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L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 85 Sea Zone
                1 submarine moved from 70 Sea Zone to 82 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                10 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Persia to Iraq
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 85 Sea Zone
                1 submarine moved from 70 Sea Zone to 82 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                10 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Persia to Iraq
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo

    Combat - British
                Battle in 82 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                    British win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Belgian Congo
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 2 armour
                    British win, taking Belgian Congo from Italians with 2 armour remaining. Battle score for attacker is 8
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 armour
                Battle in 85 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                    British win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Iraq
                    British attack with 2 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Iraq from Germans with 2 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Persia to India
                1 aaGun moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 aaGun and 5 infantry moved from Yunnan to French Indo China
                3 armour and 1 mech_infantry moved from India to West India
                2 fighters moved from Norway to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Union of South Africa to Rhodesia
                4 infantry moved from Burma to India

    Place Units - British
                1 factory_minor placed in Persia
                2 armour and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 factory_minor
                EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor
                EDIT: Removing units owned by British from United Kingdom: 2 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

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    Hey I screwed up the UK buy because I didn’t see you had bombed the SA factory.  I exchanged tank I bought for damage.  Hope that’s ok.  It was an oversight.

  • 19 13

    No problem!

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 3 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Kenya to Belgian Congo
                1 infantry moved from Nigeria to French Equatorial Africa
                1 mech_infantry moved from Egypt to Belgian Congo
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                4 infantry moved from Southern France to Northern Italy
                1 bomber moved from Tobruk to Southern Italy
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Egypt to Belgian Congo
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Egypt to Belgian Congo
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 2 armour
                        Italians roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 1 :  2/7 hits
                        British roll dice for 2 armour in Belgian Congo, round 1 :  0/2 hits
                        2 armour owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Belgian Congo to Egypt
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 armour placed in Egypt
                1 fighter placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Cyprus : 1 flag
        Gold Coast : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag, 1 infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Western Germany : 2 aaGuns
        Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Ethiopia : 1 armour
        95 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        Greece : 1 flag, 1 infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 85
        Russians : 16 / 24
        Japanese : 54 / 50
        Americans : 64 / 82
        Chinese : 5 / 11
        British : 24 / 26
        UK_Pacific : 11 / 12
        Italians : 24 / 34
        ANZAC : 15 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 4.733
            Median : 5.000
            Variance : 2.929
            Standard Deviation : 1.711
            Total rolls : 15

    Null / Other
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 5.250
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 5.250
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Sumatra
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to French Indo China
                1 carrier and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Western Ukraine to Rostov
                1 bomber moved from Western Ukraine to Rostov
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 bomber moved from Western Ukraine to Bryansk
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                2 mech_infantrys moved from Novgorod to Belarus
                1 bomber moved from Western Ukraine to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Kazakhstan to Kansu
                1 aaGun moved from Kazakhstan to Tsinghai
                1 bomber moved from Rostov to Western Ukraine
                1 bomber moved from Bryansk to Western Ukraine
                1 bomber moved from Belarus to Western Ukraine
                3 artilleries moved from Novgorod to Baltic States
                4 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 artilleries moved from Ukraine to Western Ukraine
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Germany to Denmark
                2 artilleries and 3 infantry moved from Western Germany to France
                7 infantry moved from Germany to Western Germany
                2 fighters moved from Western Germany to Denmark
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Western Germany to Western Ukraine

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                3 armour and 3 mech_infantrys placed in Western Germany
                4 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 57 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Germans :

    Kansu : 3 armour and 3 mech_infantrys
        Tsinghai : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
        Sikang : 1 flag
        Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Egypt : 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
        Germany : 4 armour and 1 factory_major
        Denmark : 2 aaGuns, 2 fighters and 13 infantry
        Northern Italy : 1 artillery and 1 infantry
        Belarus : 1 flag, 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 3 artilleries
        Bryansk : 1 flag, 2 mech_infantrys
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 5 armour and 5 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 5 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 1 aaGun, 4 armour, 15 artilleries, 3 bombers, 2 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 10 armour, 1 factory_minor, 1 harbour and 15 mech_infantrys
        95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 75
        Russians : 11 / 24
        Japanese : 47 / 50
        Americans : 64 / 82
        Chinese : 3 / 11
        British : 24 / 26
        UK_Pacific : 14 / 12
        Italians : 24 / 34
        ANZAC : 19 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.606
            Median : 4.000
            Variance : 0.969
            Standard Deviation : 0.984
            Total rolls : 33

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Japanese
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                2 infantry moved from Russia to Bryansk
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Archangel to Smolensk
                3 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                2 fighters moved from Smolensk to Belarus
                2 fighters moved from Russia to Bryansk
                1 fighter moved from Samara to Rostov

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Japanese
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                2 infantry moved from Russia to Bryansk
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Archangel to Smolensk
                3 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                2 fighters moved from Smolensk to Belarus
                2 fighters moved from Russia to Bryansk
                1 fighter moved from Samara to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 artilleries and 8 infantry moved from Russia to Smolensk
                2 fighters moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Rostov to Samara
                9 infantry moved from Samara to Tambov
                4 infantry moved from Tambov to Volgograd
                1 aaGun moved from Samara to Russia
                2 aaGuns and 14 infantry moved from Novosibirsk to Samara
                2 armour moved from Samara to Russia
                1 mech_infantry moved from Samara to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Korea to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 artilleries and 15 infantry moved from Kwangsi to French Indo China
                2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 bomber moved from Japan to French Indo China
                1 bomber moved from Chahar to French Indo China
                1 infantry moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
                2 infantry moved from Yenisey to Timguska
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone

  • 19 13

    I had 99% with 1+ units left. I have 7 left.

