Use second save, forgot to move sub in 126
L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Yunnan to Kweichow
3 artilleries moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Tsinghai
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - British
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
10 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Persia to Iraq
1 armour moved from Tanganyika Territory to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
10 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Persia to Iraq
1 armour moved from Tanganyika Territory to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian CongoCombat - British
Battle in 82 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Belgian Congo
British attack with 2 armour and 1 mech_infantry
Italians defend with 2 armour
British win, taking Belgian Congo from Italians with 2 armour remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 armour
Battle in 85 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Iraq
British attack with 2 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 2 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Persia to India
1 aaGun moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 aaGun and 5 infantry moved from Yunnan to French Indo China
3 armour and 1 mech_infantry moved from India to West India
2 fighters moved from Norway to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Union of South Africa to Rhodesia
4 infantry moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 factory_minor
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor
EDIT: Removing units owned by British from United Kingdom: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode -
Hey I screwed up the UK buy because I didn’t see you had bombed the SA factory. I exchanged tank I bought for damage. Hope that’s ok. It was an oversight.
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No problem!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 3 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kenya to Belgian Congo
1 infantry moved from Nigeria to French Equatorial Africa
1 mech_infantry moved from Egypt to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Southern France to Northern Italy
1 bomber moved from Tobruk to Southern Italy
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to Belgian Congo
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Egypt to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 2 armour
Italians roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 1 : 2/7 hits
British roll dice for 2 armour in Belgian Congo, round 1 : 0/2 hits
2 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armourNon Combat Move - Italians
1 bomber and 2 fighters moved from Belgian Congo to Egypt
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour placed in Egypt
1 fighter placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Cyprus : 1 flag
Gold Coast : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Western Germany : 2 aaGuns
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Ethiopia : 1 armour
95 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
Greece : 1 flag, 1 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 85
Russians : 16 / 24
Japanese : 54 / 50
Americans : 64 / 82
Chinese : 5 / 11
British : 24 / 26
UK_Pacific : 11 / 12
Italians : 24 / 34
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.733
Median : 5.000
Variance : 2.929
Standard Deviation : 1.711
Total rolls : 15Null / Other
5 was rolled 3 times
6 was rolled 1 times
Average roll : 5.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4British Combat
5 was rolled 3 times
6 was rolled 1 times
Average roll : 5.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Sumatra
Battle in MalayaNon Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from 41 Sea Zone to French Indo China
1 carrier and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to 42 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 mech_infantrys moved from Novgorod to Belarus
1 bomber moved from Western Ukraine to Belarus
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea ZoneCombat - Germans
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Kazakhstan to Kansu
1 aaGun moved from Kazakhstan to Tsinghai
1 bomber moved from Rostov to Western Ukraine
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
3 artilleries moved from Novgorod to Baltic States
4 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
5 artilleries moved from Ukraine to Western Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Germany to Denmark
2 artilleries and 3 infantry moved from Western Germany to France
7 infantry moved from Germany to Western Germany
2 fighters moved from Western Germany to Denmark
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Western Germany to Western UkrainePlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 armour and 3 mech_infantrys placed in Western Germany
4 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 57 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Kansu : 3 armour and 3 mech_infantrys
Tsinghai : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Sikang : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
Germany : 4 armour and 1 factory_major
Denmark : 2 aaGuns, 2 fighters and 13 infantry
Northern Italy : 1 artillery and 1 infantry
Belarus : 1 flag, 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 3 artilleries
Bryansk : 1 flag, 2 mech_infantrys
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 5 armour and 5 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 5 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 aaGun, 4 armour, 15 artilleries, 3 bombers, 2 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 10 armour, 1 factory_minor, 1 harbour and 15 mech_infantrys
95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 58 / 75
Russians : 11 / 24
Japanese : 47 / 50
Americans : 64 / 82
Chinese : 3 / 11
British : 24 / 26
UK_Pacific : 14 / 12
Italians : 24 / 34
ANZAC : 19 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.606
Median : 4.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 33Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.118
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Bryansk
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Smolensk
3 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 fighters moved from Smolensk to Belarus
2 fighters moved from Russia to Bryansk
1 fighter moved from Samara to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Bryansk
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Smolensk
3 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 fighters moved from Smolensk to Belarus
2 fighters moved from Russia to Bryansk
1 fighter moved from Samara to RostovCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 artilleries and 8 infantry moved from Russia to Smolensk
2 fighters moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
2 fighters moved from Bryansk to Russia
1 fighter moved from Rostov to Samara
9 infantry moved from Samara to Tambov
4 infantry moved from Tambov to Volgograd
1 aaGun moved from Samara to Russia
2 aaGuns and 14 infantry moved from Novosibirsk to Samara
2 armour moved from Samara to Russia
1 mech_infantry moved from Samara to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Korea to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 artilleries and 15 infantry moved from Kwangsi to French Indo China
2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
1 bomber moved from Chahar to French Indo China
1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shensi to Kweichow
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
2 infantry moved from Yenisey to Timguska
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone -
I had 99% with 1+ units left. I have 7 left.
