0%

L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch

  • 19 13

    After a hypothetical reroll, this is what it could have been:
    Quite different.

    whatitcouldhavebeen.tsvg

  • 22 20 19 18 17 16 15 14 12

    HA!  That’s where my luck was waiting…. geesh… I was getting killed all over the place.  I failed to take Sumatra twice!

    but looks like I came out ok here.

    What do you want to do?   We can do a third game for a playoff?

    Let me know.

    I’ll go ahead with the US>

  • 19 13

    instead of a battle score of 109 TUV, I am -27.

    I hate it when I get diced in big battles.

  • 19 13

    I won’t give up yet… But I have a feeling that the tide turned with that battle. I was about to be very comfortable with Japan, and Germany was slowly getting in position. I felt we had a 50/50 that I could turn to my favour with FIC, but instead, I feel that I was wacked and slapped silly.

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                6 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                6 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in French West Africa
                Battle in 43 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking French West Africa from Italians, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 submarines
                    Italians defend with 1 destroyer
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                3 mech_infantrys moved from Western United States to Central United States
                3 infantry moved from Western United States to Central United States
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 43 Sea Zone to 42 Sea Zone
                3 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from French Guiana to Norway
                1 bomber moved from French Guiana to Norway
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 armour and 1 fighter placed in Norway
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                2 artilleries, 1 fighter and 2 infantry moved from Szechwan to Kweichow

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                2 artilleries, 1 fighter and 2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 artilleries and 2 infantry
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Syria
                      British take Syria from Germans
                1 armour moved from Syria to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
                1 fighter moved from Persia to Northwest Persia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 85 Sea Zone to 87 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Syria
                      British take Syria from Germans
                1 armour moved from Syria to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
                1 fighter moved from Persia to Northwest Persia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 85 Sea Zone to 87 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    British win, taking Trans-Jordan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 fighter moved from Northwest Persia to Persia
                3 armour and 1 mech_infantry moved from West India to Persia
                2 infantry moved from India to Burma
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Rhodesia to Union of South Africa

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 4 infantry

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Egypt to Southern Italy
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 bomber moved from Southern Italy to United Kingdom
                1 bomber moved from Egypt to Persia

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Egypt to Southern Italy
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 bomber moved from Southern Italy to United Kingdom
                1 bomber moved from Egypt to Persia

    Combat - Italians
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.
                Air Battle in Persia
                    Italians attacks with 1 units heading to Persia
                    British launches 1 interceptors out of Persia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Persia to Egypt
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Place Units - Italians
                4 submarines placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
                Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                3 fighters moved from 42 Sea Zone to 41 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                3 fighters moved from 42 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 mech_infantry moved from Tsinghai to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Tsinghai to Szechwan
                3 armour and 3 mech_infantrys moved from Kansu to Szechwan
                3 bombers moved from Western Ukraine to Russia
                1 fighter moved from Western Germany to Belarus

  • 19 13

    Interception in Russia? Attacking with three bombers… you have two fighters.

  • 22 20 19 18 17 16 15 14 12

    intercept all

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 mech_infantry moved from Tsinghai to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Tsinghai to Szechwan
                3 armour and 3 mech_infantrys moved from Kansu to Szechwan
                3 bombers moved from Western Ukraine to Russia
                1 fighter moved from Western Germany to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Defenders Fire,  :  1/2 hits
                        Attackers Fire,  :  0/3 hits
                        1 bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Belarus
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Szechwan
                    Germans attack with 4 armour and 3 mech_infantrys
                    Chinese defend with 1 fighter and 3 infantry
                        Germans roll dice for 4 armour and 3 mech_infantrys in Szechwan, round 1 :  4/7 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 1 :  1/4 hits
                        1 fighter owned by the Chinese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Szechwan
                    Germans win, taking Szechwan from Chinese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 3 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                5 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                5 artilleries moved from Ukraine to Western Ukraine
                4 armour moved from Germany to Eastern Poland
                3 armour and 3 mech_infantrys moved from Western Germany to Poland
                3 artilleries moved from Baltic States to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 tactical_bomber moved from 95 Sea Zone to Western Germany
                1 fighter moved from Western Germany to 95 Sea Zone
                5 infantry moved from Western Germany to France
                3 infantry moved from Denmark to Western Germany
                2 fighters moved from Denmark to Western Germany
                2 bombers moved from Russia to Baltic States
                9 armour and 14 mech_infantrys moved from Novgorod to Baltic States
                1 mech_infantry moved from Novgorod to Archangel
                1 aaGun moved from Tsinghai to Shensi
                2 fighters moved from Western Germany to Southern Italy
                2 bombers moved from Baltic States to Eastern Poland

    Place Units - Germans
                2 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod
                1 infantry placed in Ukraine
                2 bombers, 1 fighter and 2 tactical_bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Baltic States: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Shensi : 1 aaGun
        Tsinghai : 1 flag
        Szechwan : 1 flag, 4 armour and 2 mech_infantrys
        Sikang : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
        Poland : 3 armour and 3 mech_infantrys
        Germany : 1 factory_major
        Denmark : 2 aaGuns and 10 infantry
        Northern Italy : 1 artillery and 1 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 9 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag, 4 armour, 3 artilleries and 2 bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 5 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun, 4 armour, 20 artilleries and 2 mech_infantrys
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 14 / 24
        Japanese : 48 / 51
        Americans : 66 / 91
        Chinese : 1 / 10
        British : 25 / 26
        UK_Pacific : 14 / 14
        Italians : 23 / 25
        ANZAC : 19 / 33
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.528
            Median : 3.000
            Variance : 0.171
            Standard Deviation : 0.414
            Total rolls : 36

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.062
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 infantry moved from Russia to Vologda
                1 infantry moved from Samara to Novosibirsk
                2 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
                1 fighter moved from Smolensk to Belarus
                1 fighter moved from Russia to Vologda
                1 fighter moved from Samara to Novosibirsk
                1 fighter moved from Russia to Belarus

T-shirts, Hats, and More

Suggested Topics

  • 25
  • 36
  • 95
  • 38
  • 119
  • 130
  • 213
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

18.0k

Users

40.8k

Topics

1.8m

Posts