@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13
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hang on no they move the sub.
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sub to 91 that is all. go ahead with japan.
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S I GGGGG HHHHHHHH
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 1 harbour, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Sumatra to 45 Sea Zone
1 infantry moved from Nenetsia to Archangel
7 infantry moved from Caucasus to Turkey
1 mech_infantry moved from Persia to Saudi Arabia
Japanese take Saudi Arabia from British
1 bomber moved from Japan to 1 Sea Zone
2 bombers moved from Japan to 45 Sea ZoneCombat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber could not land in 1 Sea Zone and was removed
1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
2 bombers moved from 45 Sea Zone to Philippines
8 artilleries and 5 infantry moved from Japan to 6 Sea Zone
8 artilleries, 1 battleship, 8 carriers, 2 cruisers, 14 destroyers, 10 fighters, 8 infantry, 5 tactical_bombers and 9 transports moved from 6 Sea Zone to 34 Sea Zone
8 artilleries and 8 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Soviet Far East: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
1 harbour placed in Paulau IslandTurn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode -
I didn’t move the sub sorry. FOrgot.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Norway to Holland Belgium
1 fighter moved from France to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to Saudi Arabia
1 bomber moved from Egypt to Saudi Arabia
1 bomber moved from Egypt to IraqCombat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 3/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Saudi Arabia
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Saudi Arabia, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Saudi Arabia, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Saudi Arabia
British win, taking Saudi Arabia from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Iraq, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
1 fighter moved from Saudi Arabia to Trans-Jordan
1 bomber moved from Saudi Arabia to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 2 fighters and 7 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from France to Normandy BordeauxPlace Units - British
3 infantry placed in Egypt
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
British undo move 2.
1 fighter placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 aaGuns, 5 armour, 9 artilleries, 11 infantry and 5 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 aaGun, 1 artillery and 9 infantry
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
113 Sea Zone : 1 submarine
Saudi Arabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Sweden : 1 flag
Finland : 3 aaGuns, 2 fighters and 7 infantry
110 Sea Zone : 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 47 / 68
Russians : 1 / 0
Japanese : 84 / 96
Americans : 65 / 90
Chinese : 0 / 6
British : 37 / 35
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 11
French : 15 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 100 Sea Zone to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 artilleries moved from 97 Sea Zone to Northern Italy
6 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 12 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Turkey to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
2 infantry placed in TurkeyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs -
edit
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you’ve got more subs than I have ever seen
:-o
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KILL!!!
NOW!!!
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franzac12 - tragically, no killing.
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due to my most recent (not just this game) run of BUTTASSDEATHDICE, the only strategy i seem to be able to devise in order to limit the mass killing of my troops is to carry out no attacks… :lol:
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i truly do not know of anyone who endures the kind of defy-all-logic strings of bad luck that i do regularly. it’s insane.
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i could pull a “hobo” and say i don’t trust the dice server but the same freaking thing happens to me in real life with live dice. against gamerman in our last live game, i rolled a defense for 32 infantry with a big russian stack and missed every single one.
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I got dice by Zuk, Cow and now Seththenewb…. recently, so I know what you are saying.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 8 damage on 8 factory_majors; Remaining resources: 60 PUs;
Germans buy 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to France
4 infantry moved from Western Germany to France
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Russia
2 fighters moved from Denmark to FranceCombat - Germans
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in France
Germans attack with 2 fighters and 5 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans captures 15PUs while taking French capital
Germans win, taking France from French with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Western Germany to Turkey
5 artilleries moved from Caucasus to Turkey
3 aaGuns, 16 armour, 2 artilleries, 1 fighter and 7 infantry moved from Turkey to Iraq
2 infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Archangel to Karelia
1 armour and 2 infantry moved from Novgorod to Karelia
11 armour moved from Denmark to France
16 artilleries and 11 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 armour moved from Germany to France
2 fighters moved from France to Western Germany
6 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Denmark to France
1 fighter moved from Germany to Denmark
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
4 infantry moved from Western Germany to France
1 bomber moved from Norway to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Novgorod
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 69 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
I got dice by Zuk, Cow and now Seththenewb…. recently, so I know what you are saying.
And I’m getting diced by Cow and Hobo.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Soviet Far East to 25 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Japan to 6 Sea Zone
6 fighters moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
4 tactical_bombers moved from 34 Sea Zone to 26 Sea Zone
1 fighter moved from Germany to France -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Soviet Far East to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
6 tactical_bombers moved from 34 Sea Zone to 26 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java -
Scramble Hawaii?





