1 hit in sz111, OOL?
13L G40 wheatbeer (Axis) vs JWW (Allies +9) game 3
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No worries
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Eastern Poland to Belarus
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 fighters moved from 114 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians , 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 5/7 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 armour and 2 mech_infantrys moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
10 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Bessarabia to Germany
5 artilleries and 4 infantry moved from Germany to 114 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
5 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from Belarus to Eastern Poland
3 armour moved from Eastern Poland to Baltic States
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 fighters moved from 104 Sea Zone to United Kingdom
1 armour and 1 artillery moved from Scotland to United Kingdom
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 carrier, 1 cruiser and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
4 transports moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 104 Sea Zone to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
1 carrier and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 armour moved from Eastern Poland to Baltic StatesPlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in France
2 artilleries and 2 infantry placed in Germany
2 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 55 / 60
Russians : 31 / 34
Japanese : 57 / 63
Americans : 52 / 72
Chinese : 8 / 8
British : 21 / 0
UK_Pacific : 7 / 7
Italians : 13 / 13
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
4 armour, 4 artilleries, 16 infantry and 3 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 4 armour, 4 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 4 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys in Belarus, round 2 : 11/28 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour, 4 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 armour and 2 mech_infantrys moved from Russia to Belarus
2 armour, 3 artilleries, 8 infantry and 5 mech_infantrys moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Russia
2 aaGuns moved from Novgorod to Belarus
1 tactical_bomber moved from Karelia to Russia
1 fighter moved from Vyborg to Russia
3 infantry moved from Novosibirsk to Vologda
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Shensi
1 armour moved from Kazakhstan to Shensi
1 aaGun moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
7 infantry moved from Timguska to Novosibirsk
1 infantry moved from Sakha to AmurPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Shensi : 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry
Suiyuyan : 1 infantry
Kansu : 1 aaGun and 2 infantry
Szechwan : 1 infantry
Sakha : 1 aaGun and 2 infantry
Amur : 1 infantry
Belarus : 2 aaGuns, 8 armour, 7 artilleries, 24 infantry and 10 mech_infantrys
Karelia : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Novosibirsk : 7 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 60
Russians : 33 / 33
Japanese : 57 / 63
Americans : 52 / 72
Chinese : 8 / 8
British : 21 / 0
UK_Pacific : 7 / 7
Italians : 13 / 13
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 bomber moved from Borneo to Burma
1 bomber moved from Java to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour, 3 infantry and 2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Shantung to Hunan
1 artillery moved from Anhwe to Hunan
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 aaGun moved from Yunnan to Shan State
2 armour and 5 mech_infantrys moved from Yunnan to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Siberia to Japan
1 fighter moved from Kweichow to Shantung
1 fighter moved from Hunan to 6 Sea Zone
3 fighters moved from 42 Sea Zone to Caroline Islands
1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 bomber and 2 tactical_bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 mech_infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to MalayaPlace Units - Japanese
3 armour placed in Malaya
3 infantry placed in Shantung
Japanese undo move 2.
1 artillery and 2 infantry placed in Shantung
1 infantry placed in Japan
2 fighters placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 53 / 60
Russians : 33 / 33
Japanese : 60 / 70
Americans : 51 / 72
Chinese : 8 / 8
British : 21 / 0
UK_Pacific : 5 / 7
Italians : 13 / 13
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de Oro
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
3 bombers moved from Morocco to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 fighter moved from Morocco to Spain
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Morocco to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de Oro
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
3 bombers moved from Morocco to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 fighter moved from Morocco to Spain
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Morocco to SpainCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Rio de Oro
Battle in Spain
Americans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 6 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking 106 Sea Zone from Germans, taking Rio de Oro from Neutral_True, taking Spain from Neutral_True with 1 armour, 1 artillery, 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from 91 Sea Zone to Central United States
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Spain to 91 Sea Zone
1 tactical_bomber moved from Spain to 91 Sea Zone
3 bombers moved from Spain to Morocco
3 infantry moved from Algeria to Morocco
1 transport moved from 89 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
1 mech_infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 transport moved from 89 Sea Zone to 10 Sea Zone
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
11 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Central United States : 1 factory_major and 2 fighters
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Rio de Oro : 1 flag, 1 infantry
Morocco : 1 aaGun, 1 artillery, 3 bombers, 4 infantry and 2 mech_infantrys
Libya : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag, 2 submarines and 2 transports
101 Sea Zone : 1 transport
Brazil : 1 flag
Spain : 1 flag, 1 aaGun, 1 armour, 1 artillery and 5 infantry
91 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 53 / 60
Russians : 33 / 33
Japanese : 60 / 70
Americans : 54 / 70
Chinese : 8 / 8
British : 21 / 0
UK_Pacific : 5 / 7
Italians : 12 / 13
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 14 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Kweichow : 1 infantry
Hopei : 3 artilleries, 1 fighter and 15 infantryProduction/PUs Summary :
Germans : 53 / 60
Russians : 33 / 33
Japanese : 60 / 70
Americans : 54 / 70
Chinese : 8 / 10
British : 21 / 0
UK_Pacific : 5 / 7
Italians : 12 / 13
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 unit repaired.
