No scrambles, let’s have some fun!
L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch
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HA! That’s where my luck was waiting…. geesh… I was getting killed all over the place. I failed to take Sumatra twice!
but looks like I came out ok here.
What do you want to do? We can do a third game for a playoff?
Let me know.
I’ll go ahead with the US>
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instead of a battle score of 109 TUV, I am -27.
I hate it when I get diced in big battles.
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I won’t give up yet… But I have a feeling that the tide turned with that battle. I was about to be very comfortable with Japan, and Germany was slowly getting in position. I felt we had a 50/50 that I could turn to my favour with FIC, but instead, I feel that I was wacked and slapped silly.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
6 submarines moved from 91 Sea Zone to 92 Sea Zone
2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
6 submarines moved from 91 Sea Zone to 92 Sea Zone
2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French West Africa
Battle in 43 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking French West Africa from Italians, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 submarines
Italians defend with 1 destroyer
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Western United States to Central United States
3 infantry moved from Western United States to Central United States
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from French Guiana to Norway
1 bomber moved from French Guiana to Norway
2 artilleries moved from Gibraltar to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 armour and 1 fighter placed in Norway
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
2 artilleries, 1 fighter and 2 infantry moved from Szechwan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
2 artilleries, 1 fighter and 2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Northwest Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 85 Sea Zone to 87 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Northwest Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 85 Sea Zone to 87 Sea ZoneCombat - British
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Northwest Persia to Persia
3 armour and 1 mech_infantry moved from West India to Persia
2 infantry moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Union of South AfricaPlace Units - British
1 airfield placed in Gibraltar
1 artillery, 1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to Southern Italy
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Egypt to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to Southern Italy
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Egypt to PersiaCombat - Italians
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.
Air Battle in Persia
Italians attacks with 1 units heading to Persia
British launches 1 interceptors out of Persia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Persia to Egypt
1 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
4 submarines placed in 95 Sea Zone
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 42 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 42 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 tactical_bomber moved from Western Ukraine to Belarus
1 mech_infantry moved from Tsinghai to Vologda
Germans take Vologda from Russians
1 armour moved from Tsinghai to Szechwan
3 armour and 3 mech_infantrys moved from Kansu to Szechwan
3 bombers moved from Western Ukraine to Russia
1 fighter moved from Western Germany to Belarus -
Interception in Russia? Attacking with three bombers… you have two fighters.
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intercept all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 tactical_bomber moved from Western Ukraine to Belarus
1 mech_infantry moved from Tsinghai to Vologda
Germans take Vologda from Russians
1 armour moved from Tsinghai to Szechwan
3 armour and 3 mech_infantrys moved from Kansu to Szechwan
3 bombers moved from Western Ukraine to Russia
1 fighter moved from Western Germany to BelarusCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Defenders Fire, : 1/2 hits
Attackers Fire, : 0/3 hits
1 bomber owned by the Germans lost in Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Germans attack with 4 armour and 3 mech_infantrys
Chinese defend with 1 fighter and 3 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Szechwan, round 1 : 4/7 hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 1 : 1/4 hits
1 fighter owned by the Chinese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Szechwan
Germans win, taking Szechwan from Chinese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 fighter and 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
5 artilleries moved from Ukraine to Western Ukraine
4 armour moved from Germany to Eastern Poland
3 armour and 3 mech_infantrys moved from Western Germany to Poland
3 artilleries moved from Baltic States to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from 95 Sea Zone to Western Germany
1 fighter moved from Western Germany to 95 Sea Zone
5 infantry moved from Western Germany to France
3 infantry moved from Denmark to Western Germany
2 fighters moved from Denmark to Western Germany
2 bombers moved from Russia to Baltic States
9 armour and 14 mech_infantrys moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Archangel
1 aaGun moved from Tsinghai to Shensi
2 fighters moved from Western Germany to Southern Italy
2 bombers moved from Baltic States to Eastern PolandPlace Units - Germans
2 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in Ukraine
2 bombers, 1 fighter and 2 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Baltic States: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Shensi : 1 aaGun
Tsinghai : 1 flag
Szechwan : 1 flag, 4 armour and 2 mech_infantrys
Sikang : 1 flag
Egypt : 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
Poland : 3 armour and 3 mech_infantrys
Germany : 1 factory_major
Denmark : 2 aaGuns and 10 infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 9 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 4 armour, 3 artilleries and 2 bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 5 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 4 armour, 20 artilleries and 2 mech_infantrys
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 14 / 24
Japanese : 48 / 51
Americans : 66 / 91
Chinese : 1 / 10
British : 25 / 26
UK_Pacific : 14 / 14
Italians : 23 / 25
ANZAC : 19 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.528
Median : 3.000
Variance : 0.171
Standard Deviation : 0.414
Total rolls : 36Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus
1 fighter moved from Russia to Vologda
1 fighter moved from Samara to Novosibirsk
1 fighter moved from Russia to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus
1 fighter moved from Russia to Vologda
1 fighter moved from Samara to Novosibirsk
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Vologda
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Novosibirsk
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 aaGun, 2 armour, 7 artilleries and 33 infantry moved from Smolensk to Bryansk
2 fighters moved from Belarus to Bryansk
1 fighter moved from Vologda to Bryansk
1 aaGun, 3 artilleries and 11 infantry moved from Tambov to Bryansk
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 fighter moved from Russia to Bryansk
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
2 armour moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to BryanskPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs





