Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch
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Just checking in? Exams over? all A++? :lol:
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Just checking in? Exams over? all A++? :lol:
Most of the stuff is over… I’ll be back in action very soon. :)
Thanks for checking in. -
KILL!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
4 armour and 2 mech_infantrys moved from Szechwan to Burma
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 4 infantry moved from French Indo China to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
4 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
4 armour and 2 mech_infantrys moved from Szechwan to Burma
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 4 infantry moved from French Indo China to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
4 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery and 4 infantry
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 submarine
Japanese win, taking Java from ANZAC, taking 35 Sea Zone from UK_Pacific with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 aaGun moved from Yunnan to Burma
3 infantry moved from Chahar to Jehol
3 mech_infantrys moved from Korea to Jehol
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6,4,3,1,1,3,5,4,5,3,3,4,2,3,6,4,2,6,4,4,4,6,6,2,5,6,4,4,1,5,6,6,4,2,2,3,1,2,3,1,6,4,3,4,5,4,1,6,3,1,3,1,5,5,5,4,2,3,4,4,2,5,1
Japanese collect 48 PUs (11 lost to blockades); end with 48 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Germany
1 bomber moved from Iwo Jima to Korea
4 bombers moved from Iwo Jima to Japan
9 fighters moved from 6 Sea Zone to Japan -
INtercept Japan?
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Ok, I am going to assume no intercept – 4 Japanese vs 6 US + 4bombers is not a winning propositions.
Since even if hit with all your ftrs I could still go in with my bombers I just go ahead. You can roll out if you want to intercept and just edit out the dead ftrs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Germany
1 bomber moved from Iwo Jima to Korea
4 bombers moved from Iwo Jima to Japan
9 fighters moved from 6 Sea Zone to JapanCombat - Americans
Air Battle in Japan
Americans attacks with 13 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
3 bombers killed by AA guns
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Korea causes 5 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA guns
Bombing raid in Germany causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Korea to Iwo Jima
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
9 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 armour and 3 infantry moved from Soviet Far East to 3 Sea Zone
1 armour, 3 infantry and 2 transports moved from 3 Sea Zone to 8 Sea Zone
1 armour and 3 infantry moved from 8 Sea Zone to Aleutian Islands
1 aaGun moved from Central United States to Eastern United States
2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Persia to IndiaPlace Units - Americans
3 fighters and 1 harbour placed in Norway
1 transport placed in 101 Sea Zone
2 artilleries placed in Eastern United States
2 transports placed in 10 Sea Zone
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
British take British Somaliland from Italians
1 fighter and 1 tactical_bomber moved from Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Northwest Persia from Italians with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
6 fighters moved from Persia to India
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to Norway
1 fighter moved from Gibraltar to United KingdomPlace Units - British
3 infantry placed in Persia
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
Ha ha…. you shot down 4 out of 5 US bombers… wow, 4 1’s straight in a row, that is crazy!
So, if ok with you, I will cash in my chit with you to undue a crazy dice battle like I allowed for you off Norway and just NOT do the bombing raids. I will put back my bombers and remove all damage.
Here is edited map… geeze!
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Of course :)
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Thanks! The dice stole my breath there…
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karl - you would do well to return the favor to you own opponents. :roll: unlike you did for me. :wink:
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ha, but arathorn and I had a an agreement…. whereas you and I had none! :evil:
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ha, but arathorn and I had a an agreement…. whereas you and I had none! :evil:
karl you bastard!!! ;-)
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KILL
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Next move will come once I am back in the States - traveling back tomorrow morning.
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Karl, I feel your pain . . . I too had 4 bombers shot down in a bombing run. Of course yours were slightly worse, mine was 4/7 and yours was 4/5.
http://www.axisandallies.org/forums/index.php?topic=31437.msg1157209#msg1157209
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total. -
Should clarify that, 4 bombers shot down in one turn due to bombing runs. :cry: