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Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13

  • 22 20 19 18 17 16 15 14 12

    I didn’t move the sub sorry. FOrgot.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Norway to Holland Belgium
                1 fighter moved from France to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Saudi Arabia
                1 fighter moved from Trans-Jordan to Saudi Arabia
                1 bomber moved from Egypt to Saudi Arabia
                1 bomber moved from Egypt to Iraq

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  3/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Saudi Arabia
                    British attack with 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 1 infantry in Saudi Arabia, round 1 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Saudi Arabia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Saudi Arabia
                    British win, taking Saudi Arabia from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Iraq, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Saudi Arabia to Trans-Jordan
                1 bomber moved from Saudi Arabia to Egypt
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 aaGuns, 2 fighters and 7 infantry moved from Norway to Finland
                2 fighters moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 9 infantry moved from France to Normandy Bordeaux

    Place Units - British
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                British undo move 2.
                1 fighter placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 4 aaGuns, 5 armour, 9 artilleries, 11 infantry and 5 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 aaGun, 1 artillery and 9 infantry
        Holland Belgium : 1 flag, 2 infantry
        Ethiopia : 1 flag
        113 Sea Zone : 1 submarine
        Saudi Arabia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Sweden : 1 flag
        Finland : 3 aaGuns, 2 fighters and 7 infantry
        110 Sea Zone : 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 1 / 0
        Japanese : 84 / 96
        Americans : 65 / 90
        Chinese : 0 / 6
        British : 37 / 35
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 11
        French : 15 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                3 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 100 Sea Zone to 97 Sea Zone
                2 artilleries moved from Southern Italy to 97 Sea Zone
                2 artilleries moved from 97 Sea Zone to Northern Italy
                6 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 artilleries and 12 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 infantry
                    Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Turkey to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Southern Italy
                2 infantry placed in Turkey

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs

  • 22 20 19 18 17 16 15 14 12

    edit

    Italy.tsvg

  • 22 20 19 18 17 16 15 14 12

    you’ve got more subs than I have ever seen

    :-o

  • 22 20 19 18 17 16 15 14 12

    KILL!!!

    NOW!!!

  • 12

    franzac12 - tragically, no killing.

    francac12.tsvg

  • 12

    due to my most recent (not just this game) run of BUTTASSDEATHDICE, the only strategy i seem to be able to devise in order to limit the mass killing of my troops is to carry out no attacks…  :lol:

  • 12

    i truly do not know of anyone who endures the kind of defy-all-logic strings of bad luck that i do regularly.  it’s insane.

  • 12

    i could pull a “hobo” and say i don’t trust the dice server but the same freaking thing happens to me in real life with live dice.  against gamerman in our last live game, i rolled a defense for 32 infantry with a big russian stack and missed every single one.

  • 22 20 19 18 17 16 15 14 12

    I got dice by Zuk, Cow and now Seththenewb…. recently, so I know what you are saying.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 8 damage on 8 factory_majors; Remaining resources: 60 PUs;
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to France
                1 bomber moved from Western Germany to Norway
                1 bomber moved from Western Germany to Russia
                2 fighters moved from Denmark to France

    Combat - Germans
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Norway causes 4 damage total.
                Battle in France
                    Germans attack with 2 fighters and 5 infantry
                    French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
                    Germans captures 15PUs while taking French capital
                    Germans win, taking France from French with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Germany to Turkey
                5 artilleries moved from Caucasus to Turkey
                3 aaGuns, 16 armour, 2 artilleries, 1 fighter and 7 infantry moved from Turkey to Iraq
                2 infantry moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Archangel to Karelia
                1 armour and 2 infantry moved from Novgorod to Karelia
                11 armour moved from Denmark to France
                16 artilleries and 11 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                2 armour moved from Germany to France
                2 fighters moved from France to Western Germany
                6 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Denmark to France
                1 fighter moved from Germany to Denmark
                3 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to France
                1 bomber moved from Norway to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in Novgorod
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 69 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Novgorod: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode


  • @Karl7:

    I got dice by Zuk, Cow and now Seththenewb…. recently, so I know what you are saying.

    And I’m getting diced by Cow and Hobo.

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Soviet Far East to 25 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                6 fighters moved from 6 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
                4 tactical_bombers moved from 34 Sea Zone to 26 Sea Zone
                1 fighter moved from Germany to France

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Soviet Far East to 25 Sea Zone
                6 fighters moved from 6 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
                6 tactical_bombers moved from 34 Sea Zone to 26 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Philippines to Java

  • 22 20 19 18 17 16 15 14 12

    Scramble Hawaii?

  • 22 20 19 18 17 16 15 14 12

    @Karl7:

    I got dice by Zuk, Cow and now Seththenewb…. recently, so I know what you are saying.

    Yeah, everyone’s got a game where the dice do not favor them…  :cry:

  • TripleA

    half the games you play the dice will not favour you.

  • 22 20 19 18 17 16 15 14 12

    @allweneedislove:

    half the games you play the dice will not favour you.

    I suppose that statistically may be so. For some reason I feel the forum server had less erratic rolls than Marti.  Of course that is purely anecdotal on my part.

  • 12

    @allweneedislove:

    half the games you play the dice will not favour you.

    i can’t wait to beat your trolling zen enlightened butt allweneed.  you like to jump in and say little junk like that without understanding what is happening in the game at all.  it’s unbecoming.

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