No scrambles, let’s have some fun!
L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Korea to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 artilleries and 15 infantry moved from Kwangsi to French Indo China
2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
1 bomber moved from Chahar to French Indo China
1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shensi to Kweichow
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
2 infantry moved from Yenisey to Timguska
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone -
I had 99% with 1+ units left. I have 7 left.
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16+*
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I was supposed to only have to sacrifice 1 plane for a land unit according to battle calc. Even 4-5 I could have lived fine with. This could be a game changer.
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what happened? did you kill me in indo?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Korea to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 artilleries and 15 infantry moved from Kwangsi to French Indo China
2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
1 bomber moved from Chahar to French Indo China
1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shensi to Kweichow
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
2 infantry moved from Yenisey to Timguska
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 5 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 36 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 3 artilleries, 4 bombers, 7 fighters, 20 infantry and 5 tactical_bombers
ANZAC defend with 3 fighters; British defend with 2 aaGuns, 3 artilleries, 1 fighter and 14 infantry; Americans defend with 1 artillery, 1 factory_minor, 4 fighters and 1 infantry
AA guns fire in French Indo China : 1/6 hits
1 fighter owned by the Japanese lost in French Indo China
Japanese roll dice for 3 artilleries, 4 bombers, 6 fighters, 20 infantry and 5 tactical_bombers in French Indo China, round 1 : 11/38 hits
Americans roll dice for 2 aaGuns, 4 artilleries, 8 fighters and 15 infantry in French Indo China, round 1 : 12/27 hits
8 infantry owned by the British , 12 infantry owned by the Japanese , 1 infantry owned by the Americans and 2 aaGuns owned by the British lost in French Indo China
Japanese roll dice for 3 artilleries, 4 bombers, 6 fighters, 8 infantry and 5 tactical_bombers in French Indo China, round 2 : 10/26 hits
Americans roll dice for 4 artilleries, 8 fighters and 6 infantry in French Indo China, round 2 : 11/18 hits
6 infantry owned by the British , 1 artillery owned by the Americans , 8 infantry owned by the Japanese , 3 artilleries owned by the British , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in French Indo China
Japanese roll dice for 1 artillery, 4 bombers, 5 fighters and 5 tactical_bombers in French Indo China, round 3 : 4/15 hits
Americans roll dice for 8 fighters in French Indo China, round 3 : 4/8 hits
2 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 fighter owned by the British , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
Japanese roll dice for 1 artillery, 4 bombers, 3 fighters and 3 tactical_bombers in French Indo China, round 4 : 7/11 hits
Americans roll dice for 4 fighters in French Indo China, round 4 : 4/4 hits
2 fighters owned by the Americans , 4 bombers owned by the Japanese and 2 fighters owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Japanese: 2 artilleries, 4 bombers, 4 fighters, 20 infantry and 2 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for British: 2 aaGuns, 3 artilleries, 1 fighter and 14 infantry
Casualties for Americans: 1 artillery, 4 fighters and 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
3 armour moved from Anhwe to Kwangsi
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Anhwe
7 infantry moved from Kansu to Shensi
1 aaGun moved from Kansu to ShensiPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 3 armour
Korea : 1 factory_minor
Kiangsu : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Shensi : 1 flag, 1 aaGun and 7 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 factory_minor
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 submarines, 3 tactical_bombers and 5 transports
Dzavhan : 1 flag
19 Sea Zone : 2 transports
Central Mongolia : 1 flag
6 Sea Zone : 4 destroyers and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 75
Russians : 17 / 24
Japanese : 51 / 51
Americans : 62 / 82
Chinese : 1 / 11
British : 24 / 26
UK_Pacific : 14 / 12
Italians : 24 / 34
ANZAC : 19 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 20 times
5 was rolled 37 times
6 was rolled 30 times
Average roll : 3.639
Median : 4.000
Variance : 1.196
Standard Deviation : 1.094
Total rolls : 169Japanese Combat
1 was rolled 10 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 24 times
6 was rolled 21 times
Average roll : 3.796
Median : 4.000
Variance : 1.559
Standard Deviation : 1.249
Total rolls : 103British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.310
Median : 3.000
Variance : 0.491
Standard Deviation : 0.701
Total rolls : 58 -
Yes, I killed you. But I was supposed to have most of my planes left. You had sick luck and I was missing like crazy. Very frustrating.
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That was a 99% battle! With 16 units left! lol
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After a hypothetical reroll, this is what it could have been:
Quite different. -
HA! That’s where my luck was waiting…. geesh… I was getting killed all over the place. I failed to take Sumatra twice!
but looks like I came out ok here.
What do you want to do? We can do a third game for a playoff?
Let me know.
I’ll go ahead with the US>
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instead of a battle score of 109 TUV, I am -27.
I hate it when I get diced in big battles.
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I won’t give up yet… But I have a feeling that the tide turned with that battle. I was about to be very comfortable with Japan, and Germany was slowly getting in position. I felt we had a 50/50 that I could turn to my favour with FIC, but instead, I feel that I was wacked and slapped silly.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
6 submarines moved from 91 Sea Zone to 92 Sea Zone
2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
6 submarines moved from 91 Sea Zone to 92 Sea Zone
2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French West Africa
Battle in 43 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking French West Africa from Italians, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 submarines
Italians defend with 1 destroyer
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Western United States to Central United States
3 infantry moved from Western United States to Central United States
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from French Guiana to Norway
1 bomber moved from French Guiana to Norway
2 artilleries moved from Gibraltar to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 armour and 1 fighter placed in Norway
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
2 artilleries, 1 fighter and 2 infantry moved from Szechwan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
2 artilleries, 1 fighter and 2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Northwest Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 85 Sea Zone to 87 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Northwest Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 85 Sea Zone to 87 Sea ZoneCombat - British
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Northwest Persia to Persia
3 armour and 1 mech_infantry moved from West India to Persia
2 infantry moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Union of South AfricaPlace Units - British
1 airfield placed in Gibraltar
1 artillery, 1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to Southern Italy
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Egypt to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to Southern Italy
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Egypt to PersiaCombat - Italians
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.
Air Battle in Persia
Italians attacks with 1 units heading to Persia
British launches 1 interceptors out of Persia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Persia to Egypt
1 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
4 submarines placed in 95 Sea Zone
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs





