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13L G40 Ziggurat (Axis) vs JWW (Allies +12)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour and 1 infantry in Caucasus, round 1 :  1/2 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                    Italians win with no units remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Tsagaan Olom to Kansu
                1 aaGun, 1 artillery and 10 infantry moved from Bryansk to Russia
                1 aaGun and 2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 aaGun and 2 infantry
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 18 infantry
        Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 62
        Russians : 28 / 33
        Japanese : 64 / 75
        Americans : 52 / 67
        Chinese : 4 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                3 destroyers moved from 20 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                3 tactical_bombers moved from Kwangsi to 33 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
                1 fighter moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                      Japanese take 42 Sea Zone from French
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from Shensi to Kansu
                2 mech_infantrys moved from Suiyuyan to Kansu
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 fighter moved from Anhwe to Kansu
                2 bombers moved from Anhwe to Kansu
                1 tactical_bomber moved from Yunnan to Kansu
                2 fighters moved from Kwangsi to Kansu
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Jehol to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Battle in Alaska
                Battle in Kansu
                    Japanese attack with 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 1 :  3/9 hits
                        Chinese roll dice for 4 infantry in Kansu, round 1 :  0/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 :  2/9 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Alaska from Americans, taking Kansu from Chinese with 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Dutch New Guinea
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 4 destroyers, 7 fighters and 6 tactical_bombers
                    ANZAC defend with 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Americans defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 4 destroyers, 7 fighters and 6 tactical_bombers in 33 Sea Zone, round 1 :  9/19 hits
                    Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 1 :  10/16 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 submarine owned by the Americans , 4 destroyers owned by the Americans , 2 carriers owned by the Japanese and 4 destroyers owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 7 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 :  10/15 hits
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 :  6/12 hits
                        4 fighters owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans , 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 5 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 :  7/9 hits
                        Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Americans , 1 mech_infantry owned by the Americans , 1 infantry owned by the ANZAC , 1 transport owned by the ANZAC , 2 transports owned by the Americans , 1 infantry owned by the Americans , 1 artillery owned by the ANZAC , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 70
                    Casualties for Japanese: 2 battleships, 2 carriers, 4 destroyers, 3 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport
                    Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 33 Sea Zone and was removed
                1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to Philippines
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Yunnan to Szechwan
                3 fighters moved from Kansu to Shensi
                1 tactical_bomber moved from Kansu to Shensi
                3 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Jehol to Kweichow
                2 bombers moved from Kansu to Kweichow
                1 aaGun moved from Shantung to Anhwe
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to Paulau Island
                2 tactical_bombers moved from 33 Sea Zone to Paulau Island
                1 infantry moved from Shan State to Malaya

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 battleship
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                1 submarine placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                Japanese undo move 4.
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Paulau Island : 3 fighters and 2 tactical_bombers
        Shantung : 1 factory_minor
        Kwangsi : 1 airfield
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Shensi : 1 flag, 3 fighters and 1 tactical_bomber
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers and 4 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 3 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 1 infantry
        Aleutian Islands : 1 flag
        Sakha : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        Central Mongolia : 1 flag, 1 mech_infantry
        2 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier and 4 destroyers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 41 / 62
        Russians : 26 / 33
        Japanese : 70 / 75
        Americans : 50 / 67
        Chinese : 2 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry bout the edit. I clicked through too fast accepting casualties and ended up with one too many tac bombers :P.

    So, I fell for your trap. Now’s the time to spring your dastardly plan on me!

