13L G40 TCNance (allies +12) v JWW

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                2 fighters moved from Novgorod to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                2 fighters moved from Novgorod to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus

    Airborne Attack Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                2 fighters moved from Novgorod to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 7 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        Russians roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Belarus, round 1 :  2/9 hits
                        Germans roll dice for 4 infantry in Belarus, round 1 :  0/4 hits
                        2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Belarus, round 2 :  3/9 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                        Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 1 :  2/3 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians , 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Belarus to Russia
                2 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry moved from Novgorod to Archangel
                4 infantry moved from Bryansk to Western Ukraine
                8 infantry moved from Russia to Bryansk
                1 aaGun and 4 infantry moved from Yenisey to Timguska
                1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Sakha

    Place Units - Russians
                1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Sakha : 1 infantry
        Yenisey : 1 aaGun and 3 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 4 infantry
        Timguska : 1 aaGun and 4 infantry
        Kazakhstan : 1 infantry
        Buryatia : 5 infantry
        Belarus : 1 artillery and 6 infantry
        Bryansk : 1 aaGun, 1 artillery, 26 infantry and 1 mech_infantry
        Archangel : 2 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry
        Eastern Poland : 1 armour and 1 infantry
        Bessarabia : 2 infantry
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 7 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor, 2 fighters and 3 infantry
        Western Ukraine : 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 35 / 40
        Japanese : 61 / 69
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 33 / 38
        UK_Pacific : 6 / 3
        Italians : 14 / 20
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.344
            Standard Deviation : 0.586
            Total rolls : 33

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.480
            Median : 4.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    scramble?

  • 2007 AAR League

    ok, im lost, says scramble and r-5……im the allies right?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @tcnance:

    ok, im lost, says scramble and r-5……im the allies right?

    Yes you are the allies….?

    You made the R5 turn…I made the partial J5 turn and posted the J5 scramble file. I am attacking your Uk fleet off india. I can’t imaging that you would want to scramble as I am going into the battle with lots of material but perhaps you might want to knock out a few of my units???

  • 2007 AAR League

    no scramble

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Yunnan to Burma
                1 fighter moved from Malaya to Burma
                1 tactical_bomber moved from Yunnan to Burma
                3 infantry moved from Shensi to Sikang
                2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
                3 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 fighter moved from Japan to Amur

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Yunnan to Burma
                1 fighter moved from Malaya to Burma
                1 tactical_bomber moved from Yunnan to Burma
                3 infantry moved from Shensi to Sikang
                2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
                3 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 fighter moved from Japan to Amur

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    British defend with 1 battleship and 1 cruiser
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 39 Sea Zone, round 1 :  5/12 hits
                        British roll dice for 1 battleship and 1 cruiser in 39 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 32
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Ceylon
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Sikang
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Sikang, round 1 :  3/7 hits
                        Chinese roll dice for 3 infantry in Sikang, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Amur
                    Japanese attack with 2 fighters and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 4 infantry in Amur, round 1 :  4/6 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 3 carriers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Amur to 6 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 aaGun moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
                3 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 bombers and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
                1 fighter moved from 39 Sea Zone to Yunnan
                1 infantry moved from Manchuria to Jehol
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                1 carrier and 2 transports placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Korea : 6 infantry
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 infantry
        Manchuria : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 3 infantry
        Sikang : 1 flag, 2 infantry
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 artillery and 3 infantry
        Shan State : 1 flag, 1 aaGun, 1 armour and 2 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Amur : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 carrier, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 34 / 40
        Japanese : 64 / 69
        Americans : 52 / 73
        Chinese : 2 / 3
        British : 33 / 38
        UK_Pacific : 5 / 3
        Italians : 14 / 20
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 8 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 8 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo
                Battle in Celebes
                Battle in Java
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Western Germany causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer, 6 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                2 artilleries and 8 infantry placed in Central United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Borneo : 2 infantry
        Queensland : 1 artillery and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        44 Sea Zone : 1 submarine and 1 transport
        43 Sea Zone : 1 submarine and 1 transport
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber
        10 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 2 artilleries, 1 factory_major and 8 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery and 4 infantry
        Morocco : 6 infantry and 2 mech_infantrys
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 submarine and 4 transports
        Brazil : 1 flag, 1 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 5 submarines and 4 transports

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 34 / 40
        Japanese : 53 / 69
        Americans : 59 / 80
        Chinese : 2 / 3
        British : 33 / 38
        UK_Pacific : 9 / 3
        Italians : 14 / 20
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 4 infantry
        Suiyuyan : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 34 / 40
        Japanese : 51 / 69
        Americans : 59 / 80
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 9 / 3
        Italians : 14 / 20
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Anglo Egyptian Sudan to Alexandria
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                3 fighters moved from India to Burma
                1 infantry moved from 76 Sea Zone to Italian Somaliland

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    hey TCN, you didn’t finish the UK turn…no dice were thrown, to my knowledge.

    also, just as an FYI…many players have moved onto the newer version of triple A 1.7.1.3, I think…no worries, I have the older version to an we can finish this game in the older version…

  • 2007 AAR League

    site has been real slow the last couple of days

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Anglo Egyptian Sudan to Alexandria
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                3 fighters moved from India to Burma
                1 infantry moved from 76 Sea Zone to Italian Somaliland

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Anglo Egyptian Sudan to Alexandria
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                3 fighters moved from India to Burma
                1 infantry moved from 76 Sea Zone to Italian Somaliland

    Combat - British
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  3/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Alexandria, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Italian Somaliland

    Non Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Kenya to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber moved from Alexandria to Iraq
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 destroyers and 1 submarine placed in 109 Sea Zone
                1 transport placed in 106 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,5,1,6,2,1,2,3,5,5
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 2 armour, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Morocco : 1 armour and 1 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        109 Sea Zone : 3 destroyers and 1 submarine
        Iraq : 1 flag, 1 bomber and 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 34 / 40
        Japanese : 50 / 69
        Americans : 59 / 80
        Chinese : 4 / 4
        British : 33 / 34
        UK_Pacific : 10 / 7
        Italians : 14 / 20
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.025
            Median : 2.500
            Variance : 2.308
            Standard Deviation : 1.519
            Total rolls : 40

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.923
            Median : 2.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.923
            Median : 2.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Italians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Baltic States to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 bomber moved from Germany to Eastern Poland

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Baltic States to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 bomber moved from Germany to Eastern Poland

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 armour and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 1 :  2/3 hits
                        Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Southern Italy
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                2 fighters moved from Tobruk to Southern Italy
                1 armour moved from Tunisia to Libya

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag
        Syria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 armour
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 artillery
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 aaGun, 1 artillery and 2 infantry
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 33 / 40
        Japanese : 50 / 69
        Americans : 59 / 80
        Chinese : 4 / 4
        British : 32 / 34
        UK_Pacific : 10 / 7
        Italians : 17 / 22
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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