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Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13

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    edit

    Italy.tsvg

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    you’ve got more subs than I have ever seen

    :-o

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    KILL!!!

    NOW!!!

  • 12

    franzac12 - tragically, no killing.

    francac12.tsvg

  • 12

    due to my most recent (not just this game) run of BUTTASSDEATHDICE, the only strategy i seem to be able to devise in order to limit the mass killing of my troops is to carry out no attacks…  :lol:

  • 12

    i truly do not know of anyone who endures the kind of defy-all-logic strings of bad luck that i do regularly.  it’s insane.

  • 12

    i could pull a “hobo” and say i don’t trust the dice server but the same freaking thing happens to me in real life with live dice.  against gamerman in our last live game, i rolled a defense for 32 infantry with a big russian stack and missed every single one.

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    I got dice by Zuk, Cow and now Seththenewb…. recently, so I know what you are saying.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 8 damage on 8 factory_majors; Remaining resources: 60 PUs;
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to France
                1 bomber moved from Western Germany to Norway
                1 bomber moved from Western Germany to Russia
                2 fighters moved from Denmark to France

    Combat - Germans
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Norway causes 4 damage total.
                Battle in France
                    Germans attack with 2 fighters and 5 infantry
                    French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
                    Germans captures 15PUs while taking French capital
                    Germans win, taking France from French with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Germany to Turkey
                5 artilleries moved from Caucasus to Turkey
                3 aaGuns, 16 armour, 2 artilleries, 1 fighter and 7 infantry moved from Turkey to Iraq
                2 infantry moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Archangel to Karelia
                1 armour and 2 infantry moved from Novgorod to Karelia
                11 armour moved from Denmark to France
                16 artilleries and 11 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                2 armour moved from Germany to France
                2 fighters moved from France to Western Germany
                6 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Denmark to France
                1 fighter moved from Germany to Denmark
                3 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to France
                1 bomber moved from Norway to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in Novgorod
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 69 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Novgorod: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode


  • @Karl7:

    I got dice by Zuk, Cow and now Seththenewb…. recently, so I know what you are saying.

    And I’m getting diced by Cow and Hobo.

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Soviet Far East to 25 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                6 fighters moved from 6 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
                4 tactical_bombers moved from 34 Sea Zone to 26 Sea Zone
                1 fighter moved from Germany to France

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Soviet Far East to 25 Sea Zone
                6 fighters moved from 6 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
                6 tactical_bombers moved from 34 Sea Zone to 26 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Philippines to Java

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    Scramble Hawaii?

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    @Karl7:

    I got dice by Zuk, Cow and now Seththenewb…. recently, so I know what you are saying.

    Yeah, everyone’s got a game where the dice do not favor them…  :cry:

  • TripleA

    half the games you play the dice will not favour you.

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    @allweneedislove:

    half the games you play the dice will not favour you.

    I suppose that statistically may be so. For some reason I feel the forum server had less erratic rolls than Marti.  Of course that is purely anecdotal on my part.

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    @allweneedislove:

    half the games you play the dice will not favour you.

    i can’t wait to beat your trolling zen enlightened butt allweneed.  you like to jump in and say little junk like that without understanding what is happening in the game at all.  it’s unbecoming.

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    @Karl7:

    I got dice by Zuk, Cow and now Seththenewb…. recently, so I know what you are saying.

    i highly doubt it is this bad.  of course giving you the shot on my pacific fleet was a big mistake, so at least it is not ALL dice.

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    Are you scrambling your tacbs?  Hawaii?

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    @Boldfresh:

    @allweneedislove:

    half the games you play the dice will not favour you.

    i can’t wait to beat your trolling zen enlightened butt allweneed.� you like to jump in and say little junk like that without understanding what is happening in the game at all.� it’s unbecoming.

    bout like that numb-nuts idiot that came into the end of our cow game talking about the odds and had no clue what he was talking about.  i have a history of having INCREDIBLE bad luck strings.  we are not talking about the dice “not favoring me” in 50% of the games i play.  we are talking about the dice RAPING ME CONSISTENTLY and VICICIOUSLY.  you guys with charmed dice really get my blood boiling when you make your stupid sniping comments.  keep it up, i can’t wait to beat your A$$.  when it’s a grudge match, i just don’t give the dice the chance to beat me.  i didn’t want to make the med attack because i didn’t think we needed it (cow game) but dutch convinced me by telling me how likely it was to succeed (he was right, it was above 95% odds to sink the fleet and trannies).

    just give me a game, you will find out.  cow finally did and i CRUSHED him… same will be true of you my boy.

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