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    I should get to this tomorrow


  • No worries. I’m probably not going to be able to do a turn until Monday, so I’m in no hurry.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 fighter moved from 10 Sea Zone to Alaska
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 fighter moved from 10 Sea Zone to Alaska
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Norway
                Battle in Denmark
                Battle in Alaska
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 cruiser in Alaska, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Alaska, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking Alaska from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                4 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Morocco to Tunisia
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Alaska to 10 Sea Zone

    Place Units - Americans
                3 destroyers, 1 fighter and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 artillery and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        30 Sea Zone : 4 submarines
        10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        2 Sea Zone : 1 flag, 1 submarine
        1 Sea Zone : 1 cruiser and 1 transport
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 artillery, 1 bomber, 1 fighter and 2 infantry
        New Brunswick Nova Scotia : 1 aaGun
        Morocco : 1 armour, 1 infantry and 1 mech_infantry
        Tunisia : 1 mech_infantry
        Norway : 1 flag, 1 infantry
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
        93 Sea Zone : 4 submarines
        66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 26 / 33
        Japanese : 68 / 75
        Americans : 57 / 72
        Chinese : 2 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                Chinese undo move 1.
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 26 / 33
        Japanese : 68 / 75
        Americans : 57 / 72
        Chinese : 2 / 3
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 infantry moved from Eire to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                4 infantry moved from Union of South Africa to 71 Sea Zone
                4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Persia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 artilleries and 8 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 bomber and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eire to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                4 infantry moved from Union of South Africa to 71 Sea Zone
                4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Persia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 artilleries and 8 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Persia
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 2 cruisers in Persia, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Persia, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 artillery moved from Eire to 109 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Kenya to Ethiopia
                1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
                1 aaGun and 5 infantry moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                4 infantry moved from India to Burma
                4 infantry moved from India to West India

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 2 artilleries and 8 infantry
        Shan State : 1 infantry
        Burma : 1 aaGun and 9 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        41 Sea Zone : 1 flag
        West India : 4 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 armour, 1 artillery and 2 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 4 infantry
        110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 33 / 62
        Russians : 26 / 33
        Japanese : 66 / 75
        Americans : 57 / 72
        Chinese : 3 / 3
        British : 31 / 33
        UK_Pacific : 7 / 6
        Italians : 22 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Ziggurat:

    Sorry bout the edit. I clicked through too fast accepting casualties and ended up with one too many tac bombers :P.

    So, I fell for your trap. Now’s the time to spring your dastardly plan on me!

    what trap??? The trap was me agreeing to play against you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Romania to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 mech_infantrys moved from Northern Italy to Holland Belgium
                1 armour moved from Northern Italy to Holland Belgium
                1 armour moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from 97 Sea Zone to Egypt
                1 infantry moved from Syria to Iraq
                2 infantry moved from Northwest Persia to Caucasus
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                4 infantry moved from 99 Sea Zone to Syria
                1 mech_infantry moved from Egypt to Iraq

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                2 artilleries and 1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Italians undo move 4.
                1 infantry placed in Southern Italy
                Italians undo move 1.
                1 mech_infantry placed in Northern Italy
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,2,5,3,5,3,6,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,5,6,1,2,2,3
                Italians collect 18 PUs (5 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 4 infantry
        Holland Belgium : 1 armour and 1 mech_infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 armour and 1 infantry
        Caucasus : 1 flag, 2 infantry
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 25 / 33
        Japanese : 66 / 75
        Americans : 57 / 72
        Chinese : 3 / 3
        British : 28 / 33
        UK_Pacific : 7 / 6
        Italians : 23 / 33
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Aight, managed to sneak a turn in. Now I for sure won’t be able to post until Monday. Also, for Germany’s turn: do you wish to scramble into SZ110? I’ll be bringing all the planes: 4 bombers, 3 fighters and 3 tacs.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 33 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 battleship
                        ANZAC roll dice for 2 submarines in 33 Sea Zone, round 1 :  1/2 hits
                        1 battleship owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 9 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        45 Sea Zone : 1 destroyer
        33 Sea Zone : 2 submarines
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 25 / 33
        Japanese : 66 / 75
        Americans : 57 / 72
        Chinese : 3 / 3
        British : 28 / 33
        UK_Pacific : 7 / 6
        Italians : 23 / 33
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tunisia : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 25 / 33
        Japanese : 66 / 75
        Americans : 57 / 72
        Chinese : 3 / 3
        British : 28 / 33
        UK_Pacific : 7 / 6
        Italians : 23 / 33
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Ziggurat:

