 91 Sea Zone to 94 Sea Zone
                3 artilleries and 3 infantry moved from Algeria to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 94 Sea Zone to 95 Sea Zone
                7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                3 bombers moved from United Kingdom to 95 Sea Zone

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 7 artilleries, 4 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 3 fighters; Italians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
                        AA fire in Southern Italy :  1/3 hits
                        1 fighter owned by the Americans lost in Southern Italy
                        Americans roll dice for 7 artilleries, 4 bombers, 7 infantry and 1 tactical_bomber in Southern Italy, round 2 :  5/19 hits
                        Italians roll dice for 1 aaGun, 4 armour, 6 fighters and 13 infantry in Southern Italy, round 2 :  8/23 hits
                        1 aaGun owned by the Italians , 1 artillery owned by the Americans , 7 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 6 artilleries, 4 bombers and 1 tactical_bomber in Southern Italy, round 3 :  6/11 hits
                        Italians roll dice for 4 armour, 6 fighters and 9 infantry in Southern Italy, round 3 :  9/19 hits
                        6 artilleries owned by the Americans , 1 tactical_bomber owned by the Americans , 2 bombers owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 2 bombers in Southern Italy, round 4 :  2/2 hits
                        Italians roll dice for 4 armour, 6 fighters and 3 infantry in Southern Italy, round 4 :  6/13 hits
                        2 bombers owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians win with 4 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is -77
                    Casualties for Italians: 1 aaGun and 12 infantry
                    Casualties for Americans: 7 artilleries, 4 bombers, 1 fighter, 7 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                3 bombers moved from 95 Sea Zone to Algeria

    Place Units - Americans
                3 artilleries, 1 bomber, 2 fighters and 4 infantry placed in Eastern United States
                1 bomber placed in Central United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    Paulau Island : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 10 infantry
        Aleutian Islands : 1 artillery and 1 infantry
        10 Sea Zone : 1 transport
        Central United States : 1 bomber, 1 factory_major and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
        Algeria : 3 bombers
        95 Sea Zone : 2 carriers, 2 fighters and 7 transports
        102 Sea Zone : 3 transports
        99 Sea Zone : 1 flag
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        110 Sea Zone : 2 carriers, 1 destroyer and 4 fighters

    Production/PUs Summary :

    Germans : 89 / 125
        Russians : 1 / 0
        Japanese : 49 / 70
        Americans : 51 / 66
        Chinese : 27 / 27
        British : 15 / 25
        UK_Pacific : 0 / 0
        Italians : 22 / 27
        ANZAC : 7 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 14 times
                3 was rolled 14 times
                4 was rolled 18 times
                5 was rolled 16 times
                6 was rolled 16 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.247
            Standard Deviation : 0.497
            Total rolls : 90

    Italians Combat
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.655
            Median : 4.000
            Variance : 0.386
            Standard Deviation : 0.621
            Total rolls : 58

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.323
            Standard Deviation : 0.568
            Total rolls : 32

  • 21 19 18 17 16

    You’ll win on G22, the attack on Rome needed above average dice to work and that time was just horrible.  Probably evens out with the way I’ve been abusing the dice against Whackamatt.  I’ll post the results in a minute.

  • 22 20 19 18 17 16 15 14 12

    @Degrasse:

    You’ll win on G22, the attack on Rome needed above average dice to work and that time was just horrible.  Probably evens out with the way I’ve been abusing the dice against Whackamatt.  I’ll post the results in a minute.

    It was a valiant effort!

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