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16+*
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I was supposed to only have to sacrifice 1 plane for a land unit according to battle calc. Even 4-5 I could have lived fine with. This could be a game changer.
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what happened? did you kill me in indo?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Korea to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 artilleries and 15 infantry moved from Kwangsi to French Indo China
2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
1 bomber moved from Chahar to French Indo China
1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shensi to Kweichow
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
2 infantry moved from Yenisey to Timguska
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 5 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 36 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 3 artilleries, 4 bombers, 7 fighters, 20 infantry and 5 tactical_bombers
ANZAC defend with 3 fighters; British defend with 2 aaGuns, 3 artilleries, 1 fighter and 14 infantry; Americans defend with 1 artillery, 1 factory_minor, 4 fighters and 1 infantry
AA guns fire in French Indo China : 1/6 hits
1 fighter owned by the Japanese lost in French Indo China
Japanese roll dice for 3 artilleries, 4 bombers, 6 fighters, 20 infantry and 5 tactical_bombers in French Indo China, round 1 : 11/38 hits
Americans roll dice for 2 aaGuns, 4 artilleries, 8 fighters and 15 infantry in French Indo China, round 1 : 12/27 hits
8 infantry owned by the British , 12 infantry owned by the Japanese , 1 infantry owned by the Americans and 2 aaGuns owned by the British lost in French Indo China
Japanese roll dice for 3 artilleries, 4 bombers, 6 fighters, 8 infantry and 5 tactical_bombers in French Indo China, round 2 : 10/26 hits
Americans roll dice for 4 artilleries, 8 fighters and 6 infantry in French Indo China, round 2 : 11/18 hits
6 infantry owned by the British , 1 artillery owned by the Americans , 8 infantry owned by the Japanese , 3 artilleries owned by the British , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in French Indo China
Japanese roll dice for 1 artillery, 4 bombers, 5 fighters and 5 tactical_bombers in French Indo China, round 3 : 4/15 hits
Americans roll dice for 8 fighters in French Indo China, round 3 : 4/8 hits
2 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 fighter owned by the British , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
Japanese roll dice for 1 artillery, 4 bombers, 3 fighters and 3 tactical_bombers in French Indo China, round 4 : 7/11 hits
Americans roll dice for 4 fighters in French Indo China, round 4 : 4/4 hits
2 fighters owned by the Americans , 4 bombers owned by the Japanese and 2 fighters owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Japanese: 2 artilleries, 4 bombers, 4 fighters, 20 infantry and 2 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for British: 2 aaGuns, 3 artilleries, 1 fighter and 14 infantry
Casualties for Americans: 1 artillery, 4 fighters and 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
3 armour moved from Anhwe to Kwangsi
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Anhwe
7 infantry moved from Kansu to Shensi
1 aaGun moved from Kansu to ShensiPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 3 armour
Korea : 1 factory_minor
Kiangsu : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Shensi : 1 flag, 1 aaGun and 7 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 factory_minor
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 submarines, 3 tactical_bombers and 5 transports
Dzavhan : 1 flag
19 Sea Zone : 2 transports
Central Mongolia : 1 flag
6 Sea Zone : 4 destroyers and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 75
Russians : 17 / 24
Japanese : 51 / 51
Americans : 62 / 82
Chinese : 1 / 11
British : 24 / 26
UK_Pacific : 14 / 12
Italians : 24 / 34
ANZAC : 19 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 20 times
5 was rolled 37 times
6 was rolled 30 times
Average roll : 3.639
Median : 4.000
Variance : 1.196
Standard Deviation : 1.094
Total rolls : 169Japanese Combat
1 was rolled 10 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 24 times
6 was rolled 21 times
Average roll : 3.796
Median : 4.000
Variance : 1.559
Standard Deviation : 1.249
Total rolls : 103British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.310
Median : 3.000
Variance : 0.491
Standard Deviation : 0.701
Total rolls : 58 -
Yes, I killed you. But I was supposed to have most of my planes left. You had sick luck and I was missing like crazy. Very frustrating.