    Aight, managed to sneak a turn in. Now I for sure won’t be able to post until Monday. Also, for Germany’s turn: do you wish to scramble into SZ110? I’ll be bringing all the planes: 4 bombers, 3 fighters and 3 tacs.

    yes please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 bombers moved from Baltic States to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone
                2 artilleries moved from Western Germany to Denmark
                1 mech_infantry moved from Western Germany to Denmark
                4 infantry moved from Finland to Norway
                1 mech_infantry moved from Baltic States to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Baltic States to Vyborg
                      Germans take Vyborg from Russians
                2 armour moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                2 mech_infantrys moved from Baltic States to Bessarabia
                2 infantry moved from Romania to Bessarabia
                2 armour moved from Baltic States to Bessarabia
                1 armour moved from Baltic States to Bessarabia
                1 artillery moved from Baltic States to Belarus
                1 mech_infantry moved from Baltic States to Belarus

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Belarus
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Denmark
                    Germans attack with 2 artilleries and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Denmark, round 1 :  0/3 hits
                        Americans roll dice for 1 infantry in Denmark, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Denmark
                        Germans roll dice for 2 artilleries in Denmark, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Denmark, round 2 :  1/1 hits
                        1 artillery owned by the Germans lost in Denmark
                        Germans roll dice for 1 artillery in Denmark, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Denmark, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Denmark, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Denmark, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Denmark
                    Americans win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 3 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun and 2 infantry
                        Germans roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Bessarabia, round 1 :  0/7 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 :  1/6 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 :  0/2 hits
                        1 aaGun owned by the Russians lost in Bessarabia
                        Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 :  1/6 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 3 armour and 2 mech_infantrys in Bessarabia, round 4 :  3/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Norway
                    Germans attack with 4 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 4 infantry in Norway, round 1 :  0/4 hits
                        Americans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        Germans roll dice for 4 infantry in Norway, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 2 destroyers, 5 fighters and 5 transports
                        Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  8/10 hits
                        British roll dice for 1 carrier, 2 destroyers, 5 fighters and 5 transports in 110 Sea Zone, round 1 :  4/8 hits
                        2 tactical_bombers owned by the Germans , 4 fighters owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                        Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 fighter and 5 transports in 110 Sea Zone, round 2 :  1/1 hits
                        2 transports owned by the British , 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                        3 transports owned by the British lost in 110 Sea Zone
                    Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 64
                    Casualties for Germans: 2 fighters and 3 tactical_bombers
                    Casualties for British: 1 carrier, 2 destroyers, 5 fighters and 5 transports

    Non Combat Move - Germans
                1 fighter moved from 110 Sea Zone to Holland Belgium
                4 bombers moved from 110 Sea Zone to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Germany to Holland Belgium
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Baltic States to Germany
                1 armour moved from Germany to Eastern Poland
                1 armour moved from Baltic States to Eastern Poland
                1 armour moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Germany
                1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Germany : 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
        Norway : 3 infantry
        Holland Belgium : 2 aaGuns, 1 artillery, 4 bombers, 1 fighter and 4 mech_infantrys
        Belarus : 1 flag, 1 artillery and 1 mech_infantry
        Karelia : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag, 2 armour
        Vyborg : 1 flag, 1 mech_infantry
        Archangel : 1 flag
        Eastern Poland : 3 armour
        Bessarabia : 1 flag, 3 armour and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 22 / 33
        Japanese : 66 / 75
        Americans : 54 / 72
        Chinese : 3 / 3
        British : 28 / 33
        UK_Pacific : 7 / 6
        Italians : 23 / 33
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • So, I got diced in…. Denmark? Hmmmm, not sure how I feel about that… Guess I’ll take that trade for being up two in the plane battle. Had to completely rethink my build placement though. Also didn’t know that Denmark is part of the iron national objective. Never had that come up before :P.

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