13L G40 Ziggurat (Axis) vs JWW (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 bomber moved from Morocco to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 5 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 submarine
        26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier, 1 fighter and 5 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 aaGun
        Morocco : 1 armour, 3 infantry and 2 mech_infantrys
        86 Sea Zone : 2 infantry and 1 transport
        66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        101 Sea Zone : 1 carrier
        Brazil : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 32 / 39
        Japanese : 65 / 75
        Americans : 52 / 67
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 5 / 6
        Italians : 19 / 28
        ANZAC : 10 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 2 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 32 / 39
        Japanese : 65 / 75
        Americans : 52 / 67
        Chinese : 4 / 4
        British : 28 / 28
        UK_Pacific : 5 / 6
        Italians : 19 / 28
        ANZAC : 10 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                2 artilleries and 5 infantry moved from India to Burma
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 5 infantry moved from India to Burma
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Burma, round 1 :  2/14 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 aaGun moved from India to Burma
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
                1 artillery and 3 infantry moved from Ethiopia to Kenya
                1 armour moved from Italian Somaliland to Kenya
                1 carrier moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 109 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 aaGun, 2 artilleries and 9 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
        41 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 4 infantry
        Scotland : 1 airfield
        Kenya : 1 armour, 1 artillery and 3 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        Eire : 1 flag, 1 artillery and 1 infantry
        109 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        71 Sea Zone : 2 transports
        Persia : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 32 / 39
        Japanese : 64 / 75
        Americans : 52 / 67
        Chinese : 4 / 4
        British : 28 / 28
        UK_Pacific : 6 / 6
        Italians : 19 / 28
        ANZAC : 10 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                1 bomber moved from Egypt to Caucasus
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 1 :  2/3 hits
                        Russians roll dice for 2 infantry in Caucasus, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Cyprus from British, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Baltic States, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 fighters and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 :  3/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 artillery moved from 99 Sea Zone to Syria
                2 cruisers moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Caucasus to Romania

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Cyprus : 1 flag, 1 infantry
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 1 infantry
        Romania : 1 bomber
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Baltic States : 1 flag, 1 armour and 1 infantry
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
        Iraq : 1 flag
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 29 / 39
        Japanese : 64 / 75
        Americans : 52 / 67
        Chinese : 4 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 cruiser in 46 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to Queensland
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to Queensland
                2 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from South Australia to Queensland
                1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 9 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport
        62 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 29 / 39
        Japanese : 64 / 75
        Americans : 52 / 67
        Chinese : 4 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 flag
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Algeria : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 29 / 39
        Japanese : 64 / 75
        Americans : 52 / 67
        Chinese : 4 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
                4 bombers moved from Eastern Poland to Novgorod
                1 bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 armour, 5 bombers and 6 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 tactical_bomber
                        AA guns fire in Novgorod :  1/3 hits
                        1 bomber owned by the Germans lost in Novgorod
                        Germans roll dice for 3 armour, 4 bombers and 6 mech_infantrys in Novgorod, round 1 :  7/13 hits
                        Russians roll dice for 1 aaGun, 2 artilleries, 10 infantry and 1 tactical_bomber in Novgorod, round 1 :  6/13 hits
                        6 infantry owned by the Russians , 6 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour and 4 bombers in Novgorod, round 2 :  4/7 hits
                        Russians roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  0/7 hits
                        4 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour and 4 bombers in Novgorod, round 3 :  5/7 hits
                        Russians roll dice for 2 artilleries and 1 tactical_bomber in Novgorod, round 3 :  1/3 hits
                        1 tactical_bomber owned by the Russians , 1 armour owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour and 4 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour, 1 bomber and 6 mech_infantrys
                    Casualties for Russians: 1 aaGun, 2 artilleries, 10 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                4 armour and 6 mech_infantrys moved from Germany to Baltic States
                4 bombers moved from Novgorod to Baltic States
                2 fighters and 3 tactical_bombers moved from Iraq to Southern Italy
                1 artillery moved from Eastern Poland to Baltic States
                1 aaGun moved from Western Germany to Germany
                2 infantry moved from Bulgaria to Romania

    Place Units - Germans
                2 armour and 3 infantry placed in Germany
                3 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
        Romania : 2 infantry
        Germany : 1 aaGun, 2 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 2 fighters and 3 tactical_bombers
        Baltic States : 4 armour, 1 artillery, 4 bombers and 6 mech_infantrys
        Eastern Poland : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 27 / 39
        Japanese : 64 / 75
        Americans : 52 / 67
        Chinese : 4 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yikes… that Novgorod fight started out well for you. But… yeah… sorry bout that.


  • Oh, and would you like to specify an OOL for SZ33 or just max D? I’m going to be coming in with the kitchen sink. Also, if I end up winning I’ll edit the ground units onto land. No reason for them to sink.


  • no reason to appologize for getting good dice. We are all blessed with them from time to time.

