Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Yeah :-)
Well I’m relieved because sometimes they’re strong and a pain - I often let 97 and 95 go, but I also often scramble G1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Scotland to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from Alexandria to Egypt
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to Ontario
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun moved from India to Burma
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4,2,1,4,5
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Italy’s sub hit.
Since there’s no safe landing zone, I don’t want to assume OOL.
Right - one minute while I take a look
Your sub does not have surprise strike capability, so I shouldn’t have to choose until I see the rest of your dice.
Stupid Triple A does it wrong.
Ask me again after you roll the rest. At least I have no defending subs to foul things up (it rolls them before it should)
Oh - you need to choose one now though to continue - right -
take off the destroyer for now, but I have the right to change that choice depending on the rest of your roll. Choose the destroyer for now because Triple A is incorrectly making you.
Or, roll it on the forum and we’ll edit for the results later - either way.
I appreciate playing with people who want to play the game right, and it already seems like you are that kind of guy - thanks
Really wish they would have fixed the improper battle sequence with subs in fleet battles in Triple A……
The sub implementation is frequently a problem :|
I will roll the rest of my attack in tripleA.
If you wouldn’t have lost the dd seeing the rest of the attacking dice, then we can switch to forum dice.
Yikes … all 5 other dice hit … so I guess OOL doesn’t matter.
Yikes … all 5 other dice hit … so I guess OOL doesn’t matter.
OK, I won’t feel guilty for UK1 then :lol:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 5/5 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the Italians , 1 cruiser owned by the British , 1 submarine owned by the Italians , 2 fighters owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 42
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 armour moved from Albania to Slovakia Hungary
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Production/PUs Summary :
Germans : 42 / 68
Russians : 37 / 38
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 31
UK_Pacific : 17 / 17
Italians : 9 / 9
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
I’m sorry, but it doesn’t appear that you got the tough version of the Italians this game….
They couldn’t score a single hit anywhere…� :|
:lol: I was wrong - they pasted one of my infantry in Ethiopia :lol:
Sure felt like a perfect round, though!
OK, can knock out ANZ/Fra right now then
odds of that outcome or better for Italy in SZ97 were ~10% … but doing it in one round is ridiculously unlikely :lol:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser
Germans roll dice for 4 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 5/6 hits
French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 destroyer owned by the French and 2 fighters owned by the Germans lost in 96 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 fighters
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
French defend with 1 cruiser and 1 infantry; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 7/9 hits
British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/4 hits
1 infantry owned by the French , 1 transport owned by the British , 1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 2 fighters
Casualties for French: 1 cruiser and 1 infantry
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Greece
Germans attack with 3 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 1/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 2/6 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 2/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 submarine moved from 106 Sea Zone to 90 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Bulgaria to Romania
6 armour moved from France to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
2 bombers moved from 91 Sea Zone to Southern France
2 artilleries and 6 infantry moved from Yugoslavia to Romania
Place Units - Germans
1 factory_minor placed in Yugoslavia
9 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 31
UK_Pacific : 17 / 17
Italians : 8 / 9
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0