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L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Korea to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 artilleries and 15 infantry moved from Kwangsi to French Indo China
                2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 bomber moved from Japan to French Indo China
                1 bomber moved from Chahar to French Indo China
                1 infantry moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
                2 infantry moved from Yenisey to Timguska
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone

  • 19 13

    I had 99% with 1+ units left. I have 7 left.

  • 19 13

    16+*

  • 19 13

    I was supposed to only have to sacrifice 1 plane for a land unit according to battle calc. Even 4-5 I could have lived fine with. This could be a game changer.

  • 22 20 19 18 17 16 15 14 12

    what happened?  did you kill me in indo?

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Korea to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 artilleries and 15 infantry moved from Kwangsi to French Indo China
                2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 bomber moved from Japan to French Indo China
                1 bomber moved from Chahar to French Indo China
                1 infantry moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
                2 infantry moved from Yenisey to Timguska
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 5 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 36 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 36 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 3 artilleries, 4 bombers, 7 fighters, 20 infantry and 5 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 2 aaGuns, 3 artilleries, 1 fighter and 14 infantry; Americans defend with 1 artillery, 1 factory_minor, 4 fighters and 1 infantry
                        AA guns fire in French Indo China :  1/6 hits
                        1 fighter owned by the Japanese lost in French Indo China
                        Japanese roll dice for 3 artilleries, 4 bombers, 6 fighters, 20 infantry and 5 tactical_bombers in French Indo China, round 1 :  11/38 hits
                        Americans roll dice for 2 aaGuns, 4 artilleries, 8 fighters and 15 infantry in French Indo China, round 1 :  12/27 hits
                        8 infantry owned by the British , 12 infantry owned by the Japanese , 1 infantry owned by the Americans and 2 aaGuns owned by the British lost in French Indo China
                        Japanese roll dice for 3 artilleries, 4 bombers, 6 fighters, 8 infantry and 5 tactical_bombers in French Indo China, round 2 :  10/26 hits
                        Americans roll dice for 4 artilleries, 8 fighters and 6 infantry in French Indo China, round 2 :  11/18 hits
                        6 infantry owned by the British , 1 artillery owned by the Americans , 8 infantry owned by the Japanese , 3 artilleries owned by the British , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 artillery, 4 bombers, 5 fighters and 5 tactical_bombers in French Indo China, round 3 :  4/15 hits
                        Americans roll dice for 8 fighters in French Indo China, round 3 :  4/8 hits
                        2 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 fighter owned by the British , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
                        Japanese roll dice for 1 artillery, 4 bombers, 3 fighters and 3 tactical_bombers in French Indo China, round 4 :  7/11 hits
                        Americans roll dice for 4 fighters in French Indo China, round 4 :  4/4 hits
                        2 fighters owned by the Americans , 4 bombers owned by the Japanese and 2 fighters owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -27
                    Casualties for Japanese: 2 artilleries, 4 bombers, 4 fighters, 20 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 2 aaGuns, 3 artilleries, 1 fighter and 14 infantry
                    Casualties for Americans: 1 artillery, 4 fighters and 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
                3 armour moved from Anhwe to Kwangsi
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Shantung to Anhwe
                7 infantry moved from Kansu to Shensi
                1 aaGun moved from Kansu to Shensi

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 factory_minor, 2 infantry and 1 mech_infantry
        Kwangsi : 3 armour
        Korea : 1 factory_minor
        Kiangsu : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Shensi : 1 flag, 1 aaGun and 7 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour and 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery and 1 factory_minor
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 submarines, 3 tactical_bombers and 5 transports
        Dzavhan : 1 flag
        19 Sea Zone : 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 4 destroyers and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 17 / 24
        Japanese : 51 / 51
        Americans : 62 / 82
        Chinese : 1 / 11
        British : 24 / 26
        UK_Pacific : 14 / 12
        Italians : 24 / 34
        ANZAC : 19 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 32 times
                3 was rolled 28 times
                4 was rolled 20 times
                5 was rolled 37 times
                6 was rolled 30 times
            Average roll : 3.639
            Median : 4.000
            Variance : 1.196
            Standard Deviation : 1.094
            Total rolls : 169

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 20 times
                3 was rolled 17 times
                4 was rolled 11 times
                5 was rolled 24 times
                6 was rolled 21 times
            Average roll : 3.796
            Median : 4.000
            Variance : 1.559
            Standard Deviation : 1.249
            Total rolls : 103

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.310
            Median : 3.000
            Variance : 0.491
            Standard Deviation : 0.701
            Total rolls : 58

  • 19 13

    Yes, I killed you. But I was supposed to have most of my planes left. You had sick luck and I was missing like crazy. Very frustrating.

  • 19 13

    That was a 99% battle! With 16 units left! lol

  • 19 13

    After a hypothetical reroll, this is what it could have been:
    Quite different.

    whatitcouldhavebeen.tsvg

  • 22 20 19 18 17 16 15 14 12

    HA!  That’s where my luck was waiting…. geesh… I was getting killed all over the place.  I failed to take Sumatra twice!

    but looks like I came out ok here.

    What do you want to do?   We can do a third game for a playoff?

    Let me know.

    I’ll go ahead with the US>

  • 19 13

    instead of a battle score of 109 TUV, I am -27.

    I hate it when I get diced in big battles.

  • 19 13

    I won’t give up yet… But I have a feeling that the tide turned with that battle. I was about to be very comfortable with Japan, and Germany was slowly getting in position. I felt we had a 50/50 that I could turn to my favour with FIC, but instead, I feel that I was wacked and slapped silly.

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                6 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                6 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in French West Africa
                Battle in 43 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking French West Africa from Italians, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 submarines
                    Italians defend with 1 destroyer
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                3 mech_infantrys moved from Western United States to Central United States
                3 infantry moved from Western United States to Central United States
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 43 Sea Zone to 42 Sea Zone
                3 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from French Guiana to Norway
                1 bomber moved from French Guiana to Norway
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 armour and 1 fighter placed in Norway
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                2 artilleries, 1 fighter and 2 infantry moved from Szechwan to Kweichow

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                2 artilleries, 1 fighter and 2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 artilleries and 2 infantry
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Syria
                      British take Syria from Germans
                1 armour moved from Syria to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
                1 fighter moved from Persia to Northwest Persia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 85 Sea Zone to 87 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Syria
                      British take Syria from Germans
                1 armour moved from Syria to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
                1 fighter moved from Persia to Northwest Persia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 85 Sea Zone to 87 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    British win, taking Trans-Jordan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 fighter moved from Northwest Persia to Persia
                3 armour and 1 mech_infantry moved from West India to Persia
                2 infantry moved from India to Burma
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Rhodesia to Union of South Africa

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 4 infantry

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Egypt to Southern Italy
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 bomber moved from Southern Italy to United Kingdom
                1 bomber moved from Egypt to Persia

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Egypt to Southern Italy
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 bomber moved from Southern Italy to United Kingdom
                1 bomber moved from Egypt to Persia

    Combat - Italians
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.
                Air Battle in Persia
                    Italians attacks with 1 units heading to Persia
                    British launches 1 interceptors out of Persia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Persia to Egypt
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Place Units - Italians
                4 submarines placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
                Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

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