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 battleship moved from 89 Sea Zone to 10 Sea Zone
1 bomber moved from Morocco to Trans-Jordan
1 fighter moved from Trans-Jordan to Eastern Persia
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Tunisia to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 battleship moved from 89 Sea Zone to 10 Sea Zone
1 bomber moved from Morocco to Trans-Jordan
1 fighter moved from Trans-Jordan to Eastern Persia
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Tunisia to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 91 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 armour and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Ethiopia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea ZonePlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
10 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour and 1 infantry
106 Sea Zone : 1 armour, 1 artillery and 2 infantry
Eastern Persia : 1 flag, 1 fighter
Persia : 1 flag
91 Sea Zone : 1 carrier and 2 cruisersProduction/PUs Summary :
Germans : 53 / 60
Russians : 33 / 33
Japanese : 59 / 70
Americans : 54 / 70
Chinese : 8 / 10
British : 22 / 0
UK_Pacific : 6 / 5
Italians : 11 / 13
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
I think I am in big trouble here, again…… :oops:
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At least as far as the Pacific is concerned :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Albania
2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 53 / 60
Russians : 31 / 33
Japanese : 59 / 70
Americans : 54 / 70
Chinese : 8 / 10
British : 22 / 0
UK_Pacific : 6 / 5
Italians : 13 / 13
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-Jordan -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Morocco : 2 infantry
Algeria : 1 infantry
91 Sea Zone : 1 destroyer and 1 fighter
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 53 / 60
Russians : 31 / 33
Japanese : 55 / 70
Americans : 54 / 70
Chinese : 8 / 10
British : 22 / 0
UK_Pacific : 6 / 5
Italians : 13 / 13
ANZAC : 15 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
I got all excited about smashing Spain … totally forgot French ships live.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
2 bombers moved from Germany to Ukraine
2 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
1 tactical_bomber moved from Eastern Poland to Karelia
1 fighter moved from 115 Sea Zone to Karelia
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from 115 Sea Zone to Novgorod
1 armour moved from Baltic States to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Western Germany to NovgorodCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Karelia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Karelia, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Karelia, round 4 : 2/3 hits
Russians roll dice for 1 artillery in Karelia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour and 1 tactical_bomber in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
AA fire in Ukraine : 0/3 hits
Germans roll dice for 2 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits
Russians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Ukraine, round 2 : 0/5 hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 2 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 0/8 hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 2/3 hits
2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 5/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 1/3 hits
1 infantry owned by the Russians , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries and 3 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Poland to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 6 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from 115 Sea Zone to Baltic States
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from Bessarabia to Baltic States
1 tactical_bomber moved from Ukraine to Romania
2 bombers moved from Ukraine to Romania
1 fighter moved from Karelia to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
3 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Karelia to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
3 artilleries and 7 infantry placed in Western Germany
2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 59 / 69
Russians : 25 / 33
Japanese : 55 / 70
Americans : 54 / 70
Chinese : 8 / 10
British : 22 / 0
UK_Pacific : 6 / 5
Italians : 13 / 13
ANZAC : 15 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
I got all excited about smashing Spain … totally forgot French ships live.
I think spain, for me, is a bit too late and overall, it’s a bit too late for the allies? sigh……
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarPurchase Units - Russians
Russians buy 2 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern Poland
8 armour, 6 artilleries, 21 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 fighter moved from Russia to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Novgorod -
please use this file….meant to keep one R inf in bela…sorry