    No reason to keep the ground units afloat. If I left them in the ships and the trn’s sink then they go down. Only way to learn is to feel the pain.

    I kind of knew going in that this would be another learning experience for me.

    take me out ziggy!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour and 1 infantry in Caucasus, round 1 :  1/2 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                    Italians win with no units remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Tsagaan Olom to Kansu
                1 aaGun, 1 artillery and 10 infantry moved from Bryansk to Russia
                1 aaGun and 2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 aaGun and 2 infantry
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 18 infantry
        Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 62
        Russians : 28 / 33
        Japanese : 64 / 75
        Americans : 52 / 67
        Chinese : 4 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                3 destroyers moved from 20 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                3 tactical_bombers moved from Kwangsi to 33 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
                1 fighter moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                      Japanese take 42 Sea Zone from French
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from Shensi to Kansu
                2 mech_infantrys moved from Suiyuyan to Kansu
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 fighter moved from Anhwe to Kansu
                2 bombers moved from Anhwe to Kansu
                1 tactical_bomber moved from Yunnan to Kansu
                2 fighters moved from Kwangsi to Kansu
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Jehol to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Battle in Alaska
                Battle in Kansu
                    Japanese attack with 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 1 :  3/9 hits
                        Chinese roll dice for 4 infantry in Kansu, round 1 :  0/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 :  2/9 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Alaska from Americans, taking Kansu from Chinese with 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Dutch New Guinea
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 4 destroyers, 7 fighters and 6 tactical_bombers
                    ANZAC defend with 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Americans defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 4 destroyers, 7 fighters and 6 tactical_bombers in 33 Sea Zone, round 1 :  9/19 hits
                    Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 1 :  10/16 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 submarine owned by the Americans , 4 destroyers owned by the Americans , 2 carriers owned by the Japanese and 4 destroyers owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 7 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 :  10/15 hits
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 :  6/12 hits
                        4 fighters owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans , 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 5 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 :  7/9 hits
                        Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Americans , 1 mech_infantry owned by the Americans , 1 infantry owned by the ANZAC , 1 transport owned by the ANZAC , 2 transports owned by the Americans , 1 infantry owned by the Americans , 1 artillery owned by the ANZAC , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 70
                    Casualties for Japanese: 2 battleships, 2 carriers, 4 destroyers, 3 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport
                    Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 33 Sea Zone and was removed
                1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to Philippines
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Yunnan to Szechwan
                3 fighters moved from Kansu to Shensi
                1 tactical_bomber moved from Kansu to Shensi
                3 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Jehol to Kweichow
                2 bombers moved from Kansu to Kweichow
                1 aaGun moved from Shantung to Anhwe
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to Paulau Island
                2 tactical_bombers moved from 33 Sea Zone to Paulau Island
                1 infantry moved from Shan State to Malaya

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 battleship
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                1 submarine placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                Japanese undo move 4.
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Paulau Island : 3 fighters and 2 tactical_bombers
        Shantung : 1 factory_minor
        Kwangsi : 1 airfield
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Shensi : 1 flag, 3 fighters and 1 tactical_bomber
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers and 4 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 3 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 1 infantry
        Aleutian Islands : 1 flag
        Sakha : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        Central Mongolia : 1 flag, 1 mech_infantry
        2 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier and 4 destroyers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 41 / 62
        Russians : 26 / 33
        Japanese : 70 / 75
        Americans : 50 / 67
        Chinese : 2 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry bout the edit. I clicked through too fast accepting casualties and ended up with one too many tac bombers :P.

    So, I fell for your trap. Now’s the time to spring your dastardly plan on me!


  • I should get to this tomorrow


  • No worries. I’m probably not going to be able to do a turn until Monday, so I’m in no hurry.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 fighter moved from 10 Sea Zone to Alaska
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 fighter moved from 10 Sea Zone to Alaska
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Norway
                Battle in Denmark
                Battle in Alaska
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 cruiser in Alaska, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Alaska, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking Alaska from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                4 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Morocco to Tunisia
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Alaska to 10 Sea Zone

    Place Units - Americans
                3 destroyers, 1 fighter and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 artillery and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        30 Sea Zone : 4 submarines
        10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        2 Sea Zone : 1 flag, 1 submarine
        1 Sea Zone : 1 cruiser and 1 transport
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 artillery, 1 bomber, 1 fighter and 2 infantry
        New Brunswick Nova Scotia : 1 aaGun
        Morocco : 1 armour, 1 infantry and 1 mech_infantry
        Tunisia : 1 mech_infantry
        Norway : 1 flag, 1 infantry
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
        93 Sea Zone : 4 submarines
        66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 26 / 33
        Japanese : 68 / 75
        Americans : 57 / 72
        Chinese : 2 / 4
        British : 26 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 35
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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Axis & Allies Boardgaming Custom Painted Miniatures

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