Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Oh - you need to choose one now though to continue - right -
take off the destroyer for now, but I have the right to change that choice depending on the rest of your roll. Choose the destroyer for now because Triple A is incorrectly making you.
Or, roll it on the forum and we’ll edit for the results later - either way.
I appreciate playing with people who want to play the game right, and it already seems like you are that kind of guy - thanks
Really wish they would have fixed the improper battle sequence with subs in fleet battles in Triple A……
The sub implementation is frequently a problem :|
I will roll the rest of my attack in tripleA.
If you wouldn’t have lost the dd seeing the rest of the attacking dice, then we can switch to forum dice.
Yikes … all 5 other dice hit … so I guess OOL doesn’t matter.
Yikes … all 5 other dice hit … so I guess OOL doesn’t matter.
OK, I won’t feel guilty for UK1 then :lol:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 5/5 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the Italians , 1 cruiser owned by the British , 1 submarine owned by the Italians , 2 fighters owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 42
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 armour moved from Albania to Slovakia Hungary
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Production/PUs Summary :
Germans : 42 / 68
Russians : 37 / 38
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 31
UK_Pacific : 17 / 17
Italians : 9 / 9
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
I’m sorry, but it doesn’t appear that you got the tough version of the Italians this game….
They couldn’t score a single hit anywhere…� :|
:lol: I was wrong - they pasted one of my infantry in Ethiopia :lol:
Sure felt like a perfect round, though!
OK, can knock out ANZ/Fra right now then
odds of that outcome or better for Italy in SZ97 were ~10% … but doing it in one round is ridiculously unlikely :lol:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser
Germans roll dice for 4 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 5/6 hits
French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 destroyer owned by the French and 2 fighters owned by the Germans lost in 96 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 fighters
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
French defend with 1 cruiser and 1 infantry; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 7/9 hits
British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/4 hits
1 infantry owned by the French , 1 transport owned by the British , 1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 2 fighters
Casualties for French: 1 cruiser and 1 infantry
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Greece
Germans attack with 3 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 1/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 2/6 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 2/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 submarine moved from 106 Sea Zone to 90 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Bulgaria to Romania
6 armour moved from France to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
2 bombers moved from 91 Sea Zone to Southern France
2 artilleries and 6 infantry moved from Yugoslavia to Romania
Place Units - Germans
1 factory_minor placed in Yugoslavia
9 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 31
UK_Pacific : 17 / 17
Italians : 8 / 9
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Novgorod to Belarus
2 infantry moved from Rostov to Bryansk
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
1 submarine moved from 111 Sea Zone to 104 Sea Zone
1 artillery moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Rostov
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Bryansk to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Belarus to Novgorod
4 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
Place Units - Russians
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Belarus: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 artilleries and 2 fighters; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from 36 Sea Zone to Malaya
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from 36 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 artilleries and 2 fighters; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from 36 Sea Zone to Malaya
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from 36 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Borneo
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 13 infantry
Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in Szechwan, round 2 : 11/18 hits
Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 6/14 hits
11 infantry owned by the Chinese and 6 fighters owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 2 fighters and 8 tactical_bombers in Szechwan, round 3 : 5/12 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 3/3 hits
1 fighter owned by the Chinese , 1 tactical_bomber owned by the Japanese , 2 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
Japanese win with 2 bombers and 7 tactical_bombers remaining. Battle score for attacker is -42
Casualties for Japanese: 8 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 13 infantry
Non Combat Move - Japanese
2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
2 bombers and 7 tactical_bombers moved from Szechwan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 fighters moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangtung to Manchuria
1 artillery and 3 infantry moved from Hunan to Kweichow
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Manchuria to Korea
Place Units - Japanese
3 artilleries placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 54 PUs total
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 47 / 54
Americans : 50 / 52
Chinese : 5 / 15
British : 29 / 31
UK_Pacific : 7 / 17
Italians : 8 / 9
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Worse than expected in Szechwan … seemed like the right thing to do though.
I’ll be out of town this weekend, back sometime Monday.
If I have internet access then I’ll keep an eye out for OOL, scramble, kamikaze, etc. orders.
Worse than expected in Szechwan … seemed like the right thing to do though.
I was worried about that - saw it coming but I think it’s the wrong thing to do to retreat to 2 spaces away from Yunnan…