  • 19 13

    16+*

  • 19 13

    I was supposed to only have to sacrifice 1 plane for a land unit according to battle calc. Even 4-5 I could have lived fine with. This could be a game changer.

  • 22 20 19 18 17 16 15 14 12

    what happened?  did you kill me in indo?

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Korea to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 artilleries and 15 infantry moved from Kwangsi to French Indo China
                2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 bomber moved from Japan to French Indo China
                1 bomber moved from Chahar to French Indo China
                1 infantry moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
                2 infantry moved from Yenisey to Timguska
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 5 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 36 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 36 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 3 artilleries, 4 bombers, 7 fighters, 20 infantry and 5 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 2 aaGuns, 3 artilleries, 1 fighter and 14 infantry; Americans defend with 1 artillery, 1 factory_minor, 4 fighters and 1 infantry
                        AA guns fire in French Indo China :  1/6 hits
                        1 fighter owned by the Japanese lost in French Indo China
                        Japanese roll dice for 3 artilleries, 4 bombers, 6 fighters, 20 infantry and 5 tactical_bombers in French Indo China, round 1 :  11/38 hits
                        Americans roll dice for 2 aaGuns, 4 artilleries, 8 fighters and 15 infantry in French Indo China, round 1 :  12/27 hits
                        8 infantry owned by the British , 12 infantry owned by the Japanese , 1 infantry owned by the Americans and 2 aaGuns owned by the British lost in French Indo China
                        Japanese roll dice for 3 artilleries, 4 bombers, 6 fighters, 8 infantry and 5 tactical_bombers in French Indo China, round 2 :  10/26 hits
                        Americans roll dice for 4 artilleries, 8 fighters and 6 infantry in French Indo China, round 2 :  11/18 hits
                        6 infantry owned by the British , 1 artillery owned by the Americans , 8 infantry owned by the Japanese , 3 artilleries owned by the British , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 artillery, 4 bombers, 5 fighters and 5 tactical_bombers in French Indo China, round 3 :  4/15 hits
                        Americans roll dice for 8 fighters in French Indo China, round 3 :  4/8 hits
                        2 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 fighter owned by the British , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
                        Japanese roll dice for 1 artillery, 4 bombers, 3 fighters and 3 tactical_bombers in French Indo China, round 4 :  7/11 hits
                        Americans roll dice for 4 fighters in French Indo China, round 4 :  4/4 hits
                        2 fighters owned by the Americans , 4 bombers owned by the Japanese and 2 fighters owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -27
                    Casualties for Japanese: 2 artilleries, 4 bombers, 4 fighters, 20 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 2 aaGuns, 3 artilleries, 1 fighter and 14 infantry
                    Casualties for Americans: 1 artillery, 4 fighters and 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
                3 armour moved from Anhwe to Kwangsi
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Shantung to Anhwe
                7 infantry moved from Kansu to Shensi
                1 aaGun moved from Kansu to Shensi

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 factory_minor, 2 infantry and 1 mech_infantry
        Kwangsi : 3 armour
        Korea : 1 factory_minor
        Kiangsu : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Shensi : 1 flag, 1 aaGun and 7 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour and 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery and 1 factory_minor
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 submarines, 3 tactical_bombers and 5 transports
        Dzavhan : 1 flag
        19 Sea Zone : 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 4 destroyers and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 17 / 24
        Japanese : 51 / 51
        Americans : 62 / 82
        Chinese : 1 / 11
        British : 24 / 26
        UK_Pacific : 14 / 12
        Italians : 24 / 34
        ANZAC : 19 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 32 times
                3 was rolled 28 times
                4 was rolled 20 times
                5 was rolled 37 times
                6 was rolled 30 times
            Average roll : 3.639
            Median : 4.000
            Variance : 1.196
            Standard Deviation : 1.094
            Total rolls : 169

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 20 times
                3 was rolled 17 times
                4 was rolled 11 times
                5 was rolled 24 times
                6 was rolled 21 times
            Average roll : 3.796
            Median : 4.000
            Variance : 1.559
            Standard Deviation : 1.249
            Total rolls : 103

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.310
            Median : 3.000
            Variance : 0.491
            Standard Deviation : 0.701
            Total rolls : 58

  • 19 13

    Yes, I killed you. But I was supposed to have most of my planes left. You had sick luck and I was missing like crazy. Very frustrating.

  • 19 13

    That was a 99% battle! With 16 units left! lol

  • 19 13

    After a hypothetical reroll, this is what it could have been:
    Quite different.

    whatitcouldhavebeen.tsvg

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